aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/vbo/vbo_save.c
blob: 1b46c0447e0470ede0ff53295c4ea0889b4031c8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
/*
 * Mesa 3-D graphics library
 * Version:  7.2
 *
 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 *
 * Authors:
 *    Keith Whitwell <keith@tungstengraphics.com>
 */


#include "main/mtypes.h"
#include "main/bufferobj.h"
#include "main/imports.h"

#include "vbo_context.h"


static void vbo_save_callback_init( struct gl_context *ctx )
{
   ctx->Driver.NewList = vbo_save_NewList;
   ctx->Driver.EndList = vbo_save_EndList;
   ctx->Driver.SaveFlushVertices = vbo_save_SaveFlushVertices;
   ctx->Driver.BeginCallList = vbo_save_BeginCallList;
   ctx->Driver.EndCallList = vbo_save_EndCallList;
   ctx->Driver.NotifySaveBegin = vbo_save_NotifyBegin;
}



/**
 * Called at context creation time.
 */
void vbo_save_init( struct gl_context *ctx )
{
   struct vbo_context *vbo = vbo_context(ctx);
   struct vbo_save_context *save = &vbo->save;

   save->ctx = ctx;

   vbo_save_api_init( save );
   vbo_save_callback_init(ctx);

   {
      struct gl_client_array *arrays = save->arrays;
      unsigned i;

      memcpy(arrays, &vbo->currval[VBO_ATTRIB_POS],
             VERT_ATTRIB_FF_MAX * sizeof(arrays[0]));
      for (i = 0; i < VERT_ATTRIB_FF_MAX; ++i) {
         struct gl_client_array *array;
         array = &arrays[VERT_ATTRIB_FF(i)];
         array->BufferObj = NULL;
         _mesa_reference_buffer_object(ctx, &arrays->BufferObj,
                                       vbo->currval[VBO_ATTRIB_POS+i].BufferObj);
      }

      memcpy(arrays + VERT_ATTRIB_GENERIC(0),
             &vbo->currval[VBO_ATTRIB_GENERIC0],
             VERT_ATTRIB_GENERIC_MAX * sizeof(arrays[0]));

      for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; ++i) {
         struct gl_client_array *array;
         array = &arrays[VERT_ATTRIB_GENERIC(i)];
         array->BufferObj = NULL;
         _mesa_reference_buffer_object(ctx, &array->BufferObj,
                           vbo->currval[VBO_ATTRIB_GENERIC0+i].BufferObj);
      }
   }

   ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN;
}


void vbo_save_destroy( struct gl_context *ctx )
{
   struct vbo_context *vbo = vbo_context(ctx);
   struct vbo_save_context *save = &vbo->save;
   GLuint i;

   if (save->prim_store) {
      if ( --save->prim_store->refcount == 0 ) {
         free(save->prim_store);
         save->prim_store = NULL;
      }
      if ( --save->vertex_store->refcount == 0 ) {
         _mesa_reference_buffer_object(ctx,
                                       &save->vertex_store->bufferobj, NULL);
         free(save->vertex_store);
         save->vertex_store = NULL;
      }
   }

   for (i = 0; i < VBO_ATTRIB_MAX; i++) {
      _mesa_reference_buffer_object(ctx, &save->arrays[i].BufferObj, NULL);
   }
}




/* Note that this can occur during the playback of a display list:
 */
void vbo_save_fallback( struct gl_context *ctx, GLboolean fallback )
{
   struct vbo_save_context *save = &vbo_context(ctx)->save;

   if (fallback)
      save->replay_flags |= VBO_SAVE_FALLBACK;
   else
      save->replay_flags &= ~VBO_SAVE_FALLBACK;
}