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/*
* Copyright (C) 2019 Alyssa Rosenzweig <alyssa@rosenzweig.io>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef _MDG_COMPILER_H
#define _MDG_COMPILER_H
#include "midgard.h"
#include "helpers.h"
#include "midgard_compile.h"
#include "util/hash_table.h"
#include "util/u_dynarray.h"
#include "util/set.h"
#include "util/list.h"
#include "main/mtypes.h"
#include "compiler/nir_types.h"
#include "compiler/nir/nir.h"
/* Forward declare */
struct midgard_block;
/* Target types. Defaults to TARGET_GOTO (the type corresponding directly to
* the hardware), hence why that must be zero. TARGET_DISCARD signals this
* instruction is actually a discard op. */
#define TARGET_GOTO 0
#define TARGET_BREAK 1
#define TARGET_CONTINUE 2
#define TARGET_DISCARD 3
typedef struct midgard_branch {
/* If conditional, the condition is specified in r31.w */
bool conditional;
/* For conditionals, if this is true, we branch on FALSE. If false, we branch on TRUE. */
bool invert_conditional;
/* Branch targets: the start of a block, the start of a loop (continue), the end of a loop (break). Value is one of TARGET_ */
unsigned target_type;
/* The actual target */
union {
int target_block;
int target_break;
int target_continue;
};
} midgard_branch;
/* Instruction arguments represented as block-local SSA indices, rather than
* registers. Negative values mean unused. */
typedef struct {
int src0;
int src1;
int dest;
/* src1 is -not- SSA but instead a 16-bit inline constant to be smudged
* in. Only valid for ALU ops. */
bool inline_constant;
} ssa_args;
/* Generic in-memory data type repesenting a single logical instruction, rather
* than a single instruction group. This is the preferred form for code gen.
* Multiple midgard_insturctions will later be combined during scheduling,
* though this is not represented in this structure. Its format bridges
* the low-level binary representation with the higher level semantic meaning.
*
* Notably, it allows registers to be specified as block local SSA, for code
* emitted before the register allocation pass.
*/
typedef struct midgard_instruction {
/* Must be first for casting */
struct list_head link;
unsigned type; /* ALU, load/store, texture */
/* If the register allocator has not run yet... */
ssa_args ssa_args;
/* Special fields for an ALU instruction */
midgard_reg_info registers;
/* I.e. (1 << alu_bit) */
int unit;
/* When emitting bundle, should this instruction have a break forced
* before it? Used for r31 writes which are valid only within a single
* bundle and *need* to happen as early as possible... this is a hack,
* TODO remove when we have a scheduler */
bool precede_break;
bool has_constants;
float constants[4];
uint16_t inline_constant;
bool has_blend_constant;
bool compact_branch;
bool writeout;
bool prepacked_branch;
/* Masks in a saneish format. One bit per channel, not packed fancy.
* Use this instead of the op specific ones, and switch over at emit
* time */
uint16_t mask;
union {
midgard_load_store_word load_store;
midgard_vector_alu alu;
midgard_texture_word texture;
midgard_branch_extended branch_extended;
uint16_t br_compact;
/* General branch, rather than packed br_compact. Higher level
* than the other components */
midgard_branch branch;
};
} midgard_instruction;
typedef struct midgard_block {
/* Link to next block. Must be first for mir_get_block */
struct list_head link;
/* List of midgard_instructions emitted for the current block */
struct list_head instructions;
bool is_scheduled;
/* List of midgard_bundles emitted (after the scheduler has run) */
struct util_dynarray bundles;
/* Number of quadwords _actually_ emitted, as determined after scheduling */
unsigned quadword_count;
/* Successors: always one forward (the block after us), maybe
* one backwards (for a backward branch). No need for a second
* forward, since graph traversal would get there eventually
* anyway */
struct midgard_block *successors[2];
unsigned nr_successors;
/* The successors pointer form a graph, and in the case of
* complex control flow, this graph has a cycles. To aid
* traversal during liveness analysis, we have a visited?
* boolean for passes to use as they see fit, provided they
* clean up later */
bool visited;
} midgard_block;
typedef struct midgard_bundle {
/* Tag for the overall bundle */
int tag;
/* Instructions contained by the bundle */
int instruction_count;
midgard_instruction *instructions[5];
/* Bundle-wide ALU configuration */
int padding;
int control;
bool has_embedded_constants;
float constants[4];
bool has_blend_constant;
} midgard_bundle;
typedef struct compiler_context {
nir_shader *nir;
gl_shader_stage stage;
/* The screen we correspond to */
struct midgard_screen *screen;
/* Is internally a blend shader? Depends on stage == FRAGMENT */
bool is_blend;
/* Tracking for blend constant patching */
int blend_constant_offset;
/* Number of bytes used for Thread Local Storage */
unsigned tls_size;
/* Count of spills and fills for shaderdb */
unsigned spills;
unsigned fills;
/* Current NIR function */
nir_function *func;
/* Allocated compiler temporary counter */
unsigned temp_alloc;
/* Unordered list of midgard_blocks */
int block_count;
struct list_head blocks;
midgard_block *initial_block;
midgard_block *previous_source_block;
midgard_block *final_block;
/* List of midgard_instructions emitted for the current block */
midgard_block *current_block;
/* The current "depth" of the loop, for disambiguating breaks/continues
* when using nested loops */
int current_loop_depth;
/* Total number of loops for shader-db */
unsigned loop_count;
/* Constants which have been loaded, for later inlining */
struct hash_table_u64 *ssa_constants;
/* Mapping of hashes computed from NIR indices to the sequential temp indices ultimately used in MIR */
struct hash_table_u64 *hash_to_temp;
int temp_count;
int max_hash;
/* Just the count of the max register used. Higher count => higher
* register pressure */
int work_registers;
/* Used for cont/last hinting. Increase when a tex op is added.
* Decrease when a tex op is removed. */
int texture_op_count;
/* Mapping of texture register -> SSA index for unaliasing */
int texture_index[2];
/* The number of uniforms allowable for the fast path */
int uniform_cutoff;
/* Count of instructions emitted from NIR overall, across all blocks */
int instruction_count;
/* Alpha ref value passed in */
float alpha_ref;
/* The index corresponding to the fragment output */
unsigned fragment_output;
/* The mapping of sysvals to uniforms, the count, and the off-by-one inverse */
unsigned sysvals[MAX_SYSVAL_COUNT];
unsigned sysval_count;
struct hash_table_u64 *sysval_to_id;
} compiler_context;
/* Helpers for manipulating the above structures (forming the driver IR) */
/* Append instruction to end of current block */
static inline midgard_instruction *
mir_upload_ins(struct midgard_instruction ins)
{
midgard_instruction *heap = malloc(sizeof(ins));
memcpy(heap, &ins, sizeof(ins));
return heap;
}
static inline void
emit_mir_instruction(struct compiler_context *ctx, struct midgard_instruction ins)
{
list_addtail(&(mir_upload_ins(ins))->link, &ctx->current_block->instructions);
}
static inline struct midgard_instruction *
mir_insert_instruction_before(struct midgard_instruction *tag, struct midgard_instruction ins)
{
struct midgard_instruction *u = mir_upload_ins(ins);
list_addtail(&u->link, &tag->link);
return u;
}
static inline void
mir_remove_instruction(struct midgard_instruction *ins)
{
list_del(&ins->link);
}
static inline midgard_instruction*
mir_prev_op(struct midgard_instruction *ins)
{
return list_last_entry(&(ins->link), midgard_instruction, link);
}
static inline midgard_instruction*
mir_next_op(struct midgard_instruction *ins)
{
return list_first_entry(&(ins->link), midgard_instruction, link);
}
#define mir_foreach_block(ctx, v) \
list_for_each_entry(struct midgard_block, v, &ctx->blocks, link)
#define mir_foreach_block_from(ctx, from, v) \
list_for_each_entry_from(struct midgard_block, v, from, &ctx->blocks, link)
#define mir_foreach_instr(ctx, v) \
list_for_each_entry(struct midgard_instruction, v, &ctx->current_block->instructions, link)
#define mir_foreach_instr_safe(ctx, v) \
list_for_each_entry_safe(struct midgard_instruction, v, &ctx->current_block->instructions, link)
#define mir_foreach_instr_in_block(block, v) \
list_for_each_entry(struct midgard_instruction, v, &block->instructions, link)
#define mir_foreach_instr_in_block_safe(block, v) \
list_for_each_entry_safe(struct midgard_instruction, v, &block->instructions, link)
#define mir_foreach_instr_in_block_safe_rev(block, v) \
list_for_each_entry_safe_rev(struct midgard_instruction, v, &block->instructions, link)
#define mir_foreach_instr_in_block_from(block, v, from) \
list_for_each_entry_from(struct midgard_instruction, v, from, &block->instructions, link)
#define mir_foreach_instr_in_block_from_rev(block, v, from) \
list_for_each_entry_from_rev(struct midgard_instruction, v, from, &block->instructions, link)
#define mir_foreach_bundle_in_block(block, v) \
util_dynarray_foreach(&block->bundles, midgard_bundle, v)
#define mir_foreach_instr_global(ctx, v) \
mir_foreach_block(ctx, v_block) \
mir_foreach_instr_in_block(v_block, v)
#define mir_foreach_instr_global_safe(ctx, v) \
mir_foreach_block(ctx, v_block) \
mir_foreach_instr_in_block_safe(v_block, v)
static inline midgard_instruction *
mir_last_in_block(struct midgard_block *block)
{
return list_last_entry(&block->instructions, struct midgard_instruction, link);
}
static inline midgard_block *
mir_get_block(compiler_context *ctx, int idx)
{
struct list_head *lst = &ctx->blocks;
while ((idx--) + 1)
lst = lst->next;
return (struct midgard_block *) lst;
}
static inline bool
mir_is_alu_bundle(midgard_bundle *bundle)
{
return IS_ALU(bundle->tag);
}
/* MIR manipulation */
void mir_rewrite_index(compiler_context *ctx, unsigned old, unsigned new);
void mir_rewrite_index_src(compiler_context *ctx, unsigned old, unsigned new);
void mir_rewrite_index_dst(compiler_context *ctx, unsigned old, unsigned new);
void mir_rewrite_index_dst_tag(compiler_context *ctx, unsigned old, unsigned new, unsigned tag);
void mir_rewrite_index_src_single(midgard_instruction *ins, unsigned old, unsigned new);
void mir_rewrite_index_src_tag(compiler_context *ctx, unsigned old, unsigned new, unsigned tag);
bool mir_single_use(compiler_context *ctx, unsigned value);
bool mir_special_index(compiler_context *ctx, unsigned idx);
unsigned mir_use_count(compiler_context *ctx, unsigned value);
bool mir_is_written_before(compiler_context *ctx, midgard_instruction *ins, unsigned node);
unsigned mir_mask_of_read_components(midgard_instruction *ins, unsigned node);
/* MIR printing */
void mir_print_instruction(midgard_instruction *ins);
void mir_print_bundle(midgard_bundle *ctx);
void mir_print_block(midgard_block *block);
void mir_print_shader(compiler_context *ctx);
bool mir_nontrivial_raw_mod(midgard_vector_alu_src src, bool is_int);
bool mir_nontrivial_source2_mod(midgard_instruction *ins);
bool mir_nontrivial_mod(midgard_vector_alu_src src, bool is_int, unsigned mask);
bool mir_nontrivial_outmod(midgard_instruction *ins);
/* MIR goodies */
static const midgard_vector_alu_src blank_alu_src = {
.swizzle = SWIZZLE(COMPONENT_X, COMPONENT_Y, COMPONENT_Z, COMPONENT_W),
};
static const midgard_vector_alu_src blank_alu_src_xxxx = {
.swizzle = SWIZZLE(COMPONENT_X, COMPONENT_X, COMPONENT_X, COMPONENT_X),
};
static const midgard_scalar_alu_src blank_scalar_alu_src = {
.full = true
};
/* Used for encoding the unused source of 1-op instructions */
static const midgard_vector_alu_src zero_alu_src = { 0 };
/* 'Intrinsic' move for aliasing */
static inline midgard_instruction
v_mov(unsigned src, midgard_vector_alu_src mod, unsigned dest)
{
midgard_instruction ins = {
.type = TAG_ALU_4,
.mask = 0xF,
.ssa_args = {
.src0 = SSA_UNUSED_1,
.src1 = src,
.dest = dest,
},
.alu = {
.op = midgard_alu_op_imov,
.reg_mode = midgard_reg_mode_32,
.dest_override = midgard_dest_override_none,
.outmod = midgard_outmod_int_wrap,
.src1 = vector_alu_srco_unsigned(zero_alu_src),
.src2 = vector_alu_srco_unsigned(mod)
},
};
return ins;
}
static inline bool
mir_has_arg(midgard_instruction *ins, unsigned arg)
{
if (ins->ssa_args.src0 == arg)
return true;
if (ins->ssa_args.src1 == arg && !ins->ssa_args.inline_constant)
return true;
return false;
}
/* Scheduling */
void schedule_program(compiler_context *ctx);
/* Register allocation */
struct ra_graph;
/* Broad types of register classes so we can handle special
* registers */
#define NR_REG_CLASSES 5
#define REG_CLASS_WORK 0
#define REG_CLASS_LDST 1
#define REG_CLASS_LDST27 2
#define REG_CLASS_TEXR 3
#define REG_CLASS_TEXW 4
void mir_lower_special_reads(compiler_context *ctx);
struct ra_graph* allocate_registers(compiler_context *ctx, bool *spilled);
void install_registers(compiler_context *ctx, struct ra_graph *g);
bool mir_is_live_after(compiler_context *ctx, midgard_block *block, midgard_instruction *start, int src);
bool mir_has_multiple_writes(compiler_context *ctx, int src);
void mir_create_pipeline_registers(compiler_context *ctx);
void
midgard_promote_uniforms(compiler_context *ctx, unsigned pressure);
void
emit_ubo_read(
compiler_context *ctx,
unsigned dest,
unsigned offset,
nir_src *indirect_offset,
unsigned index);
/* Final emission */
void emit_binary_bundle(
compiler_context *ctx,
midgard_bundle *bundle,
struct util_dynarray *emission,
int next_tag);
/* NIR stuff. TODO: Move? Share? Something? */
bool
nir_undef_to_zero(nir_shader *shader);
void
nir_clamp_psiz(nir_shader *shader, float min_size, float max_size);
/* Optimizations */
bool midgard_opt_copy_prop(compiler_context *ctx, midgard_block *block);
bool midgard_opt_combine_projection(compiler_context *ctx, midgard_block *block);
bool midgard_opt_varying_projection(compiler_context *ctx, midgard_block *block);
bool midgard_opt_dead_code_eliminate(compiler_context *ctx, midgard_block *block);
bool midgard_opt_dead_move_eliminate(compiler_context *ctx, midgard_block *block);
void midgard_opt_post_move_eliminate(compiler_context *ctx, midgard_block *block, struct ra_graph *g);
#endif
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