summaryrefslogtreecommitdiffstats
path: root/src/mesa/vbo/vbo.h
blob: 60b725468d0df60e9c391ebcb14210fe87a48b42 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
/*
 * mesa 3-D graphics library
 *
 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 */

/**
 * \brief Public interface to the VBO module
 * \author Keith Whitwell
 */


#ifndef _VBO_H
#define _VBO_H

#include <stdbool.h>
#include "main/glheader.h"

#ifdef __cplusplus
extern "C" {
#endif

struct gl_context;

struct _mesa_prim
{
   GLuint mode:8;    /**< GL_POINTS, GL_LINES, GL_QUAD_STRIP, etc */
   GLuint indexed:1;
   GLuint begin:1;
   GLuint end:1;
   GLuint is_indirect:1;
   GLuint pad:20;

   GLuint start;
   GLuint count;
   GLint basevertex;
   GLuint num_instances;
   GLuint base_instance;
   GLuint draw_id;

   GLsizeiptr indirect_offset;
};

/* Would like to call this a "vbo_index_buffer", but this would be
 * confusing as the indices are not neccessarily yet in a non-null
 * buffer object.
 */
struct _mesa_index_buffer
{
   GLuint count;
   unsigned index_size;
   struct gl_buffer_object *obj;
   const void *ptr;
};



GLboolean
_vbo_CreateContext(struct gl_context *ctx);

void
_vbo_DestroyContext(struct gl_context *ctx);

void
vbo_exec_invalidate_state(struct gl_context *ctx);

void
_vbo_install_exec_vtxfmt(struct gl_context *ctx);

void
vbo_initialize_exec_dispatch(const struct gl_context *ctx,
                             struct _glapi_table *exec);

void
vbo_initialize_save_dispatch(const struct gl_context *ctx,
                             struct _glapi_table *exec);

void
vbo_exec_FlushVertices(struct gl_context *ctx, GLuint flags);

void
vbo_save_SaveFlushVertices(struct gl_context *ctx);

void
vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode,
                     bool no_current_update);

void
vbo_save_NewList(struct gl_context *ctx, GLuint list, GLenum mode);

void
vbo_save_EndList(struct gl_context *ctx);

void
vbo_save_BeginCallList(struct gl_context *ctx, struct gl_display_list *list);

void
vbo_save_EndCallList(struct gl_context *ctx);


void
_vbo_draw_indirect(struct gl_context *ctx, GLuint mode,
                        struct gl_buffer_object *indirect_data,
                        GLsizeiptr indirect_offset, unsigned draw_count,
                        unsigned stride,
                        struct gl_buffer_object *indirect_draw_count_buffer,
                        GLsizeiptr indirect_draw_count_offset,
                        const struct _mesa_index_buffer *ib);


void
vbo_delete_minmax_cache(struct gl_buffer_object *bufferObj);

void
vbo_get_minmax_indices(struct gl_context *ctx, const struct _mesa_prim *prim,
                       const struct _mesa_index_buffer *ib,
                       GLuint *min_index, GLuint *max_index, GLuint nr_prims);

void
vbo_use_buffer_objects(struct gl_context *ctx);

void
vbo_always_unmap_buffers(struct gl_context *ctx);

void
vbo_sw_primitive_restart(struct gl_context *ctx,
                         const struct _mesa_prim *prim,
                         GLuint nr_prims,
                         const struct _mesa_index_buffer *ib,
                         struct gl_buffer_object *indirect);


const struct gl_array_attributes*
_vbo_current_attrib(const struct gl_context *ctx, gl_vert_attrib attr);


const struct gl_vertex_buffer_binding*
_vbo_current_binding(const struct gl_context *ctx);


void GLAPIENTRY
_es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);

void GLAPIENTRY
_es_Normal3f(GLfloat x, GLfloat y, GLfloat z);

void GLAPIENTRY
_es_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);

void GLAPIENTRY
_es_Materialfv(GLenum face, GLenum pname, const GLfloat *params);

void GLAPIENTRY
_es_Materialf(GLenum face, GLenum pname, GLfloat param);

void GLAPIENTRY
_es_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);

void GLAPIENTRY
_es_VertexAttrib1f(GLuint indx, GLfloat x);

void GLAPIENTRY
_es_VertexAttrib1fv(GLuint indx, const GLfloat* values);

void GLAPIENTRY
_es_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);

void GLAPIENTRY
_es_VertexAttrib2fv(GLuint indx, const GLfloat* values);

void GLAPIENTRY
_es_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);

void GLAPIENTRY
_es_VertexAttrib3fv(GLuint indx, const GLfloat* values);

void GLAPIENTRY
_es_VertexAttrib4fv(GLuint indx, const GLfloat* values);

#ifdef __cplusplus
} // extern "C"
#endif

#endif