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* Refactor ccompile.h to not include system headersMatthew Macy2020-07-251-0/+1
| | | | | | | | This is a step toward being able to vendor the OpenZFS code in FreeBSD. Reviewed-by: Brian Behlendorf <[email protected]> Reviewed-by: Ryan Moeller <[email protected]> Signed-off-by: Matt Macy <[email protected]> Closes #10625
* Update build system and packagingBrian Behlendorf2018-05-291-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Minimal changes required to integrate the SPL sources in to the ZFS repository build infrastructure and packaging. Build system and packaging: * Renamed SPL_* autoconf m4 macros to ZFS_*. * Removed redundant SPL_* autoconf m4 macros. * Updated the RPM spec files to remove SPL package dependency. * The zfs package obsoletes the spl package, and the zfs-kmod package obsoletes the spl-kmod package. * The zfs-kmod-devel* packages were updated to add compatibility symlinks under /usr/src/spl-x.y.z until all dependent packages can be updated. They will be removed in a future release. * Updated copy-builtin script for in-kernel builds. * Updated DKMS package to include the spl.ko. * Updated stale AUTHORS file to include all contributors. * Updated stale COPYRIGHT and included the SPL as an exception. * Renamed README.markdown to README.md * Renamed OPENSOLARIS.LICENSE to LICENSE. * Renamed DISCLAIMER to NOTICE. Required code changes: * Removed redundant HAVE_SPL macro. * Removed _BOOT from nvpairs since it doesn't apply for Linux. * Initial header cleanup (removal of empty headers, refactoring). * Remove SPL repository clone/build from zimport.sh. * Use of DEFINE_RATELIMIT_STATE and DEFINE_SPINLOCK removed due to build issues when forcing C99 compilation. * Replaced legacy ACCESS_ONCE with READ_ONCE. * Include needed headers for `current` and `EXPORT_SYMBOL`. Reviewed-by: Tony Hutter <[email protected]> Reviewed-by: Olaf Faaland <[email protected]> Reviewed-by: Matthew Ahrens <[email protected]> Reviewed-by: Pavel Zakharov <[email protected]> Signed-off-by: Brian Behlendorf <[email protected]> TEST_ZIMPORT_SKIP="yes" Closes #7556
* Add superscalar fletcher4Romain Dolbeau2016-11-041-0/+228
This is the Fletcher4 algorithm implemented in pure C, but using multiple counters using algorithms identical to those used for SSE/NEON and AVX2. This allows for faster execution on core with strong superscalar capabilities but weak SIMD capabilities. Reviewed-by: Brian Behlendorf <[email protected]> Signed-off-by: Romain Dolbeau <[email protected]> Closes #5317