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/* $Id: s_fog.h,v 1.7 2002/01/21 18:12:34 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef S_FOG_H
#define S_FOG_H
#include "mtypes.h"
#include "swrast.h"
extern GLfloat
_mesa_z_to_fogfactor(GLcontext *ctx, GLfloat z);
extern void
_old_fog_rgba_pixels( const GLcontext *ctx,
GLuint n, const GLfloat fog[],
GLchan rgba[][4] );
extern void
_mesa_fog_rgba_pixels( const GLcontext *ctx, struct sw_span *span,
GLchan rgba[][4]);
extern void
_mesa_fog_rgba_pixels_with_array( const GLcontext *ctx, struct sw_span *span,
const GLfloat fog[], GLchan rgba[][4] );
extern void
_mesa_fog_ci_pixels( const GLcontext *ctx, struct sw_span *span,
GLuint indx[]);
extern void
_mesa_fog_ci_pixels_with_array( const GLcontext *ctx, struct sw_span *span,
const GLfloat fog[], GLuint index[] );
extern void
_old_fog_ci_pixels( const GLcontext *ctx,
GLuint n, const GLfloat fog[],
GLuint indx[] );
extern void
_mesa_win_fog_coords_from_z( const GLcontext *ctx,
GLuint n,
const GLdepth z[],
GLfloat fogcoord[] );
extern void
_mesa_depth_fog_rgba_pixels( const GLcontext *ctx, struct sw_span *span,
GLchan rgba[][4] );
extern void
_old_depth_fog_rgba_pixels( const GLcontext *ctx,
GLuint n, const GLdepth z[], GLchan rgba[][4] );
extern void
_mesa_depth_fog_ci_pixels( const GLcontext *ctx, struct sw_span *span,
GLuint index[] );
extern void
_old_depth_fog_ci_pixels( const GLcontext *ctx,
GLuint n, const GLdepth z[], GLuint index[] );
#endif
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