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/**************************************************************************
*
* Copyright 2003 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Authors:
* Keith Whitwell <keithw@vmware.com>
*/
#ifndef ST_ATOM_H
#define ST_ATOM_H
#include "main/glheader.h"
struct st_context;
/**
* Enumeration of state tracker pipelines.
*/
enum st_pipeline {
ST_PIPELINE_RENDER,
ST_PIPELINE_CLEAR,
ST_PIPELINE_META,
ST_PIPELINE_UPDATE_FRAMEBUFFER,
ST_PIPELINE_COMPUTE,
};
void st_init_atoms( struct st_context *st );
void st_destroy_atoms( struct st_context *st );
void st_validate_state( struct st_context *st, enum st_pipeline pipeline );
GLuint st_compare_func_to_pipe(GLenum func);
enum pipe_format
st_pipe_vertex_format(const struct gl_array_attributes *attrib);
/* Define ST_NEW_xxx_INDEX */
enum {
#define ST_STATE(FLAG, st_update) FLAG##_INDEX,
#include "st_atom_list.h"
#undef ST_STATE
};
/* Define ST_NEW_xxx values as static const uint64_t values.
* We can't use an enum type because MSVC doesn't allow 64-bit enum values.
*/
#define ST_STATE(FLAG, st_update) static const uint64_t FLAG = 1ull << FLAG##_INDEX;
#include "st_atom_list.h"
#undef ST_STATE
/* Declare function prototypes. */
#define ST_STATE(FLAG, st_update) void st_update(struct st_context *st);
#include "st_atom_list.h"
#undef ST_STATE
/* Combined state flags. */
#define ST_NEW_SAMPLERS (ST_NEW_VS_SAMPLERS | \
ST_NEW_TCS_SAMPLERS | \
ST_NEW_TES_SAMPLERS | \
ST_NEW_GS_SAMPLERS | \
ST_NEW_FS_SAMPLERS | \
ST_NEW_CS_SAMPLERS)
#define ST_NEW_FRAMEBUFFER (ST_NEW_FB_STATE | \
ST_NEW_SAMPLE_STATE | \
ST_NEW_SAMPLE_SHADING)
#define ST_NEW_VERTEX_PROGRAM(st, p) (p->affected_states | \
(st_user_clip_planes_enabled(st->ctx) ? \
ST_NEW_CLIP_STATE : 0))
#define ST_NEW_CONSTANTS (ST_NEW_VS_CONSTANTS | \
ST_NEW_TCS_CONSTANTS | \
ST_NEW_TES_CONSTANTS | \
ST_NEW_FS_CONSTANTS | \
ST_NEW_GS_CONSTANTS | \
ST_NEW_CS_CONSTANTS)
#define ST_NEW_UNIFORM_BUFFER (ST_NEW_VS_UBOS | \
ST_NEW_TCS_UBOS | \
ST_NEW_TES_UBOS | \
ST_NEW_FS_UBOS | \
ST_NEW_GS_UBOS | \
ST_NEW_CS_UBOS)
#define ST_NEW_SAMPLER_VIEWS (ST_NEW_VS_SAMPLER_VIEWS | \
ST_NEW_FS_SAMPLER_VIEWS | \
ST_NEW_GS_SAMPLER_VIEWS | \
ST_NEW_TCS_SAMPLER_VIEWS | \
ST_NEW_TES_SAMPLER_VIEWS | \
ST_NEW_CS_SAMPLER_VIEWS)
#define ST_NEW_ATOMIC_BUFFER (ST_NEW_VS_ATOMICS | \
ST_NEW_TCS_ATOMICS | \
ST_NEW_TES_ATOMICS | \
ST_NEW_FS_ATOMICS | \
ST_NEW_GS_ATOMICS | \
ST_NEW_CS_ATOMICS)
#define ST_NEW_STORAGE_BUFFER (ST_NEW_VS_SSBOS | \
ST_NEW_TCS_SSBOS | \
ST_NEW_TES_SSBOS | \
ST_NEW_FS_SSBOS | \
ST_NEW_GS_SSBOS | \
ST_NEW_CS_SSBOS)
#define ST_NEW_IMAGE_UNITS (ST_NEW_VS_IMAGES | \
ST_NEW_TCS_IMAGES | \
ST_NEW_TES_IMAGES | \
ST_NEW_GS_IMAGES | \
ST_NEW_FS_IMAGES | \
ST_NEW_CS_IMAGES)
#define ST_ALL_SHADER_RESOURCES (ST_NEW_SAMPLER_VIEWS | \
ST_NEW_SAMPLERS | \
ST_NEW_CONSTANTS | \
ST_NEW_UNIFORM_BUFFER | \
ST_NEW_ATOMIC_BUFFER | \
ST_NEW_STORAGE_BUFFER | \
ST_NEW_IMAGE_UNITS)
/* All state flags within each group: */
#define ST_PIPELINE_RENDER_STATE_MASK (ST_NEW_CS_STATE - 1)
#define ST_PIPELINE_COMPUTE_STATE_MASK (0xffull << ST_NEW_CS_STATE_INDEX)
#define ST_PIPELINE_CLEAR_STATE_MASK (ST_NEW_FB_STATE | \
ST_NEW_SCISSOR | \
ST_NEW_WINDOW_RECTANGLES)
#define ST_PIPELINE_META_STATE_MASK (ST_PIPELINE_RENDER_STATE_MASK & \
~ST_NEW_VERTEX_ARRAYS)
/* For ReadPixels, ReadBuffer, GetSamplePosition: */
#define ST_PIPELINE_UPDATE_FB_STATE_MASK (ST_NEW_FB_STATE)
#define ST_ALL_STATES_MASK (ST_PIPELINE_RENDER_STATE_MASK | \
ST_PIPELINE_COMPUTE_STATE_MASK)
#endif
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