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authorMatthew Ahrens <[email protected]>2018-08-02 15:51:45 -0700
committerBrian Behlendorf <[email protected]>2018-08-02 15:51:45 -0700
commit62840030a7dceaee013ddbcc1eebcfc7922edf7c (patch)
tree793c26621902f7094be3120aee5821e447e38b97 /include
parent499b5497cbc62a4db35227bc98c6244454dfab4c (diff)
Reduce taskq and context-switch cost of zio pipe
When doing a read from disk, ZFS creates 3 ZIO's: a zio_null(), the logical zio_read(), and then a physical zio. Currently, each of these results in a separate taskq_dispatch(zio_execute). On high-read-iops workloads, this causes a significant performance impact. By processing all 3 ZIO's in a single taskq entry, we reduce the overhead on taskq locking and context switching. We accomplish this by allowing zio_done() to return a "next zio to execute" to zio_execute(). This results in a ~12% performance increase for random reads, from 96,000 iops to 108,000 iops (with recordsize=8k, on SSD's). Reviewed by: Pavel Zakharov <[email protected]> Reviewed-by: Brian Behlendorf <[email protected]> Reviewed by: George Wilson <[email protected]> Signed-off-by: Matthew Ahrens <[email protected]> External-issue: DLPX-59292 Closes #7736
Diffstat (limited to 'include')
-rw-r--r--include/sys/zio.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/sys/zio.h b/include/sys/zio.h
index bca861d18..d32a42833 100644
--- a/include/sys/zio.h
+++ b/include/sys/zio.h
@@ -262,7 +262,7 @@ enum zio_child {
#define ZIO_CHILD_DDT_BIT ZIO_CHILD_BIT(ZIO_CHILD_DDT)
#define ZIO_CHILD_LOGICAL_BIT ZIO_CHILD_BIT(ZIO_CHILD_LOGICAL)
#define ZIO_CHILD_ALL_BITS \
- (ZIO_CHILD_VDEV_BIT | ZIO_CHILD_GANG_BIT | \
+ (ZIO_CHILD_VDEV_BIT | ZIO_CHILD_GANG_BIT | \
ZIO_CHILD_DDT_BIT | ZIO_CHILD_LOGICAL_BIT)
enum zio_wait_type {
@@ -408,7 +408,7 @@ typedef struct zio_transform {
struct zio_transform *zt_next;
} zio_transform_t;
-typedef int zio_pipe_stage_t(zio_t *zio);
+typedef zio_t *zio_pipe_stage_t(zio_t *zio);
/*
* The io_reexecute flags are distinct from io_flags because the child must