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* Change zfs-kmod-devel install pathBrian Behlendorf2013-03-131-1/+1
| | | | | | | | | | | | | | | Install the common zfs kernel development headers under /usr/src/zfs-<version>/ rather than in a kernel specific directory. The kernel specific build products such as zfs_config.h and Modules.symvers are left installed under /usr/src/zfs-<version>/<kernel>. This was done to be consistent with where dkms expects kernel module source to be packaged. It also allows for a common zfs-kmod-devel package which includes the headers, and per-kernel zfs-kmod-devel-<kernel> packages. Signed-off-by: Brian Behlendorf <[email protected]>
* Illumos #2619 and #2747Christopher Siden2013-01-081-0/+1
| | | | | | | | | | | | | | | | | | | | | | 2619 asynchronous destruction of ZFS file systems 2747 SPA versioning with zfs feature flags Reviewed by: Matt Ahrens <[email protected]> Reviewed by: George Wilson <[email protected]> Reviewed by: Richard Lowe <[email protected]> Reviewed by: Dan Kruchinin <[email protected]> Approved by: Eric Schrock <[email protected]> References: illumos/illumos-gate@53089ab7c84db6fb76c16ca50076c147cda11757 illumos/illumos-gate@ad135b5d644628e791c3188a6ecbd9c257961ef8 illumos changeset: 13700:2889e2596bd6 https://www.illumos.org/issues/2619 https://www.illumos.org/issues/2747 NOTE: The grub specific changes were not ported. This change must be made to the Linux grub packages. Ported-by: Brian Behlendorf <[email protected]>
* Add the release component to headersBrian Behlendorf2012-01-181-1/+1
| | | | | | | | | When the original build system code was added the release component was accidentally omited from the development header install path. This patch adds the missing path component so it's always clear exactly what release your compiling against. Signed-off-by: Brian Behlendorf <[email protected]>
* Add Linux Compat InfrastructureBrian Behlendorf2011-02-101-1/+1
| | | | | | | | | | | | | | Lay the initial ground work for a include/linux/ compatibility directory. This was less critical in the past because the bulk of the ZFS code consumes the Solaris API via the SPL. This API was stable and the bulk Linux API differences were handled in the SPL. However, with the addition of a full Posix layer written directly against the Linux APIs we are going to need more compatibility code. It makes sense that all this code should be cleanly located in one place. Subsequent patches should move the existing zvol and vdev_disk compatibility code in to this directory.
* Support custom build directories and move includesBrian Behlendorf2010-09-081-0/+32
One of the neat tricks an autoconf style project is capable of is allow configurion/building in a directory other than the source directory. The major advantage to this is that you can build the project various different ways while making changes in a single source tree. For example, this project is designed to work on various different Linux distributions each of which work slightly differently. This means that changes need to verified on each of those supported distributions perferably before the change is committed to the public git repo. Using nfs and custom build directories makes this much easier. I now have a single source tree in nfs mounted on several different systems each running a supported distribution. When I make a change to the source base I suspect may break things I can concurrently build from the same source on all the systems each in their own subdirectory. wget -c http://github.com/downloads/behlendorf/zfs/zfs-x.y.z.tar.gz tar -xzf zfs-x.y.z.tar.gz cd zfs-x-y-z ------------------------- run concurrently ---------------------- <ubuntu system> <fedora system> <debian system> <rhel6 system> mkdir ubuntu mkdir fedora mkdir debian mkdir rhel6 cd ubuntu cd fedora cd debian cd rhel6 ../configure ../configure ../configure ../configure make make make make make check make check make check make check This change also moves many of the include headers from individual incude/sys directories under the modules directory in to a single top level include directory. This has the advantage of making the build rules cleaner and logically it makes a bit more sense.