1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
|
;
/*
* Written by Jos� Fonseca <j_r_fonseca@yahoo.co.uk>
*/
#ifdef USE_MMX_ASM
#include "assyntax.h"
#include "matypes.h"
/* integer multiplication - alpha plus one
*
* makes the following approximation to the division (Sree)
*
* rgb*a/255 ~= (rgb*(a+1)) >> 256
*
* which is the fastest method that satisfies the following OpenGL criteria
*
* 0*0 = 0 and 255*255 = 255
*
* note that MX1 is a register with 0xffffffffffffffff constant which can be easily obtained making
*
* PCMPEQW ( MX1, MX1 )
*/
#define GMB_MULT_AP1( MP1, MA1, MP2, MA2, MX1 ) \
PSUBW ( MX1, MA1 ) /* a1 + 1 | a1 + 1 | a1 + 1 | a1 + 1 */ ;\
PMULLW ( MP1, MA1 ) /* t1 = p1*a1 */ ;\
;\
TWO(PSUBW ( MX1, MA2 )) /* a2 + 1 | a2 + 1 | a2 + 1 | a2 + 1 */ ;\
TWO(PMULLW ( MP2, MA2 )) /* t2 = p2*a2 */ ;\
;\
PSRLW ( CONST(8), MA1 ) /* t1 >> 8 ~= t1/255 */ ;\
TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 ~= t2/255 */
/* integer multiplication - geometric series
*
* takes the geometric series approximation to the division
*
* t/255 = (t >> 8) + (t >> 16) + (t >> 24) ..
*
* in this case just the first two terms to fit in 16bit arithmetic
*
* t/255 ~= (t + (t >> 8)) >> 8
*
* note that just by itself it doesn't satisfies the OpenGL criteria, as 255*255 = 254,
* so the special case a = 255 must be accounted or roundoff must be used
*/
#define GMB_MULT_GS( MP1, MA1, MP2, MA2 ) \
PMULLW ( MP1, MA1 ) /* t1 = p1*a1 */ ;\
TWO(PMULLW ( MP2, MA2 )) /* t2 = p2*a2 */ ;\
;\
MOVQ ( MA1, MP1 ) ;\
PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\
;\
TWO(MOVQ ( MA2, MP2 )) ;\
TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\
;\
PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\
PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\
;\
TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\
TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */
/* integer multiplication - geometric series plus rounding
*
* when using a geometric series division instead of truncating the result
* use roundoff in the approximation (Jim Blinn)
*
* t = rgb*a + 0x80
*
* achieving the exact results
*
* note that M80 is register with the 0x0080008000800080 constant
*/
#define GMB_MULT_GSR( MP1, MA1, MP2, MA2, M80 ) \
PMULLW ( MP1, MA1 ) /* t1 = p1*a1 */ ;\
PADDW ( M80, MA1 ) /* t1 += 0x80 */ ;\
;\
TWO(PMULLW ( MP2, MA2 )) /* t2 = p2*a2 */ ;\
TWO(PADDW ( M80, MA2 )) /* t2 += 0x80 */ ;\
;\
MOVQ ( MA1, MP1 ) ;\
PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\
;\
TWO(MOVQ ( MA2, MP2 )) ;\
TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\
;\
PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\
PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\
;\
TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\
TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */
/* linear interpolation - geometric series
*/
#define GMB_LERP_GS( MP1, MQ1, MA1, MP2, MQ2, MA2) \
PSUBW ( MQ1, MP1 ) /* pa1 - qa1 | pb1 - qb1 | pg1 - qg1 | pr1 - qr1 */ ;\
PSLLW ( CONST(8), MQ1 ) /* q1 << 8 */ ;\
PMULLW ( MP1, MA1 ) /* t1 = (q1 - p1)*pa1 */ ;\
;\
TWO(PSUBW ( MQ2, MP2 )) /* pa2 - qa2 | pb2 - qb2 | pg2 - qg2 | pr2 - qr2 */ ;\
TWO(PSLLW ( CONST(8), MQ2 )) /* q2 << 8 */ ;\
TWO(PMULLW ( MP2, MA2 )) /* t2 = (q2 - p2)*pa2 */ ;\
;\
MOVQ ( MA1, MP1 ) ;\
PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\
;\
TWO(MOVQ ( MA2, MP2 )) ;\
TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\
;\
PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\
TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\
;\
PADDW ( MQ1, MA1 ) /* (t1/255 + q1) << 8 */ ;\
TWO(PADDW ( MQ2, MA2 )) /* (t2/255 + q2) << 8 */ ;\
;\
PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\
TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */
/* linear interpolation - geometric series with roundoff
*
* this is a generalization of Blinn's formula to signed arithmetic
*
* note that M80 is a register with the 0x0080008000800080 constant
*/
#define GMB_LERP_GSR( MP1, MQ1, MA1, MP2, MQ2, MA2, M80) \
PSUBW ( MQ1, MP1 ) /* pa1 - qa1 | pb1 - qb1 | pg1 - qg1 | pr1 - qr1 */ ;\
PSLLW ( CONST(8), MQ1 ) /* q1 << 8 */ ;\
PMULLW ( MP1, MA1 ) /* t1 = (q1 - p1)*pa1 */ ;\
;\
TWO(PSUBW ( MQ2, MP2 )) /* pa2 - qa2 | pb2 - qb2 | pg2 - qg2 | pr2 - qr2 */ ;\
TWO(PSLLW ( CONST(8), MQ2 )) /* q2 << 8 */ ;\
TWO(PMULLW ( MP2, MA2 )) /* t2 = (q2 - p2)*pa2 */ ;\
;\
PSRLW ( CONST(15), MP1 ) /* q1 > p1 ? 1 : 0 */ ;\
TWO(PSRLW ( CONST(15), MP2 )) /* q2 > q2 ? 1 : 0 */ ;\
;\
PSLLW ( CONST(8), MP1 ) /* q1 > p1 ? 0x100 : 0 */ ;\
TWO(PSLLW ( CONST(8), MP2 )) /* q2 > q2 ? 0x100 : 0 */ ;\
;\
PSUBW ( MP1, MA1 ) /* t1 -=? 0x100 */ ;\
TWO(PSUBW ( MP2, MA2 )) /* t2 -=? 0x100 */ ;\
;\
PADDW ( M80, MA1 ) /* t1 += 0x80 */ ;\
TWO(PADDW ( M80, MA2 )) /* t2 += 0x80 */ ;\
;\
MOVQ ( MA1, MP1 ) ;\
PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\
;\
TWO(MOVQ ( MA2, MP2 )) ;\
TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\
;\
PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\
TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\
;\
PADDW ( MQ1, MA1 ) /* (t1/255 + q1) << 8 */ ;\
TWO(PADDW ( MQ2, MA2 )) /* (t2/255 + q2) << 8 */ ;\
;\
PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\
TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */
/* linear interpolation - geometric series with correction
*
* instead of the roundoff this adds a small correction to satisfy the OpenGL criteria
*
* t/255 ~= (t + (t >> 8) + (t >> 15)) >> 8
*
* note that although is faster than rounding off it doesn't give always the exact results
*/
#define GMB_LERP_GSC( MP1, MQ1, MA1, MP2, MQ2, MA2) \
PSUBW ( MQ1, MP1 ) /* pa1 - qa1 | pb1 - qb1 | pg1 - qg1 | pr1 - qr1 */ ;\
PSLLW ( CONST(8), MQ1 ) /* q1 << 8 */ ;\
PMULLW ( MP1, MA1 ) /* t1 = (q1 - p1)*pa1 */ ;\
;\
TWO(PSUBW ( MQ2, MP2 )) /* pa2 - qa2 | pb2 - qb2 | pg2 - qg2 | pr2 - qr2 */ ;\
TWO(PSLLW ( CONST(8), MQ2 )) /* q2 << 8 */ ;\
TWO(PMULLW ( MP2, MA2 )) /* t2 = (q2 - p2)*pa2 */ ;\
;\
MOVQ ( MA1, MP1 ) ;\
PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\
;\
TWO(MOVQ ( MA2, MP2 )) ;\
TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\
;\
PADDW ( MA1, MP1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\
PSRLW ( CONST(7), MA1 ) /* t1 >> 15 */ ;\
;\
TWO(PADDW ( MA2, MP2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\
TWO(PSRLW ( CONST(7), MA2 )) /* t2 >> 15 */ ;\
;\
PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) + (t1 >>15) ~= (t1/255) << 8 */ ;\
TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) + (t2 >>15) ~= (t2/255) << 8 */ ;\
;\
PADDW ( MQ1, MA1 ) /* (t1/255 + q1) << 8 */ ;\
TWO(PADDW ( MQ2, MA2 )) /* (t2/255 + q2) << 8 */ ;\
;\
PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\
TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */
/* common blending setup code
*
* note that M00 is a register with 0x0000000000000000 constant which can be easily obtained making
*
* PXOR ( M00, M00 )
*/
#define GMB_LOAD(rgba, dest, MPP, MQQ) \
ONE(MOVD ( REGIND(rgba), MPP )) /* | | | | qa1 | qb1 | qg1 | qr1 */ ;\
ONE(MOVD ( REGIND(dest), MQQ )) /* | | | | pa1 | pb1 | pg1 | pr1 */ ;\
;\
TWO(MOVQ ( REGIND(rgba), MPP )) /* qa2 | qb2 | qg2 | qr2 | qa1 | qb1 | qg1 | qr1 */ ;\
TWO(MOVQ ( REGIND(dest), MQQ )) /* pa2 | pb2 | pg2 | pr2 | pa1 | pb1 | pg1 | pr1 */
#define GMB_UNPACK(MP1, MQ1, MP2, MQ2, M00) \
TWO(MOVQ ( MP1, MP2 )) ;\
TWO(MOVQ ( MQ1, MQ2 )) ;\
;\
PUNPCKLBW ( M00, MQ1 ) /* qa1 | qb1 | qg1 | qr1 */ ;\
TWO(PUNPCKHBW ( M00, MQ2 )) /* qa2 | qb2 | qg2 | qr2 */ ;\
PUNPCKLBW ( M00, MP1 ) /* pa1 | pb1 | pg1 | pr1 */ ;\
TWO(PUNPCKHBW ( M00, MP2 )) /* pa2 | pb2 | pg2 | pr2 */
#define GMB_ALPHA(MP1, MA1, MP2, MA2) \
MOVQ ( MP1, MA1 ) ;\
TWO(MOVQ ( MP2, MA2 )) ;\
;\
PUNPCKHWD ( MA1, MA1 ) /* pa1 | pa1 | | */ ;\
TWO(PUNPCKHWD ( MA2, MA2 )) /* pa2 | pa2 | | */ ;\
PUNPCKHDQ ( MA1, MA1 ) /* pa1 | pa1 | pa1 | pa1 */ ;\
TWO(PUNPCKHDQ ( MA2, MA2 )) /* pa2 | pa2 | pa2 | pa2 */
#define GMB_PACK( MS1, MS2 ) \
PACKUSWB ( MS2, MS1 ) /* sa2 | sb2 | sg2 | sr2 | sa1 | sb1 | sg1 | sr1 */ ;
#define GMB_STORE(rgba, MSS ) \
ONE(MOVD ( MSS, REGIND(rgba) )) /* | | | | sa1 | sb1 | sg1 | sr1 */ ;\
TWO(MOVQ ( MSS, REGIND(rgba) )) /* sa2 | sb2 | sg2 | sr2 | sa1 | sb1 | sg1 | sr1 */
/* Kevin F. Quinn <kevquinn@gentoo.org> 2 July 2006
* Replace data segment constants with text-segment
* constants (via pushl/movq)
SEG_DATA
ALIGNDATA8
const_0080:
D_LONG 0x00800080, 0x00800080
const_80:
D_LONG 0x80808080, 0x80808080
*/
#define const_0080_l 0x00800080
#define const_0080_h 0x00800080
#define const_80_l 0x80808080
#define const_80_h 0x80808080
SEG_TEXT
/* Blend transparency function
*/
#define TAG(x) CONCAT(x,_transparency)
#define LLTAG(x) LLBL2(x,_transparency)
#define INIT \
PXOR ( MM0, MM0 ) /* 0x0000 | 0x0000 | 0x0000 | 0x0000 */
#define MAIN( rgba, dest ) \
GMB_LOAD( rgba, dest, MM1, MM2 ) ;\
GMB_UNPACK( MM1, MM2, MM4, MM5, MM0 ) ;\
GMB_ALPHA( MM1, MM3, MM4, MM6 ) ;\
GMB_LERP_GSC( MM1, MM2, MM3, MM4, MM5, MM6 ) ;\
GMB_PACK( MM3, MM6 ) ;\
GMB_STORE( rgba, MM3 )
#include "mmx_blendtmp.h"
/* Blend add function
*
* FIXME: Add some loop unrolling here...
*/
#define TAG(x) CONCAT(x,_add)
#define LLTAG(x) LLBL2(x,_add)
#define INIT
#define MAIN( rgba, dest ) \
ONE(MOVD ( REGIND(rgba), MM1 )) /* | | | | qa1 | qb1 | qg1 | qr1 */ ;\
ONE(MOVD ( REGIND(dest), MM2 )) /* | | | | pa1 | pb1 | pg1 | pr1 */ ;\
ONE(PADDUSB ( MM2, MM1 )) ;\
ONE(MOVD ( MM1, REGIND(rgba) )) /* | | | | sa1 | sb1 | sg1 | sr1 */ ;\
;\
TWO(MOVQ ( REGIND(rgba), MM1 )) /* qa2 | qb2 | qg2 | qr2 | qa1 | qb1 | qg1 | qr1 */ ;\
TWO(PADDUSB ( REGIND(dest), MM1 )) /* sa2 | sb2 | sg2 | sr2 | sa1 | sb1 | sg1 | sr1 */ ;\
TWO(MOVQ ( MM1, REGIND(rgba) ))
#include "mmx_blendtmp.h"
/* Blend min function
*/
#define TAG(x) CONCAT(x,_min)
#define LLTAG(x) LLBL2(x,_min)
/* Kevin F. Quinn 2nd July 2006
* Replace data segment constants with text-segment instructions
#define INIT \
MOVQ ( CONTENT(const_80), MM7 )
*/
#define INIT \
PUSH_L ( CONST(const_80_h) ) /* 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80*/ ;\
PUSH_L ( CONST(const_80_l) ) ;\
MOVQ ( REGIND(ESP), MM7 ) ;\
ADD_L ( CONST(8), ESP)
#define MAIN( rgba, dest ) \
GMB_LOAD( rgba, dest, MM1, MM2 ) ;\
MOVQ ( MM1, MM3 ) ;\
MOVQ ( MM2, MM4 ) ;\
PXOR ( MM7, MM3 ) /* unsigned -> signed */ ;\
PXOR ( MM7, MM4 ) /* unsigned -> signed */ ;\
PCMPGTB ( MM3, MM4 ) /* q > p ? 0xff : 0x00 */ ;\
PAND ( MM4, MM1 ) /* q > p ? p : 0 */ ;\
PANDN ( MM2, MM4 ) /* q > p ? 0 : q */ ;\
POR ( MM1, MM4 ) /* q > p ? p : q */ ;\
GMB_STORE( rgba, MM4 )
#include "mmx_blendtmp.h"
/* Blend max function
*/
#define TAG(x) CONCAT(x,_max)
#define LLTAG(x) LLBL2(x,_max)
/* Kevin F. Quinn 2nd July 2006
* Replace data segment constants with text-segment instructions
#define INIT \
MOVQ ( CONTENT(const_80), MM7 )
*/
#define INIT \
PUSH_L ( CONST(const_80_l) ) /* 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80*/ ;\
PUSH_L ( CONST(const_80_h) ) ;\
MOVQ ( REGIND(ESP), MM7 ) ;\
ADD_L ( CONST(8), ESP)
#define MAIN( rgba, dest ) \
GMB_LOAD( rgba, dest, MM1, MM2 ) ;\
MOVQ ( MM1, MM3 ) ;\
MOVQ ( MM2, MM4 ) ;\
PXOR ( MM7, MM3 ) /* unsigned -> signed */ ;\
PXOR ( MM7, MM4 ) /* unsigned -> signed */ ;\
PCMPGTB ( MM3, MM4 ) /* q > p ? 0xff : 0x00 */ ;\
PAND ( MM4, MM2 ) /* q > p ? q : 0 */ ;\
PANDN ( MM1, MM4 ) /* q > p ? 0 : p */ ;\
POR ( MM2, MM4 ) /* q > p ? p : q */ ;\
GMB_STORE( rgba, MM4 )
#include "mmx_blendtmp.h"
/* Blend modulate function
*/
#define TAG(x) CONCAT(x,_modulate)
#define LLTAG(x) LLBL2(x,_modulate)
/* Kevin F. Quinn 2nd July 2006
* Replace data segment constants with text-segment instructions
#define INIT \
MOVQ ( CONTENT(const_0080), MM7 )
*/
#define INIT \
PXOR ( MM0, MM0 ) /* 0x0000 | 0x0000 | 0x0000 | 0x0000 */ ;\
PUSH_L ( CONST(const_0080_l) ) /* 0x0080 | 0x0080 | 0x0080 | 0x0080 */ ;\
PUSH_L ( CONST(const_0080_h) ) ;\
MOVQ ( REGIND(ESP), MM7 ) ;\
ADD_L ( CONST(8), ESP)
#define MAIN( rgba, dest ) \
GMB_LOAD( rgba, dest, MM1, MM2 ) ;\
GMB_UNPACK( MM1, MM2, MM4, MM5, MM0 ) ;\
GMB_MULT_GSR( MM1, MM2, MM4, MM5, MM7 ) ;\
GMB_PACK( MM2, MM5 ) ;\
GMB_STORE( rgba, MM2 )
#include "mmx_blendtmp.h"
#endif
#if defined (__ELF__) && defined (__linux__)
.section .note.GNU-stack,"",%progbits
#endif
|