| Commit message (Collapse) | Author | Age | Files | Lines |
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This is the Fletcher4 algorithm implemented in pure C, but using
multiple counters using algorithms identical to those used for
SSE/NEON and AVX2.
This allows for faster execution on core with strong superscalar
capabilities but weak SIMD capabilities.
Reviewed-by: Brian Behlendorf <[email protected]>
Signed-off-by: Romain Dolbeau <[email protected]>
Closes #5317
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This is not useful on micro-architecture with a weak NEON
implementation (only 64 bits); the native version is slower &
the byteswap barely faster than scalar. On A53 or A57, it's
a small improvement on scalar but OK for byteswap.
Results from an A53 system:
0 0 0x01 -1 0 1499068294333000 1499101101878000
implementation native byteswap
scalar 1008227510 755880264
aarch64_neon 1198098720 1044818671
fastest aarch64_neon aarch64_neon
Results from a A57 system:
0 0 0x01 -1 0 4407214734807033 4407233933777404
implementation native byteswap
scalar 2302071241 1124873346
aarch64_neon 2542214946 2245570352
fastest aarch64_neon aarch64_neon
Reviewed-by: Gvozden Neskovic <[email protected]>
Reviewed-by: Brian Behlendorf <[email protected]>
Signed-off-by: Romain Dolbeau <[email protected]>
Closes #5248
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Init, compute, and fini methods are changed to work on internal context object.
This is necessary because ABI does not guarantee that SIMD registers will be preserved
on function calls. This is technically the case in Linux kernel in between
`kfpu_begin()/kfpu_end()`, but it breaks user-space tests and some kernels that
don't require disabling preemption for using SIMD (osx).
Use scalar compute methods in-place for small buffers, and when the buffer size
does not meet SIMD size alignment.
Signed-off-by: Gvozden Neskovic <[email protected]>
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Reviewed by: George Wilson <[email protected]>
Reviewed by: Prakash Surya <[email protected]>
Reviewed by: Saso Kiselkov <[email protected]>
Reviewed by: Richard Lowe <[email protected]>
Approved by: Garrett D'Amore <[email protected]>
Ported by: Tony Hutter <[email protected]>
OpenZFS-issue: https://www.illumos.org/issues/4185
OpenZFS-commit: https://github.com/openzfs/openzfs/commit/45818ee
Porting Notes:
This code is ported on top of the Illumos Crypto Framework code:
https://github.com/zfsonlinux/zfs/pull/4329/commits/b5e030c8dbb9cd393d313571dee4756fbba8c22d
The list of porting changes includes:
- Copied module/icp/include/sha2/sha2.h directly from illumos
- Removed from module/icp/algs/sha2/sha2.c:
#pragma inline(SHA256Init, SHA384Init, SHA512Init)
- Added 'ctx' to lib/libzfs/libzfs_sendrecv.c:zio_checksum_SHA256() since
it now takes in an extra parameter.
- Added CTASSERT() to assert.h from for module/zfs/edonr_zfs.c
- Added skein & edonr to libicp/Makefile.am
- Added sha512.S. It was generated from sha512-x86_64.pl in Illumos.
- Updated ztest.c with new fletcher_4_*() args; used NULL for new CTX argument.
- In icp/algs/edonr/edonr_byteorder.h, Removed the #if defined(__linux) section
to not #include the non-existant endian.h.
- In skein_test.c, renane NULL to 0 in "no test vector" array entries to get
around a compiler warning.
- Fixup test files:
- Rename <sys/varargs.h> -> <varargs.h>, <strings.h> -> <string.h>,
- Remove <note.h> and define NOTE() as NOP.
- Define u_longlong_t
- Rename "#!/usr/bin/ksh" -> "#!/bin/ksh -p"
- Rename NULL to 0 in "no test vector" array entries to get around a
compiler warning.
- Remove "for isa in $($ISAINFO); do" stuff
- Add/update Makefiles
- Add some userspace headers like stdio.h/stdlib.h in places of
sys/types.h.
- EXPORT_SYMBOL *_Init/*_Update/*_Final... routines in ICP modules.
- Update scripts/zfs2zol-patch.sed
- include <sys/sha2.h> in sha2_impl.h
- Add sha2.h to include/sys/Makefile.am
- Add skein and edonr dirs to icp Makefile
- Add new checksums to zpool_get.cfg
- Move checksum switch block from zfs_secpolicy_setprop() to
zfs_check_settable()
- Fix -Wuninitialized error in edonr_byteorder.h on PPC
- Fix stack frame size errors on ARM32
- Don't unroll loops in Skein on 32-bit to save stack space
- Add memory barriers in sha2.c on 32-bit to save stack space
- Add filetest_001_pos.ksh checksum sanity test
- Add option to write psudorandom data in file_write utility
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- Benchmark memory block is increased to 128kiB to reflect real block sizes more
accurately. Measurements include all three stages needed for checksum generation,
i.e. `init()/compute()/fini()`. The inner loop is repeated multiple times to offset
overhead of time function.
- Fastest implementation selects native and byteswap methods independently in
benchmark. To support this new function pointers `init_byteswap()/fini_byteswap()`
are introduced.
- Implementation mutex lock is replaced by atomic variable.
- To save time, benchmark is not executed in userspace. Instead, highest supported
implementation is used for fastest. Default userspace selector is still 'cycle'.
- `fletcher_4_native/byteswap()` methods use incremental methods to finish
calculation if data size is not multiple of vector stride (currently 64B).
- Added `fletcher_4_native_varsize()` special purpose method for use when buffer size
is not known in advance. The method does not enforce 4B alignment on buffer size, and
will ignore last (size % 4) bytes of the data buffer.
- Benchmark `kstat` is changed to match the one of vdev_raidz. It now shows
throughput for all supported implementations (in B/s), native and byteswap,
as well as the code [fastest] is running.
Example of `fletcher_4_bench` running on `Intel(R) Xeon(R) CPU E5-2660 v3 @ 2.60GHz`:
implementation native byteswap
scalar 4768120823 3426105750
sse2 7947841777 4318964249
ssse3 7951922722 6112191941
avx2 13269714358 11043200912
fastest avx2 avx2
Example of `fletcher_4_bench` running on `Intel(R) Xeon Phi(TM) CPU 7210 @ 1.30GHz`:
implementation native byteswap
scalar 1291115967 1031555336
sse2 2539571138 1280970926
ssse3 2537778746 1080016762
avx2 4950749767 1078493449
avx512f 9581379998 4010029046
fastest avx512f avx512f
Signed-off-by: Gvozden Neskovic <[email protected]>
Signed-off-by: Brian Behlendorf <[email protected]>
Closes #4952
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Algorithm runs 8 parallel sums, consuming 8x uint32_t elements per
loop iteration. Size alignment of main fletcher4 methods is adjusted
accordingly. New implementation is called 'avx512f'.
Note: byteswap method can be implemented more efficiently when avx512bw hardware
becomes available. Currently, it is ~ 2x slower than native method.
Table shows result of full (native) fletcher4 calculation for different buffer size:
fletcher4 4KB 16KB 64KB 128KB 256KB 1MB 16MB
--------------------------------------------------------------------
[scalar] 1213 1228 1231 1231 1225 1200 1160
[sse2] 2374 2442 2459 2456 2462 2250 2220
[avx2] 4288 4753 4871 4893 4900 4050 3882
[avx512f] 5975 8445 9196 9221 9262 6307 5620
Signed-off-by: Gvozden Neskovic <[email protected]>
Signed-off-by: Brian Behlendorf <[email protected]>
Issue #4952
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Builds off of 1eeb4562 (Implementation of AVX2 optimized Fletcher-4)
This commit adds another implementation of the Fletcher-4 algorithm.
It is automatically selected at module load if it benchmarks higher
than all other available implementations.
The module benchmark was also amended to analyze the performance of
the byteswap-ed version of Fletcher-4, as well as the non-byteswaped
version. The average performance of the two is used to select the
the fastest implementation available on the host system.
Adds a pair of fields to an existing zcommon module parameter:
- zfs_fletcher_4_impl (str)
"sse2" - new SSE2 implementation if available
"ssse3" - new SSSE3 implementation if available
Signed-off-by: Tyler J. Stachecki <[email protected]>
Signed-off-by: Gvozden Neskovic <[email protected]>
Signed-off-by: Brian Behlendorf <[email protected]>
Closes #4789
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New functionality:
- Preserves existing scalar implementation.
- Adds AVX2 optimized Fletcher-4 computation.
- Fastest routines selected on module load (benchmark).
- Test case for Fletcher-4 added to ztest.
New zcommon module parameters:
- zfs_fletcher_4_impl (str): selects the implementation to use.
"fastest" - use the fastest version available
"cycle" - cycle trough all available impl for ztest
"scalar" - use the original version
"avx2" - new AVX2 implementation if available
Performance comparison (Intel i7 CPU, 1MB data buffers):
- Scalar: 4216 MB/s
- AVX2: 14499 MB/s
See contents of `/sys/module/zcommon/parameters/zfs_fletcher_4_impl`
to get list of supported values. If an implementation is not supported
on the system, it will not be shown. Currently selected option is
enclosed in `[]`.
Signed-off-by: Jinshan Xiong <[email protected]>
Signed-off-by: Andreas Dilger <[email protected]>
Signed-off-by: Brian Behlendorf <[email protected]>
Closes #4330
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One of the neat tricks an autoconf style project is capable of
is allow configurion/building in a directory other than the
source directory. The major advantage to this is that you can
build the project various different ways while making changes
in a single source tree.
For example, this project is designed to work on various different
Linux distributions each of which work slightly differently. This
means that changes need to verified on each of those supported
distributions perferably before the change is committed to the
public git repo.
Using nfs and custom build directories makes this much easier.
I now have a single source tree in nfs mounted on several different
systems each running a supported distribution. When I make a
change to the source base I suspect may break things I can
concurrently build from the same source on all the systems each
in their own subdirectory.
wget -c http://github.com/downloads/behlendorf/zfs/zfs-x.y.z.tar.gz
tar -xzf zfs-x.y.z.tar.gz
cd zfs-x-y-z
------------------------- run concurrently ----------------------
<ubuntu system> <fedora system> <debian system> <rhel6 system>
mkdir ubuntu mkdir fedora mkdir debian mkdir rhel6
cd ubuntu cd fedora cd debian cd rhel6
../configure ../configure ../configure ../configure
make make make make
make check make check make check make check
This change also moves many of the include headers from individual
incude/sys directories under the modules directory in to a single
top level include directory. This has the advantage of making
the build rules cleaner and logically it makes a bit more sense.
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