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/**************************************************************************
*
* Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "main/context.h"
#include "main/debug_output.h"
#include "program/prog_print.h"
#include "pipe/p_state.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_dump.h"
#include "cso_cache/cso_cache.h"
#include "st_context.h"
#include "st_debug.h"
#include "st_program.h"
#ifdef DEBUG
int ST_DEBUG = 0;
static const struct debug_named_value st_debug_flags[] = {
{ "mesa", DEBUG_MESA, NULL },
{ "tgsi", DEBUG_TGSI, NULL },
{ "constants",DEBUG_CONSTANTS, NULL },
{ "pipe", DEBUG_PIPE, NULL },
{ "tex", DEBUG_TEX, NULL },
{ "fallback", DEBUG_FALLBACK, NULL },
{ "screen", DEBUG_SCREEN, NULL },
{ "query", DEBUG_QUERY, NULL },
{ "draw", DEBUG_DRAW, NULL },
{ "buffer", DEBUG_BUFFER, NULL },
{ "wf", DEBUG_WIREFRAME, NULL },
{ "precompile", DEBUG_PRECOMPILE, NULL },
{ "gremedy", DEBUG_GREMEDY, "Enable GREMEDY debug extensions" },
{ "noreadpixcache", DEBUG_NOREADPIXCACHE, NULL },
DEBUG_NAMED_VALUE_END
};
DEBUG_GET_ONCE_FLAGS_OPTION(st_debug, "ST_DEBUG", st_debug_flags, 0)
#endif
void
st_debug_init(void)
{
#ifdef DEBUG
ST_DEBUG = debug_get_option_st_debug();
#endif
}
/**
* Print current state. May be called from inside gdb to see currently
* bound vertex/fragment shaders and associated constants.
*/
void
st_print_current(void)
{
GET_CURRENT_CONTEXT(ctx);
struct st_context *st = st_context(ctx);
#if 0
int i;
printf("Vertex Transform Inputs:\n");
for (i = 0; i < st->vp->state.num_inputs; i++) {
printf(" Slot %d: VERT_ATTRIB_%d\n", i, st->vp->index_to_input[i]);
}
#endif
if (st->vp->variants)
tgsi_dump( st->vp->variants[0].tgsi.tokens, 0 );
if (st->vp->Base.Base.Parameters)
_mesa_print_parameter_list(st->vp->Base.Base.Parameters);
tgsi_dump(st->fp->tgsi.tokens, 0);
if (st->fp->Base.Base.Parameters)
_mesa_print_parameter_list(st->fp->Base.Base.Parameters);
}
/**
* Installed as pipe_debug_callback when GL_DEBUG_OUTPUT is enabled.
*/
static void
st_debug_message(void *data,
unsigned *id,
enum pipe_debug_type ptype,
const char *fmt,
va_list args)
{
struct st_context *st = data;
enum mesa_debug_source source;
enum mesa_debug_type type;
enum mesa_debug_severity severity;
switch (ptype) {
case PIPE_DEBUG_TYPE_OUT_OF_MEMORY:
source = MESA_DEBUG_SOURCE_API;
type = MESA_DEBUG_TYPE_ERROR;
severity = MESA_DEBUG_SEVERITY_MEDIUM;
break;
case PIPE_DEBUG_TYPE_ERROR:
source = MESA_DEBUG_SOURCE_API;
type = MESA_DEBUG_TYPE_ERROR;
severity = MESA_DEBUG_SEVERITY_MEDIUM;
break;
case PIPE_DEBUG_TYPE_SHADER_INFO:
source = MESA_DEBUG_SOURCE_SHADER_COMPILER;
type = MESA_DEBUG_TYPE_OTHER;
severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
break;
case PIPE_DEBUG_TYPE_PERF_INFO:
source = MESA_DEBUG_SOURCE_API;
type = MESA_DEBUG_TYPE_PERFORMANCE;
severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
break;
case PIPE_DEBUG_TYPE_INFO:
source = MESA_DEBUG_SOURCE_API;
type = MESA_DEBUG_TYPE_OTHER;
severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
break;
case PIPE_DEBUG_TYPE_FALLBACK:
source = MESA_DEBUG_SOURCE_API;
type = MESA_DEBUG_TYPE_PERFORMANCE;
severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
break;
case PIPE_DEBUG_TYPE_CONFORMANCE:
source = MESA_DEBUG_SOURCE_API;
type = MESA_DEBUG_TYPE_OTHER;
severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
break;
default:
unreachable("invalid debug type");
}
_mesa_gl_vdebug(st->ctx, id, source, type, severity, fmt, args);
}
void
st_update_debug_callback(struct st_context *st)
{
struct pipe_context *pipe = st->pipe;
if (!pipe->set_debug_callback)
return;
if (_mesa_get_debug_state_int(st->ctx, GL_DEBUG_OUTPUT)) {
struct pipe_debug_callback cb;
memset(&cb, 0, sizeof(cb));
cb.async = !_mesa_get_debug_state_int(st->ctx, GL_DEBUG_OUTPUT_SYNCHRONOUS);
cb.debug_message = st_debug_message;
cb.data = st;
pipe->set_debug_callback(pipe, &cb);
} else {
pipe->set_debug_callback(pipe, NULL);
}
}
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