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author | Ned Bass <[email protected]> | 2013-01-30 09:48:57 -0800 |
---|---|---|
committer | Brian Behlendorf <[email protected]> | 2013-01-31 10:31:19 -0800 |
commit | 36f86f73f68548f46eb3229c8adf583d59fa9988 (patch) | |
tree | 97f0d8ef4d7b228725186b894fe065149ad99b93 /Makefile.am | |
parent | 67629d0f082b1267fdddb23065813814ab55f57b (diff) |
Fix mismatch between SA header size and layout
When a system attribute layout is created an inconsistency may occur
between the system attribute header (sa_hdr_phys_t) size and the
variable-sized attribute count stored in the layout. The inconsistency
results in the following failed assertion when SA_HDR_SIZE_MATCH_LAYOUT
returns false:
SPLError: 11315:0:(sa.c:1541:sa_find_idx_tab())
ASSERTION((IS_SA_BONUSTYPE(bonustype) && SA_HDR_SIZE_MATCH_LAYOUT(hdr,
tb)) || !IS_SA_BONUSTYPE(bonustype) || (IS_SA_BONUSTYPE(bonustype) &&
hdr->sa_layout_info == 0)) failed
The bug originates in this snippet from sa_find_sizes().
if (is_var_sz && var_size > 1) {
if (P2ROUNDUP(hdrsize + sizeof (uint16_t),
*total < full_space) {
hdrsize += sizeof (uint16_t);
This assumes that the current variable-sized attribute will be stored in
the current buffer and accounts for the space needed to store its size
in the sa_hdr_phys_t. However if the next attribute spills over we need
to store a blkptr_t at the end of the bonus buffer to point to the spill
block. If the current attribute is in the way of the blkptr_t then it
too will be relocated into the spill block. But since we've already
accounted for it in the header size we get the inconsistency described
above.
To avoid this, record the index of the last variable-sized attribute
that prompted a hdrsize increase, and reverse the increase if we later
determine that that attribute will be relocated to the spill block.
Signed-off-by: Matthew Ahrens <[email protected]>
Signed-off-by: Brian Behlendorf <[email protected]>
Closes #1250
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