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authorNed Bass <[email protected]>2013-01-30 09:48:57 -0800
committerBrian Behlendorf <[email protected]>2013-01-31 10:31:19 -0800
commit36f86f73f68548f46eb3229c8adf583d59fa9988 (patch)
tree97f0d8ef4d7b228725186b894fe065149ad99b93 /README.markdown
parent67629d0f082b1267fdddb23065813814ab55f57b (diff)
Fix mismatch between SA header size and layout
When a system attribute layout is created an inconsistency may occur between the system attribute header (sa_hdr_phys_t) size and the variable-sized attribute count stored in the layout. The inconsistency results in the following failed assertion when SA_HDR_SIZE_MATCH_LAYOUT returns false: SPLError: 11315:0:(sa.c:1541:sa_find_idx_tab()) ASSERTION((IS_SA_BONUSTYPE(bonustype) && SA_HDR_SIZE_MATCH_LAYOUT(hdr, tb)) || !IS_SA_BONUSTYPE(bonustype) || (IS_SA_BONUSTYPE(bonustype) && hdr->sa_layout_info == 0)) failed The bug originates in this snippet from sa_find_sizes(). if (is_var_sz && var_size > 1) { if (P2ROUNDUP(hdrsize + sizeof (uint16_t), *total < full_space) { hdrsize += sizeof (uint16_t); This assumes that the current variable-sized attribute will be stored in the current buffer and accounts for the space needed to store its size in the sa_hdr_phys_t. However if the next attribute spills over we need to store a blkptr_t at the end of the bonus buffer to point to the spill block. If the current attribute is in the way of the blkptr_t then it too will be relocated into the spill block. But since we've already accounted for it in the header size we get the inconsistency described above. To avoid this, record the index of the last variable-sized attribute that prompted a hdrsize increase, and reverse the increase if we later determine that that attribute will be relocated to the spill block. Signed-off-by: Matthew Ahrens <[email protected]> Signed-off-by: Brian Behlendorf <[email protected]> Closes #1250
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