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* Improve log spacemap load timeAlexander Motin2022-04-261-56/+76
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Previous flushing algorithm limited only total number of log blocks to the minimum of 256K and 4x number of metaslabs in the pool. As result, system with 1500 disks with 1000 metaslabs each, touching several new metaslabs each TXG could grow spacemap log to huge size without much benefits. We've observed one of such systems importing pool for about 45 minutes. This patch improves the situation from five sides: - By limiting maximum period for each metaslab to be flushed to 1000 TXGs, that effectively limits maximum number of per-TXG spacemap logs to load to the same number. - By making flushing more smooth via accounting number of metaslabs that were touched after the last flush and actually need another flush, not just ms_unflushed_txg bump. - By applying zfs_unflushed_log_block_pct to the number of metaslabs that were touched after the last flush, not all metaslabs in the pool. - By aggressively prefetching per-TXG spacemap logs up to 16 TXGs in advance, making log spacemap load process for wide HDD pool CPU-bound, accelerating it by many times. - By reducing zfs_unflushed_log_block_max from 256K to 128K, reducing single-threaded by nature log processing time from ~10 to ~5 minutes. As further optimization we could skip bumping ms_unflushed_txg for metaslabs not touched since the last flush, but that would be an incompatible change, requiring new pool feature. Reviewed-by: Matthew Ahrens <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Alexander Motin <[email protected]> Sponsored-By: iXsystems, Inc. Closes #12789
* Remove bcopy(), bzero(), bcmp()наб2022-03-151-7/+7
| | | | | | | | | | bcopy() has a confusing argument order and is actually a move, not a copy; they're all deprecated since POSIX.1-2001 and removed in -2008, and we shim them out to mem*() on Linux anyway Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Ahelenia Ziemiańska <[email protected]> Closes #12996
* Clean up CSTYLEDsнаб2022-01-261-4/+5
| | | | | | | | | | | | | | | | | | | | 69 CSTYLED BEGINs remain, appx. 30 of which can be removed if cstyle(1) had a useful policy regarding CALL(ARG1, ARG2, ARG3); above 2 lines. As it stands, it spits out *both* sysctl_os.c: 385: continuation line should be indented by 4 spaces sysctl_os.c: 385: indent by spaces instead of tabs which is very cool Another >10 could be fixed by removing "ulong" &al. handling. I don't foresee anyone actually using it intentionally (does it even exist in modern headers? why did it in the first place?). Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Ahelenia Ziemiańska <[email protected]> Closes #12993
* module/*.ko: prune .data, global .rodataнаб2022-01-141-42/+36
| | | | | | | | | | | | Evaluated every variable that lives in .data (and globals in .rodata) in the kernel modules, and constified/eliminated/localised them appropriately. This means that all read-only data is now actually read-only data, and, if possible, at file scope. A lot of previously- global-symbols became inlinable (and inlined!) constants. Probably not in a big Wowee Performance Moment, but hey. Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Ahelenia Ziemiańska <[email protected]> Closes #12899
* module: zfs: fix unused, remove argsusedнаб2021-12-231-9/+7
| | | | | | Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Ahelenia Ziemiańska <[email protected]> Closes #12844
* Skip spacemaps reading in case of pool readonly importFedor Uporov2021-11-091-2/+4
| | | | | | | | | | | | The only zdb utility require to read metaslab-related data during read-only pool import because of spacemaps validation. Add global variable which will allow zdb read spacemaps in case of readonly import mode. Reviewed-by: Serapheim Dimitropoulos <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Fedor Uporov <[email protected]> Closes #9095 Closes #12687
* Add comment on metaslab_class_throttle_reserve() lockingAlexander Motin2021-07-261-0/+7
| | | | | | | | Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Alexander Motin <[email protected]> Issue #12314 Closes #12419
* Optimize allocation throttlingAlexander Motin2021-07-211-16/+4
| | | | | | | | | | | | | | | | | | | | | | | Remove mc_lock use from metaslab_class_throttle_*(). The math there is based on refcounts and so atomic, so the only race possible there is between zfs_refcount_count() and zfs_refcount_add(). But in most cases metaslab_class_throttle_reserve() is called with the allocator lock held, which covers the race. In cases where the lock is not held, GANG_ALLOCATION() or METASLAB_MUST_RESERVE are set, and so we do not use zfs_refcount_count(). And even if we assume some other non-existing scenario, the worst that may happen from this race is few more I/Os get to allocation earlier, that is not a problem. Move locks and data of different allocators into different cache lines to avoid false sharing. Group spa_alloc_* arrays together into single array of aligned struct spa_alloc spa_allocs. Align struct metaslab_class_allocator. Reviewed-by: Paul Dagnelie <[email protected]> Reviewed-by: Ryan Moeller <[email protected]> Reviewed-by: Don Brady <[email protected]> Signed-off-by: Alexander Motin <[email protected]> Sponsored-By: iXsystems, Inc. Closes #12314
* Avoid 64bit division in multilist index functionsAlexander Motin2021-06-291-1/+6
| | | | | | | | | | | | The number of sublists in a multilist is relatively small. We dont need 64 bits to calculate an index. 32 bits is sufficient and makes the code more efficient. Reviewed-by: Matthew Ahrens <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Reviewed-by: Mark Maybee <[email protected]> Signed-off-by: Alexander Motin <[email protected]> Sponsored-By: iXsystems, Inc. Closes #12288
* zfs_metaslab_mem_limit should be 25 instead of 75jumbi772021-06-241-1/+1
| | | | | | | | | | | According to current zfs man page zfs_metaslab_mem_limit should be 25 instead of 75. Reviewed-by: Matthew Ahrens <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Reviewed-by: Paul Dagnelie <[email protected]> Reviewed-by: Mark Maybee <[email protected]> Signed-off-by: [email protected] Closes #12273
* Annotated dprintf as printf-likeRich Ercolani2021-06-221-29/+38
| | | | | | | | | | ZFS loves using %llu for uint64_t, but that requires a cast to not be noisy - which is even done in many, though not all, places. Also a couple places used %u for uint64_t, which were promoted to %llu. Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Rich Ercolani <[email protected]> Closes #12233
* Optimize small random numbers generationAlexander Motin2021-06-221-1/+1
| | | | | | | | | | | | | | | | | In all places except two spa_get_random() is used for small values, and the consumers do not require well seeded high quality values. Switch those two exceptions directly to random_get_pseudo_bytes() and optimize spa_get_random(), renaming it to random_in_range(), since it is not related to SPA or ZFS in general. On FreeBSD directly map random_in_range() to new prng32_bounded() KPI added in FreeBSD 13. On Linux and in user-space just reduce the type used to uint32_t to avoid more expensive 64bit division. Reviewed-by: Ryan Moeller <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Alexander Motin <[email protected]> Sponsored-By: iXsystems, Inc. Closes #12183
* Re-embed multilist_t storageAlexander Motin2021-06-101-12/+12
| | | | | | | | | | | | This commit partially reverts changes to multilists in PR 7968 (multi-threaded spa-sync()) and adds some cache line alignments to separate read-only multilists and heavily modified refcount's to different cache lines. Reviewed-by: Matthew Ahrens <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Alexander Motin <[email protected]> Sponsored-by: iXsystems, Inc. Closes #12158
* Use a helper function to clarify gang block sizeMatthew Ahrens2021-03-261-4/+4
| | | | | | | | | | | | | For gang blocks, `DVA_GET_ASIZE()` is the total space allocated for the gang DVA including its children BP's. The space allocated at each DVA's vdev/offset is `vdev_psize_to_asize(vd, SPA_GANGBLOCKSIZE)`. This commit makes this relationship more clear by using a helper function, `vdev_gang_header_asize()`, for the space allocated at the gang block's vdev/offset. Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Matthew Ahrens <[email protected]> Closes #11744
* Initialize metaslab range trees in metaslab_init Serapheim Dimitropoulos2021-03-191-94/+55
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | = Motivation We've noticed several zloop crashes within Delphix generated due to the following sequence of events: - A device gets expanded and new metaslabas are allocated for it. These metaslabs go through `metaslab_init()` but haven't gone through `metaslab_sync_done()` yet. This meas that the only range tree that's actually set is the `ms_allocatable`. All the others are NULL. - A vdev_initialization is issues and `vdev_initialize_thread` starts processing one of these new metaslabs of the expanded vdev. - As part of `vdev_initialize_calculate_progress()` we call into `metaslab_load()` and `metaslab_load_impl()` which in turn tries to dereference the metaslabs trees that are still NULL and therefore we crash. The same failure can come up from the `vdev_trim` code paths. = This Patch We considered the following solutions to deal with this issue: [A] Add logic to `vdev_initialize/trim` to skip those new metaslabs. We decided against this as it would be good to avoid exposing this lower-level detail to higer-level operations. [B] Have `metaslab_load_impl()` return early for new metaslabs and thus never touch those range_trees that are NULL at that time. This seemed more of a work-around for the bug and not a clear-cut solution. [C] Refactor our logic so all metaslabs have their range_trees created at the time of their creatin in `metaslab_init()`. In this patch we decided to go with [C] because: (1) It doesn't expose more metaslab details to higher level operations such as vdev initialize and trim. (2) The current behavior of creating the range trees lazily in `metaslab_sync_done()` is unnecessarily complicated. (3) Always initializing the metaslab range_trees makes other parts of the codebase cleaner. For example, we used to use `ms_freed` as the reference value for knowing whether all the range_trees have been initialized. Now we no longer need to do that check in most places (and in the few that we do we use the `ms_new` boolean field now which is more readable). = Side Changes Probably due to a mismerge we set `ms_loaded` to `B_TRUE` twice in `metasloab_load_impl()`. In this patch we remove the extraneous assignment. Reviewed-by: Brian Behlendorf <[email protected]> Reviewed-by: Matthew Ahrens <[email protected]> Signed-off-by: Serapheim Dimitropoulos <[email protected]> Closes #11737
* Parallelize vdev_loadAlan Somers2021-01-261-0/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | metaslab_init is the slowest part of importing a mature pool, and it must be repeated hundreds of times for each top-level vdev. But its speed is dominated by a few serialized disk accesses. That can lead to import times of > 1 hour for pools with many top-level vdevs on spinny disks. Speed up the import by using a taskqueue to parallelize vdev_load across all top-level vdevs. This also requires adding mutex protection to metaslab_class_t.mc_historgram. The mc_histogram fields were unprotected when that code was first written in "Illumos 4976-4984 - metaslab improvements" (OpenZFS f3a7f6610f2df0217ba3b99099019417a954b673). The lock wasn't added until 3dfb57a35e8cbaa7c424611235d669f3c575ada1, though it's unclear exactly which fields it's supposed to protect. In any case, it wasn't until vdev_load was parallelized that any code attempted concurrent access to those fields. Sponsored by: Axcient Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Alan Somers <[email protected]> Closes #11470
* Set aside a metaslab for ZIL blocksMatthew Ahrens2021-01-211-33/+61
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Mixing ZIL and normal allocations has several problems: 1. The ZIL allocations are allocated, written to disk, and then a few seconds later freed. This leaves behind holes (free segments) where the ZIL blocks used to be, which increases fragmentation, which negatively impacts performance. 2. When under moderate load, ZIL allocations are of 128KB. If the pool is fairly fragmented, there may not be many free chunks of that size. This causes ZFS to load more metaslabs to locate free segments of 128KB or more. The loading happens synchronously (from zil_commit()), and can take around a second even if the metaslab's spacemap is cached in the ARC. All concurrent synchronous operations on this filesystem must wait while the metaslab is loading. This can cause a significant performance impact. 3. If the pool is very fragmented, there may be zero free chunks of 128KB or more. In this case, the ZIL falls back to txg_wait_synced(), which has an enormous performance impact. These problems can be eliminated by using a dedicated log device ("slog"), even one with the same performance characteristics as the normal devices. This change sets aside one metaslab from each top-level vdev that is preferentially used for ZIL allocations (vdev_log_mg, spa_embedded_log_class). From an allocation perspective, this is similar to having a dedicated log device, and it eliminates the above-mentioned performance problems. Log (ZIL) blocks can be allocated from the following locations. Each one is tried in order until the allocation succeeds: 1. dedicated log vdevs, aka "slog" (spa_log_class) 2. embedded slog metaslabs (spa_embedded_log_class) 3. other metaslabs in normal vdevs (spa_normal_class) The space required for the embedded slog metaslabs is usually between 0.5% and 1.0% of the pool, and comes out of the existing 3.2% of "slop" space that is not available for user data. On an all-ssd system with 4TB storage, 87% fragmentation, 60% capacity, and recordsize=8k, testing shows a ~50% performance increase on random 8k sync writes. On even more fragmented systems (which hit problem #3 above and call txg_wait_synced()), the performance improvement can be arbitrarily large (>100x). Reviewed-by: Serapheim Dimitropoulos <[email protected]> Reviewed-by: George Wilson <[email protected]> Reviewed-by: Don Brady <[email protected]> Reviewed-by: Mark Maybee <[email protected]> Signed-off-by: Matthew Ahrens <[email protected]> Closes #11389
* Only examine best metaslabs on each vdev Matthew Ahrens2020-12-161-47/+53
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | On a system with very high fragmentation, we may need to do lots of gang allocations (e.g. most indirect block allocations (~50KB) may need to gang). Before failing a "normal" allocation and resorting to ganging, we try every metaslab. This has the impact of loading every metaslab (not a huge deal since we now typically keep all metaslabs loaded), and also iterating over every metaslab for every failing allocation. If there are many metaslabs (more than the typical ~200, e.g. due to vdev expansion or very large vdevs), the CPU cost of this iteration can be very impactful. This iteration is done with the mg_lock held, creating long hold times and high lock contention for concurrent allocations, ultimately causing long txg sync times and poor application performance. To address this, this commit changes the behavior of "normal" (not try_hard, not ZIL) allocations. These will now only examine the 100 best metaslabs (as determined by their ms_weight). If none of these have a large enough free segment, then the allocation will fail and we'll fall back on ganging. To accomplish this, we will now (normally) gang before doing a `try_hard` allocation. Non-try_hard allocations will only examine the 100 best metaslabs of each vdev. In summary, we will first try normal allocation. If that fails then we will do a gang allocation. If that fails then we will do a "try hard" gang allocation. If that fails then we will have a multi-layer gang block. Reviewed-by: Paul Dagnelie <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Matthew Ahrens <[email protected]> Closes #11327
* Make metaslab class rotor and aliquot per-allocator.Alexander Motin2020-12-151-61/+65
| | | | | | | | | | | | | | | | | | | | | | | | | | Metaslab rotor and aliquot are used to distribute workload between vdevs while keeping some locality for logically adjacent blocks. Once multiple allocators were introduced to separate allocation of different objects it does not make much sense for different allocators to write into different metaslabs of the same metaslab group (vdev) same time, competing for its resources. This change makes each allocator choose metaslab group independently, colliding with others only sporadically. Test including simultaneous write into 4 files with recordsize of 4KB on a striped pool of 30 disks on a system with 40 logical cores show reduction of vdev queue lock contention from 54 to 27% due to better load distribution. Unfortunately it won't help much ZVOLs yet since only one dataset/ZVOL is synced at a time, and so for the most part only one allocator is used, but it may improve later. While there, to reduce the number of pointer dereferences change per-allocator storage for metaslab classes and groups from several separate malloc()'s to variable length arrays at the ends of the original class and group structures. Reviewed-by: Brian Behlendorf <[email protected]> Reviewed-by: Matthew Ahrens <[email protected]> Signed-off-by: Alexander Motin <[email protected]> Closes #11288
* Distributed Spare (dRAID) FeatureBrian Behlendorf2020-11-131-1/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch adds a new top-level vdev type called dRAID, which stands for Distributed parity RAID. This pool configuration allows all dRAID vdevs to participate when rebuilding to a distributed hot spare device. This can substantially reduce the total time required to restore full parity to pool with a failed device. A dRAID pool can be created using the new top-level `draid` type. Like `raidz`, the desired redundancy is specified after the type: `draid[1,2,3]`. No additional information is required to create the pool and reasonable default values will be chosen based on the number of child vdevs in the dRAID vdev. zpool create <pool> draid[1,2,3] <vdevs...> Unlike raidz, additional optional dRAID configuration values can be provided as part of the draid type as colon separated values. This allows administrators to fully specify a layout for either performance or capacity reasons. The supported options include: zpool create <pool> \ draid[<parity>][:<data>d][:<children>c][:<spares>s] \ <vdevs...> - draid[parity] - Parity level (default 1) - draid[:<data>d] - Data devices per group (default 8) - draid[:<children>c] - Expected number of child vdevs - draid[:<spares>s] - Distributed hot spares (default 0) Abbreviated example `zpool status` output for a 68 disk dRAID pool with two distributed spares using special allocation classes. ``` pool: tank state: ONLINE config: NAME STATE READ WRITE CKSUM slag7 ONLINE 0 0 0 draid2:8d:68c:2s-0 ONLINE 0 0 0 L0 ONLINE 0 0 0 L1 ONLINE 0 0 0 ... U25 ONLINE 0 0 0 U26 ONLINE 0 0 0 spare-53 ONLINE 0 0 0 U27 ONLINE 0 0 0 draid2-0-0 ONLINE 0 0 0 U28 ONLINE 0 0 0 U29 ONLINE 0 0 0 ... U42 ONLINE 0 0 0 U43 ONLINE 0 0 0 special mirror-1 ONLINE 0 0 0 L5 ONLINE 0 0 0 U5 ONLINE 0 0 0 mirror-2 ONLINE 0 0 0 L6 ONLINE 0 0 0 U6 ONLINE 0 0 0 spares draid2-0-0 INUSE currently in use draid2-0-1 AVAIL ``` When adding test coverage for the new dRAID vdev type the following options were added to the ztest command. These options are leverages by zloop.sh to test a wide range of dRAID configurations. -K draid|raidz|random - kind of RAID to test -D <value> - dRAID data drives per group -S <value> - dRAID distributed hot spares -R <value> - RAID parity (raidz or dRAID) The zpool_create, zpool_import, redundancy, replacement and fault test groups have all been updated provide test coverage for the dRAID feature. Co-authored-by: Isaac Huang <[email protected]> Co-authored-by: Mark Maybee <[email protected]> Co-authored-by: Don Brady <[email protected]> Co-authored-by: Matthew Ahrens <[email protected]> Co-authored-by: Brian Behlendorf <[email protected]> Reviewed-by: Mark Maybee <[email protected]> Reviewed-by: Matt Ahrens <[email protected]> Reviewed-by: Tony Hutter <[email protected]> Signed-off-by: Brian Behlendorf <[email protected]> Closes #10102
* Update references to nonexistent man pages in codeRyan Moeller2020-10-301-2/+2
| | | | | | | | Refer to the correct section or alternative for FreeBSD and Linux. Reviewed-by: George Melikov <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Ryan Moeller <[email protected]> Closes #11132
* Sequential scrub and resilver updated commentsBrian Behlendorf2020-09-041-0/+1
| | | | | | | | Commit d4a72f2 which introduced multi-phase scrubs and resilvers continued the work presented by Nexenta at the 2016 ZFS developer summit. Update the source to reflect their contribution. Signed-off-by: Brian Behlendorf <[email protected]>
* Use zfs_dbgmsg to log metaslab_load/unloadMatthew Ahrens2020-08-121-19/+34
| | | | | | | | | | | | | Metaslabs are now (usually) loaded and unloaded infrequently, but when that is not the case, it is useful to have a log of when and why these events happened. This commit enables the zfs_dbgmsg() in metaslab_load(), and adds a zfs_dbgmsg() in metaslab_unload(). Reviewed-by: Serapheim Dimitropoulos <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Matthew Ahrens <[email protected]> Closes #10683
* Make use of ZFS_DEBUG consistent within kmod sourcesMatthew Macy2020-07-251-1/+1
| | | | | | Reviewed-by: Brian Behlendorf <[email protected]> Reviewed-by: Ryan Moeller <[email protected]> Signed-off-by: Matt Macy <[email protected]> Closes #10623
* Extend zdb to print inconsistencies in livelists and metaslabsMatthew Ahrens2020-07-141-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Livelists and spacemaps are data structures that are logs of allocations and frees. Livelists entries are block pointers (blkptr_t). Spacemaps entries are ranges of numbers, most often used as to track allocated/freed regions of metaslabs/vdevs. These data structures can become self-inconsistent, for example if a block or range can be "double allocated" (two allocation records without an intervening free) or "double freed" (two free records without an intervening allocation). ZDB (as well as zfs running in the kernel) can detect these inconsistencies when loading livelists and metaslab. However, it generally halts processing when the error is detected. When analyzing an on-disk problem, we often want to know the entire set of inconsistencies, which is not possible with the current behavior. This commit adds a new flag, `zdb -y`, which analyzes the livelist and metaslab data structures and displays all of their inconsistencies. Note that this is different from the leak detection performed by `zdb -b`, which checks for inconsistencies between the spacemaps and the tree of block pointers, but assumes the spacemaps are self-consistent. The specific checks added are: Verify livelists by iterating through each sublivelists and: - report leftover FREEs - report double ALLOCs and double FREEs - record leftover ALLOCs together with their TXG [see Cross Check] Verify spacemaps by iterating over each metaslab and: - iterate over spacemap and then the metaslab's entries in the spacemap log, then report any double FREEs and double ALLOCs Verify that livelists are consistenet with spacemaps. The space referenced by livelists (after using the FREE's to cancel out corresponding ALLOCs) should be allocated, according to the spacemaps. Reviewed-by: Serapheim Dimitropoulos <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Co-authored-by: Sara Hartse <[email protected]> Signed-off-by: Matthew Ahrens <[email protected]> External-issue: DLPX-66031 Closes #10515
* Mark functions as staticArvind Sankar2020-06-181-7/+7
| | | | | | | | | | | Mark functions used only in the same translation unit as static. This only includes functions that do not have a prototype in a header file either. Reviewed-by: Ryan Moeller <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Arvind Sankar <[email protected]> Closes #10470
* Fix typosAndrea Gelmini2020-06-091-1/+1
| | | | | | | | | Correct various typos in the comments and tests. Reviewed-by: Ryan Moeller <[email protected]> Reviewed-by: Matthew Ahrens <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Andrea Gelmini <[email protected]> Closes #10423
* Use a struct to organize metaslab-group-allocator fieldsMatthew Ahrens2020-04-221-49/+46
| | | | | | | | | | | | | | | | | | | | Each metaslab group (of which there is one per top-level vdev) has several (4, by default) "metaslab group allocators". Each "allocator" has its own metaslab that it prefers to allocate from (the "primary" allocator), and each can perform allocations concurrently with the other allocators. In addition to the primary metaslab, there are several other fields that need to be tracked separately for each allocator. These are currently stored as several arrays in the metaslab_group_t, each array indexed by allocator number. This change organizes all the metaslab-group-allocator-specific fields into a new struct, metaslab_group_allocator_t. The metaslab_group_t now needs only one array indexed by the allocator number - which contains the metaslab_group_allocator_t's. Reviewed-by: Paul Dagnelie <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Matthew Ahrens <[email protected]> Closes #10213
* Replace ASSERTV macro with compiler annotationMatthew Macy2019-12-051-2/+2
| | | | | | | | | | | Remove the ASSERTV macro and handle suppressing unused compiler warnings for variables only in ASSERTs using the __attribute__((unused)) compiler annotation. The annotation is understood by both gcc and clang. Reviewed-by: Brian Behlendorf <[email protected]> Reviewed-by: Jorgen Lundman <[email protected]> Signed-off-by: Matt Macy <[email protected]> Closes #9671
* Add kmem cache accessorsMatthew Macy2019-10-101-4/+5
| | | | | | | | | | | | Make the metaslab platform agnostic again by adding accessor functions which can be implemented by each platform. Reviewed-by: Paul Dagnelie <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Reviewed-by: Jorgen Lundman <[email protected]> Reviewed-by: Ryan Moeller <[email protected]> Signed-off-by: Matt Macy <[email protected]> Closes #9404
* Reduce loaded range tree memory usagePaul Dagnelie2019-10-091-151/+443
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <[email protected]> Reviewed-by: Matt Ahrens <[email protected]> Reviewed by: Sebastien Roy [email protected] Reviewed-by: Igor Kozhukhov <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Paul Dagnelie <[email protected]> Closes #9181
* Make module tunables cross platformMatthew Macy2019-09-051-62/+43
| | | | | | | | | | | Adds ZFS_MODULE_PARAM to abstract module parameter setting to operating systems other than Linux. Reviewed-by: Jorgen Lundman <[email protected]> Reviewed-by: Igor Kozhukhov <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Matt Macy <[email protected]> Signed-off-by: Ryan Moeller <[email protected]> Closes #9230
* metaslab_verify_weight_and_frag() shouldn't cause side-effectsSerapheim Dimitropoulos2019-09-051-15/+24
| | | | | | | | | | | | | | | | | | | | `metaslab_verify_weight_and_frag()` a verification function and by the end of it there shouldn't be any side-effects. The function calls `metaslab_weight()` which in turn calls `metaslab_set_fragmentation()`. The latter can dirty and otherwise not dirty metaslab fro the next TXGand set `metaslab_condense_wanted` if the spacemaps were just upgraded (meaning we just enabled the SPACEMAP_HISTOGRAM feature through upgrade). This patch adds a new flag as a parameter to `metaslab_weight()` and `metaslab_set_fragmentation()` making the dirtying of the metaslab optional. Reviewed-by: Matt Ahrens <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Serapheim Dimitropoulos <[email protected]> Closes #9185 Closes #9282
* Fix typos in module/zfs/Andrea Gelmini2019-09-021-8/+8
| | | | | | | | Reviewed-by: Matt Ahrens <[email protected]> Reviewed-by: Ryan Moeller <[email protected]> Reviewed-by: Richard Laager <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Andrea Gelmini <[email protected]> Closes #9240
* Prevent metaslab_sync panic due to spa_final_dirty_txgPaul Dagnelie2019-08-301-2/+9
| | | | | | | | | | | | | | | | | | | | | If a pool enables the SPACEMAP_HISTOGRAM feature shortly before being exported, we can enter a situation that causes a kernel panic. Any metaslabs that are loaded during the final dirty txg and haven't already been condensed will cause metaslab_sync to proceed after the final dirty txg so that the condense can be performed, which there are assertions to prevent. Because of the nature of this issue, there are a number of ways we can enter this state. Rather than try to prevent each of them one by one, potentially missing some edge cases, we instead cut it off at the point of intersection; by preventing metaslab_sync from proceeding if it would only do so to perform a condense and we're past the final dirty txg, we preserve the utility of the existing asserts while preventing this particular issue. Reviewed-by: Matt Ahrens <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Paul Dagnelie <[email protected]> Closes #9185 Closes #9186 Closes #9231 Closes #9253
* Keep more metaslabs loadedPaul Dagnelie2019-08-291-30/+39
| | | | | | | | | | | | | | | | | | | | | | | | With the other metaslab changes loaded onto a system, we can significantly reduce the memory usage of each loaded metaslab and unload them on demand if there is memory pressure. However, none of those changes actually result in us keeping more metaslabs loaded. If we don't keep more metaslabs loaded, we will still have to wait for demand-loading to finish when no loaded metaslab can satisfy our allocation, which can cause ZIL performance issues. In addition, performance is traditionally measured by IOs per unit time, while unloading is currently done on a txg-count basis. Txgs can take a widely varying range of times, from tenths of a second to several seconds. This can result in confusing, hard to predict behavior. This change simply adds a time-based component to metaslab unloading. A metaslab will remain loaded for one minute and 8 txgs (by default) after it was last used, unless it is evicted due to memory pressure. Reviewed-by: Brian Behlendorf <[email protected]> Reviewed-by: Matt Ahrens <[email protected]> Signed-off-by: Paul Dagnelie <[email protected]> External-issue: DLPX-65016 External-issue: DLPX-65047 Closes #9197
* Cap metaslab memory usagePaul Dagnelie2019-08-161-32/+242
| | | | | | | | | | | | | | | | | | | | | | | | | | On systems with large amounts of storage and high fragmentation, a huge amount of space can be used by storing metaslab range trees. Since metaslabs are only unloaded during a txg sync, and only if they have been inactive for 8 txgs, it is possible to get into a state where all of the system's memory is consumed by range trees and metaslabs, and txgs cannot sync. While ZFS knows how to evict ARC data when needed, it has no such mechanism for range tree data. This can result in boot hangs for some system configurations. First, we add the ability to unload metaslabs outside of syncing context. Second, we store a multilist of all loaded metaslabs, sorted by their selection txg, so we can quickly identify the oldest metaslabs. We use a multilist to reduce lock contention during heavy write workloads. Finally, we add logic that will unload a metaslab when we're loading a new metaslab, if we're using more than a certain fraction of the available memory on range trees. Reviewed-by: Matt Ahrens <[email protected]> Reviewed-by: George Wilson <[email protected]> Reviewed-by: Sebastien Roy <[email protected]> Reviewed-by: Serapheim Dimitropoulos <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Paul Dagnelie <[email protected]> Closes #9128
* Metaslab max_size should be persisted while unloadedPaul Dagnelie2019-08-051-37/+132
| | | | | | | | | | | | | | | | | | | | | | | | | | | When we unload metaslabs today in ZFS, the cached max_size value is discarded. We instead use the histogram to determine whether or not we think we can satisfy an allocation from the metaslab. This can result in situations where, if we're doing I/Os of a size not aligned to a histogram bucket, a metaslab is loaded even though it cannot satisfy the allocation we think it can. For example, a metaslab with 16 entries in the 16k-32k bucket may have entirely 16kB entries. If we try to allocate a 24kB buffer, we will load that metaslab because we think it should be able to handle the allocation. Doing so is expensive in CPU time, disk reads, and average IO latency. This is exacerbated if the write being attempted is a sync write. This change makes ZFS cache the max_size after the metaslab is unloaded. If we ever get a free (or a coalesced group of frees) larger than the max_size, we will update it. Otherwise, we leave it as is. When attempting to allocate, we use the max_size as a lower bound, and respect it unless we are in try_hard. However, we do age the max_size out at some point, since we expect the actual max_size to increase as we do more frees. A more sophisticated algorithm here might be helpful, but this works reasonably well. Reviewed-by: Brian Behlendorf <[email protected]> Reviewed-by: Matt Ahrens <[email protected]> Signed-off-by: Paul Dagnelie <[email protected]> Closes #9055
* mismerged log spacemap comment for metaslab_verify_weight_and_fragSerapheim Dimitropoulos2019-07-301-1/+9
| | | | | | | | | | | | | | | | | When the log spacemap commit was merged in ZoL, the metaslab_verify_unflushed_changes() debugging function was deleted as the feature was pretty much stable by then. Unfortunately though there was a reference to it from a comment in metaslab_verify_weight_and_frag(). This patch deletes the reference and pastes that comment as is. Reviewed-by: Brian Behlendorf <[email protected]> Reviewed-by: Matt Ahrens <[email protected]> Reviewed-by: Igor Kozhukhov <[email protected]> Reviewed-by: George Melikov <[email protected]> Signed-off-by: Serapheim Dimitropoulos <[email protected]> Closes #9097
* Tricky semantics of ms_max_size in metaslab_should_allocate()Serapheim Dimitropoulos2019-07-191-7/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | metaslab_should_allocate() is used in two places: [1] When trying to select a metaslab to allocate from [2] When trying to allocate from a metaslab In [2] we always expect the metaslab to be loaded, and after the refactoring of the log spacemap changes, whenever we load a metaslab we set ms_max_size to the biggest range in the ms_allocatable tree. Thus, when it is used in [2], if that field is 0, it means that the metaslab doesn't have any segments that can be used for allocations now (though it may have some free space but that space can be in the freeing, freed, or deferred trees). In [1] a metaslab can be loaded or unloaded at which point 0 can either mean the metaslab doesn't have any space or the metaslab is just not loaded thus we go ahead and try to make an estimation based on its weight. The issue here is when we call the above function for [2] and the metaslab doesn't have any allocatable space, we still go ahead and check its ms_weight which may be out of date because we haven't ran metaslab_sync_done() yet. At that point we are allowing an allocation to be attempted even though we know there is no range that is allocatable. This patch fixes this issue by explicitly checking if the metaslab is loaded and if it is, the ms_max_size is used. Reviewed-by: Matt Ahrens <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Serapheim Dimitropoulos <[email protected]> Closes #9045
* Log Spacemap ProjectSerapheim Dimitropoulos2019-07-161-206/+770
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <[email protected]> Reviewed-by: Matt Ahrens <[email protected]> Reviewed-by: George Wilson <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Serapheim Dimitropoulos <[email protected]> Closes #8442
* Don't activate metaslabs with weight 0Paul Dagnelie2019-07-051-2/+14
| | | | | | | | | | | | | We return ENOSPC in metaslab_activate if the metaslab has weight 0, to avoid activating a metaslab with no space available. For sanity checking, we also assert that there is no free space in the range tree in that case. Reviewed-by: Igor Kozhukhov <[email protected]> Reviewed by: Matt Ahrens <[email protected]> Reviewed by: Serapheim Dimitropoulos <[email protected]> Reviewed by: Brian Behlendorf <[email protected]> Signed-off-by: Paul Dagnelie <[email protected]> Closes #8968
* Concurrent small allocation defeats large allocationPaul Dagnelie2019-06-261-49/+231
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <[email protected]> Reviewed by: Matt Ahrens <[email protected]> Reviewed by: Serapheim Dimitropoulos <[email protected]> Reviewed by: Brian Behlendorf <[email protected]> Signed-off-by: Paul Dagnelie <[email protected]> External-issue: DLPX-61314 Closes #8843
* looping in metaslab_block_picker impacts performance on fragmented poolsMatthew Ahrens2019-06-131-60/+83
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | On fragmented pools with high-performance storage, the looping in metaslab_block_picker() can become the performance-limiting bottleneck. When looking for a larger block (e.g. a 128K block for the ZIL), we may search through many free segments (up to hundreds of thousands) to find one that is large enough to satisfy the allocation. This can take a long time (up to dozens of ms), and is done while holding the ms_lock, which other threads may spin waiting for. When this performance problem is encountered, profiling will show high CPU time in metaslab_block_picker, as well as in mutex_enter from various callers. The problem is very evident on a test system with a sync write workload with 8K writes to a recordsize=8k filesystem, with 4TB of SSD storage, 84% full and 88% fragmented. It has also been observed on production systems with 90TB of storage, 76% full and 87% fragmented. The fix is to change metaslab_df_alloc() to search only up to 16MB from the previous allocation (of this alignment). After that, we will pick a segment that is of the exact size requested (or larger). This reduces the number of iterations to a few hundred on fragmented pools (a ~100x improvement). Reviewed-by: Brian Behlendorf <[email protected]> Reviewed-by: Paul Dagnelie <[email protected]> Reviewed-by: Tony Nguyen <[email protected]> Reviewed-by: George Wilson <[email protected]> Reviewed-by: Serapheim Dimitropoulos <[email protected]> Signed-off-by: Matthew Ahrens <[email protected]> External-issue: DLPX-62324 Closes #8877
* Allow metaslab to be unloaded even when not freed fromPaul Dagnelie2019-06-061-22/+25
| | | | | | | | | | | | | | | | | | | | | | On large systems, the memory used by loaded metaslabs can become a concern. While range trees are a fairly efficient data structure, on heavily fragmented pools they can still consume a significant amount of memory. This problem is amplified when we fail to unload metaslabs that we aren't using. Currently, we only unload a metaslab during metaslab_sync_done; in order for that function to be called on a given metaslab in a given txg, we have to have dirtied that metaslab in that txg. If the dirtying was the result of an allocation, we wouldn't be unloading it (since it wouldn't be 8 txgs since it was selected), so in effect we only unload a metaslab during txgs where it's being freed from. We move the unload logic from sync_done to a new function, and call that function on all metaslabs in a given vdev during vdev_sync_done(). Reviewed-by: Richard Elling <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Paul Dagnelie <[email protected]> Closes #8837
* Reduced IOPS when all vdevs are in the zfs_mg_fragmentation_thresholdSerapheim Dimitropoulos2019-06-061-5/+20
| | | | | | | | | | | | | | | | | | | | | | | | Historically while doing performance testing we've noticed that IOPS can be significantly reduced when all vdevs in the pool are hitting the zfs_mg_fragmentation_threshold percentage. Specifically in a hypothetical pool with two vdevs, what can happen is the following: Vdev A would go above that threshold and only vdev B would be used. Then vdev B would pass that threshold but vdev A would go below it (we've been freeing from A to allocate to B). The allocations would go back and forth utilizing one vdev at a time with IOPS taking a hit. Empirically, we've seen that our vdev selection for allocations is good enough that fragmentation increases uniformly across all vdevs the majority of the time. Thus we set the threshold percentage high enough to avoid hitting the speed bump on pools that are being pushed to the edge. We effectively disable its effect in the majority of the cases but we don't remove (at least for now) just in case we hit any weird behavior in the future. Reviewed-by: George Melikov <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Reviewed-by: Matt Ahrens <[email protected]> Signed-off-by: Serapheim Dimitropoulos <[email protected]> Closes #8859
* Restrict kstats and print real pointersSara Hartse2019-04-041-1/+1
| | | | | | | | | | | | | | | There are several places where we use zfs_dbgmsg and %p to print pointers. In the Linux kernel, these values obfuscated to prevent information leaks which means the pointers aren't very useful for debugging crash dumps. We decided to restrict the permissions of dbgmsg (and some other kstats while we were at it) and print pointers with %px in zfs_dbgmsg as well as spl_dumpstack Reviewed-by: Brian Behlendorf <[email protected]> Reviewed-by: John Gallagher <[email protected]> Signed-off-by: sara hartse <[email protected]> Closes #8467 Closes #8476
* Add TRIM supportBrian Behlendorf2019-03-291-13/+128
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <[email protected]> Reviewed-by: Tim Chase <[email protected]> Reviewed-by: Matt Ahrens <[email protected]> Reviewed-by: George Wilson <[email protected]> Reviewed-by: Serapheim Dimitropoulos <[email protected]> Contributions-by: Saso Kiselkov <[email protected]> Contributions-by: Tim Chase <[email protected]> Contributions-by: Chunwei Chen <[email protected]> Signed-off-by: Brian Behlendorf <[email protected]> Closes #8419 Closes #598
* Error path in metaslab_load_impl() forgets to drop ms_sync_lockSerapheim Dimitropoulos2019-02-251-1/+3
| | | | | | | Reviewed-by: Brian Behlendorf <[email protected]> Reviewed-by: Giuseppe Di Natale <[email protected]> Reviewed-by: George Melikov <[email protected]> Signed-off-by: Serapheim Dimitropoulos <[email protected]> Closes #8444
* Introduce auxiliary metaslab histogramsSerapheim Dimitropoulos2019-02-201-12/+283
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Reviewed by: Matt Ahrens <[email protected]> Signed-off-by: Serapheim Dimitropoulos <[email protected]> Closes #8358