diff options
author | Etienne Dechamps <[email protected]> | 2012-06-27 15:20:20 +0200 |
---|---|---|
committer | Brian Behlendorf <[email protected]> | 2012-10-17 08:56:41 -0700 |
commit | 920dd524fb2997225d4b1ac180bcbc14b045fda6 (patch) | |
tree | db639222bebaf25b4742040ce9acf7e794ff72d4 /include/sys/zio.h | |
parent | 142e6dd100eb70ef06f39015a2e54cbd74172f8b (diff) |
Add FASTWRITE algorithm for synchronous writes.
Currently, ZIL blocks are spread over vdevs using hint block pointers
managed by the ZIL commit code and passed to metaslab_alloc(). Spreading
log blocks accross vdevs is important for performance: indeed, using
mutliple disks in parallel decreases the ZIL commit latency, which is
the main performance metric for synchronous writes. However, the current
implementation suffers from the following issues:
1) It would be best if the ZIL module was not aware of such low-level
details. They should be handled by the ZIO and metaslab modules;
2) Because the hint block pointer is managed per log, simultaneous
commits from multiple logs might use the same vdevs at the same time,
which is inefficient;
3) Because dmu_write() does not honor the block pointer hint, indirect
writes are not spread.
The naive solution of rotating the metaslab rotor each time a block is
allocated for the ZIL or dmu_sync() doesn't work in practice because the
first ZIL block to be written is actually allocated during the previous
commit. Consequently, when metaslab_alloc() decides the vdev for this
block, it will do so while a bunch of other allocations are happening at
the same time (from dmu_sync() and other ZILs). This means the vdev for
this block is chosen more or less at random. When the next commit
happens, there is a high chance (especially when the number of blocks
per commit is slightly less than the number of the disks) that one disk
will have to write two blocks (with a potential seek) while other disks
are sitting idle, which defeats spreading and increases the commit
latency.
This commit introduces a new concept in the metaslab allocator:
fastwrites. Basically, each top-level vdev maintains a counter
indicating the number of synchronous writes (from dmu_sync() and the
ZIL) which have been allocated but not yet completed. When the metaslab
is called with the FASTWRITE flag, it will choose the vdev with the
least amount of pending synchronous writes. If there are multiple vdevs
with the same value, the first matching vdev (starting from the rotor)
is used. Once metaslab_alloc() has decided which vdev the block is
allocated to, it updates the fastwrite counter for this vdev.
The rationale goes like this: when an allocation is done with
FASTWRITE, it "reserves" the vdev until the data is written. Until then,
all future allocations will naturally avoid this vdev, even after a full
rotation of the rotor. As a result, pending synchronous writes at a
given point in time will be nicely spread over all vdevs. This contrasts
with the previous algorithm, which is based on the implicit assumption
that blocks are written instantaneously after they're allocated.
metaslab_fastwrite_mark() and metaslab_fastwrite_unmark() are used to
manually increase or decrease fastwrite counters, respectively. They
should be used with caution, as there is no per-BP tracking of fastwrite
information, so leaks and "double-unmarks" are possible. There is,
however, an assert in the vdev teardown code which will fire if the
fastwrite counters are not zero when the pool is exported or the vdev
removed. Note that as stated above, marking is also done implictly by
metaslab_alloc().
ZIO also got a new FASTWRITE flag; when it is used, ZIO will pass it to
the metaslab when allocating (assuming ZIO does the allocation, which is
only true in the case of dmu_sync). This flag will also trigger an
unmark when zio_done() fires.
A side-effect of the new algorithm is that when a ZIL stops being used,
its last block can stay in the pending state (allocated but not yet
written) for a long time, polluting the fastwrite counters. To avoid
that, I've implemented a somewhat crude but working solution which
unmarks these pending blocks in zil_sync(), thus guaranteeing that
linguering fastwrites will get pruned at each sync event.
The best performance improvements are observed with pools using a large
number of top-level vdevs and heavy synchronous write workflows
(especially indirect writes and concurrent writes from multiple ZILs).
Real-life testing shows a 200% to 300% performance increase with
indirect writes and various commit sizes.
Signed-off-by: Brian Behlendorf <[email protected]>
Issue #1013
Diffstat (limited to 'include/sys/zio.h')
-rw-r--r-- | include/sys/zio.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/include/sys/zio.h b/include/sys/zio.h index 4f20cab65..289238c36 100644 --- a/include/sys/zio.h +++ b/include/sys/zio.h @@ -193,7 +193,8 @@ enum zio_flag { ZIO_FLAG_RAW = 1 << 21, ZIO_FLAG_GANG_CHILD = 1 << 22, ZIO_FLAG_DDT_CHILD = 1 << 23, - ZIO_FLAG_GODFATHER = 1 << 24 + ZIO_FLAG_GODFATHER = 1 << 24, + ZIO_FLAG_FASTWRITE = 1 << 25 }; #define ZIO_FLAG_MUSTSUCCEED 0 @@ -475,7 +476,7 @@ extern zio_t *zio_free_sync(zio_t *pio, spa_t *spa, uint64_t txg, const blkptr_t *bp, enum zio_flag flags); extern int zio_alloc_zil(spa_t *spa, uint64_t txg, blkptr_t *new_bp, - blkptr_t *old_bp, uint64_t size, boolean_t use_slog); + uint64_t size, boolean_t use_slog); extern void zio_free_zil(spa_t *spa, uint64_t txg, blkptr_t *bp); extern void zio_flush(zio_t *zio, vdev_t *vd); extern void zio_shrink(zio_t *zio, uint64_t size); |