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/*
* Copyright (C) 2018-2019 Alyssa Rosenzweig <alyssa@rosenzweig.io>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "compiler.h"
#include "midgard_ops.h"
/* Midgard IR only knows vector ALU types, but we sometimes need to actually
* use scalar ALU instructions, for functional or performance reasons. To do
* this, we just demote vector ALU payloads to scalar. */
static int
component_from_mask(unsigned mask)
{
for (int c = 0; c < 8; ++c) {
if (mask & (1 << c))
return c;
}
assert(0);
return 0;
}
static unsigned
vector_to_scalar_source(unsigned u, bool is_int, bool is_full,
unsigned component)
{
midgard_vector_alu_src v;
memcpy(&v, &u, sizeof(v));
/* TODO: Integers */
midgard_scalar_alu_src s = { 0 };
if (is_full) {
/* For a 32-bit op, just check the source half flag */
s.full = !v.half;
} else if (!v.half) {
/* For a 16-bit op that's not subdivided, never full */
s.full = false;
} else {
/* We can't do 8-bit scalar, abort! */
assert(0);
}
/* Component indexing takes size into account */
if (s.full)
s.component = component << 1;
else
s.component = component;
if (is_int) {
/* TODO */
} else {
s.abs = v.mod & MIDGARD_FLOAT_MOD_ABS;
s.negate = v.mod & MIDGARD_FLOAT_MOD_NEG;
}
unsigned o;
memcpy(&o, &s, sizeof(s));
return o & ((1 << 6) - 1);
}
static midgard_scalar_alu
vector_to_scalar_alu(midgard_vector_alu v, midgard_instruction *ins)
{
bool is_int = midgard_is_integer_op(v.op);
bool is_full = v.reg_mode == midgard_reg_mode_32;
bool is_inline_constant = ins->has_inline_constant;
unsigned comp = component_from_mask(ins->mask);
/* The output component is from the mask */
midgard_scalar_alu s = {
.op = v.op,
.src1 = vector_to_scalar_source(v.src1, is_int, is_full, ins->swizzle[0][comp]),
.src2 = !is_inline_constant ? vector_to_scalar_source(v.src2, is_int, is_full, ins->swizzle[1][comp]) : 0,
.unknown = 0,
.outmod = v.outmod,
.output_full = is_full,
.output_component = comp
};
/* Full components are physically spaced out */
if (is_full) {
assert(s.output_component < 4);
s.output_component <<= 1;
}
/* Inline constant is passed along rather than trying to extract it
* from v */
if (ins->has_inline_constant) {
uint16_t imm = 0;
int lower_11 = ins->inline_constant & ((1 << 12) - 1);
imm |= (lower_11 >> 9) & 3;
imm |= (lower_11 >> 6) & 4;
imm |= (lower_11 >> 2) & 0x38;
imm |= (lower_11 & 63) << 6;
s.src2 = imm;
}
return s;
}
/* 64-bit swizzles are super easy since there are 2 components of 2 components
* in an 8-bit field ... lots of duplication to go around!
*
* Swizzles of 32-bit vectors accessed from 64-bit instructions are a little
* funny -- pack them *as if* they were native 64-bit, using rep_* flags to
* flag upper. For instance, xy would become 64-bit XY but that's just xyzw
* native. Likewise, zz would become 64-bit XX with rep* so it would be xyxy
* with rep. Pretty nifty, huh? */
static unsigned
mir_pack_swizzle_64(unsigned *swizzle, unsigned max_component)
{
unsigned packed = 0;
for (unsigned i = 0; i < 2; ++i) {
assert(swizzle[i] <= max_component);
unsigned a = (swizzle[i] & 1) ?
(COMPONENT_W << 2) | COMPONENT_Z :
(COMPONENT_Y << 2) | COMPONENT_X;
packed |= a << (i * 4);
}
return packed;
}
static void
mir_pack_mask_alu(midgard_instruction *ins)
{
unsigned effective = ins->mask;
/* If we have a destination override, we need to figure out whether to
* override to the lower or upper half, shifting the effective mask in
* the latter, so AAAA.... becomes AAAA */
unsigned upper_shift = mir_upper_override(ins);
if (upper_shift) {
effective >>= upper_shift;
ins->alu.dest_override = midgard_dest_override_upper;
}
if (ins->alu.reg_mode == midgard_reg_mode_32)
ins->alu.mask = expand_writemask(effective, 4);
else if (ins->alu.reg_mode == midgard_reg_mode_64)
ins->alu.mask = expand_writemask(effective, 2);
else
ins->alu.mask = effective;
}
static void
mir_pack_swizzle_alu(midgard_instruction *ins)
{
midgard_vector_alu_src src[] = {
vector_alu_from_unsigned(ins->alu.src1),
vector_alu_from_unsigned(ins->alu.src2)
};
for (unsigned i = 0; i < 2; ++i) {
unsigned packed = 0;
if (ins->alu.reg_mode == midgard_reg_mode_64) {
midgard_reg_mode mode = mir_srcsize(ins, i);
unsigned components = 16 / mir_bytes_for_mode(mode);
packed = mir_pack_swizzle_64(ins->swizzle[i], components);
if (mode == midgard_reg_mode_32) {
src[i].rep_low |= (ins->swizzle[i][0] >= COMPONENT_Z);
src[i].rep_high |= (ins->swizzle[i][1] >= COMPONENT_Z);
} else if (mode < midgard_reg_mode_32) {
unreachable("Cannot encode 8/16 swizzle in 64-bit");
}
} else {
/* For 32-bit, swizzle packing is stupid-simple. For 16-bit,
* the strategy is to check whether the nibble we're on is
* upper or lower. We need all components to be on the same
* "side"; that much is enforced by the ISA and should have
* been lowered. TODO: 8-bit packing. TODO: vec8 */
unsigned first = ins->mask ? ffs(ins->mask) - 1 : 0;
bool upper = ins->swizzle[i][first] > 3;
if (upper && ins->mask)
assert(mir_srcsize(ins, i) <= midgard_reg_mode_16);
for (unsigned c = 0; c < 4; ++c) {
unsigned v = ins->swizzle[i][c];
bool t_upper = v > 3;
/* Ensure we're doing something sane */
if (ins->mask & (1 << c)) {
assert(t_upper == upper);
assert(v <= 7);
}
/* Use the non upper part */
v &= 0x3;
packed |= v << (2 * c);
}
src[i].rep_high = upper;
}
src[i].swizzle = packed;
}
ins->alu.src1 = vector_alu_srco_unsigned(src[0]);
if (!ins->has_inline_constant)
ins->alu.src2 = vector_alu_srco_unsigned(src[1]);
}
static void
mir_pack_swizzle_ldst(midgard_instruction *ins)
{
/* TODO: non-32-bit, non-vec4 */
for (unsigned c = 0; c < 4; ++c) {
unsigned v = ins->swizzle[0][c];
/* Check vec4 */
assert(v <= 3);
ins->load_store.swizzle |= v << (2 * c);
}
/* TODO: arg_1/2 */
}
static void
mir_pack_swizzle_tex(midgard_instruction *ins)
{
for (unsigned i = 0; i < 2; ++i) {
unsigned packed = 0;
for (unsigned c = 0; c < 4; ++c) {
unsigned v = ins->swizzle[i][c];
/* Check vec4 */
assert(v <= 3);
packed |= v << (2 * c);
}
if (i == 0)
ins->texture.swizzle = packed;
else
ins->texture.in_reg_swizzle = packed;
}
/* TODO: bias component */
}
/* Load store masks are 4-bits. Load/store ops pack for that. vec4 is the
* natural mask width; vec8 is constrained to be in pairs, vec2 is duplicated. TODO: 8-bit?
*/
static void
mir_pack_ldst_mask(midgard_instruction *ins)
{
midgard_reg_mode mode = mir_typesize(ins);
unsigned packed = ins->mask;
if (mode == midgard_reg_mode_64) {
packed = ((ins->mask & 0x2) ? (0x8 | 0x4) : 0) |
((ins->mask & 0x1) ? (0x2 | 0x1) : 0);
} else if (mode == midgard_reg_mode_16) {
packed = 0;
for (unsigned i = 0; i < 4; ++i) {
/* Make sure we're duplicated */
bool u = (ins->mask & (1 << (2*i + 0))) != 0;
bool v = (ins->mask & (1 << (2*i + 1))) != 0;
assert(u == v);
packed |= (u << i);
}
}
ins->load_store.mask = packed;
}
static void
emit_alu_bundle(compiler_context *ctx,
midgard_bundle *bundle,
struct util_dynarray *emission,
unsigned lookahead)
{
/* Emit the control word */
util_dynarray_append(emission, uint32_t, bundle->control | lookahead);
/* Next up, emit register words */
for (unsigned i = 0; i < bundle->instruction_count; ++i) {
midgard_instruction *ins = bundle->instructions[i];
/* Check if this instruction has registers */
if (ins->compact_branch) continue;
/* Otherwise, just emit the registers */
uint16_t reg_word = 0;
memcpy(®_word, &ins->registers, sizeof(uint16_t));
util_dynarray_append(emission, uint16_t, reg_word);
}
/* Now, we emit the body itself */
for (unsigned i = 0; i < bundle->instruction_count; ++i) {
midgard_instruction *ins = bundle->instructions[i];
/* Where is this body */
unsigned size = 0;
void *source = NULL;
/* In case we demote to a scalar */
midgard_scalar_alu scalarized;
if (ins->unit & UNITS_ANY_VECTOR) {
mir_pack_mask_alu(ins);
mir_pack_swizzle_alu(ins);
size = sizeof(midgard_vector_alu);
source = &ins->alu;
} else if (ins->unit == ALU_ENAB_BR_COMPACT) {
size = sizeof(midgard_branch_cond);
source = &ins->br_compact;
} else if (ins->compact_branch) { /* misnomer */
size = sizeof(midgard_branch_extended);
source = &ins->branch_extended;
} else {
size = sizeof(midgard_scalar_alu);
scalarized = vector_to_scalar_alu(ins->alu, ins);
source = &scalarized;
}
memcpy(util_dynarray_grow_bytes(emission, 1, size), source, size);
}
/* Emit padding (all zero) */
memset(util_dynarray_grow_bytes(emission, 1, bundle->padding), 0, bundle->padding);
/* Tack on constants */
if (bundle->has_embedded_constants) {
util_dynarray_append(emission, float, bundle->constants[0]);
util_dynarray_append(emission, float, bundle->constants[1]);
util_dynarray_append(emission, float, bundle->constants[2]);
util_dynarray_append(emission, float, bundle->constants[3]);
}
}
/* Shift applied to the immediate used as an offset. Probably this is papering
* over some other semantic distinction else well, but it unifies things in the
* compiler so I don't mind. */
static unsigned
mir_ldst_imm_shift(midgard_load_store_op op)
{
if (OP_IS_UBO_READ(op))
return 3;
else
return 1;
}
/* After everything is scheduled, emit whole bundles at a time */
void
emit_binary_bundle(compiler_context *ctx,
midgard_bundle *bundle,
struct util_dynarray *emission,
int next_tag)
{
int lookahead = next_tag << 4;
switch (bundle->tag) {
case TAG_ALU_4:
case TAG_ALU_8:
case TAG_ALU_12:
case TAG_ALU_16:
emit_alu_bundle(ctx, bundle, emission, lookahead);
break;
case TAG_LOAD_STORE_4: {
/* One or two composing instructions */
uint64_t current64, next64 = LDST_NOP;
/* Copy masks */
for (unsigned i = 0; i < bundle->instruction_count; ++i) {
mir_pack_ldst_mask(bundle->instructions[i]);
mir_pack_swizzle_ldst(bundle->instructions[i]);
/* Apply a constant offset */
unsigned offset = bundle->instructions[i]->constants[0];
if (offset) {
unsigned shift = mir_ldst_imm_shift(bundle->instructions[i]->load_store.op);
unsigned upper_shift = 10 - shift;
bundle->instructions[i]->load_store.varying_parameters |= (offset & ((1 << upper_shift) - 1)) << shift;
bundle->instructions[i]->load_store.address |= (offset >> upper_shift);
}
}
memcpy(¤t64, &bundle->instructions[0]->load_store, sizeof(current64));
if (bundle->instruction_count == 2)
memcpy(&next64, &bundle->instructions[1]->load_store, sizeof(next64));
midgard_load_store instruction = {
.type = bundle->tag,
.next_type = next_tag,
.word1 = current64,
.word2 = next64
};
util_dynarray_append(emission, midgard_load_store, instruction);
break;
}
case TAG_TEXTURE_4:
case TAG_TEXTURE_4_VTX: {
/* Texture instructions are easy, since there is no pipelining
* nor VLIW to worry about. We may need to set .cont/.last
* flags. */
midgard_instruction *ins = bundle->instructions[0];
ins->texture.type = bundle->tag;
ins->texture.next_type = next_tag;
ins->texture.mask = ins->mask;
mir_pack_swizzle_tex(ins);
ctx->texture_op_count--;
if (mir_op_computes_derivatives(ctx->stage, ins->texture.op)) {
bool continues = ctx->texture_op_count > 0;
/* Control flow complicates helper invocation
* lifespans, so for now just keep helper threads
* around indefinitely with loops. TODO: Proper
* analysis */
continues |= ctx->loop_count > 0;
ins->texture.cont = continues;
ins->texture.last = !continues;
} else {
ins->texture.cont = ins->texture.last = 1;
}
util_dynarray_append(emission, midgard_texture_word, ins->texture);
break;
}
default:
unreachable("Unknown midgard instruction type\n");
}
}
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