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authorHolger Zickner <[email protected]>2004-07-08 20:56:55 +0000
committerHolger Zickner <[email protected]>2004-07-08 20:56:55 +0000
commit6b36f9e0380b7c80aecdc78ef07a0cf473712416 (patch)
tree4a378b960321b3b7b07ef2effac295d0dd589eab /README
parent252832999fa43bce63ca4b643fab5d9dd51fccc4 (diff)
import of Jake2 version v_0_9
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+Jake2 README
+============
+
+Jake2 is a port of the GPL'd Quake2 engine from id Software to Java. Jake2 is
+distributed under the terms of the GPL (see LICENSE).
+
+The port was done completely in Java. No native libraries are used for the
+game functionality. For graphics rendering we use the jogl Java OpenGL bindings.
+
+Currently Jake2 supports Linux and Windows2000/XP.
+
+requirements:
+400 MHz CPU
+Geforce2 MX or better graphics accelerator
+JRE 1.4 or higher
+
+Installation
+------------
+
+from binary distribution:
+- unpack jake2-version.tar.gz or jake2-version.zip
+- copy the baseq2 directory from your full version of Quake2 or from the
+ demo version to the Jake2 base directory
+- run the game with Jake2.sh or Jake2.bat
+
+build from source:
+- unpack jake2src-version.tar.gz or jake2-version.zip
+- set JAVA_HOME environment variable to Your J2SDK1.4 installation
+- run "build.sh bindist" or "build.bat bindist" to build the binary
+ distribution
+
+have fun!
+
+bytonic Software
+
+Holger Zickner <[email protected]>
+Carsten Weisse <[email protected]>
+Rene Stoeckel <[email protected]>