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/* $Id: t_imm_fixup.h,v 1.3 2001/04/26 14:53:48 keithw Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _T_IMM_FIXUP_H
#define _T_IMM_FIXUP_H
#include "mtypes.h"
#include "t_context.h"
extern void _tnl_fixup_4chan( GLchan data[][4], GLuint flag[],
GLuint start, GLuint match );
extern void _tnl_fixup_1ub( GLubyte *data, GLuint flag[],
GLuint start, GLuint match );
extern void _tnl_fixup_1f( GLfloat *data, GLuint flag[],
GLuint start, GLuint match );
extern void _tnl_fixup_1ui( GLuint *data, GLuint flag[],
GLuint start, GLuint match );
extern void _tnl_fixup_3f( float data[][3], GLuint flag[],
GLuint start, GLuint match );
extern void _tnl_fixup_4f( GLfloat data[][4], GLuint flag[],
GLuint start, GLuint match );
extern void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM );
extern void _tnl_fixup_compiled_cassette( GLcontext *ctx,
struct immediate *IM );
extern void _tnl_restore_compiled_cassette( GLcontext *ctx,
struct immediate *IM );
extern void _tnl_fixup_purged_eval( GLcontext *ctx, struct immediate *IM );
extern void _tnl_copy_immediate_vertices( GLcontext *ctx, struct immediate *IM );
extern void _tnl_get_exec_copy_verts( GLcontext *ctx, struct immediate *IM );
#endif
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