aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/vf/vf.h
blob: fcbf490ce14bd58032527a2ec9e4d02d77892f12 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
/*
 * Copyright 2003 Tungsten Graphics, inc.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * on the rights to use, copy, modify, merge, publish, distribute, sub
 * license, and/or sell copies of the Software, and to permit persons to whom
 * the Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
 * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 * Authors:
 *    Keith Whitwell <keithw@tungstengraphics.com>
 */

#ifndef VF_VERTEX_H
#define VF_VERTEX_H

#include "mtypes.h"
#include "m_vector.h"

enum {
   VF_ATTRIB_POS = 0,
   VF_ATTRIB_WEIGHT = 1,
   VF_ATTRIB_NORMAL = 2,
   VF_ATTRIB_COLOR0 = 3,
   VF_ATTRIB_COLOR1 = 4,
   VF_ATTRIB_FOG = 5,
   VF_ATTRIB_COLOR_INDEX = 6,
   VF_ATTRIB_EDGEFLAG = 7,
   VF_ATTRIB_TEX0 = 8,
   VF_ATTRIB_TEX1 = 9,
   VF_ATTRIB_TEX2 = 10,
   VF_ATTRIB_TEX3 = 11,
   VF_ATTRIB_TEX4 = 12,
   VF_ATTRIB_TEX5 = 13,
   VF_ATTRIB_TEX6 = 14,
   VF_ATTRIB_TEX7 = 15,
   VF_ATTRIB_POINTSIZE = 16,
   VF_ATTRIB_BFC0 = 17,
   VF_ATTRIB_BFC1 = 18,
   VF_ATTRIB_CLIP_POS = 19,
   VF_ATTRIB_VERTEX_HEADER = 20,
   VF_ATTRIB_MAX = 21
};


enum vf_attr_format {
   EMIT_1F,
   EMIT_2F,
   EMIT_3F,
   EMIT_4F,
   EMIT_2F_VIEWPORT,		/* do viewport transform and emit */
   EMIT_3F_VIEWPORT,		/* do viewport transform and emit */
   EMIT_4F_VIEWPORT,		/* do viewport transform and emit */
   EMIT_3F_XYW,			/* for projective texture */
   EMIT_1UB_1F,			/* for fog coordinate */
   EMIT_3UB_3F_RGB,		/* for specular color */
   EMIT_3UB_3F_BGR,		/* for specular color */
   EMIT_4UB_4F_RGBA,		/* for color */
   EMIT_4UB_4F_BGRA,		/* for color */
   EMIT_4UB_4F_ARGB,		/* for color */
   EMIT_4UB_4F_ABGR,		/* for color */
   EMIT_4CHAN_4F_RGBA,		/* for swrast color */
   EMIT_PAD,			/* leave a hole of 'offset' bytes */
   EMIT_MAX
};

struct vf_attr_map {
   GLuint attrib;
   enum vf_attr_format format;
   GLuint offset;
};

struct vertex_fetch;

void vf_set_vp_matrix( struct vertex_fetch *vf,
		      const GLfloat *viewport );

void vf_set_vp_scale_translate( struct vertex_fetch *vf,
				const GLfloat *scale,
				const GLfloat *translate );

GLuint vf_set_vertex_attributes( struct vertex_fetch *vf,
				 const struct vf_attr_map *map,
				 GLuint nr, 
				 GLuint vertex_stride );

void vf_set_sources( struct vertex_fetch *vf,
		     GLvector4f * const attrib[],
		     GLuint start ); 

void vf_emit_vertices( struct vertex_fetch *vf,
		       GLuint count,
		       void *dest );

void vf_get_attr( struct vertex_fetch *vf,
		  const void *vertex,
		  GLenum attr, 
		  const GLfloat *dflt,
		  GLfloat *dest );

struct vertex_fetch *vf_create( GLboolean allow_viewport_emits );

void vf_destroy( struct vertex_fetch *vf );



/***********************************************************************
 * Internal functions and structs:
 */

struct vf_attr;

typedef void (*vf_extract_func)( const struct vf_attr *a, 
				 GLfloat *out, 
				 const GLubyte *v );

typedef void (*vf_insert_func)( const struct vf_attr *a, 
				GLubyte *v, 
				const GLfloat *in );

typedef void (*vf_emit_func)( struct vertex_fetch *vf,
			      GLuint count, 
			      GLubyte *dest );



/* Describes how to convert/move a vertex attribute from a vertex
 * array to a vertex structure.
 */
struct vf_attr
{
   struct vertex_fetch *vf;

   GLuint format;
   GLuint inputsize;
   GLuint inputstride;
   GLuint vertoffset;      /* position of the attrib in the vertex struct */

   GLuint attrib;          /* which vertex attrib (0=position, etc) */
   GLuint vertattrsize;    /* size of the attribute in bytes */

   GLubyte *inputptr;
   const vf_insert_func *insert;
   vf_insert_func do_insert;
   vf_extract_func extract;
};

struct vertex_fetch
{
   struct vf_attr attr[VF_ATTRIB_MAX];
   GLuint attr_count;
   GLuint vertex_stride;

   struct vf_attr *lookup[VF_ATTRIB_MAX];
   
   vf_emit_func emit;

   /* Parameters and constants for codegen:
    */
   GLboolean allow_viewport_emits;
   GLfloat vp[8];		
   GLfloat chan_scale[4];
   GLfloat identity[4];

   struct vf_fastpath *fastpath;
   
   void (*codegen_emit)( struct vertex_fetch *vf );
};


struct vf_attr_type {
   GLuint format;
   GLuint size;
   GLuint stride;
   GLuint offset;
};

struct vf_fastpath {
   GLuint vertex_stride;
   GLuint attr_count;
   GLboolean match_strides;

   struct vf_attr_type *attr;

   vf_emit_func func;
   struct vf_fastpath *next;
};


void vf_register_fastpath( struct vertex_fetch *vtx,
			     GLboolean match_strides );

void vf_generic_emit( struct vertex_fetch *vf,
			GLuint count,
			GLubyte *v );

void vf_generate_hardwired_emit( struct vertex_fetch *vf );

void vf_generate_sse_emit( struct vertex_fetch *vf );


struct vf_format_info {
   const char *name;
   vf_extract_func extract;
   vf_insert_func insert[4];
   const GLuint attrsize;
};

const struct vf_format_info vf_format_info[EMIT_MAX];


#endif