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authorBrian Behlendorf <behlendorf1@llnl.gov>2011-05-25 15:22:04 -0700
committerBrian Behlendorf <behlendorf1@llnl.gov>2011-05-31 12:17:27 -0700
commit2fac4c2a74f1abc54d82068e3ae9a62e9a0468b0 (patch)
treee359584bc6ab9702b17edd37b26ced9ec5da60df
parentf74fae8b305ce3b264489e71adb49c2e4e9e33db (diff)
Make tgx_sync_thread zio's async
The majority of the recursive operations performed by the dsl are done either in the context of the tgx_sync_thread or during pool import. It is these recursive operations which contribute greatly to the stack depth. When this recursion is coupled with a synchronous I/O in the same context overflow becomes possible. Previously to handle this case I have focused on keeping the individual stack frames as light as possible. This is a good idea as long as it can be done in a way which doesn't overly complicate the code. However, there is a better solution. If we treat all zio's issued by the tgx_sync_thread as async then we can use the tgx_sync_thread stack for the recursive parts, and the zio_* threads for the I/O parts. This effectively doubles our available stack space with the only drawback being a small delay to schedule the I/O. However, in practice the scheduling time is so much smaller than the actual I/O time this isn't an issue. Another benefit of making the zio async is that the zio pipeline is now parallel. That should mean for CPU intensive pipelines such as compression or dedup performance may be improved. With this change in place the worst case stack usage observed so far is 6902 bytes. This is still higher than I'd like but significantly improved. Additional changes to specific functions should improve this further. This change allows us to revent commit 6656bf5 which did some horrible things to the recursive traverse_visitbp() callpath in the name of saving stack.
-rw-r--r--module/zfs/zio.c17
1 files changed, 13 insertions, 4 deletions
diff --git a/module/zfs/zio.c b/module/zfs/zio.c
index 5ff35764a..0fa823687 100644
--- a/module/zfs/zio.c
+++ b/module/zfs/zio.c
@@ -1150,6 +1150,8 @@ __zio_execute(zio_t *zio)
while (zio->io_stage < ZIO_STAGE_DONE) {
enum zio_stage pipeline = zio->io_pipeline;
enum zio_stage stage = zio->io_stage;
+ dsl_pool_t *dsl;
+ boolean_t cut;
int rv;
ASSERT(!MUTEX_HELD(&zio->io_lock));
@@ -1162,19 +1164,26 @@ __zio_execute(zio_t *zio)
ASSERT(stage <= ZIO_STAGE_DONE);
+ dsl = spa_get_dsl(zio->io_spa);
+ cut = (stage == ZIO_STAGE_VDEV_IO_START) ?
+ zio_requeue_io_start_cut_in_line : B_FALSE;
+
/*
* If we are in interrupt context and this pipeline stage
* will grab a config lock that is held across I/O,
* or may wait for an I/O that needs an interrupt thread
* to complete, issue async to avoid deadlock.
*
+ * If we are in the txg_sync_thread or being called
+ * during pool init issue async to minimize stack depth.
+ * Both of these call paths may be recursively called.
+ *
* For VDEV_IO_START, we cut in line so that the io will
* be sent to disk promptly.
*/
- if ((stage & ZIO_BLOCKING_STAGES) && zio->io_vd == NULL &&
- zio_taskq_member(zio, ZIO_TASKQ_INTERRUPT)) {
- boolean_t cut = (stage == ZIO_STAGE_VDEV_IO_START) ?
- zio_requeue_io_start_cut_in_line : B_FALSE;
+ if (((stage & ZIO_BLOCKING_STAGES) && zio->io_vd == NULL &&
+ zio_taskq_member(zio, ZIO_TASKQ_INTERRUPT)) ||
+ (dsl != NULL && dsl_pool_sync_context(dsl))) {
zio_taskq_dispatch(zio, ZIO_TASKQ_ISSUE, cut);
return;
}