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/*
 * Copyright © 2019 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

#ifndef _UTIL_SPARSE_ARRAY_H
#define _UTIL_SPARSE_ARRAY_H

#include <stdint.h>

#include "c11/threads.h"
#include "macros.h"
#include "u_atomic.h"
#include "u_math.h"

#ifdef __cplusplus
extern "C" {
#endif

struct util_sparse_array_node;

/** A thread-safe automatically growing sparse array data structure
 *
 * This data structure has the following very nice properties:
 *
 *  1. Accessing an element is basically constant time.  Technically, it's
 *     O(log_b n) where the base b is the node size and n is the maximum
 *     index.  However, node sizes are expected to be fairly large and the
 *     index is a uint64_t so, if your node size is 256, it's O(8).
 *
 *  2. The data stored in the array is never moved in memory.  Instead, the
 *     data structure only ever grows and new nodes are added as-needed.  This
 *     means it's safe to store a pointer to something stored in the sparse
 *     array without worrying about a realloc invalidating it.
 *
 *  3. The data structure is thread-safe.  No guarantees are made about the
 *     data stored in the sparse array but it is safe to call
 *     util_sparse_array_get(arr, idx) from as many threads as you'd like and
 *     we guarantee that two calls to util_sparse_array_get(arr, idx) with the
 *     same array and index will always return the same pointer regardless
 *     contention between threads.
 *
 *  4. The data structure is lock-free.  All manipulations of the tree are
 *     done by a careful use of atomics to maintain thread safety and no locks
 *     are ever taken other than those taken implicitly by calloc().  If no
 *     allocation is required, util_sparse_array_get(arr, idx) does a simple
 *     walk over the tree should be efficient even in the case where many
 *     threads are accessing the sparse array at once.
 */
struct util_sparse_array {
   size_t elem_size;
   unsigned node_size_log2;

   struct util_sparse_array_node *root;
};

void util_sparse_array_init(struct util_sparse_array *arr,
                            size_t elem_size, size_t node_size);

void util_sparse_array_finish(struct util_sparse_array *arr);

void *util_sparse_array_get(struct util_sparse_array *arr, uint64_t idx);

void util_sparse_array_validate(struct util_sparse_array *arr);

#ifdef __cplusplus
} /* extern C */
#endif

#endif /* _UTIL_SPARSE_ARRAY_H */