summaryrefslogtreecommitdiffstats
path: root/src/mesa/state_tracker/st_cb_readpixels.c
blob: c801532788595f12070b1b1ffda0e94cd881e880 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
/**************************************************************************
 * 
 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * 
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 **************************************************************************/


/**
 * glReadPixels interface to pipe
 *
 * \author Brian Paul
 */


#include "main/imports.h"
#include "main/bufferobj.h"
#include "main/context.h"
#include "main/image.h"

#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "util/u_tile.h"
#include "st_context.h"
#include "st_cb_bitmap.h"
#include "st_cb_readpixels.h"
#include "st_cb_fbo.h"
#include "st_format.h"
#include "st_public.h"


/**
 * Special case for reading stencil buffer.
 * For color/depth we use get_tile().  For stencil, map the stencil buffer.
 */
void
st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
                       GLsizei width, GLsizei height, GLenum type,
                       const struct gl_pixelstore_attrib *packing,
                       GLvoid *pixels)
{
   struct gl_framebuffer *fb = ctx->ReadBuffer;
   struct pipe_screen *screen = ctx->st->pipe->screen;
   struct st_renderbuffer *strb = st_renderbuffer(fb->_StencilBuffer);
   struct pipe_surface *ps;
   ubyte *stmap;
   GLint j;

   /* Create a CPU-READ surface/view into the renderbuffer's texture */
   ps = screen->get_tex_surface(screen, strb->texture,  0, 0, 0,
                                PIPE_BUFFER_USAGE_CPU_READ);

   /* map the stencil buffer */
   stmap = screen->surface_map(screen, ps, PIPE_BUFFER_USAGE_CPU_READ);

   /* width should never be > MAX_WIDTH since we did clipping earlier */
   ASSERT(width <= MAX_WIDTH);

   /* process image row by row */
   for (j = 0; j < height; j++, y++) {
      GLvoid *dest;
      GLstencil values[MAX_WIDTH];
      GLint srcY;

      if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
         srcY = ctx->DrawBuffer->Height - y - 1;
      }
      else {
         srcY = y;
      }

      /* get stencil values */
      switch (ps->format) {
      case PIPE_FORMAT_S8_UNORM:
         {
            const ubyte *src = stmap + srcY * ps->stride + x;
            memcpy(values, src, width);
         }
         break;
      case PIPE_FORMAT_S8Z24_UNORM:
         {
            const uint *src = (uint *) (stmap + srcY * ps->stride + x*4);
            GLint k;
            for (k = 0; k < width; k++) {
               values[k] = src[k] >> 24;
            }
         }
         break;
      case PIPE_FORMAT_Z24S8_UNORM:
         {
            const uint *src = (uint *) (stmap + srcY * ps->stride + x*4);
            GLint k;
            for (k = 0; k < width; k++) {
               values[k] = src[k] & 0xff;
            }
         }
         break;
      default:
         assert(0);
      }

      /* store */
      dest = _mesa_image_address2d(packing, pixels, width, height,
                                   GL_STENCIL_INDEX, type, j, 0);

      _mesa_pack_stencil_span(ctx, width, type, dest, values, packing);
   }


   /* unmap the stencil buffer */
   screen->surface_unmap(screen, ps);
   pipe_surface_reference(&ps, NULL);
}


/**
 * Return renderbuffer to use for reading color pixels for glRead/CopyPixel
 * commands.
 * Special care is needed for the front buffer.
 */
struct st_renderbuffer *
st_get_color_read_renderbuffer(GLcontext *ctx)
{
   struct gl_framebuffer *fb = ctx->ReadBuffer;
   struct st_renderbuffer *strb =
      st_renderbuffer(fb->_ColorReadBuffer);
   struct st_renderbuffer *front = 
      st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);

   if (strb == front
       && ctx->st->frontbuffer_status == FRONT_STATUS_COPY_OF_BACK) {
      /* reading from front color buffer, which is a logical copy of the
       * back color buffer.
       */
      struct st_renderbuffer *back = 
         st_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer);
      strb = back;
   }

   return strb;
}


/**
 * Try to do glReadPixels in a fast manner for common cases.
 * \return GL_TRUE for success, GL_FALSE for failure
 */
static GLboolean
st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb,
                   GLint x, GLint y, GLsizei width, GLsizei height,
                   GLenum format, GLenum type,
                   const struct gl_pixelstore_attrib *pack,
                   GLvoid *dest)
{
   enum combination {
      A8R8G8B8_UNORM_TO_RGBA_UBYTE,
      A8R8G8B8_UNORM_TO_RGB_UBYTE,
      A8R8G8B8_UNORM_TO_BGRA_UINT
   } combo;

   if (ctx->_ImageTransferState)
      return GL_FALSE;

   if (strb->format == PIPE_FORMAT_A8R8G8B8_UNORM &&
       format == GL_RGBA && type == GL_UNSIGNED_BYTE) {
      combo = A8R8G8B8_UNORM_TO_RGBA_UBYTE;
   }
   else if (strb->format == PIPE_FORMAT_A8R8G8B8_UNORM &&
            format == GL_RGB && type == GL_UNSIGNED_BYTE) {
      combo = A8R8G8B8_UNORM_TO_RGB_UBYTE;
   }
   else if (strb->format == PIPE_FORMAT_A8R8G8B8_UNORM &&
            format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV) {
      combo = A8R8G8B8_UNORM_TO_BGRA_UINT;
   }
   else {
      return GL_FALSE;
   }

   /*printf("st_fast_readpixels combo %d\n", (GLint) combo);*/

   {
      struct pipe_context *pipe = ctx->st->pipe;
      struct pipe_screen *screen = pipe->screen;
      struct pipe_surface *surf;
      const GLubyte *map;
      GLubyte *dst;
      GLint row, col, dy, dstStride;

      surf = screen->get_tex_surface(screen, strb->texture,  0, 0, 0,
                                     PIPE_BUFFER_USAGE_CPU_READ);
      if (!surf) {
         return GL_FALSE;
      }

      map = screen->surface_map(screen, surf, PIPE_BUFFER_USAGE_CPU_READ);
      if (!map) {
         pipe_surface_reference(&surf, NULL);
         return GL_FALSE;
      }

      if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
         y = surf->height - y - 1;
         dy = -1;
      }
      else {
         dy = 1;
      }

      dst = _mesa_image_address2d(pack, dest, width, height,
                                  format, type, 0, 0);
      dstStride = _mesa_image_row_stride(pack, width, format, type);

      switch (combo) {
      case A8R8G8B8_UNORM_TO_RGBA_UBYTE:
         for (row = 0; row < height; row++) {
            const GLubyte *src = map + y * surf->stride + x * 4;
            for (col = 0; col < width; col++) {
               GLuint pixel = ((GLuint *) src)[col];
               dst[col*4+0] = (pixel >> 16) & 0xff;
               dst[col*4+1] = (pixel >>  8) & 0xff;
               dst[col*4+2] = (pixel >>  0) & 0xff;
               dst[col*4+3] = (pixel >> 24) & 0xff;
            }
            dst += dstStride;
            y += dy;
         }
         break;
      case A8R8G8B8_UNORM_TO_RGB_UBYTE:
         for (row = 0; row < height; row++) {
            const GLubyte *src = map + y * surf->stride + x * 4;
            for (col = 0; col < width; col++) {
               GLuint pixel = ((GLuint *) src)[col];
               dst[col*3+0] = (pixel >> 16) & 0xff;
               dst[col*3+1] = (pixel >>  8) & 0xff;
               dst[col*3+2] = (pixel >>  0) & 0xff;
            }
            dst += dstStride;
            y += dy;
         }
         break;
      case A8R8G8B8_UNORM_TO_BGRA_UINT:
         for (row = 0; row < height; row++) {
            const GLubyte *src = map + y * surf->stride + x * 4;
            memcpy(dst, src, 4 * width);
            dst += dstStride;
            y += dy;
         }
         break;
      default:
         ; /* nothing */
      }

      screen->surface_unmap(screen, surf);
      pipe_surface_reference(&surf, NULL);
   }

   return GL_TRUE;
}


/**
 * Do glReadPixels by getting rows from the framebuffer surface with
 * get_tile().  Convert to requested format/type with Mesa image routines.
 * Image transfer ops are done in software too.
 */
static void
st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
              GLenum format, GLenum type,
              const struct gl_pixelstore_attrib *pack,
              GLvoid *dest)
{
   struct pipe_context *pipe = ctx->st->pipe;
   struct pipe_screen *screen = pipe->screen;
   GLfloat temp[MAX_WIDTH][4];
   const GLbitfield transferOps = ctx->_ImageTransferState;
   GLsizei i, j;
   GLint yStep, dfStride;
   GLfloat *df;
   struct st_renderbuffer *strb;
   struct gl_pixelstore_attrib clippedPacking = *pack;
   struct pipe_surface *surf;

   assert(ctx->ReadBuffer->Width > 0);

   /* XXX convolution not done yet */
   assert((transferOps & IMAGE_CONVOLUTION_BIT) == 0);

   /* Do all needed clipping here, so that we can forget about it later */
   if (!_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking)) {
      /* The ReadPixels surface is totally outside the window bounds */
      return;
   }

   dest = _mesa_map_readpix_pbo(ctx, &clippedPacking, dest);
   if (!dest)
      return;

   st_flush_bitmap_cache(ctx->st);

   /* make sure rendering has completed */
   pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);

   if (format == GL_STENCIL_INDEX) {
      st_read_stencil_pixels(ctx, x, y, width, height, type, pack, dest);
      return;
   }
   else if (format == GL_DEPTH_COMPONENT) {
      strb = st_renderbuffer(ctx->ReadBuffer->_DepthBuffer);
   }
   else {
      /* Read color buffer */
      strb = st_get_color_read_renderbuffer(ctx);
   }

   if (!strb)
      return;

   /* try a fast-path readpixels before anything else */
   if (st_fast_readpixels(ctx, strb, x, y, width, height,
                          format, type, pack, dest)) {
      /* success! */
      _mesa_unmap_readpix_pbo(ctx, &clippedPacking);
      return;
   }

   if (format == GL_RGBA && type == GL_FLOAT) {
      /* write tile(row) directly into user's buffer */
      df = (GLfloat *) _mesa_image_address2d(&clippedPacking, dest, width,
                                             height, format, type, 0, 0);
      dfStride = width * 4;
   }
   else {
      /* write tile(row) into temp row buffer */
      df = (GLfloat *) temp;
      dfStride = 0;
   }

   /* determine bottom-to-top vs. top-to-bottom order */
   if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
      y = strb->Base.Height - 1 - y;
      yStep = -1;
   }
   else {
      yStep = 1;
   }

   /* Create a CPU-READ surface/view into the renderbuffer's texture */
   surf = screen->get_tex_surface(screen, strb->texture,  0, 0, 0,
                                  PIPE_BUFFER_USAGE_CPU_READ);

   /*
    * Copy pixels from pipe_surface to user memory
    */
   {
      /* dest of first pixel in client memory */
      GLubyte *dst = _mesa_image_address2d(&clippedPacking, dest, width,
                                           height, format, type, 0, 0);
      /* dest row stride */
      const GLint dstStride = _mesa_image_row_stride(&clippedPacking, width,
                                                     format, type);

      if (surf->format == PIPE_FORMAT_S8Z24_UNORM ||
          surf->format == PIPE_FORMAT_X8Z24_UNORM) {
         if (format == GL_DEPTH_COMPONENT) {
            for (i = 0; i < height; i++) {
               GLuint ztemp[MAX_WIDTH];
               GLfloat zfloat[MAX_WIDTH];
               const double scale = 1.0 / ((1 << 24) - 1);
               pipe_get_tile_raw(surf, x, y, width, 1, ztemp, 0);
               y += yStep;
               for (j = 0; j < width; j++) {
                  zfloat[j] = (float) (scale * (ztemp[j] & 0xffffff));
               }
               _mesa_pack_depth_span(ctx, width, dst, type,
                                     zfloat, &clippedPacking);
               dst += dstStride;
            }
         }
         else {
            /* untested, but simple: */
            assert(format == GL_DEPTH_STENCIL_EXT);
            for (i = 0; i < height; i++) {
               pipe_get_tile_raw(surf, x, y, width, 1, dst, 0);
               y += yStep;
               dst += dstStride;
            }
         }
      }
      else if (surf->format == PIPE_FORMAT_Z16_UNORM) {
         for (i = 0; i < height; i++) {
            GLushort ztemp[MAX_WIDTH];
            GLfloat zfloat[MAX_WIDTH];
            const double scale = 1.0 / 0xffff;
            pipe_get_tile_raw(surf, x, y, width, 1, ztemp, 0);
            y += yStep;
            for (j = 0; j < width; j++) {
               zfloat[j] = (float) (scale * ztemp[j]);
            }
            _mesa_pack_depth_span(ctx, width, dst, type,
                                  zfloat, &clippedPacking);
            dst += dstStride;
         }
      }
      else if (surf->format == PIPE_FORMAT_Z32_UNORM) {
         for (i = 0; i < height; i++) {
            GLuint ztemp[MAX_WIDTH];
            GLfloat zfloat[MAX_WIDTH];
            const double scale = 1.0 / 0xffffffff;
            pipe_get_tile_raw(surf, x, y, width, 1, ztemp, 0);
            y += yStep;
            for (j = 0; j < width; j++) {
               zfloat[j] = (float) (scale * ztemp[j]);
            }
            _mesa_pack_depth_span(ctx, width, dst, type,
                                  zfloat, &clippedPacking);
            dst += dstStride;
         }
      }
      else {
         /* RGBA format */
         /* Do a row at a time to flip image data vertically */
         for (i = 0; i < height; i++) {
            pipe_get_tile_rgba(surf, x, y, width, 1, df);
            y += yStep;
            df += dfStride;
            if (!dfStride) {
               _mesa_pack_rgba_span_float(ctx, width, temp, format, type, dst,
                                          &clippedPacking, transferOps);
               dst += dstStride;
            }
         }
      }
   }

   pipe_surface_reference(&surf, NULL);

   _mesa_unmap_readpix_pbo(ctx, &clippedPacking);
}


void st_init_readpixels_functions(struct dd_function_table *functions)
{
   functions->ReadPixels = st_readpixels;
}