1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
|
/**************************************************************************
*
* Copyright (C) 2015 Advanced Micro Devices, Inc.
* Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "st_cb_drawpixels.h"
#include "tgsi/tgsi_transform.h"
#include "tgsi/tgsi_scan.h"
struct tgsi_drawpix_transform {
struct tgsi_transform_context base;
struct tgsi_shader_info info;
bool use_texcoord;
bool scale_and_bias;
bool pixel_maps;
bool first_instruction_emitted;
unsigned scale_const;
unsigned bias_const;
unsigned color_temp;
unsigned drawpix_sampler;
unsigned pixelmap_sampler;
unsigned texcoord_const;
unsigned tex_target;
};
static inline struct tgsi_drawpix_transform *
tgsi_drawpix_transform(struct tgsi_transform_context *tctx)
{
return (struct tgsi_drawpix_transform *)tctx;
}
static void
set_src(struct tgsi_full_instruction *inst, unsigned i, unsigned file, unsigned index,
unsigned x, unsigned y, unsigned z, unsigned w)
{
inst->Src[i].Register.File = file;
inst->Src[i].Register.Index = index;
inst->Src[i].Register.SwizzleX = x;
inst->Src[i].Register.SwizzleY = y;
inst->Src[i].Register.SwizzleZ = z;
inst->Src[i].Register.SwizzleW = w;
}
#define SET_SRC(inst, i, file, index, x, y, z, w) \
set_src(inst, i, file, index, TGSI_SWIZZLE_##x, TGSI_SWIZZLE_##y, \
TGSI_SWIZZLE_##z, TGSI_SWIZZLE_##w)
static void
transform_instr(struct tgsi_transform_context *tctx,
struct tgsi_full_instruction *current_inst)
{
struct tgsi_drawpix_transform *ctx = tgsi_drawpix_transform(tctx);
const unsigned tgsi_tex_target = ctx->tex_target == PIPE_TEXTURE_2D
? TGSI_TEXTURE_2D : TGSI_TEXTURE_RECT;
unsigned i, sem_texcoord = ctx->use_texcoord ? TGSI_SEMANTIC_TEXCOORD :
TGSI_SEMANTIC_GENERIC;
int texcoord_index = -1;
if (ctx->first_instruction_emitted)
goto transform_inst;
ctx->first_instruction_emitted = true;
/* Add scale and bias constants. */
if (ctx->scale_and_bias) {
if (ctx->info.const_file_max[0] < (int)ctx->scale_const) {
tgsi_transform_const_decl(tctx, ctx->scale_const, ctx->scale_const);
}
if (ctx->info.const_file_max[0] < (int)ctx->bias_const) {
tgsi_transform_const_decl(tctx, ctx->bias_const, ctx->bias_const);
}
}
if (ctx->info.const_file_max[0] < (int)ctx->texcoord_const) {
tgsi_transform_const_decl(tctx, ctx->texcoord_const, ctx->texcoord_const);
}
/* Add a new temp. */
ctx->color_temp = ctx->info.file_max[TGSI_FILE_TEMPORARY] + 1;
tgsi_transform_temp_decl(tctx, ctx->color_temp);
/* Add TEXCOORD[texcoord_slot] if it's missing. */
for (i = 0; i < ctx->info.num_inputs; i++) {
if (ctx->info.input_semantic_name[i] == sem_texcoord &&
ctx->info.input_semantic_index[i] == 0) {
texcoord_index = i;
break;
}
}
if (texcoord_index == -1) {
texcoord_index = ctx->info.num_inputs;
tgsi_transform_input_decl(tctx, texcoord_index, sem_texcoord, 0,
TGSI_INTERPOLATE_PERSPECTIVE);
}
/* Declare the drawpix sampler if it's missing. */
if (!(ctx->info.samplers_declared & (1 << ctx->drawpix_sampler))) {
tgsi_transform_sampler_decl(tctx, ctx->drawpix_sampler);
/* emit sampler view declaration */
tgsi_transform_sampler_view_decl(tctx, ctx->drawpix_sampler,
tgsi_tex_target, TGSI_RETURN_TYPE_FLOAT);
}
/* Declare the pixel map sampler if it's missing. */
if (ctx->pixel_maps &&
!(ctx->info.samplers_declared & (1 << ctx->pixelmap_sampler))) {
tgsi_transform_sampler_decl(tctx, ctx->pixelmap_sampler);
/* emit sampler view declaration */
tgsi_transform_sampler_view_decl(tctx, ctx->pixelmap_sampler,
TGSI_TEXTURE_2D, TGSI_RETURN_TYPE_FLOAT);
}
/* Get initial pixel color from the texture.
* TEX temp, fragment.texcoord[0], texture[0], 2D;
*/
tgsi_transform_tex_inst(tctx, TGSI_FILE_TEMPORARY, ctx->color_temp,
TGSI_FILE_INPUT, texcoord_index,
tgsi_tex_target, ctx->drawpix_sampler);
/* Apply the scale and bias. */
if (ctx->scale_and_bias) {
/* MAD temp, temp, scale, bias; */
tgsi_transform_op3_inst(tctx, TGSI_OPCODE_MAD,
TGSI_FILE_TEMPORARY, ctx->color_temp,
TGSI_WRITEMASK_XYZW,
TGSI_FILE_TEMPORARY, ctx->color_temp,
TGSI_FILE_CONSTANT, ctx->scale_const,
TGSI_FILE_CONSTANT, ctx->bias_const);
}
if (ctx->pixel_maps) {
/* do four pixel map look-ups with two TEX instructions: */
struct tgsi_full_instruction inst;
/* TEX temp.xy, temp.xyyy, texture[1], 2D; */
inst = tgsi_default_full_instruction();
inst.Instruction.Opcode = TGSI_OPCODE_TEX;
inst.Instruction.Texture = 1;
inst.Texture.Texture = TGSI_TEXTURE_2D;
inst.Instruction.NumDstRegs = 1;
inst.Dst[0].Register.File = TGSI_FILE_TEMPORARY;
inst.Dst[0].Register.Index = ctx->color_temp;
inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_XY;
inst.Instruction.NumSrcRegs = 2;
SET_SRC(&inst, 0, TGSI_FILE_TEMPORARY, ctx->color_temp, X, Y, Y, Y);
inst.Src[1].Register.File = TGSI_FILE_SAMPLER;
inst.Src[1].Register.Index = ctx->pixelmap_sampler;
tctx->emit_instruction(tctx, &inst);
/* TEX temp.zw, temp.zwww, texture[1], 2D; */
inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_ZW;
SET_SRC(&inst, 0, TGSI_FILE_TEMPORARY, ctx->color_temp, Z, W, W, W);
tctx->emit_instruction(tctx, &inst);
}
/* Now, "color_temp" should be used in place of IN:COLOR0,
* and CONST[texcoord_slot] should be used in place of IN:TEXCOORD0.
*/
transform_inst:
for (i = 0; i < current_inst->Instruction.NumSrcRegs; i++) {
struct tgsi_full_src_register *src = ¤t_inst->Src[i];
unsigned reg = src->Register.Index;
if (src->Register.File != TGSI_FILE_INPUT || src->Register.Indirect)
continue;
if (ctx->info.input_semantic_name[reg] == TGSI_SEMANTIC_COLOR &&
ctx->info.input_semantic_index[reg] == 0) {
src->Register.File = TGSI_FILE_TEMPORARY;
src->Register.Index = ctx->color_temp;
} else if (ctx->info.input_semantic_name[reg] == sem_texcoord &&
ctx->info.input_semantic_index[reg] == 0) {
src->Register.File = TGSI_FILE_CONSTANT;
src->Register.Index = ctx->texcoord_const;
}
}
tctx->emit_instruction(tctx, current_inst);
}
const struct tgsi_token *
st_get_drawpix_shader(const struct tgsi_token *tokens, bool use_texcoord,
bool scale_and_bias, unsigned scale_const,
unsigned bias_const, bool pixel_maps,
unsigned drawpix_sampler, unsigned pixelmap_sampler,
unsigned texcoord_const, unsigned tex_target)
{
struct tgsi_drawpix_transform ctx;
struct tgsi_token *newtoks;
int newlen;
assert(tex_target == PIPE_TEXTURE_2D ||
tex_target == PIPE_TEXTURE_RECT);
memset(&ctx, 0, sizeof(ctx));
ctx.base.transform_instruction = transform_instr;
ctx.use_texcoord = use_texcoord;
ctx.scale_and_bias = scale_and_bias;
ctx.scale_const = scale_const;
ctx.bias_const = bias_const;
ctx.pixel_maps = pixel_maps;
ctx.drawpix_sampler = drawpix_sampler;
ctx.pixelmap_sampler = pixelmap_sampler;
ctx.texcoord_const = texcoord_const;
ctx.tex_target = tex_target;
tgsi_scan_shader(tokens, &ctx.info);
newlen = tgsi_num_tokens(tokens) + 60;
newtoks = tgsi_alloc_tokens(newlen);
if (!newtoks)
return NULL;
tgsi_transform_shader(tokens, newtoks, newlen, &ctx.base);
return newtoks;
}
|