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|
/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* Texture Image-related functions.
* \author Brian Paul
*/
#include "main/imports.h"
#include "main/context.h"
#include "main/texstore.h"
#include "main/texformat.h"
#include "main/enums.h"
#include "main/macros.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "st_context.h"
#include "st_format.h"
static GLuint
format_bits(
pipe_format_rgbazs_t info,
GLuint comp )
{
GLuint size;
if (pf_swizzle_x(info) == comp) {
size = pf_size_x(info);
}
else if (pf_swizzle_y(info) == comp) {
size = pf_size_y(info);
}
else if (pf_swizzle_z(info) == comp) {
size = pf_size_z(info);
}
else if (pf_swizzle_w(info) == comp) {
size = pf_size_w(info);
}
else {
size = 0;
}
return size << (pf_exp8(info) * 3);
}
static GLuint
format_max_bits(
pipe_format_rgbazs_t info )
{
GLuint size = format_bits( info, PIPE_FORMAT_COMP_R );
size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_G ) );
size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_B ) );
size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_A ) );
size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_Z ) );
size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_S ) );
return size;
}
static GLuint
format_size(
pipe_format_rgbazs_t info )
{
return
format_bits( info, PIPE_FORMAT_COMP_R ) +
format_bits( info, PIPE_FORMAT_COMP_G ) +
format_bits( info, PIPE_FORMAT_COMP_B ) +
format_bits( info, PIPE_FORMAT_COMP_A ) +
format_bits( info, PIPE_FORMAT_COMP_Z ) +
format_bits( info, PIPE_FORMAT_COMP_S );
}
/*
* XXX temporary here
*/
GLboolean
st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo)
{
if (pf_layout(format) == PIPE_FORMAT_LAYOUT_RGBAZS) {
pipe_format_rgbazs_t info;
info = format;
#if 0
{
char fmtname[256];
pf_sprint_name( fmtname, format );
printf(
"%s\n",
fmtname );
}
#endif
/* Data type */
if (format == PIPE_FORMAT_A1R5G5B5_UNORM || format == PIPE_FORMAT_R5G6B5_UNORM) {
pinfo->datatype = GL_UNSIGNED_SHORT;
}
else {
GLuint size;
size = format_max_bits( info );
if (size == 8) {
if (pf_type(info) == PIPE_FORMAT_TYPE_UNORM)
pinfo->datatype = GL_UNSIGNED_BYTE;
else
pinfo->datatype = GL_BYTE;
}
else if (size == 16) {
if (pf_type(info) == PIPE_FORMAT_TYPE_UNORM)
pinfo->datatype = GL_UNSIGNED_SHORT;
else
pinfo->datatype = GL_SHORT;
}
else {
assert( size <= 32 );
if (pf_type(info) == PIPE_FORMAT_TYPE_UNORM)
pinfo->datatype = GL_UNSIGNED_INT;
else
pinfo->datatype = GL_INT;
}
}
/* Component bits */
pinfo->red_bits = format_bits( info, PIPE_FORMAT_COMP_R );
pinfo->green_bits = format_bits( info, PIPE_FORMAT_COMP_G );
pinfo->blue_bits = format_bits( info, PIPE_FORMAT_COMP_B );
pinfo->alpha_bits = format_bits( info, PIPE_FORMAT_COMP_A );
pinfo->depth_bits = format_bits( info, PIPE_FORMAT_COMP_Z );
pinfo->stencil_bits = format_bits( info, PIPE_FORMAT_COMP_S );
pinfo->luminance_bits = 0;
pinfo->intensity_bits = 0;
/* Format size */
pinfo->size = format_size( info ) / 8;
/* Luminance & Intensity bits */
if( pf_swizzle_x(info) == PIPE_FORMAT_COMP_R &&
pf_swizzle_y(info) == PIPE_FORMAT_COMP_R &&
pf_swizzle_z(info) == PIPE_FORMAT_COMP_R ) {
if( pf_swizzle_w(info) == PIPE_FORMAT_COMP_R ) {
pinfo->intensity_bits = pinfo->red_bits;
}
else {
pinfo->luminance_bits = pinfo->red_bits;
}
pinfo->red_bits = 0;
}
/* Base format */
if (pinfo->depth_bits) {
if (pinfo->stencil_bits) {
pinfo->base_format = GL_DEPTH_STENCIL_EXT;
}
else {
pinfo->base_format = GL_DEPTH_COMPONENT;
}
}
else if (pinfo->stencil_bits) {
pinfo->base_format = GL_STENCIL_INDEX;
}
else {
pinfo->base_format = GL_RGBA;
}
}
else {
pipe_format_ycbcr_t info;
assert( pf_layout(format) == PIPE_FORMAT_LAYOUT_YCBCR );
info = format;
/* TODO */
assert( 0 );
}
#if 0
printf(
"ST_FORMAT: R(%u), G(%u), B(%u), A(%u), Z(%u), S(%u)\n",
pinfo->red_bits,
pinfo->green_bits,
pinfo->blue_bits,
pinfo->alpha_bits,
pinfo->depth_bits,
pinfo->stencil_bits );
#endif
pinfo->format = format;
return GL_TRUE;
}
/**
* Return bytes per pixel for the given format.
*/
GLuint
st_sizeof_format(enum pipe_format format)
{
struct pipe_format_info info;
if (!st_get_format_info( format, &info )) {
assert( 0 );
return 0;
}
return info.size;
}
/**
* Return bytes per pixel for the given format.
*/
GLenum
st_format_datatype(enum pipe_format format)
{
struct pipe_format_info info;
if (!st_get_format_info( format, &info )) {
assert( 0 );
return 0;
}
return info.datatype;
}
enum pipe_format
st_mesa_format_to_pipe_format(GLuint mesaFormat)
{
switch (mesaFormat) {
/* fix this */
case MESA_FORMAT_ARGB8888_REV:
case MESA_FORMAT_ARGB8888:
return PIPE_FORMAT_A8R8G8B8_UNORM;
case MESA_FORMAT_ARGB4444:
return PIPE_FORMAT_A4R4G4B4_UNORM;
case MESA_FORMAT_AL88:
return PIPE_FORMAT_U_A8_L8;
case MESA_FORMAT_A8:
return PIPE_FORMAT_U_A8;
case MESA_FORMAT_L8:
return PIPE_FORMAT_U_L8;
case MESA_FORMAT_I8:
return PIPE_FORMAT_U_I8;
case MESA_FORMAT_Z16:
return PIPE_FORMAT_Z16_UNORM;
default:
assert(0);
return 0;
}
}
/**
* Find an RGBA format supported by the context/winsys.
*/
static GLuint
default_rgba_format(
struct pipe_context *pipe )
{
static const uint colorFormats[] = {
PIPE_FORMAT_R8G8B8A8_UNORM,
PIPE_FORMAT_A8R8G8B8_UNORM,
PIPE_FORMAT_B8G8R8A8_UNORM,
PIPE_FORMAT_R5G6B5_UNORM
};
uint i;
for (i = 0; i < Elements(colorFormats); i++) {
if (pipe->is_format_supported( pipe, colorFormats[i] )) {
return colorFormats[i];
}
}
return PIPE_FORMAT_NONE;
}
/**
* Search list of formats for first RGBA format with >8 bits/channel.
*/
static GLuint
default_deep_rgba_format(
struct pipe_context *pipe )
{
if (pipe->is_format_supported( pipe, PIPE_FORMAT_R16G16B16A16_SNORM )) {
return PIPE_FORMAT_R16G16B16A16_SNORM;
}
return PIPE_FORMAT_NONE;
}
/**
* Find an Z format supported by the context/winsys.
*/
static GLuint
default_depth_format(
struct pipe_context *pipe )
{
static const uint zFormats[] = {
PIPE_FORMAT_Z16_UNORM,
PIPE_FORMAT_Z32_UNORM,
PIPE_FORMAT_S8Z24_UNORM,
PIPE_FORMAT_Z24S8_UNORM
};
uint i;
for (i = 0; i < Elements(zFormats); i++) {
if (pipe->is_format_supported( pipe, zFormats[i] )) {
return zFormats[i];
}
}
return PIPE_FORMAT_NONE;
}
/**
* Choose the PIPE_FORMAT_ to use for storing a texture image based
* on the user's internalFormat, format and type parameters.
* We query the pipe device for a list of formats which it supports
* and choose from them.
* If we find a device that needs a more intricate selection mechanism,
* this function _could_ get pushed down into the pipe device.
*
* Note: also used for glRenderbufferStorageEXT()
*
* Note: format and type may be GL_NONE (see renderbuffers)
*
* \return PIPE_FORMAT_NONE if error/problem.
*/
GLuint
st_choose_pipe_format(struct pipe_context *pipe, GLint internalFormat,
GLenum format, GLenum type)
{
switch (internalFormat) {
case 4:
case GL_RGBA:
case GL_COMPRESSED_RGBA:
if (format == GL_BGRA) {
if (type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) {
if (pipe->is_format_supported( pipe, PIPE_FORMAT_A8R8G8B8_UNORM ))
return PIPE_FORMAT_A8R8G8B8_UNORM;
}
else if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) {
if (pipe->is_format_supported( pipe, PIPE_FORMAT_A4R4G4B4_UNORM ))
return PIPE_FORMAT_A4R4G4B4_UNORM;
}
else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
if (pipe->is_format_supported( pipe, PIPE_FORMAT_A1R5G5B5_UNORM ))
return PIPE_FORMAT_A1R5G5B5_UNORM;
}
}
return default_rgba_format( pipe );
case 3:
case GL_RGB:
case GL_COMPRESSED_RGB:
if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) {
if (pipe->is_format_supported( pipe, PIPE_FORMAT_R5G6B5_UNORM ))
return PIPE_FORMAT_R5G6B5_UNORM;
}
return default_rgba_format( pipe );
case GL_RGBA8:
case GL_RGB10_A2:
case GL_RGBA12:
return default_rgba_format( pipe );
case GL_RGBA16:
return default_deep_rgba_format( pipe );
case GL_RGBA4:
case GL_RGBA2:
if (pipe->is_format_supported( pipe, PIPE_FORMAT_A4R4G4B4_UNORM ))
return PIPE_FORMAT_A4R4G4B4_UNORM;
return default_rgba_format( pipe );
case GL_RGB5_A1:
if (pipe->is_format_supported( pipe, PIPE_FORMAT_A1R5G5B5_UNORM ))
return PIPE_FORMAT_A1R5G5B5_UNORM;
return default_rgba_format( pipe );
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
return default_rgba_format( pipe );
case GL_RGB5:
case GL_RGB4:
case GL_R3_G3_B2:
if (pipe->is_format_supported( pipe, PIPE_FORMAT_A1R5G5B5_UNORM ))
return PIPE_FORMAT_A1R5G5B5_UNORM;
return default_rgba_format( pipe );
case GL_ALPHA:
case GL_ALPHA4:
case GL_ALPHA8:
case GL_ALPHA12:
case GL_ALPHA16:
case GL_COMPRESSED_ALPHA:
if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_A8 ))
return PIPE_FORMAT_U_A8;
return default_rgba_format( pipe );
case 1:
case GL_LUMINANCE:
case GL_LUMINANCE4:
case GL_LUMINANCE8:
case GL_LUMINANCE12:
case GL_LUMINANCE16:
case GL_COMPRESSED_LUMINANCE:
if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_A8 ))
return PIPE_FORMAT_U_A8;
return default_rgba_format( pipe );
case 2:
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE4_ALPHA4:
case GL_LUMINANCE6_ALPHA2:
case GL_LUMINANCE8_ALPHA8:
case GL_LUMINANCE12_ALPHA4:
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
case GL_COMPRESSED_LUMINANCE_ALPHA:
if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_A8_L8 ))
return PIPE_FORMAT_U_A8_L8;
return default_rgba_format( pipe );
case GL_INTENSITY:
case GL_INTENSITY4:
case GL_INTENSITY8:
case GL_INTENSITY12:
case GL_INTENSITY16:
case GL_COMPRESSED_INTENSITY:
if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_I8 ))
return PIPE_FORMAT_U_I8;
return default_rgba_format( pipe );
case GL_YCBCR_MESA:
if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE) {
if (pipe->is_format_supported( pipe, PIPE_FORMAT_YCBCR ))
return PIPE_FORMAT_YCBCR;
}
else {
if (pipe->is_format_supported( pipe, PIPE_FORMAT_YCBCR_REV ))
return PIPE_FORMAT_YCBCR_REV;
}
return PIPE_FORMAT_NONE;
#if 0
case GL_COMPRESSED_RGB_FXT1_3DFX:
return &_mesa_texformat_rgb_fxt1;
case GL_COMPRESSED_RGBA_FXT1_3DFX:
return &_mesa_texformat_rgba_fxt1;
case GL_RGB_S3TC:
case GL_RGB4_S3TC:
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
return &_mesa_texformat_rgb_dxt1;
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
return &_mesa_texformat_rgba_dxt1;
case GL_RGBA_S3TC:
case GL_RGBA4_S3TC:
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
return &_mesa_texformat_rgba_dxt3;
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
return &_mesa_texformat_rgba_dxt5;
#endif
case GL_DEPTH_COMPONENT16:
if (pipe->is_format_supported( pipe, PIPE_FORMAT_Z16_UNORM ))
return PIPE_FORMAT_Z16_UNORM;
/* fall-through */
case GL_DEPTH_COMPONENT24:
if (pipe->is_format_supported( pipe, PIPE_FORMAT_S8Z24_UNORM ))
return PIPE_FORMAT_S8Z24_UNORM;
if (pipe->is_format_supported( pipe, PIPE_FORMAT_Z24S8_UNORM ))
return PIPE_FORMAT_Z24S8_UNORM;
/* fall-through */
case GL_DEPTH_COMPONENT32:
if (pipe->is_format_supported( pipe, PIPE_FORMAT_Z32_UNORM ))
return PIPE_FORMAT_Z32_UNORM;
/* fall-through */
case GL_DEPTH_COMPONENT:
return default_depth_format( pipe );
case GL_STENCIL_INDEX:
case GL_STENCIL_INDEX1_EXT:
case GL_STENCIL_INDEX4_EXT:
case GL_STENCIL_INDEX8_EXT:
case GL_STENCIL_INDEX16_EXT:
if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_S8 ))
return PIPE_FORMAT_U_S8;
if (pipe->is_format_supported( pipe, PIPE_FORMAT_S8Z24_UNORM ))
return PIPE_FORMAT_S8Z24_UNORM;
if (pipe->is_format_supported( pipe, PIPE_FORMAT_Z24S8_UNORM ))
return PIPE_FORMAT_Z24S8_UNORM;
return PIPE_FORMAT_NONE;
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
if (pipe->is_format_supported( pipe, PIPE_FORMAT_S8Z24_UNORM ))
return PIPE_FORMAT_S8Z24_UNORM;
if (pipe->is_format_supported( pipe, PIPE_FORMAT_Z24S8_UNORM ))
return PIPE_FORMAT_Z24S8_UNORM;
return PIPE_FORMAT_NONE;
default:
return PIPE_FORMAT_NONE;
}
}
/* It works out that this function is fine for all the supported
* hardware. However, there is still a need to map the formats onto
* hardware descriptors.
*/
/* Note that the i915 can actually support many more formats than
* these if we take the step of simply swizzling the colors
* immediately after sampling...
*/
const struct gl_texture_format *
st_ChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
GLenum format, GLenum type)
{
#if 0
struct intel_context *intel = intel_context(ctx);
const GLboolean do32bpt = (intel->intelScreen->front.cpp == 4);
#else
const GLboolean do32bpt = 1;
#endif
(void) ctx;
switch (internalFormat) {
case 4:
case GL_RGBA:
case GL_COMPRESSED_RGBA:
if (format == GL_BGRA) {
if (type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) {
return &_mesa_texformat_argb8888;
}
else if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) {
return &_mesa_texformat_argb4444;
}
else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
return &_mesa_texformat_argb1555;
}
}
return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444;
case 3:
case GL_RGB:
case GL_COMPRESSED_RGB:
if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) {
return &_mesa_texformat_rgb565;
}
return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565;
case GL_RGBA8:
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444;
case GL_RGBA4:
case GL_RGBA2:
return &_mesa_texformat_argb4444;
case GL_RGB5_A1:
return &_mesa_texformat_argb1555;
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
return &_mesa_texformat_argb8888;
case GL_RGB5:
case GL_RGB4:
case GL_R3_G3_B2:
return &_mesa_texformat_rgb565;
case GL_ALPHA:
case GL_ALPHA4:
case GL_ALPHA8:
case GL_ALPHA12:
case GL_ALPHA16:
case GL_COMPRESSED_ALPHA:
return &_mesa_texformat_a8;
case 1:
case GL_LUMINANCE:
case GL_LUMINANCE4:
case GL_LUMINANCE8:
case GL_LUMINANCE12:
case GL_LUMINANCE16:
case GL_COMPRESSED_LUMINANCE:
return &_mesa_texformat_l8;
case 2:
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE4_ALPHA4:
case GL_LUMINANCE6_ALPHA2:
case GL_LUMINANCE8_ALPHA8:
case GL_LUMINANCE12_ALPHA4:
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
case GL_COMPRESSED_LUMINANCE_ALPHA:
return &_mesa_texformat_al88;
case GL_INTENSITY:
case GL_INTENSITY4:
case GL_INTENSITY8:
case GL_INTENSITY12:
case GL_INTENSITY16:
case GL_COMPRESSED_INTENSITY:
return &_mesa_texformat_i8;
case GL_YCBCR_MESA:
if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE)
return &_mesa_texformat_ycbcr;
else
return &_mesa_texformat_ycbcr_rev;
case GL_COMPRESSED_RGB_FXT1_3DFX:
return &_mesa_texformat_rgb_fxt1;
case GL_COMPRESSED_RGBA_FXT1_3DFX:
return &_mesa_texformat_rgba_fxt1;
case GL_RGB_S3TC:
case GL_RGB4_S3TC:
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
return &_mesa_texformat_rgb_dxt1;
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
return &_mesa_texformat_rgba_dxt1;
case GL_RGBA_S3TC:
case GL_RGBA4_S3TC:
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
return &_mesa_texformat_rgba_dxt3;
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
return &_mesa_texformat_rgba_dxt5;
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT16:
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT32:
return &_mesa_texformat_z16;
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
return &_mesa_texformat_z24_s8;
default:
fprintf(stderr, "unexpected texture format %s in %s\n",
_mesa_lookup_enum_by_nr(internalFormat), __FUNCTION__);
return NULL;
}
return NULL; /* never get here */
}
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