summaryrefslogtreecommitdiffstats
path: root/src/vulkan/overlay-layer/overlay.cpp
blob: a2f6f24bdecd81c1d7d7d43f96231e1c9b15e6f1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
/*
 * Copyright © 2019 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

#include <string.h>
#include <stdlib.h>
#include <assert.h>

#include <vulkan/vulkan.h>
#include <vulkan/vk_dispatch_table_helper.h>
#include <vulkan/vk_layer.h>
#include <vulkan/vk_layer_data.h>
#include <vulkan/vk_layer_extension_utils.h>
#include <vulkan/vk_loader_platform.h>
#include "vk_layer_table.h"

#include "imgui.h"

#include "overlay_params.h"

#include "util/debug.h"
#include "util/hash_table.h"
#include "util/ralloc.h"
#include "util/os_time.h"
#include "util/simple_mtx.h"

#include "vk_enum_to_str.h"

/* Mapped from VkInstace/VkPhysicalDevice */
struct instance_data {
   VkLayerInstanceDispatchTable vtable;
   VkInstance instance;

   struct overlay_params params;
};

struct frame_stat {
   uint32_t stats[OVERLAY_PARAM_ENABLED_MAX];
};

/* Mapped from VkDevice/VkCommandBuffer */
struct queue_data;
struct device_data {
   struct instance_data *instance;

   VkLayerDispatchTable vtable;
   VkPhysicalDevice physical_device;
   VkDevice device;

   VkPhysicalDeviceProperties properties;

   struct queue_data *graphic_queue;

   struct queue_data **queues;
   uint32_t n_queues;

   struct frame_stat stats;
};

/* Mapped from VkQueue */
struct queue_data {
   struct device_data *device;

   VkQueue queue;
   VkQueueFlags flags;
   uint32_t family_index;
};

/* Mapped from VkSwapchainKHR */
struct swapchain_data {
   struct device_data *device;

   VkSwapchainKHR swapchain;
   unsigned width, height;
   VkFormat format;

   uint32_t n_images;
   VkImage *images;
   VkImageView *image_views;
   VkFramebuffer *framebuffers;

   VkRenderPass render_pass;

   VkDescriptorPool descriptor_pool;
   VkDescriptorSetLayout descriptor_layout;
   VkDescriptorSet descriptor_set;

   VkSampler font_sampler;

   VkPipelineLayout pipeline_layout;
   VkPipeline pipeline;

   VkCommandPool command_pool;

   struct {
      VkCommandBuffer command_buffer;

      VkBuffer vertex_buffer;
      VkDeviceMemory vertex_buffer_mem;
      VkDeviceSize vertex_buffer_size;

      VkBuffer index_buffer;
      VkDeviceMemory index_buffer_mem;
      VkDeviceSize index_buffer_size;
   } frame_data[2];

   bool font_uploaded;
   VkImage font_image;
   VkImageView font_image_view;
   VkDeviceMemory font_mem;
   VkBuffer upload_font_buffer;
   VkDeviceMemory upload_font_buffer_mem;

   VkFence fence;
   VkSemaphore submission_semaphore;

   /**/
   ImGuiContext* imgui_context;
   ImVec2 window_size;

   /**/
   uint64_t n_frames;
   uint64_t last_present_time;

   unsigned n_frames_since_update;
   uint64_t last_fps_update;
   double fps;

   double frame_times[200];

   double acquire_times[200];
   uint64_t n_acquire;

   enum overlay_param_enabled stat_selector;
   struct frame_stat stats_min, stats_max;
   struct frame_stat stats[200];
};

static struct hash_table *vk_object_to_data = NULL;
static simple_mtx_t vk_object_to_data_mutex = _SIMPLE_MTX_INITIALIZER_NP;

thread_local ImGuiContext* __MesaImGui;

static inline void ensure_vk_object_map(void)
{
   if (!vk_object_to_data) {
      vk_object_to_data = _mesa_hash_table_create(NULL,
                                                  _mesa_hash_pointer,
                                                  _mesa_key_pointer_equal);
   }
}

#define FIND_SWAPCHAIN_DATA(obj) ((struct swapchain_data *)find_object_data((void *) obj))
#define FIND_DEVICE_DATA(obj) ((struct device_data *)find_object_data((void *) obj))
#define FIND_QUEUE_DATA(obj) ((struct queue_data *)find_object_data((void *) obj))
#define FIND_PHYSICAL_DEVICE_DATA(obj) ((struct instance_data *)find_object_data((void *) obj))
#define FIND_INSTANCE_DATA(obj) ((struct instance_data *)find_object_data((void *) obj))
static void *find_object_data(void *obj)
{
   simple_mtx_lock(&vk_object_to_data_mutex);
   ensure_vk_object_map();
   struct hash_entry *entry = _mesa_hash_table_search(vk_object_to_data, obj);
   void *data = entry ? entry->data : NULL;
   simple_mtx_unlock(&vk_object_to_data_mutex);
   return data;
}

static void map_object(void *obj, void *data)
{
   simple_mtx_lock(&vk_object_to_data_mutex);
   ensure_vk_object_map();
   _mesa_hash_table_insert(vk_object_to_data, obj, data);
   simple_mtx_unlock(&vk_object_to_data_mutex);
}

static void unmap_object(void *obj)
{
   simple_mtx_lock(&vk_object_to_data_mutex);
   struct hash_entry *entry = _mesa_hash_table_search(vk_object_to_data, obj);
   _mesa_hash_table_remove(vk_object_to_data, entry);
   simple_mtx_unlock(&vk_object_to_data_mutex);
}

/**/
static struct instance_data *new_instance_data(VkInstance instance)
{
   struct instance_data *data = rzalloc(NULL, struct instance_data);
   data->instance = instance;
   map_object(data->instance, data);
   return data;
}

static void destroy_instance_data(struct instance_data *data)
{
   if (data->params.output_file)
      fclose(data->params.output_file);
   unmap_object(data->instance);
   ralloc_free(data);
}

static void instance_data_map_physical_devices(struct instance_data *instance_data,
                                               bool map)
{
   uint32_t physicalDeviceCount = 0;
   instance_data->vtable.EnumeratePhysicalDevices(instance_data->instance,
                                                  &physicalDeviceCount,
                                                  NULL);

   VkPhysicalDevice *physicalDevices = (VkPhysicalDevice *) malloc(sizeof(VkPhysicalDevice) * physicalDeviceCount);
   instance_data->vtable.EnumeratePhysicalDevices(instance_data->instance,
                                                  &physicalDeviceCount,
                                                  physicalDevices);

   for (uint32_t i = 0; i < physicalDeviceCount; i++) {
      if (map)
         map_object(physicalDevices[i], instance_data);
      else
         unmap_object(physicalDevices[i]);
   }

   free(physicalDevices);
}

/**/
static struct device_data *new_device_data(VkDevice device, struct instance_data *instance)
{
   struct device_data *data = rzalloc(NULL, struct device_data);
   data->instance = instance;
   data->device = device;
   map_object(data->device, data);
   return data;
}

static struct queue_data *new_queue_data(VkQueue queue,
                                         const VkQueueFamilyProperties *family_props,
                                         uint32_t family_index,
                                         struct device_data *device_data)
{
   struct queue_data *data = rzalloc(device_data, struct queue_data);
   data->device = device_data;
   data->queue = queue;
   data->flags = family_props->queueFlags;
   data->family_index = family_index;
   map_object(data->queue, data);

   if (data->flags & VK_QUEUE_GRAPHICS_BIT)
      device_data->graphic_queue = data;

   return data;
}

static void device_map_queues(struct device_data *data,
                              const VkDeviceCreateInfo *pCreateInfo)
{
   for (uint32_t i = 0; i < pCreateInfo->queueCreateInfoCount; i++)
      data->n_queues += pCreateInfo->pQueueCreateInfos[i].queueCount;
   data->queues = ralloc_array(data, struct queue_data *, data->n_queues);

   struct instance_data *instance_data = data->instance;
   uint32_t n_family_props;
   instance_data->vtable.GetPhysicalDeviceQueueFamilyProperties(data->physical_device,
                                                                &n_family_props,
                                                                NULL);
   VkQueueFamilyProperties *family_props =
      (VkQueueFamilyProperties *)malloc(sizeof(VkQueueFamilyProperties) * n_family_props);
   instance_data->vtable.GetPhysicalDeviceQueueFamilyProperties(data->physical_device,
                                                                &n_family_props,
                                                                family_props);

   uint32_t queue_index = 0;
   for (uint32_t i = 0; i < pCreateInfo->queueCreateInfoCount; i++) {
      for (uint32_t j = 0; j < pCreateInfo->pQueueCreateInfos[i].queueCount; j++) {
         VkQueue queue;
         data->vtable.GetDeviceQueue(data->device,
                                     pCreateInfo->pQueueCreateInfos[i].queueFamilyIndex,
                                     j, &queue);
         data->queues[queue_index++] =
            new_queue_data(queue, &family_props[pCreateInfo->pQueueCreateInfos[i].queueFamilyIndex],
                           pCreateInfo->pQueueCreateInfos[i].queueFamilyIndex, data);
      }
   }

   free(family_props);
}

static void device_unmap_queues(struct device_data *data)
{
   for (uint32_t i = 0; i < data->n_queues; i++)
      unmap_object(data->queues[i]->queue);
}

static void destroy_device_data(struct device_data *data)
{
   unmap_object(data->device);
   ralloc_free(data);
}

static void check_vk_result(VkResult err)
{
   if (err != VK_SUCCESS)
      printf("ERROR!\n");
}

/**/
static struct swapchain_data *new_swapchain_data(VkSwapchainKHR swapchain,
                                                 struct device_data *device_data)
{
   struct swapchain_data *data = rzalloc(NULL, struct swapchain_data);
   data->device = device_data;
   data->swapchain = swapchain;
   data->window_size = ImVec2(300, 300);
   map_object((void *) data->swapchain, data);
   return data;
}

static void destroy_swapchain_data(struct swapchain_data *data)
{
   unmap_object((void *) data->swapchain);
   ralloc_free(data);
}

static void snapshot_swapchain_frame(struct swapchain_data *data)
{
   struct instance_data *instance_data = data->device->instance;
   uint64_t now = os_time_get(); /* us */

   if (data->last_present_time) {
      data->frame_times[(data->n_frames - 1) % ARRAY_SIZE(data->frame_times)] =
         ((double)now - (double)data->last_present_time) / 1000.0;
   }

   if (data->last_fps_update) {
      double elapsed = (double)(now - data->last_fps_update); /* us */
      if (elapsed >= instance_data->params.fps_sampling_period) {
         data->fps = 1000000.0f * data->n_frames_since_update / elapsed;
         data->n_frames_since_update = 0;
         data->last_fps_update = now;
         if (instance_data->params.output_file) {
            fprintf(instance_data->params.output_file, "%.2f\n", data->fps);
            fflush(instance_data->params.output_file);
         }
      }
   } else {
      data->last_fps_update = now;
   }

   struct device_data *device_data = data->device;
   data->stats[data->n_frames % ARRAY_SIZE(data->frame_times)] = device_data->stats;
   memset(&device_data->stats, 0, sizeof(device_data->stats));

   data->last_present_time = now;
   data->n_frames++;
   data->n_frames_since_update++;
}

static float get_frame_timing(void *_data, int _idx)
{
   struct swapchain_data *data = (struct swapchain_data *) _data;
   if ((ARRAY_SIZE(data->frame_times) - _idx) > (data->n_frames - 2))
      return 0.0f;
   int idx = ARRAY_SIZE(data->frame_times) +
      (data->n_frames - 2) < ARRAY_SIZE(data->frame_times) ?
      _idx - (data->n_frames - 2) :
      _idx + (data->n_frames - 2);
   idx %= ARRAY_SIZE(data->frame_times);
   return data->frame_times[idx];
}

static float get_acquire_timing(void *_data, int _idx)
{
   struct swapchain_data *data = (struct swapchain_data *) _data;
   if ((ARRAY_SIZE(data->acquire_times) - _idx) > data->n_acquire)
      return 0.0f;
   int idx = ARRAY_SIZE(data->acquire_times) +
      data->n_acquire < ARRAY_SIZE(data->acquire_times) ?
      _idx - data->n_acquire :
      _idx + data->n_acquire;
   idx %= ARRAY_SIZE(data->acquire_times);
   return data->acquire_times[idx];
}

static float get_stat(void *_data, int _idx)
{
   struct swapchain_data *data = (struct swapchain_data *) _data;
   if ((ARRAY_SIZE(data->stats) - _idx) > data->n_frames)
      return 0.0f;
   int idx = ARRAY_SIZE(data->stats) +
      data->n_frames < ARRAY_SIZE(data->stats) ?
      _idx - data->n_frames :
      _idx + data->n_frames;
   idx %= ARRAY_SIZE(data->stats);
   return data->stats[idx].stats[data->stat_selector];
}

static void position_layer(struct swapchain_data *data)

{
   struct device_data *device_data = data->device;
   struct instance_data *instance_data = device_data->instance;

   ImGui::SetNextWindowBgAlpha(0.5);
   ImGui::SetNextWindowSize(data->window_size, ImGuiCond_Always);
   switch (instance_data->params.position) {
   case LAYER_POSITION_TOP_LEFT:
      ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
      break;
   case LAYER_POSITION_TOP_RIGHT:
      ImGui::SetNextWindowPos(ImVec2(data->width - data->window_size.x, 0),
                              ImGuiCond_Always);
      break;
   case LAYER_POSITION_BOTTOM_LEFT:
      ImGui::SetNextWindowPos(ImVec2(0, data->height - data->window_size.y),
                              ImGuiCond_Always);
      break;
   case LAYER_POSITION_BOTTOM_RIGHT:
      ImGui::SetNextWindowPos(ImVec2(data->width - data->window_size.x,
                                     data->height - data->window_size.y),
                              ImGuiCond_Always);
      break;
   }
}

static void compute_swapchain_display(struct swapchain_data *data)
{
   struct device_data *device_data = data->device;
   struct instance_data *instance_data = device_data->instance;

   ImGui::SetCurrentContext(data->imgui_context);
   ImGui::NewFrame();
   position_layer(data);
   ImGui::Begin("Mesa overlay");
   ImGui::Text("Device: %s", device_data->properties.deviceName);

   const char *format_name = vk_Format_to_str(data->format);
   format_name = format_name ? (format_name + strlen("VK_FORMAT_")) : "unknown";
   ImGui::Text("Swapchain format: %s", format_name);
   ImGui::Text("Frames: %" PRIu64, data->n_frames);
   if (instance_data->params.enabled[OVERLAY_PARAM_ENABLED_fps])
      ImGui::Text("FPS: %.2f" , data->fps);

   if (instance_data->params.enabled[OVERLAY_PARAM_ENABLED_frame_timing]){
      double min_time = FLT_MAX, max_time = 0.0f;
      for (uint32_t i = 0; i < MIN2(data->n_frames - 2, ARRAY_SIZE(data->frame_times)); i++) {
         min_time = MIN2(min_time, data->frame_times[i]);
         max_time = MAX2(max_time, data->frame_times[i]);
      }
      ImGui::PlotHistogram("##Frame timings", get_frame_timing, data,
                           ARRAY_SIZE(data->frame_times), 0,
                           NULL, min_time, max_time,
                           ImVec2(ImGui::GetContentRegionAvailWidth(), 30));
      ImGui::Text("Frame timing: %.3fms [%.3f, %.3f]",
                  get_frame_timing(data, ARRAY_SIZE(data->frame_times) - 1),
                  min_time, max_time);
   }

   if (instance_data->params.enabled[OVERLAY_PARAM_ENABLED_acquire_timing]) {
      double min_time = FLT_MAX, max_time = 0.0f;
      for (uint32_t i = 0; i < MIN2(data->n_acquire - 2, ARRAY_SIZE(data->acquire_times)); i++) {
         min_time = MIN2(min_time, data->acquire_times[i]);
      max_time = MAX2(max_time, data->acquire_times[i]);
      }
      ImGui::PlotHistogram("##Acquire timings", get_acquire_timing, data,
                           ARRAY_SIZE(data->acquire_times), 0,
                           NULL, min_time, max_time,
                           ImVec2(ImGui::GetContentRegionAvailWidth(), 30));
      ImGui::Text("Acquire timing: %.3fms [%.3f, %.3f]",
                  get_acquire_timing(data, ARRAY_SIZE(data->acquire_times) - 1),
                  min_time, max_time);
   }

   for (uint32_t i = 0; i < ARRAY_SIZE(data->stats_min.stats); i++) {
      data->stats_min.stats[i] = UINT32_MAX;
      data->stats_max.stats[i] = 0;
   }
   for (uint32_t i = 0; i < MIN2(data->n_frames - 1, ARRAY_SIZE(data->stats)); i++) {
      for (uint32_t j = 0; j < ARRAY_SIZE(data->stats[0].stats); j++) {
         data->stats_min.stats[j] = MIN2(data->stats[i].stats[j],
                                         data->stats_min.stats[j]);
         data->stats_max.stats[j] = MAX2(data->stats[i].stats[j],
                                         data->stats_max.stats[j]);
      }
   }

   for (uint32_t i = 0; i < ARRAY_SIZE(device_data->stats.stats); i++) {
      if (!instance_data->params.enabled[i] ||
          i == OVERLAY_PARAM_ENABLED_fps ||
          i == OVERLAY_PARAM_ENABLED_frame_timing ||
          i == OVERLAY_PARAM_ENABLED_acquire_timing)
         continue;

      char hash[40];
      snprintf(hash, sizeof(hash), "##%s", overlay_param_names[i]);
      data->stat_selector = (enum overlay_param_enabled) i;

      ImGui::PlotHistogram(hash, get_stat, data,
                           ARRAY_SIZE(data->stats), 0,
                           NULL,
                           data->stats_min.stats[i],
                           data->stats_max.stats[i],
                           ImVec2(ImGui::GetContentRegionAvailWidth(), 30));
      ImGui::Text("%s: %.0f [%u, %u]", overlay_param_names[i],
                  get_stat(data, ARRAY_SIZE(data->stats) - 1),
                  data->stats_min.stats[i], data->stats_max.stats[i]);
   }
   data->window_size = ImVec2(data->window_size.x, ImGui::GetCursorPosY() + 10.0f);
   ImGui::End();
   ImGui::EndFrame();
   ImGui::Render();
}

static uint32_t vk_memory_type(struct device_data *data,
                               VkMemoryPropertyFlags properties,
                               uint32_t type_bits)
{
    VkPhysicalDeviceMemoryProperties prop;
    data->instance->vtable.GetPhysicalDeviceMemoryProperties(data->physical_device, &prop);
    for (uint32_t i = 0; i < prop.memoryTypeCount; i++)
        if ((prop.memoryTypes[i].propertyFlags & properties) == properties && type_bits & (1<<i))
            return i;
    return 0xFFFFFFFF; // Unable to find memoryType
}

static void ensure_swapchain_fonts(struct swapchain_data *data,
                                   VkCommandBuffer command_buffer)
{
   if (data->font_uploaded)
      return;

   data->font_uploaded = true;

   struct device_data *device_data = data->device;
   VkResult err;
   ImGuiIO& io = ImGui::GetIO();
   unsigned char* pixels;
   int width, height;
   io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
   size_t upload_size = width * height * 4 * sizeof(char);

   /* Upload buffer */
   VkBufferCreateInfo buffer_info = {};
   buffer_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
   buffer_info.size = upload_size;
   buffer_info.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
   buffer_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
   err = device_data->vtable.CreateBuffer(device_data->device, &buffer_info,
                                          NULL, &data->upload_font_buffer);
   check_vk_result(err);
   VkMemoryRequirements upload_buffer_req;
   device_data->vtable.GetBufferMemoryRequirements(device_data->device,
                                                   data->upload_font_buffer,
                                                   &upload_buffer_req);
   VkMemoryAllocateInfo upload_alloc_info = {};
   upload_alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
   upload_alloc_info.allocationSize = upload_buffer_req.size;
   upload_alloc_info.memoryTypeIndex = vk_memory_type(device_data,
                                                      VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
                                                      upload_buffer_req.memoryTypeBits);
   err = device_data->vtable.AllocateMemory(device_data->device,
                                            &upload_alloc_info,
                                            NULL,
                                            &data->upload_font_buffer_mem);
   check_vk_result(err);
   err = device_data->vtable.BindBufferMemory(device_data->device,
                                              data->upload_font_buffer,
                                              data->upload_font_buffer_mem, 0);
   check_vk_result(err);

   /* Upload to Buffer */
   char* map = NULL;
   err = device_data->vtable.MapMemory(device_data->device,
                                       data->upload_font_buffer_mem,
                                       0, upload_size, 0, (void**)(&map));
   check_vk_result(err);
   memcpy(map, pixels, upload_size);
   VkMappedMemoryRange range[1] = {};
   range[0].sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
   range[0].memory = data->upload_font_buffer_mem;
   range[0].size = upload_size;
   err = device_data->vtable.FlushMappedMemoryRanges(device_data->device, 1, range);
   check_vk_result(err);
   device_data->vtable.UnmapMemory(device_data->device,
                                   data->upload_font_buffer_mem);

   /* Copy buffer to image */
   VkImageMemoryBarrier copy_barrier[1] = {};
   copy_barrier[0].sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
   copy_barrier[0].dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
   copy_barrier[0].oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
   copy_barrier[0].newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
   copy_barrier[0].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
   copy_barrier[0].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
   copy_barrier[0].image = data->font_image;
   copy_barrier[0].subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
   copy_barrier[0].subresourceRange.levelCount = 1;
   copy_barrier[0].subresourceRange.layerCount = 1;
   device_data->vtable.CmdPipelineBarrier(command_buffer,
                                          VK_PIPELINE_STAGE_HOST_BIT,
                                          VK_PIPELINE_STAGE_TRANSFER_BIT,
                                          0, 0, NULL, 0, NULL,
                                          1, copy_barrier);

   VkBufferImageCopy region = {};
   region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
   region.imageSubresource.layerCount = 1;
   region.imageExtent.width = width;
   region.imageExtent.height = height;
   region.imageExtent.depth = 1;
   device_data->vtable.CmdCopyBufferToImage(command_buffer,
                                            data->upload_font_buffer,
                                            data->font_image,
                                            VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
                                            1, &region);

   VkImageMemoryBarrier use_barrier[1] = {};
   use_barrier[0].sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
   use_barrier[0].srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
   use_barrier[0].dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
   use_barrier[0].oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
   use_barrier[0].newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
   use_barrier[0].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
   use_barrier[0].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
   use_barrier[0].image = data->font_image;
   use_barrier[0].subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
   use_barrier[0].subresourceRange.levelCount = 1;
   use_barrier[0].subresourceRange.layerCount = 1;
   device_data->vtable.CmdPipelineBarrier(command_buffer,
                                          VK_PIPELINE_STAGE_TRANSFER_BIT,
                                          VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
                                          0,
                                          0, NULL,
                                          0, NULL,
                                          1, use_barrier);

   /* Store our identifier */
   io.Fonts->TexID = (ImTextureID)(intptr_t)data->font_image;
}

static void CreateOrResizeBuffer(struct device_data *data,
                                 VkBuffer *buffer,
                                 VkDeviceMemory *buffer_memory,
                                 VkDeviceSize *buffer_size,
                                 size_t new_size, VkBufferUsageFlagBits usage)
{
    VkResult err;
    if (*buffer != VK_NULL_HANDLE)
        data->vtable.DestroyBuffer(data->device, *buffer, NULL);
    if (*buffer_memory)
        data->vtable.FreeMemory(data->device, *buffer_memory, NULL);

    VkBufferCreateInfo buffer_info = {};
    buffer_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
    buffer_info.size = new_size;
    buffer_info.usage = usage;
    buffer_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
    err = data->vtable.CreateBuffer(data->device, &buffer_info, NULL, buffer);
    check_vk_result(err);

    VkMemoryRequirements req;
    data->vtable.GetBufferMemoryRequirements(data->device, *buffer, &req);
    VkMemoryAllocateInfo alloc_info = {};
    alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
    alloc_info.allocationSize = req.size;
    alloc_info.memoryTypeIndex =
       vk_memory_type(data, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, req.memoryTypeBits);
    err = data->vtable.AllocateMemory(data->device, &alloc_info, NULL, buffer_memory);
    check_vk_result(err);

    err = data->vtable.BindBufferMemory(data->device, *buffer, *buffer_memory, 0);
    check_vk_result(err);
    *buffer_size = new_size;
}

static void render_swapchain_display(struct swapchain_data *data, unsigned image_index)
{
   ImDrawData* draw_data = ImGui::GetDrawData();
   if (draw_data->TotalVtxCount == 0)
      return;

   struct device_data *device_data = data->device;
   uint32_t idx = data->n_frames % ARRAY_SIZE(data->frame_data);
   VkCommandBuffer command_buffer = data->frame_data[idx].command_buffer;
   VkResult err;

   device_data->vtable.ResetCommandBuffer(command_buffer, 0);

   VkRenderPassBeginInfo render_pass_info = {};
   render_pass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
   render_pass_info.renderPass = data->render_pass;
   render_pass_info.framebuffer = data->framebuffers[image_index];
   render_pass_info.renderArea.extent.width = data->width;
   render_pass_info.renderArea.extent.height = data->height;

   VkCommandBufferBeginInfo buffer_begin_info = {};
   buffer_begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;

   device_data->vtable.BeginCommandBuffer(command_buffer, &buffer_begin_info);

   ensure_swapchain_fonts(data, command_buffer);

   /* Bounce the image to display back to color attachment layout for
    * rendering on top of it.
    */
   VkImageMemoryBarrier imb;
   imb.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
   imb.pNext = nullptr;
   imb.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
   imb.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
   imb.oldLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
   imb.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
   imb.image = data->images[image_index];
   imb.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
   imb.subresourceRange.baseMipLevel = 0;
   imb.subresourceRange.levelCount = 1;
   imb.subresourceRange.baseArrayLayer = 0;
   imb.subresourceRange.layerCount = 1;
   imb.srcQueueFamilyIndex = device_data->graphic_queue->family_index;
   imb.dstQueueFamilyIndex = device_data->graphic_queue->family_index;
   device_data->vtable.CmdPipelineBarrier(command_buffer,
                                          VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
                                          VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
                                          0,          /* dependency flags */
                                          0, nullptr, /* memory barriers */
                                          0, nullptr, /* buffer memory barriers */
                                          1, &imb);   /* image memory barriers */

   device_data->vtable.CmdBeginRenderPass(command_buffer, &render_pass_info,
                                          VK_SUBPASS_CONTENTS_INLINE);

   /* Create/Resize vertex & index buffers */
   size_t vertex_size = draw_data->TotalVtxCount * sizeof(ImDrawVert);
   size_t index_size = draw_data->TotalIdxCount * sizeof(ImDrawIdx);
   if (data->frame_data[idx].vertex_buffer_size < vertex_size) {
      CreateOrResizeBuffer(device_data,
                           &data->frame_data[idx].vertex_buffer,
                           &data->frame_data[idx].vertex_buffer_mem,
                           &data->frame_data[idx].vertex_buffer_size,
                           vertex_size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT);
   }
   if (data->frame_data[idx].index_buffer_size < index_size) {
      CreateOrResizeBuffer(device_data,
                           &data->frame_data[idx].index_buffer,
                           &data->frame_data[idx].index_buffer_mem,
                           &data->frame_data[idx].index_buffer_size,
                           index_size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT);
   }

    /* Upload vertex & index data */
    VkBuffer vertex_buffer = data->frame_data[idx].vertex_buffer;
    VkDeviceMemory vertex_mem = data->frame_data[idx].vertex_buffer_mem;
    VkBuffer index_buffer = data->frame_data[idx].index_buffer;
    VkDeviceMemory index_mem = data->frame_data[idx].index_buffer_mem;
    ImDrawVert* vtx_dst = NULL;
    ImDrawIdx* idx_dst = NULL;
    err = device_data->vtable.MapMemory(device_data->device, vertex_mem,
                                        0, vertex_size, 0, (void**)(&vtx_dst));
    check_vk_result(err);
    err = device_data->vtable.MapMemory(device_data->device, index_mem,
                                        0, index_size, 0, (void**)(&idx_dst));
    check_vk_result(err);
    for (int n = 0; n < draw_data->CmdListsCount; n++)
        {
           const ImDrawList* cmd_list = draw_data->CmdLists[n];
           memcpy(vtx_dst, cmd_list->VtxBuffer.Data, cmd_list->VtxBuffer.Size * sizeof(ImDrawVert));
           memcpy(idx_dst, cmd_list->IdxBuffer.Data, cmd_list->IdxBuffer.Size * sizeof(ImDrawIdx));
           vtx_dst += cmd_list->VtxBuffer.Size;
           idx_dst += cmd_list->IdxBuffer.Size;
        }
    VkMappedMemoryRange range[2] = {};
    range[0].sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
    range[0].memory = vertex_mem;
    range[0].size = VK_WHOLE_SIZE;
    range[1].sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
    range[1].memory = index_mem;
    range[1].size = VK_WHOLE_SIZE;
    err = device_data->vtable.FlushMappedMemoryRanges(device_data->device, 2, range);
    check_vk_result(err);
    device_data->vtable.UnmapMemory(device_data->device, vertex_mem);
    device_data->vtable.UnmapMemory(device_data->device, index_mem);

    /* Bind pipeline and descriptor sets */
    device_data->vtable.CmdBindPipeline(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, data->pipeline);
    VkDescriptorSet desc_set[1] = { data->descriptor_set };
    device_data->vtable.CmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
                                              data->pipeline_layout, 0, 1, desc_set, 0, NULL);

    /* Bind vertex & index buffers */
    VkBuffer vertex_buffers[1] = { vertex_buffer };
    VkDeviceSize vertex_offset[1] = { 0 };
    device_data->vtable.CmdBindVertexBuffers(command_buffer, 0, 1, vertex_buffers, vertex_offset);
    device_data->vtable.CmdBindIndexBuffer(command_buffer, index_buffer, 0, VK_INDEX_TYPE_UINT16);

    /* Setup viewport */
    VkViewport viewport;
    viewport.x = 0;
    viewport.y = 0;
    viewport.width = draw_data->DisplaySize.x;
    viewport.height = draw_data->DisplaySize.y;
    viewport.minDepth = 0.0f;
    viewport.maxDepth = 1.0f;
    device_data->vtable.CmdSetViewport(command_buffer, 0, 1, &viewport);


    /* Setup scale and translation through push constants :
     *
     * Our visible imgui space lies from draw_data->DisplayPos (top left) to
     * draw_data->DisplayPos+data_data->DisplaySize (bottom right). DisplayMin
     * is typically (0,0) for single viewport apps.
     */
    float scale[2];
    scale[0] = 2.0f / draw_data->DisplaySize.x;
    scale[1] = 2.0f / draw_data->DisplaySize.y;
    float translate[2];
    translate[0] = -1.0f - draw_data->DisplayPos.x * scale[0];
    translate[1] = -1.0f - draw_data->DisplayPos.y * scale[1];
    device_data->vtable.CmdPushConstants(command_buffer, data->pipeline_layout,
                                         VK_SHADER_STAGE_VERTEX_BIT,
                                         sizeof(float) * 0, sizeof(float) * 2, scale);
    device_data->vtable.CmdPushConstants(command_buffer, data->pipeline_layout,
                                         VK_SHADER_STAGE_VERTEX_BIT,
                                         sizeof(float) * 2, sizeof(float) * 2, translate);

    // Render the command lists:
    int vtx_offset = 0;
    int idx_offset = 0;
    ImVec2 display_pos = draw_data->DisplayPos;
    for (int n = 0; n < draw_data->CmdListsCount; n++)
    {
        const ImDrawList* cmd_list = draw_data->CmdLists[n];
        for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++)
        {
            const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i];
            // Apply scissor/clipping rectangle
            // FIXME: We could clamp width/height based on clamped min/max values.
            VkRect2D scissor;
            scissor.offset.x = (int32_t)(pcmd->ClipRect.x - display_pos.x) > 0 ? (int32_t)(pcmd->ClipRect.x - display_pos.x) : 0;
            scissor.offset.y = (int32_t)(pcmd->ClipRect.y - display_pos.y) > 0 ? (int32_t)(pcmd->ClipRect.y - display_pos.y) : 0;
            scissor.extent.width = (uint32_t)(pcmd->ClipRect.z - pcmd->ClipRect.x);
            scissor.extent.height = (uint32_t)(pcmd->ClipRect.w - pcmd->ClipRect.y + 1); // FIXME: Why +1 here?
            device_data->vtable.CmdSetScissor(command_buffer, 0, 1, &scissor);

            // Draw
            device_data->vtable.CmdDrawIndexed(command_buffer, pcmd->ElemCount, 1, idx_offset, vtx_offset, 0);

            idx_offset += pcmd->ElemCount;
        }
        vtx_offset += cmd_list->VtxBuffer.Size;
    }

   device_data->vtable.CmdEndRenderPass(command_buffer);
   device_data->vtable.EndCommandBuffer(command_buffer);

   if (data->submission_semaphore) {
      device_data->vtable.DestroySemaphore(device_data->device,
                                           data->submission_semaphore,
                                           NULL);
   }
   /* Submission semaphore */
   VkSemaphoreCreateInfo semaphore_info = {};
   semaphore_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
   err = device_data->vtable.CreateSemaphore(device_data->device, &semaphore_info,
                                             NULL, &data->submission_semaphore);
   check_vk_result(err);

   VkSubmitInfo submit_info = {};
   submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
   submit_info.commandBufferCount = 1;
   submit_info.pCommandBuffers = &command_buffer;
   submit_info.signalSemaphoreCount = 1;
   submit_info.pSignalSemaphores = &data->submission_semaphore;

   device_data->vtable.WaitForFences(device_data->device, 1, &data->fence, VK_TRUE, UINT64_MAX);
   device_data->vtable.ResetFences(device_data->device, 1, &data->fence);
   device_data->vtable.QueueSubmit(device_data->graphic_queue->queue, 1, &submit_info, data->fence);
}

static const uint32_t overlay_vert_spv[] = {
#include "overlay.vert.spv.h"
};
static const uint32_t overlay_frag_spv[] = {
#include "overlay.frag.spv.h"
};

static void setup_swapchain_data_pipeline(struct swapchain_data *data)
{
   struct device_data *device_data = data->device;
   VkShaderModule vert_module, frag_module;
   VkResult err;

   /* Create shader modules */
   VkShaderModuleCreateInfo vert_info = {};
   vert_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
   vert_info.codeSize = sizeof(overlay_vert_spv);
   vert_info.pCode = overlay_vert_spv;
   err = device_data->vtable.CreateShaderModule(device_data->device,
                                                &vert_info, NULL, &vert_module);
   check_vk_result(err);
   VkShaderModuleCreateInfo frag_info = {};
   frag_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
   frag_info.codeSize = sizeof(overlay_frag_spv);
   frag_info.pCode = (uint32_t*)overlay_frag_spv;
   err = device_data->vtable.CreateShaderModule(device_data->device,
                                                &frag_info, NULL, &frag_module);
   check_vk_result(err);

   /* Font sampler */
   VkSamplerCreateInfo sampler_info = {};
   sampler_info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
   sampler_info.magFilter = VK_FILTER_LINEAR;
   sampler_info.minFilter = VK_FILTER_LINEAR;
   sampler_info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
   sampler_info.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
   sampler_info.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
   sampler_info.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
   sampler_info.minLod = -1000;
   sampler_info.maxLod = 1000;
   sampler_info.maxAnisotropy = 1.0f;
   err = device_data->vtable.CreateSampler(device_data->device, &sampler_info,
                                           NULL, &data->font_sampler);
   check_vk_result(err);

   /* Descriptor pool */
   VkDescriptorPoolSize sampler_pool_size = {};
   sampler_pool_size.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
   sampler_pool_size.descriptorCount = 1;
   VkDescriptorPoolCreateInfo desc_pool_info = {};
   desc_pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
   desc_pool_info.maxSets = 1;
   desc_pool_info.poolSizeCount = 1;
   desc_pool_info.pPoolSizes = &sampler_pool_size;
   err = device_data->vtable.CreateDescriptorPool(device_data->device,
                                                  &desc_pool_info,
                                                  NULL, &data->descriptor_pool);
   check_vk_result(err);

   /* Descriptor layout */
   VkSampler sampler[1] = { data->font_sampler };
   VkDescriptorSetLayoutBinding binding[1] = {};
   binding[0].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
   binding[0].descriptorCount = 1;
   binding[0].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
   binding[0].pImmutableSamplers = sampler;
   VkDescriptorSetLayoutCreateInfo set_layout_info = {};
   set_layout_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
   set_layout_info.bindingCount = 1;
   set_layout_info.pBindings = binding;
   err = device_data->vtable.CreateDescriptorSetLayout(device_data->device,
                                                       &set_layout_info,
                                                       NULL, &data->descriptor_layout);
   check_vk_result(err);

   /* Descriptor set */
   VkDescriptorSetAllocateInfo alloc_info = {};
   alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
   alloc_info.descriptorPool = data->descriptor_pool;
   alloc_info.descriptorSetCount = 1;
   alloc_info.pSetLayouts = &data->descriptor_layout;
   err = device_data->vtable.AllocateDescriptorSets(device_data->device,
                                                    &alloc_info,
                                                    &data->descriptor_set);
   check_vk_result(err);

   /* Constants: we are using 'vec2 offset' and 'vec2 scale' instead of a full
    * 3d projection matrix
    */
   VkPushConstantRange push_constants[1] = {};
   push_constants[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
   push_constants[0].offset = sizeof(float) * 0;
   push_constants[0].size = sizeof(float) * 4;
   VkPipelineLayoutCreateInfo layout_info = {};
   layout_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
   layout_info.setLayoutCount = 1;
   layout_info.pSetLayouts = &data->descriptor_layout;
   layout_info.pushConstantRangeCount = 1;
   layout_info.pPushConstantRanges = push_constants;
   err = device_data->vtable.CreatePipelineLayout(device_data->device,
                                                  &layout_info,
                                                  NULL, &data->pipeline_layout);
   check_vk_result(err);


   VkPipelineShaderStageCreateInfo stage[2] = {};
   stage[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
   stage[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
   stage[0].module = vert_module;
   stage[0].pName = "main";
   stage[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
   stage[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
   stage[1].module = frag_module;
   stage[1].pName = "main";

   VkVertexInputBindingDescription binding_desc[1] = {};
   binding_desc[0].stride = sizeof(ImDrawVert);
   binding_desc[0].inputRate = VK_VERTEX_INPUT_RATE_VERTEX;

   VkVertexInputAttributeDescription attribute_desc[3] = {};
   attribute_desc[0].location = 0;
   attribute_desc[0].binding = binding_desc[0].binding;
   attribute_desc[0].format = VK_FORMAT_R32G32_SFLOAT;
   attribute_desc[0].offset = IM_OFFSETOF(ImDrawVert, pos);
   attribute_desc[1].location = 1;
   attribute_desc[1].binding = binding_desc[0].binding;
   attribute_desc[1].format = VK_FORMAT_R32G32_SFLOAT;
   attribute_desc[1].offset = IM_OFFSETOF(ImDrawVert, uv);
   attribute_desc[2].location = 2;
   attribute_desc[2].binding = binding_desc[0].binding;
   attribute_desc[2].format = VK_FORMAT_R8G8B8A8_UNORM;
   attribute_desc[2].offset = IM_OFFSETOF(ImDrawVert, col);

   VkPipelineVertexInputStateCreateInfo vertex_info = {};
   vertex_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
   vertex_info.vertexBindingDescriptionCount = 1;
   vertex_info.pVertexBindingDescriptions = binding_desc;
   vertex_info.vertexAttributeDescriptionCount = 3;
   vertex_info.pVertexAttributeDescriptions = attribute_desc;

   VkPipelineInputAssemblyStateCreateInfo ia_info = {};
   ia_info.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
   ia_info.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;

   VkPipelineViewportStateCreateInfo viewport_info = {};
   viewport_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
   viewport_info.viewportCount = 1;
   viewport_info.scissorCount = 1;

   VkPipelineRasterizationStateCreateInfo raster_info = {};
   raster_info.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
   raster_info.polygonMode = VK_POLYGON_MODE_FILL;
   raster_info.cullMode = VK_CULL_MODE_NONE;
   raster_info.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
   raster_info.lineWidth = 1.0f;

   VkPipelineMultisampleStateCreateInfo ms_info = {};
   ms_info.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
   ms_info.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;

   VkPipelineColorBlendAttachmentState color_attachment[1] = {};
   color_attachment[0].blendEnable = VK_TRUE;
   color_attachment[0].srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
   color_attachment[0].dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
   color_attachment[0].colorBlendOp = VK_BLEND_OP_ADD;
   color_attachment[0].srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
   color_attachment[0].dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
   color_attachment[0].alphaBlendOp = VK_BLEND_OP_ADD;
   color_attachment[0].colorWriteMask = VK_COLOR_COMPONENT_R_BIT |
      VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;

   VkPipelineDepthStencilStateCreateInfo depth_info = {};
   depth_info.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;

   VkPipelineColorBlendStateCreateInfo blend_info = {};
   blend_info.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
   blend_info.attachmentCount = 1;
   blend_info.pAttachments = color_attachment;

   VkDynamicState dynamic_states[2] = { VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR };
   VkPipelineDynamicStateCreateInfo dynamic_state = {};
   dynamic_state.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
   dynamic_state.dynamicStateCount = (uint32_t)IM_ARRAYSIZE(dynamic_states);
   dynamic_state.pDynamicStates = dynamic_states;

   VkGraphicsPipelineCreateInfo info = {};
   info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
   info.flags = 0;
   info.stageCount = 2;
   info.pStages = stage;
   info.pVertexInputState = &vertex_info;
   info.pInputAssemblyState = &ia_info;
   info.pViewportState = &viewport_info;
   info.pRasterizationState = &raster_info;
   info.pMultisampleState = &ms_info;
   info.pDepthStencilState = &depth_info;
   info.pColorBlendState = &blend_info;
   info.pDynamicState = &dynamic_state;
   info.layout = data->pipeline_layout;
   info.renderPass = data->render_pass;
   err = device_data->vtable.CreateGraphicsPipelines(device_data->device, VK_NULL_HANDLE,
                                                     1, &info,
                                                     NULL, &data->pipeline);
   check_vk_result(err);

   device_data->vtable.DestroyShaderModule(device_data->device, vert_module, NULL);
   device_data->vtable.DestroyShaderModule(device_data->device, frag_module, NULL);

   ImGuiIO& io = ImGui::GetIO();
   unsigned char* pixels;
   int width, height;
   io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);

   /* Font image */
   VkImageCreateInfo image_info = {};
   image_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
   image_info.imageType = VK_IMAGE_TYPE_2D;
   image_info.format = VK_FORMAT_R8G8B8A8_UNORM;
   image_info.extent.width = width;
   image_info.extent.height = height;
   image_info.extent.depth = 1;
   image_info.mipLevels = 1;
   image_info.arrayLayers = 1;
   image_info.samples = VK_SAMPLE_COUNT_1_BIT;
   image_info.tiling = VK_IMAGE_TILING_OPTIMAL;
   image_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
   image_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
   image_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
   err = device_data->vtable.CreateImage(device_data->device, &image_info,
                                         NULL, &data->font_image);
   check_vk_result(err);
   VkMemoryRequirements font_image_req;
   device_data->vtable.GetImageMemoryRequirements(device_data->device,
                                                  data->font_image, &font_image_req);
   VkMemoryAllocateInfo image_alloc_info = {};
   image_alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
   image_alloc_info.allocationSize = font_image_req.size;
   image_alloc_info.memoryTypeIndex = vk_memory_type(device_data,
                                                     VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
                                                     font_image_req.memoryTypeBits);
   err = device_data->vtable.AllocateMemory(device_data->device, &image_alloc_info,
                                            NULL, &data->font_mem);
   check_vk_result(err);
   err = device_data->vtable.BindImageMemory(device_data->device,
                                             data->font_image,
                                             data->font_mem, 0);
   check_vk_result(err);

   /* Font image view */
   VkImageViewCreateInfo view_info = {};
   view_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
   view_info.image = data->font_image;
   view_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
   view_info.format = VK_FORMAT_R8G8B8A8_UNORM;
   view_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
   view_info.subresourceRange.levelCount = 1;
   view_info.subresourceRange.layerCount = 1;
   err = device_data->vtable.CreateImageView(device_data->device, &view_info,
                                             NULL, &data->font_image_view);
   check_vk_result(err);

   /* Descriptor set */
   VkDescriptorImageInfo desc_image[1] = {};
   desc_image[0].sampler = data->font_sampler;
   desc_image[0].imageView = data->font_image_view;
   desc_image[0].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
   VkWriteDescriptorSet write_desc[1] = {};
   write_desc[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
   write_desc[0].dstSet = data->descriptor_set;
   write_desc[0].descriptorCount = 1;
   write_desc[0].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
   write_desc[0].pImageInfo = desc_image;
   device_data->vtable.UpdateDescriptorSets(device_data->device, 1, write_desc, 0, NULL);
}

static void setup_swapchain_data(struct swapchain_data *data,
                                 const VkSwapchainCreateInfoKHR *pCreateInfo)
{
   data->width = pCreateInfo->imageExtent.width;
   data->height = pCreateInfo->imageExtent.height;
   data->format = pCreateInfo->imageFormat;

   data->imgui_context = ImGui::CreateContext();
   ImGui::SetCurrentContext(data->imgui_context);

   ImGui::GetIO().IniFilename = NULL;
   ImGui::GetIO().DisplaySize = ImVec2((float)data->width, (float)data->height);

   struct device_data *device_data = data->device;
   VkResult err;

   /* Render pass */
   VkAttachmentDescription attachment_desc = {};
   attachment_desc.format = pCreateInfo->imageFormat;
   attachment_desc.samples = VK_SAMPLE_COUNT_1_BIT;
   attachment_desc.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
   attachment_desc.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
   attachment_desc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
   attachment_desc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
   attachment_desc.initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
   attachment_desc.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
   VkAttachmentReference color_attachment = {};
   color_attachment.attachment = 0;
   color_attachment.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
   VkSubpassDescription subpass = {};
   subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
   subpass.colorAttachmentCount = 1;
   subpass.pColorAttachments = &color_attachment;
   VkSubpassDependency dependency = {};
   dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
   dependency.dstSubpass = 0;
   dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
   dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
   dependency.srcAccessMask = 0;
   dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
   VkRenderPassCreateInfo render_pass_info = {};
   render_pass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
   render_pass_info.attachmentCount = 1;
   render_pass_info.pAttachments = &attachment_desc;
   render_pass_info.subpassCount = 1;
   render_pass_info.pSubpasses = &subpass;
   render_pass_info.dependencyCount = 1;
   render_pass_info.pDependencies = &dependency;
   err = device_data->vtable.CreateRenderPass(device_data->device,
                                              &render_pass_info,
                                              NULL, &data->render_pass);
   check_vk_result(err);

   setup_swapchain_data_pipeline(data);

   device_data->vtable.GetSwapchainImagesKHR(device_data->device,
                                             data->swapchain,
                                             &data->n_images,
                                             NULL);
   data->images = ralloc_array(data, VkImage, data->n_images);
   data->image_views = ralloc_array(data, VkImageView, data->n_images);
   data->framebuffers = ralloc_array(data, VkFramebuffer, data->n_images);

   device_data->vtable.GetSwapchainImagesKHR(device_data->device,
                                             data->swapchain,
                                             &data->n_images,
                                             data->images);

   /* Image views */
   VkImageViewCreateInfo view_info = {};
   view_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
   view_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
   view_info.format = pCreateInfo->imageFormat;
   view_info.components.r = VK_COMPONENT_SWIZZLE_R;
   view_info.components.g = VK_COMPONENT_SWIZZLE_G;
   view_info.components.b = VK_COMPONENT_SWIZZLE_B;
   view_info.components.a = VK_COMPONENT_SWIZZLE_A;
   view_info.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 };
   for (uint32_t i = 0; i < data->n_images; i++) {
      view_info.image = data->images[i];
      err = device_data->vtable.CreateImageView(device_data->device, &view_info,
                                                NULL, &data->image_views[i]);
      check_vk_result(err);
   }

   /* Framebuffers */
   VkImageView attachment[1];
   VkFramebufferCreateInfo fb_info = {};
   fb_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
   fb_info.renderPass = data->render_pass;
   fb_info.attachmentCount = 1;
   fb_info.pAttachments = attachment;
   fb_info.width = data->width;
   fb_info.height = data->height;
   fb_info.layers = 1;
   for (uint32_t i = 0; i < data->n_images; i++) {
      attachment[0] = data->image_views[i];
      err = device_data->vtable.CreateFramebuffer(device_data->device, &fb_info,
                                                  NULL, &data->framebuffers[i]);
      check_vk_result(err);
   }

   /* Command buffer */
   VkCommandPoolCreateInfo cmd_buffer_pool_info = {};
   cmd_buffer_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
   cmd_buffer_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
   cmd_buffer_pool_info.queueFamilyIndex = device_data->graphic_queue->family_index;
   err = device_data->vtable.CreateCommandPool(device_data->device,
                                               &cmd_buffer_pool_info,
                                               NULL, &data->command_pool);
   check_vk_result(err);

   VkCommandBuffer cmd_bufs[ARRAY_SIZE(data->frame_data)];

   VkCommandBufferAllocateInfo cmd_buffer_info = {};
   cmd_buffer_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
   cmd_buffer_info.commandPool = data->command_pool;
   cmd_buffer_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
   cmd_buffer_info.commandBufferCount = 2;
   err = device_data->vtable.AllocateCommandBuffers(device_data->device,
                                                    &cmd_buffer_info,
                                                    cmd_bufs);
   check_vk_result(err);

   for (uint32_t i = 0; i < ARRAY_SIZE(data->frame_data); i++)
      data->frame_data[i].command_buffer = cmd_bufs[i];


   /* Submission fence */
   VkFenceCreateInfo fence_info = {};
   fence_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
   fence_info.flags = VK_FENCE_CREATE_SIGNALED_BIT;
   err = device_data->vtable.CreateFence(device_data->device, &fence_info,
                                         NULL, &data->fence);
   check_vk_result(err);

}

static void shutdown_swapchain_data(struct swapchain_data *data)
{
   struct device_data *device_data = data->device;

   for (uint32_t i = 0; i < data->n_images; i++) {
      device_data->vtable.DestroyImageView(device_data->device, data->image_views[i], NULL);
      device_data->vtable.DestroyFramebuffer(device_data->device, data->framebuffers[i], NULL);
   }

   device_data->vtable.DestroyRenderPass(device_data->device, data->render_pass, NULL);

   for (uint32_t i = 0; i < ARRAY_SIZE(data->frame_data); i++) {
      device_data->vtable.FreeCommandBuffers(device_data->device,
                                             data->command_pool,
                                             1, &data->frame_data[i].command_buffer);
      if (data->frame_data[i].vertex_buffer)
         device_data->vtable.DestroyBuffer(device_data->device, data->frame_data[i].vertex_buffer, NULL);
      if (data->frame_data[i].index_buffer)
         device_data->vtable.DestroyBuffer(device_data->device, data->frame_data[i].index_buffer, NULL);
      if (data->frame_data[i].vertex_buffer_mem)
         device_data->vtable.FreeMemory(device_data->device, data->frame_data[i].vertex_buffer_mem, NULL);
      if (data->frame_data[i].index_buffer_mem)
         device_data->vtable.FreeMemory(device_data->device, data->frame_data[i].index_buffer_mem, NULL);
   }
   device_data->vtable.DestroyCommandPool(device_data->device, data->command_pool, NULL);

   device_data->vtable.DestroyFence(device_data->device, data->fence, NULL);
   if (data->submission_semaphore)
      device_data->vtable.DestroySemaphore(device_data->device, data->submission_semaphore, NULL);

   device_data->vtable.DestroyPipeline(device_data->device, data->pipeline, NULL);
   device_data->vtable.DestroyPipelineLayout(device_data->device, data->pipeline_layout, NULL);

   device_data->vtable.FreeDescriptorSets(device_data->device, data->descriptor_pool,
                                          1, &data->descriptor_set);
   device_data->vtable.DestroyDescriptorPool(device_data->device,
                                             data->descriptor_pool, NULL);
   device_data->vtable.DestroyDescriptorSetLayout(device_data->device,
                                                  data->descriptor_layout, NULL);

   device_data->vtable.DestroySampler(device_data->device, data->font_sampler, NULL);
   device_data->vtable.DestroyImageView(device_data->device, data->font_image_view, NULL);
   device_data->vtable.DestroyImage(device_data->device, data->font_image, NULL);
   device_data->vtable.FreeMemory(device_data->device, data->font_mem, NULL);

   device_data->vtable.DestroyBuffer(device_data->device, data->upload_font_buffer, NULL);
   device_data->vtable.FreeMemory(device_data->device, data->upload_font_buffer_mem, NULL);

   ImGui::DestroyContext(data->imgui_context);
}

static void before_present(struct swapchain_data *swapchain_data,
                           unsigned imageIndex)
{
   snapshot_swapchain_frame(swapchain_data);

   compute_swapchain_display(swapchain_data);
   render_swapchain_display(swapchain_data, imageIndex);
}

VKAPI_ATTR VkResult VKAPI_CALL overlay_CreateSwapchainKHR(
    VkDevice                                    device,
    const VkSwapchainCreateInfoKHR*             pCreateInfo,
    const VkAllocationCallbacks*                pAllocator,
    VkSwapchainKHR*                             pSwapchain)
{
   struct device_data *device_data = FIND_DEVICE_DATA(device);
   VkResult result = device_data->vtable.CreateSwapchainKHR(device, pCreateInfo, pAllocator, pSwapchain);
   if (result != VK_SUCCESS) return result;

   struct swapchain_data *swapchain_data = new_swapchain_data(*pSwapchain, device_data);
   setup_swapchain_data(swapchain_data, pCreateInfo);
   return result;
}

VKAPI_ATTR void VKAPI_CALL overlay_DestroySwapchainKHR(
    VkDevice                                    device,
    VkSwapchainKHR                              swapchain,
    const VkAllocationCallbacks*                pAllocator)
{
   struct swapchain_data *swapchain_data = FIND_SWAPCHAIN_DATA(swapchain);

   shutdown_swapchain_data(swapchain_data);
   swapchain_data->device->vtable.DestroySwapchainKHR(device, swapchain, pAllocator);
   destroy_swapchain_data(swapchain_data);
}

VKAPI_ATTR VkResult VKAPI_CALL overlay_QueuePresentKHR(
    VkQueue                                     queue,
    const VkPresentInfoKHR*                     pPresentInfo)
{
   struct queue_data *queue_data = FIND_QUEUE_DATA(queue);
   struct device_data *device_data = queue_data->device;

   /* If we present on the graphic queue this layer is using to draw an
    * overlay, we don't need more than submitting the overlay draw prior to
    * present.
    */
   if (queue_data == device_data->graphic_queue) {
      for (uint32_t i = 0; i < pPresentInfo->swapchainCount; i++) {
         struct swapchain_data *swapchain_data = FIND_SWAPCHAIN_DATA(pPresentInfo->pSwapchains[i]);
         before_present(swapchain_data, pPresentInfo->pImageIndices[i]);
      }
      return queue_data->device->vtable.QueuePresentKHR(queue, pPresentInfo);
   }

   /* Otherwise we need to do cross queue synchronization to tie the overlay
    * draw into the present queue.
    */
   VkPresentInfoKHR present_info = *pPresentInfo;
   VkSemaphore *semaphores =
      (VkSemaphore *)malloc(sizeof(VkSemaphore) * (pPresentInfo->waitSemaphoreCount + pPresentInfo->swapchainCount));
   for (uint32_t i = 0; i < pPresentInfo->waitSemaphoreCount; i++)
      semaphores[i] = pPresentInfo->pWaitSemaphores[i];
   for (uint32_t i = 0; i < pPresentInfo->swapchainCount; i++) {
      struct swapchain_data *swapchain_data = FIND_SWAPCHAIN_DATA(pPresentInfo->pSwapchains[i]);
      before_present(swapchain_data, pPresentInfo->pImageIndices[i]);
      semaphores[pPresentInfo->waitSemaphoreCount + i] = swapchain_data->submission_semaphore;
   }
   present_info.pWaitSemaphores = semaphores;
   present_info.waitSemaphoreCount = pPresentInfo->waitSemaphoreCount + pPresentInfo->swapchainCount;
   VkResult result = queue_data->device->vtable.QueuePresentKHR(queue, &present_info);
   free(semaphores);
   return result;
}

VKAPI_ATTR VkResult VKAPI_CALL overlay_AcquireNextImageKHR(
    VkDevice                                    device,
    VkSwapchainKHR                              swapchain,
    uint64_t                                    timeout,
    VkSemaphore                                 semaphore,
    VkFence                                     fence,
    uint32_t*                                   pImageIndex)
{
   struct swapchain_data *swapchain_data = FIND_SWAPCHAIN_DATA(swapchain);
   struct device_data *device_data = swapchain_data->device;

   uint64_t ts0 = os_time_get();
   VkResult result = device_data->vtable.AcquireNextImageKHR(device, swapchain, timeout,
                                                             semaphore, fence, pImageIndex);
   uint64_t ts1 = os_time_get();

   swapchain_data->acquire_times[swapchain_data->n_acquire %
                                 ARRAY_SIZE(swapchain_data->acquire_times)] =
      ((double)ts1 - (double)ts0) / 1000.0;
   swapchain_data->n_acquire++;

   return result;
}

VKAPI_ATTR VkResult VKAPI_CALL overlay_AcquireNextImage2KHR(
    VkDevice                                    device,
    const VkAcquireNextImageInfoKHR*            pAcquireInfo,
    uint32_t*                                   pImageIndex)
{
   struct swapchain_data *swapchain_data = FIND_SWAPCHAIN_DATA(pAcquireInfo->swapchain);
   struct device_data *device_data = swapchain_data->device;

   uint64_t ts0 = os_time_get();
   VkResult result = device_data->vtable.AcquireNextImage2KHR(device, pAcquireInfo, pImageIndex);
   uint64_t ts1 = os_time_get();

   swapchain_data->acquire_times[swapchain_data->n_acquire %
                                 ARRAY_SIZE(swapchain_data->acquire_times)] =
      ((double)ts1 - (double)ts0) / 1000.0;
   swapchain_data->n_acquire++;

   return result;
}

VKAPI_ATTR void VKAPI_CALL overlay_CmdDraw(
    VkCommandBuffer                             commandBuffer,
    uint32_t                                    vertexCount,
    uint32_t                                    instanceCount,
    uint32_t                                    firstVertex,
    uint32_t                                    firstInstance)
{
   struct device_data *device_data = FIND_DEVICE_DATA(commandBuffer);
   device_data->vtable.CmdDraw(commandBuffer, vertexCount, instanceCount,
                               firstVertex, firstInstance);
   device_data->stats.stats[OVERLAY_PARAM_ENABLED_draw]++;
}

VKAPI_ATTR void VKAPI_CALL overlay_CmdDrawIndexed(
    VkCommandBuffer                             commandBuffer,
    uint32_t                                    indexCount,
    uint32_t                                    instanceCount,
    uint32_t                                    firstIndex,
    int32_t                                     vertexOffset,
    uint32_t                                    firstInstance)
{
   struct device_data *device_data = FIND_DEVICE_DATA(commandBuffer);
   device_data->vtable.CmdDrawIndexed(commandBuffer, indexCount, instanceCount,
                                      firstIndex, vertexOffset, firstInstance);
   device_data->stats.stats[OVERLAY_PARAM_ENABLED_draw_indexed]++;
}

VKAPI_ATTR void VKAPI_CALL overlay_CmdDrawIndirect(
    VkCommandBuffer                             commandBuffer,
    VkBuffer                                    buffer,
    VkDeviceSize                                offset,
    uint32_t                                    drawCount,
    uint32_t                                    stride)
{
   struct device_data *device_data = FIND_DEVICE_DATA(commandBuffer);
   device_data->vtable.CmdDrawIndirect(commandBuffer, buffer, offset, drawCount, stride);
   device_data->stats.stats[OVERLAY_PARAM_ENABLED_draw_indirect]++;
}

VKAPI_ATTR void VKAPI_CALL overlay_CmdDrawIndexedIndirect(
    VkCommandBuffer                             commandBuffer,
    VkBuffer                                    buffer,
    VkDeviceSize                                offset,
    uint32_t                                    drawCount,
    uint32_t                                    stride)
{
   struct device_data *device_data = FIND_DEVICE_DATA(commandBuffer);
   device_data->vtable.CmdDrawIndexedIndirect(commandBuffer, buffer, offset, drawCount, stride);
   device_data->stats.stats[OVERLAY_PARAM_ENABLED_draw_indexed_indirect]++;
}

VKAPI_ATTR void VKAPI_CALL overlay_CmdDrawIndirectCountKHR(
    VkCommandBuffer                             commandBuffer,
    VkBuffer                                    buffer,
    VkDeviceSize                                offset,
    VkBuffer                                    countBuffer,
    VkDeviceSize                                countBufferOffset,
    uint32_t                                    maxDrawCount,
    uint32_t                                    stride)
{
   struct device_data *device_data = FIND_DEVICE_DATA(commandBuffer);
   device_data->vtable.CmdDrawIndirectCountKHR(commandBuffer, buffer, offset,
                                               countBuffer, countBufferOffset,
                                               maxDrawCount, stride);
   device_data->stats.stats[OVERLAY_PARAM_ENABLED_draw_indirect_count]++;
}

VKAPI_ATTR void VKAPI_CALL overlay_CmdDrawIndexedIndirectCountKHR(
    VkCommandBuffer                             commandBuffer,
    VkBuffer                                    buffer,
    VkDeviceSize                                offset,
    VkBuffer                                    countBuffer,
    VkDeviceSize                                countBufferOffset,
    uint32_t                                    maxDrawCount,
    uint32_t                                    stride)
{
   struct device_data *device_data = FIND_DEVICE_DATA(commandBuffer);
   device_data->vtable.CmdDrawIndexedIndirectCountKHR(commandBuffer, buffer, offset,
                                                      countBuffer, countBufferOffset,
                                                      maxDrawCount, stride);
   device_data->stats.stats[OVERLAY_PARAM_ENABLED_draw_indexed_indirect_count]++;
}

VKAPI_ATTR void VKAPI_CALL overlay_CmdDispatch(
    VkCommandBuffer                             commandBuffer,
    uint32_t                                    groupCountX,
    uint32_t                                    groupCountY,
    uint32_t                                    groupCountZ)
{
   struct device_data *device_data = FIND_DEVICE_DATA(commandBuffer);
   device_data->vtable.CmdDispatch(commandBuffer, groupCountX, groupCountY, groupCountZ);
   device_data->stats.stats[OVERLAY_PARAM_ENABLED_dispatch]++;
}

VKAPI_ATTR void VKAPI_CALL overlay_CmdDispatchIndirect(
    VkCommandBuffer                             commandBuffer,
    VkBuffer                                    buffer,
    VkDeviceSize                                offset)
{
   struct device_data *device_data = FIND_DEVICE_DATA(commandBuffer);
   device_data->vtable.CmdDispatchIndirect(commandBuffer, buffer, offset);
   device_data->stats.stats[OVERLAY_PARAM_ENABLED_dispatch_indirect]++;
}

VKAPI_ATTR void VKAPI_CALL overlay_CmdBindPipeline(
    VkCommandBuffer                             commandBuffer,
    VkPipelineBindPoint                         pipelineBindPoint,
    VkPipeline                                  pipeline)
{
   struct device_data *device_data = FIND_DEVICE_DATA(commandBuffer);
   device_data->vtable.CmdBindPipeline(commandBuffer, pipelineBindPoint, pipeline);
   switch (pipelineBindPoint) {
   case VK_PIPELINE_BIND_POINT_GRAPHICS: device_data->stats.stats[OVERLAY_PARAM_ENABLED_pipeline_graphics]++; break;
   case VK_PIPELINE_BIND_POINT_COMPUTE: device_data->stats.stats[OVERLAY_PARAM_ENABLED_pipeline_compute]++; break;
   case VK_PIPELINE_BIND_POINT_RAY_TRACING_NV: device_data->stats.stats[OVERLAY_PARAM_ENABLED_pipeline_raytracing]++; break;
   default: break;
   }
}

VKAPI_ATTR VkResult VKAPI_CALL overlay_AllocateCommandBuffers(VkDevice device,
                                                              const VkCommandBufferAllocateInfo* pAllocateInfo,
                                                              VkCommandBuffer* pCommandBuffers)
{
   struct device_data *device_data = FIND_DEVICE_DATA(device);

   VkResult result =
      device_data->vtable.AllocateCommandBuffers(device, pAllocateInfo, pCommandBuffers);
   if (result != VK_SUCCESS) return result;

   for (uint32_t i = 0; i < pAllocateInfo->commandBufferCount; i++)
      map_object(pCommandBuffers[i], device_data);

   return result;
}

VKAPI_ATTR void VKAPI_CALL overlay_FreeCommandBuffers(VkDevice device,
                                                      VkCommandPool commandPool,
                                                      uint32_t commandBufferCount,
                                                      const VkCommandBuffer* pCommandBuffers)
{
   struct device_data *device_data = FIND_DEVICE_DATA(device);

   for (uint32_t i = 0; i < commandBufferCount; i++)
      unmap_object(pCommandBuffers[i]);

   device_data->vtable.FreeCommandBuffers(device, commandPool,
                                          commandBufferCount, pCommandBuffers);
}

VKAPI_ATTR VkResult VKAPI_CALL overlay_QueueSubmit(
    VkQueue                                     queue,
    uint32_t                                    submitCount,
    const VkSubmitInfo*                         pSubmits,
    VkFence                                     fence)
{
   struct queue_data *queue_data = FIND_QUEUE_DATA(queue);
   struct device_data *device_data = queue_data->device;

   device_data->stats.stats[OVERLAY_PARAM_ENABLED_submit]++;

   return device_data->vtable.QueueSubmit(queue, submitCount, pSubmits, fence);
}

VKAPI_ATTR VkResult VKAPI_CALL overlay_CreateDevice(
    VkPhysicalDevice                            physicalDevice,
    const VkDeviceCreateInfo*                   pCreateInfo,
    const VkAllocationCallbacks*                pAllocator,
    VkDevice*                                   pDevice)
{
   struct instance_data *instance_data = FIND_PHYSICAL_DEVICE_DATA(physicalDevice);
   VkLayerDeviceCreateInfo *chain_info = get_chain_info(pCreateInfo, VK_LAYER_LINK_INFO);

   assert(chain_info->u.pLayerInfo);
   PFN_vkGetInstanceProcAddr fpGetInstanceProcAddr = chain_info->u.pLayerInfo->pfnNextGetInstanceProcAddr;
   PFN_vkGetDeviceProcAddr fpGetDeviceProcAddr = chain_info->u.pLayerInfo->pfnNextGetDeviceProcAddr;
   PFN_vkCreateDevice fpCreateDevice = (PFN_vkCreateDevice)fpGetInstanceProcAddr(NULL, "vkCreateDevice");
   if (fpCreateDevice == NULL) {
      return VK_ERROR_INITIALIZATION_FAILED;
   }

   // Advance the link info for the next element on the chain
   chain_info->u.pLayerInfo = chain_info->u.pLayerInfo->pNext;

   VkResult result = fpCreateDevice(physicalDevice, pCreateInfo, pAllocator, pDevice);
   if (result != VK_SUCCESS) return result;

   struct device_data *device_data = new_device_data(*pDevice, instance_data);
   device_data->physical_device = physicalDevice;
   layer_init_device_dispatch_table(*pDevice, &device_data->vtable, fpGetDeviceProcAddr);

   instance_data->vtable.GetPhysicalDeviceProperties(device_data->physical_device,
                                                     &device_data->properties);

   device_map_queues(device_data, pCreateInfo);

   return result;
}

VKAPI_ATTR void VKAPI_CALL overlay_DestroyDevice(
    VkDevice                                    device,
    const VkAllocationCallbacks*                pAllocator)
{
   struct device_data *device_data = FIND_DEVICE_DATA(device);
   device_unmap_queues(device_data);
   device_data->vtable.DestroyDevice(device, pAllocator);
   destroy_device_data(device_data);
}

VKAPI_ATTR VkResult VKAPI_CALL overlay_CreateInstance(
    const VkInstanceCreateInfo*                 pCreateInfo,
    const VkAllocationCallbacks*                pAllocator,
    VkInstance*                                 pInstance)
{
   VkLayerInstanceCreateInfo *chain_info = get_chain_info(pCreateInfo, VK_LAYER_LINK_INFO);

   assert(chain_info->u.pLayerInfo);
   PFN_vkGetInstanceProcAddr fpGetInstanceProcAddr =
      chain_info->u.pLayerInfo->pfnNextGetInstanceProcAddr;
   PFN_vkCreateInstance fpCreateInstance =
      (PFN_vkCreateInstance)fpGetInstanceProcAddr(NULL, "vkCreateInstance");
   if (fpCreateInstance == NULL) {
      return VK_ERROR_INITIALIZATION_FAILED;
   }

   // Advance the link info for the next element on the chain
   chain_info->u.pLayerInfo = chain_info->u.pLayerInfo->pNext;

   VkResult result = fpCreateInstance(pCreateInfo, pAllocator, pInstance);
   if (result != VK_SUCCESS) return result;

   struct instance_data *instance_data = new_instance_data(*pInstance);
   layer_init_instance_dispatch_table(instance_data->instance,
                                      &instance_data->vtable,
                                      fpGetInstanceProcAddr);
   instance_data_map_physical_devices(instance_data, true);

   parse_overlay_env(&instance_data->params, getenv("VK_LAYER_MESA_OVERLAY_CONFIG"));

   return result;
}

VKAPI_ATTR void VKAPI_CALL overlay_DestroyInstance(
    VkInstance                                  instance,
    const VkAllocationCallbacks*                pAllocator)
{
   struct instance_data *instance_data = FIND_INSTANCE_DATA(instance);
   instance_data_map_physical_devices(instance_data, false);
   instance_data->vtable.DestroyInstance(instance, pAllocator);
   destroy_instance_data(instance_data);
}

static const struct {
   const char *name;
   void *ptr;
} name_to_funcptr_map[] = {
   { "vkGetDeviceProcAddr", (void *) vkGetDeviceProcAddr },
#define ADD_HOOK(fn) { "vk" # fn, (void *) overlay_ ## fn }
   ADD_HOOK(AllocateCommandBuffers),

   ADD_HOOK(CmdDraw),
   ADD_HOOK(CmdDrawIndexed),
   ADD_HOOK(CmdDrawIndexedIndirect),
   ADD_HOOK(CmdDispatch),
   ADD_HOOK(CmdDispatchIndirect),
   ADD_HOOK(CmdDrawIndirectCountKHR),
   ADD_HOOK(CmdDrawIndexedIndirectCountKHR),

   ADD_HOOK(CmdBindPipeline),

   ADD_HOOK(CreateSwapchainKHR),
   ADD_HOOK(QueuePresentKHR),
   ADD_HOOK(DestroySwapchainKHR),
   ADD_HOOK(AcquireNextImageKHR),
   ADD_HOOK(AcquireNextImage2KHR),

   ADD_HOOK(QueueSubmit),
   ADD_HOOK(CreateInstance),
   ADD_HOOK(DestroyInstance),
   ADD_HOOK(CreateDevice),
   ADD_HOOK(DestroyDevice),
#undef ADD_HOOK
};

static void *find_ptr(const char *name)
{
   for (uint32_t i = 0; i < ARRAY_SIZE(name_to_funcptr_map); i++) {
      if (strcmp(name, name_to_funcptr_map[i].name) == 0)
         return name_to_funcptr_map[i].ptr;
   }

   return NULL;
}

VK_LAYER_EXPORT VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetDeviceProcAddr(VkDevice dev,
                                                                             const char *funcName)
{
   void *ptr = find_ptr(funcName);
   if (ptr) return reinterpret_cast<PFN_vkVoidFunction>(ptr);

   if (dev == NULL) return NULL;

   struct device_data *device_data = FIND_DEVICE_DATA(dev);
   if (device_data->vtable.GetDeviceProcAddr == NULL) return NULL;
   return device_data->vtable.GetDeviceProcAddr(dev, funcName);
}

VK_LAYER_EXPORT VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetInstanceProcAddr(VkInstance instance,
                                                                               const char *funcName)
{
   void *ptr = find_ptr(funcName);
   if (ptr) return reinterpret_cast<PFN_vkVoidFunction>(ptr);

   if (instance == NULL) return NULL;

   struct instance_data *instance_data = FIND_INSTANCE_DATA(instance);
   if (instance_data->vtable.GetInstanceProcAddr == NULL) return NULL;
   return instance_data->vtable.GetInstanceProcAddr(instance, funcName);
}