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* Implement large_dnode pool featureNed Bass2016-06-241-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Justification ------------- This feature adds support for variable length dnodes. Our motivation is to eliminate the overhead associated with using spill blocks. Spill blocks are used to store system attribute data (i.e. file metadata) that does not fit in the dnode's bonus buffer. By allowing a larger bonus buffer area the use of a spill block can be avoided. Spill blocks potentially incur an additional read I/O for every dnode in a dnode block. As a worst case example, reading 32 dnodes from a 16k dnode block and all of the spill blocks could issue 33 separate reads. Now suppose those dnodes have size 1024 and therefore don't need spill blocks. Then the worst case number of blocks read is reduced to from 33 to two--one per dnode block. In practice spill blocks may tend to be co-located on disk with the dnode blocks so the reduction in I/O would not be this drastic. In a badly fragmented pool, however, the improvement could be significant. ZFS-on-Linux systems that make heavy use of extended attributes would benefit from this feature. In particular, ZFS-on-Linux supports the xattr=sa dataset property which allows file extended attribute data to be stored in the dnode bonus buffer as an alternative to the traditional directory-based format. Workloads such as SELinux and the Lustre distributed filesystem often store enough xattr data to force spill bocks when xattr=sa is in effect. Large dnodes may therefore provide a performance benefit to such systems. Other use cases that may benefit from this feature include files with large ACLs and symbolic links with long target names. Furthermore, this feature may be desirable on other platforms in case future applications or features are developed that could make use of a larger bonus buffer area. Implementation -------------- The size of a dnode may be a multiple of 512 bytes up to the size of a dnode block (currently 16384 bytes). A dn_extra_slots field was added to the current on-disk dnode_phys_t structure to describe the size of the physical dnode on disk. The 8 bits for this field were taken from the zero filled dn_pad2 field. The field represents how many "extra" dnode_phys_t slots a dnode consumes in its dnode block. This convention results in a value of 0 for 512 byte dnodes which preserves on-disk format compatibility with older software. Similarly, the in-memory dnode_t structure has a new dn_num_slots field to represent the total number of dnode_phys_t slots consumed on disk. Thus dn->dn_num_slots is 1 greater than the corresponding dnp->dn_extra_slots. This difference in convention was adopted because, unlike on-disk structures, backward compatibility is not a concern for in-memory objects, so we used a more natural way to represent size for a dnode_t. The default size for newly created dnodes is determined by the value of a new "dnodesize" dataset property. By default the property is set to "legacy" which is compatible with older software. Setting the property to "auto" will allow the filesystem to choose the most suitable dnode size. Currently this just sets the default dnode size to 1k, but future code improvements could dynamically choose a size based on observed workload patterns. Dnodes of varying sizes can coexist within the same dataset and even within the same dnode block. For example, to enable automatically-sized dnodes, run # zfs set dnodesize=auto tank/fish The user can also specify literal values for the dnodesize property. These are currently limited to powers of two from 1k to 16k. The power-of-2 limitation is only for simplicity of the user interface. Internally the implementation can handle any multiple of 512 up to 16k, and consumers of the DMU API can specify any legal dnode value. The size of a new dnode is determined at object allocation time and stored as a new field in the znode in-memory structure. New DMU interfaces are added to allow the consumer to specify the dnode size that a newly allocated object should use. Existing interfaces are unchanged to avoid having to update every call site and to preserve compatibility with external consumers such as Lustre. The new interfaces names are given below. The versions of these functions that don't take a dnodesize parameter now just call the _dnsize() versions with a dnodesize of 0, which means use the legacy dnode size. New DMU interfaces: dmu_object_alloc_dnsize() dmu_object_claim_dnsize() dmu_object_reclaim_dnsize() New ZAP interfaces: zap_create_dnsize() zap_create_norm_dnsize() zap_create_flags_dnsize() zap_create_claim_norm_dnsize() zap_create_link_dnsize() The constant DN_MAX_BONUSLEN is renamed to DN_OLD_MAX_BONUSLEN. The spa_maxdnodesize() function should be used to determine the maximum bonus length for a pool. These are a few noteworthy changes to key functions: * The prototype for dnode_hold_impl() now takes a "slots" parameter. When the DNODE_MUST_BE_FREE flag is set, this parameter is used to ensure the hole at the specified object offset is large enough to hold the dnode being created. The slots parameter is also used to ensure a dnode does not span multiple dnode blocks. In both of these cases, if a failure occurs, ENOSPC is returned. Keep in mind, these failure cases are only possible when using DNODE_MUST_BE_FREE. If the DNODE_MUST_BE_ALLOCATED flag is set, "slots" must be 0. dnode_hold_impl() will check if the requested dnode is already consumed as an extra dnode slot by an large dnode, in which case it returns ENOENT. * The function dmu_object_alloc() advances to the next dnode block if dnode_hold_impl() returns an error for a requested object. This is because the beginning of the next dnode block is the only location it can safely assume to either be a hole or a valid starting point for a dnode. * dnode_next_offset_level() and other functions that iterate through dnode blocks may no longer use a simple array indexing scheme. These now use the current dnode's dn_num_slots field to advance to the next dnode in the block. This is to ensure we properly skip the current dnode's bonus area and don't interpret it as a valid dnode. zdb --- The zdb command was updated to display a dnode's size under the "dnsize" column when the object is dumped. For ZIL create log records, zdb will now display the slot count for the object. ztest ----- Ztest chooses a random dnodesize for every newly created object. The random distribution is more heavily weighted toward small dnodes to better simulate real-world datasets. Unused bonus buffer space is filled with non-zero values computed from the object number, dataset id, offset, and generation number. This helps ensure that the dnode traversal code properly skips the interior regions of large dnodes, and that these interior regions are not overwritten by data belonging to other dnodes. A new test visits each object in a dataset. It verifies that the actual dnode size matches what was stored in the ztest block tag when it was created. It also verifies that the unused bonus buffer space is filled with the expected data patterns. ZFS Test Suite -------------- Added six new large dnode-specific tests, and integrated the dnodesize property into existing tests for zfs allow and send/recv. Send/Receive ------------ ZFS send streams for datasets containing large dnodes cannot be received on pools that don't support the large_dnode feature. A send stream with large dnodes sets a DMU_BACKUP_FEATURE_LARGE_DNODE flag which will be unrecognized by an incompatible receiving pool so that the zfs receive will fail gracefully. While not implemented here, it may be possible to generate a backward-compatible send stream from a dataset containing large dnodes. The implementation may be tricky, however, because the send object record for a large dnode would need to be resized to a 512 byte dnode, possibly kicking in a spill block in the process. This means we would need to construct a new SA layout and possibly register it in the SA layout object. The SA layout is normally just sent as an ordinary object record. But if we are constructing new layouts while generating the send stream we'd have to build the SA layout object dynamically and send it at the end of the stream. For sending and receiving between pools that do support large dnodes, the drr_object send record type is extended with a new field to store the dnode slot count. This field was repurposed from unused padding in the structure. ZIL Replay ---------- The dnode slot count is stored in the uppermost 8 bits of the lr_foid field. The bits were unused as the object id is currently capped at 48 bits. Resizing Dnodes --------------- It should be possible to resize a dnode when it is dirtied if the current dnodesize dataset property differs from the dnode's size, but this functionality is not currently implemented. Clearly a dnode can only grow if there are sufficient contiguous unused slots in the dnode block, but it should always be possible to shrink a dnode. Growing dnodes may be useful to reduce fragmentation in a pool with many spill blocks in use. Shrinking dnodes may be useful to allow sending a dataset to a pool that doesn't support the large_dnode feature. Feature Reference Counting -------------------------- The reference count for the large_dnode pool feature tracks the number of datasets that have ever contained a dnode of size larger than 512 bytes. The first time a large dnode is created in a dataset the dataset is converted to an extensible dataset. This is a one-way operation and the only way to decrement the feature count is to destroy the dataset, even if the dataset no longer contains any large dnodes. The complexity of reference counting on a per-dnode basis was too high, so we chose to track it on a per-dataset basis similarly to the large_block feature. Signed-off-by: Ned Bass <[email protected]> Signed-off-by: Brian Behlendorf <[email protected]> Closes #3542
* Illumos 5056 - ZFS deadlock on db_mtx and dn_holdsJustin T. Gibbs2015-04-281-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 5056 ZFS deadlock on db_mtx and dn_holds Author: Justin Gibbs <[email protected]> Reviewed by: Will Andrews <[email protected]> Reviewed by: Matt Ahrens <[email protected]> Reviewed by: George Wilson <[email protected]> Approved by: Dan McDonald <[email protected]> References: https://www.illumos.org/issues/5056 https://github.com/illumos/illumos-gate/commit/bc9014e Porting Notes: sa_handle_get_from_db(): - the original patch includes an otherwise unmentioned fix for a possible usage of an uninitialised variable dmu_objset_open_impl(): - Under Illumos list_link_init() is the same as filling a list_node_t with NULLs, so they don't notice if they miss doing list_link_init() on a zero'd containing structure (e.g. allocated with kmem_zalloc as here). Under Linux, not so much: an uninitialised list_node_t goes "Boom!" some time later when it's used or destroyed. dmu_objset_evict_dbufs(): - reduce stack usage using kmem_alloc() Ported-by: Chris Dunlop <[email protected]> Signed-off-by: Brian Behlendorf <[email protected]>
* Illumos #4045 write throttle & i/o scheduler performance workMatthew Ahrens2013-12-061-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <[email protected]> Reviewed by: Adam Leventhal <[email protected]> Reviewed by: Christopher Siden <[email protected]> Reviewed by: Ned Bass <[email protected]> Reviewed by: Brendan Gregg <[email protected]> Approved by: Robert Mustacchi <[email protected]> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <[email protected]> Signed-off-by: Brian Behlendorf <[email protected]> Closes #1913
* Illumos #3742Will Andrews2013-11-041-19/+18
| | | | | | | | | | | | | | | | | | | | | 3742 zfs comments need cleaner, more consistent style Reviewed by: Matthew Ahrens <[email protected]> Reviewed by: George Wilson <[email protected]> Reviewed by: Eric Schrock <[email protected]> Approved by: Christopher Siden <[email protected]> References: https://www.illumos.org/issues/3742 illumos/illumos-gate@f7170741490edba9d1d9c697c177c887172bc741 Ported-by: Richard Yao <[email protected]> Signed-off-by: Brian Behlendorf <[email protected]> Issue #1775 Porting notes: 1. The change to zfs_vfsops.c was dropped because it involves zfs_mount_label_policy, which does not exist in the Linux port.
* Illumos #3208 cross-endian incorrect user/group accountingMatthew Ahrens2013-01-141-1/+2
| | | | | | | | | | | | | | | | | | 3208 moving zpool cross-endian results in incorrect user/group accounting Reviewed by: Adam Leventhal <[email protected]> Reviewed by: Christopher Siden <[email protected]> Approved by: Richard Lowe <[email protected]> References: illumos/illumos-gate@e828a46d29ad418487f50d56b5c19e2a1f9033a7 illumos changeset: 13835:eea81edc4f14 https://www.illumos.org/issues/3208 Ported-by: Brian Behlendorf <[email protected]> Closes #627 Closes #1136
* Support custom build directories and move includesBrian Behlendorf2010-09-081-0/+287
One of the neat tricks an autoconf style project is capable of is allow configurion/building in a directory other than the source directory. The major advantage to this is that you can build the project various different ways while making changes in a single source tree. For example, this project is designed to work on various different Linux distributions each of which work slightly differently. This means that changes need to verified on each of those supported distributions perferably before the change is committed to the public git repo. Using nfs and custom build directories makes this much easier. I now have a single source tree in nfs mounted on several different systems each running a supported distribution. When I make a change to the source base I suspect may break things I can concurrently build from the same source on all the systems each in their own subdirectory. wget -c http://github.com/downloads/behlendorf/zfs/zfs-x.y.z.tar.gz tar -xzf zfs-x.y.z.tar.gz cd zfs-x-y-z ------------------------- run concurrently ---------------------- <ubuntu system> <fedora system> <debian system> <rhel6 system> mkdir ubuntu mkdir fedora mkdir debian mkdir rhel6 cd ubuntu cd fedora cd debian cd rhel6 ../configure ../configure ../configure ../configure make make make make make check make check make check make check This change also moves many of the include headers from individual incude/sys directories under the modules directory in to a single top level include directory. This has the advantage of making the build rules cleaner and logically it makes a bit more sense.