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|
/*
* Mesa 3-D graphics library
*
* Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
* Copyright (C) 2008 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file slang_compile.c
* slang front-end compiler
* \author Michal Krol
*/
#include "main/imports.h"
#include "main/context.h"
#include "shader/program.h"
#include "shader/programopt.h"
#include "shader/prog_optimize.h"
#include "shader/prog_print.h"
#include "shader/prog_parameter.h"
#include "../../glsl/pp/sl_pp_public.h"
#include "../../glsl/cl/sl_cl_parse.h"
#include "slang_codegen.h"
#include "slang_compile.h"
#include "slang_storage.h"
#include "slang_log.h"
#include "slang_mem.h"
#include "slang_vartable.h"
#include "slang_simplify.h"
/*
* This is a straightforward implementation of the slang front-end
* compiler. Lots of error-checking functionality is missing but
* every well-formed shader source should compile successfully and
* execute as expected. However, some semantically ill-formed shaders
* may be accepted resulting in undefined behaviour.
*/
/** re-defined below, should be the same though */
#define TYPE_SPECIFIER_COUNT 32
/**
* Check if the given identifier is legal.
*/
static GLboolean
legal_identifier(slang_atom name)
{
/* "gl_" is a reserved prefix */
if (strncmp((char *) name, "gl_", 3) == 0) {
return GL_FALSE;
}
return GL_TRUE;
}
/*
* slang_code_unit
*/
GLvoid
_slang_code_unit_ctr(slang_code_unit * self,
struct slang_code_object_ * object)
{
_slang_variable_scope_ctr(&self->vars);
_slang_function_scope_ctr(&self->funs);
_slang_struct_scope_ctr(&self->structs);
self->object = object;
}
GLvoid
_slang_code_unit_dtr(slang_code_unit * self)
{
slang_variable_scope_destruct(&self->vars);
slang_function_scope_destruct(&self->funs);
slang_struct_scope_destruct(&self->structs);
}
/*
* slang_code_object
*/
GLvoid
_slang_code_object_ctr(slang_code_object * self)
{
GLuint i;
for (i = 0; i < SLANG_BUILTIN_TOTAL; i++)
_slang_code_unit_ctr(&self->builtin[i], self);
_slang_code_unit_ctr(&self->unit, self);
slang_atom_pool_construct(&self->atompool);
}
GLvoid
_slang_code_object_dtr(slang_code_object * self)
{
GLuint i;
for (i = 0; i < SLANG_BUILTIN_TOTAL; i++)
_slang_code_unit_dtr(&self->builtin[i]);
_slang_code_unit_dtr(&self->unit);
slang_atom_pool_destruct(&self->atompool);
}
/* slang_parse_ctx */
typedef struct slang_parse_ctx_
{
const unsigned char *I;
slang_info_log *L;
int parsing_builtin;
GLboolean global_scope; /**< Is object being declared a global? */
slang_atom_pool *atoms;
slang_unit_type type; /**< Vertex vs. Fragment */
GLuint version; /**< user-specified (or default) #version */
} slang_parse_ctx;
/* slang_output_ctx */
typedef struct slang_output_ctx_
{
slang_variable_scope *vars;
slang_function_scope *funs;
slang_struct_scope *structs;
struct gl_program *program;
struct gl_sl_pragmas *pragmas;
slang_var_table *vartable;
GLuint default_precision[TYPE_SPECIFIER_COUNT];
GLboolean allow_precision;
GLboolean allow_invariant;
GLboolean allow_centroid;
GLboolean allow_array_types; /* float[] syntax */
} slang_output_ctx;
/* _slang_compile() */
/* Debugging aid, print file/line where parsing error is detected */
#define RETURN0 \
do { \
if (0) \
printf("slang error at %s:%d\n", __FILE__, __LINE__); \
return 0; \
} while (0)
static void
parse_identifier_str(slang_parse_ctx * C, char **id)
{
*id = (char *) C->I;
C->I += strlen(*id) + 1;
}
static slang_atom
parse_identifier(slang_parse_ctx * C)
{
const char *id;
id = (const char *) C->I;
C->I += strlen(id) + 1;
return slang_atom_pool_atom(C->atoms, id);
}
static int
is_hex_digit(char c)
{
return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
}
static int
parse_general_number(slang_parse_ctx *ctx, float *number)
{
char *flt = NULL;
if (*ctx->I == '0') {
int value = 0;
const unsigned char *pi;
if (ctx->I[1] == 'x' || ctx->I[1] == 'X') {
ctx->I += 2;
if (!is_hex_digit(*ctx->I)) {
return 0;
}
do {
int digit;
if (*ctx->I >= '0' && *ctx->I <= '9') {
digit = (int)(*ctx->I - '0');
} else if (*ctx->I >= 'a' && *ctx->I <= 'f') {
digit = (int)(*ctx->I - 'a') + 10;
} else {
digit = (int)(*ctx->I - 'A') + 10;
}
value = value * 0x10 + digit;
ctx->I++;
} while (is_hex_digit(*ctx->I));
if (*ctx->I != '\0') {
return 0;
}
ctx->I++;
*number = (float)value;
return 1;
}
pi = ctx->I;
pi++;
while (*pi >= '0' && *pi <= '7') {
int digit;
digit = (int)(*pi - '0');
value = value * 010 + digit;
pi++;
}
if (*pi == '\0') {
pi++;
ctx->I = pi;
*number = (float)value;
return 1;
}
}
parse_identifier_str(ctx, &flt);
flt = _mesa_strdup(flt);
if (!flt) {
return 0;
}
if (flt[strlen(flt) - 1] == 'f' || flt[strlen(flt) - 1] == 'F') {
flt[strlen(flt) - 1] = '\0';
}
*number = (float)_mesa_strtod(flt, (char **)NULL);
free(flt);
return 1;
}
static int
parse_number(slang_parse_ctx * C, int *number)
{
const int radix = (int) (*C->I++);
if (radix == 1) {
float f = 0.0f;
parse_general_number(C, &f);
*number = (int)f;
} else {
*number = 0;
while (*C->I != '\0') {
int digit;
if (*C->I >= '0' && *C->I <= '9')
digit = (int) (*C->I - '0');
else if (*C->I >= 'A' && *C->I <= 'Z')
digit = (int) (*C->I - 'A') + 10;
else
digit = (int) (*C->I - 'a') + 10;
*number = *number * radix + digit;
C->I++;
}
C->I++;
}
if (*number > 65535)
slang_info_log_warning(C->L, "%d: literal integer overflow.", *number);
return 1;
}
static int
parse_float(slang_parse_ctx * C, float *number)
{
if (*C->I == 1) {
C->I++;
parse_general_number(C, number);
} else {
char *integral = NULL;
char *fractional = NULL;
char *exponent = NULL;
char *whole = NULL;
parse_identifier_str(C, &integral);
parse_identifier_str(C, &fractional);
parse_identifier_str(C, &exponent);
whole = (char *) _slang_alloc((strlen(integral) +
strlen(fractional) +
strlen(exponent) + 3) * sizeof(char));
if (whole == NULL) {
slang_info_log_memory(C->L);
RETURN0;
}
slang_string_copy(whole, integral);
slang_string_concat(whole, ".");
slang_string_concat(whole, fractional);
slang_string_concat(whole, "E");
slang_string_concat(whole, exponent);
*number = (float) (_mesa_strtod(whole, (char **) NULL));
_slang_free(whole);
}
return 1;
}
/* revision number - increment after each change affecting emitted output */
#define REVISION 5
static int
check_revision(slang_parse_ctx * C)
{
if (*C->I != REVISION) {
slang_info_log_error(C->L, "Internal compiler error.");
RETURN0;
}
C->I++;
return 1;
}
static int parse_statement(slang_parse_ctx *, slang_output_ctx *,
slang_operation *);
static int parse_expression(slang_parse_ctx *, slang_output_ctx *,
slang_operation *);
static int parse_type_specifier(slang_parse_ctx *, slang_output_ctx *,
slang_type_specifier *);
static int
parse_type_array_size(slang_parse_ctx *C,
slang_output_ctx *O,
GLint *array_len);
static GLboolean
parse_array_len(slang_parse_ctx * C, slang_output_ctx * O, GLuint * len)
{
slang_operation array_size;
slang_name_space space;
GLboolean result;
if (!slang_operation_construct(&array_size))
return GL_FALSE;
if (!parse_expression(C, O, &array_size)) {
slang_operation_destruct(&array_size);
return GL_FALSE;
}
space.funcs = O->funs;
space.structs = O->structs;
space.vars = O->vars;
/* evaluate compile-time expression which is array size */
_slang_simplify(&array_size, &space, C->atoms);
if (array_size.type == SLANG_OPER_LITERAL_INT) {
result = GL_TRUE;
*len = (GLint) array_size.literal[0];
} else if (array_size.type == SLANG_OPER_IDENTIFIER) {
slang_variable *var = _slang_variable_locate(array_size.locals, array_size.a_id, GL_TRUE);
if (!var) {
slang_info_log_error(C->L, "undefined variable '%s'",
(char *) array_size.a_id);
result = GL_FALSE;
} else if (var->type.qualifier == SLANG_QUAL_CONST &&
var->type.specifier.type == SLANG_SPEC_INT) {
if (var->initializer &&
var->initializer->type == SLANG_OPER_LITERAL_INT) {
*len = (GLint) var->initializer->literal[0];
result = GL_TRUE;
} else {
slang_info_log_error(C->L, "unable to parse array size declaration");
result = GL_FALSE;
}
} else {
slang_info_log_error(C->L, "unable to parse array size declaration");
result = GL_FALSE;
}
} else {
result = GL_FALSE;
}
slang_operation_destruct(&array_size);
return result;
}
static GLboolean
calculate_var_size(slang_parse_ctx * C, slang_output_ctx * O,
slang_variable * var)
{
slang_storage_aggregate agg;
if (!slang_storage_aggregate_construct(&agg))
return GL_FALSE;
if (!_slang_aggregate_variable(&agg, &var->type.specifier, var->array_len,
O->funs, O->structs, O->vars, C->atoms)) {
slang_storage_aggregate_destruct(&agg);
return GL_FALSE;
}
var->size = _slang_sizeof_aggregate(&agg);
slang_storage_aggregate_destruct(&agg);
return GL_TRUE;
}
static void
promote_type_to_array(slang_parse_ctx *C,
slang_fully_specified_type *type,
GLint array_len)
{
slang_type_specifier *baseType =
slang_type_specifier_new(type->specifier.type, NULL, NULL);
type->specifier.type = SLANG_SPEC_ARRAY;
type->specifier._array = baseType;
type->array_len = array_len;
}
static GLboolean
convert_to_array(slang_parse_ctx * C, slang_variable * var,
const slang_type_specifier * sp)
{
/* sized array - mark it as array, copy the specifier to the array element
* and parse the expression */
var->type.specifier.type = SLANG_SPEC_ARRAY;
var->type.specifier._array = (slang_type_specifier *)
_slang_alloc(sizeof(slang_type_specifier));
if (var->type.specifier._array == NULL) {
slang_info_log_memory(C->L);
return GL_FALSE;
}
slang_type_specifier_ctr(var->type.specifier._array);
return slang_type_specifier_copy(var->type.specifier._array, sp);
}
/* structure field */
#define FIELD_NONE 0
#define FIELD_NEXT 1
#define FIELD_ARRAY 2
static GLboolean
parse_struct_field_var(slang_parse_ctx * C, slang_output_ctx * O,
slang_variable * var, slang_atom a_name,
const slang_type_specifier * sp,
GLuint array_len)
{
var->a_name = a_name;
if (var->a_name == SLANG_ATOM_NULL)
return GL_FALSE;
switch (*C->I++) {
case FIELD_NONE:
if (array_len != -1) {
if (!convert_to_array(C, var, sp))
return GL_FALSE;
var->array_len = array_len;
}
else {
if (!slang_type_specifier_copy(&var->type.specifier, sp))
return GL_FALSE;
}
break;
case FIELD_ARRAY:
if (array_len != -1)
return GL_FALSE;
if (!convert_to_array(C, var, sp))
return GL_FALSE;
if (!parse_array_len(C, O, &var->array_len))
return GL_FALSE;
break;
default:
return GL_FALSE;
}
return calculate_var_size(C, O, var);
}
static int
parse_struct_field(slang_parse_ctx * C, slang_output_ctx * O,
slang_struct * st, slang_type_specifier * sp)
{
slang_output_ctx o = *O;
GLint array_len;
o.structs = st->structs;
if (!parse_type_specifier(C, &o, sp))
RETURN0;
if (!parse_type_array_size(C, &o, &array_len))
RETURN0;
do {
slang_atom a_name;
slang_variable *var = slang_variable_scope_grow(st->fields);
if (!var) {
slang_info_log_memory(C->L);
RETURN0;
}
a_name = parse_identifier(C);
if (_slang_variable_locate(st->fields, a_name, GL_FALSE)) {
slang_info_log_error(C->L, "duplicate field '%s'", (char *) a_name);
RETURN0;
}
if (!parse_struct_field_var(C, &o, var, a_name, sp, array_len))
RETURN0;
}
while (*C->I++ != FIELD_NONE);
return 1;
}
static int
parse_struct(slang_parse_ctx * C, slang_output_ctx * O, slang_struct ** st)
{
slang_atom a_name;
const char *name;
/* parse struct name (if any) and make sure it is unique in current scope */
a_name = parse_identifier(C);
if (a_name == SLANG_ATOM_NULL)
RETURN0;
name = slang_atom_pool_id(C->atoms, a_name);
if (name[0] != '\0'
&& slang_struct_scope_find(O->structs, a_name, 0) != NULL) {
slang_info_log_error(C->L, "%s: duplicate type name.", name);
RETURN0;
}
/* set-up a new struct */
*st = (slang_struct *) _slang_alloc(sizeof(slang_struct));
if (*st == NULL) {
slang_info_log_memory(C->L);
RETURN0;
}
if (!slang_struct_construct(*st)) {
_slang_free(*st);
*st = NULL;
slang_info_log_memory(C->L);
RETURN0;
}
(**st).a_name = a_name;
(**st).structs->outer_scope = O->structs;
/* parse individual struct fields */
do {
slang_type_specifier sp;
slang_type_specifier_ctr(&sp);
if (!parse_struct_field(C, O, *st, &sp)) {
slang_type_specifier_dtr(&sp);
RETURN0;
}
slang_type_specifier_dtr(&sp);
}
while (*C->I++ != FIELD_NONE);
/* if named struct, copy it to current scope */
if (name[0] != '\0') {
slang_struct *s;
O->structs->structs =
(slang_struct *) _slang_realloc(O->structs->structs,
O->structs->num_structs
* sizeof(slang_struct),
(O->structs->num_structs + 1)
* sizeof(slang_struct));
if (O->structs->structs == NULL) {
slang_info_log_memory(C->L);
RETURN0;
}
s = &O->structs->structs[O->structs->num_structs];
if (!slang_struct_construct(s))
RETURN0;
O->structs->num_structs++;
if (!slang_struct_copy(s, *st))
RETURN0;
}
return 1;
}
/* invariant qualifer */
#define TYPE_VARIANT 90
#define TYPE_INVARIANT 91
static int
parse_type_variant(slang_parse_ctx * C, slang_type_variant *variant)
{
GLuint invariant = *C->I++;
switch (invariant) {
case TYPE_VARIANT:
*variant = SLANG_VARIANT;
return 1;
case TYPE_INVARIANT:
*variant = SLANG_INVARIANT;
return 1;
default:
RETURN0;
}
}
/* centroid qualifer */
#define TYPE_CENTER 95
#define TYPE_CENTROID 96
static int
parse_type_centroid(slang_parse_ctx * C, slang_type_centroid *centroid)
{
GLuint c = *C->I++;
switch (c) {
case TYPE_CENTER:
*centroid = SLANG_CENTER;
return 1;
case TYPE_CENTROID:
*centroid = SLANG_CENTROID;
return 1;
default:
RETURN0;
}
}
/* Layout qualifiers */
#define LAYOUT_QUALIFIER_NONE 0
#define LAYOUT_QUALIFIER_UPPER_LEFT 1
#define LAYOUT_QUALIFIER_PIXEL_CENTER_INTEGER 2
static int
parse_layout_qualifiers(slang_parse_ctx * C, slang_layout_qualifier *layout)
{
*layout = 0x0;
/* the layout qualifiers come as a list of LAYOUT_QUALIFER_x tokens,
* terminated by LAYOUT_QUALIFIER_NONE.
*/
while (1) {
GLuint c = *C->I++;
switch (c) {
case LAYOUT_QUALIFIER_NONE:
/* end of list of qualifiers */
return 1;
case LAYOUT_QUALIFIER_UPPER_LEFT:
*layout |= SLANG_LAYOUT_UPPER_LEFT_BIT;
break;
case LAYOUT_QUALIFIER_PIXEL_CENTER_INTEGER:
*layout |= SLANG_LAYOUT_PIXEL_CENTER_INTEGER_BIT;
break;
default:
assert(0 && "Bad layout qualifier");
}
}
}
/* type qualifier */
#define TYPE_QUALIFIER_NONE 0
#define TYPE_QUALIFIER_CONST 1
#define TYPE_QUALIFIER_ATTRIBUTE 2
#define TYPE_QUALIFIER_VARYING 3
#define TYPE_QUALIFIER_UNIFORM 4
#define TYPE_QUALIFIER_FIXEDOUTPUT 5
#define TYPE_QUALIFIER_FIXEDINPUT 6
static int
parse_type_qualifier(slang_parse_ctx * C, slang_type_qualifier * qual)
{
GLuint qualifier = *C->I++;
switch (qualifier) {
case TYPE_QUALIFIER_NONE:
*qual = SLANG_QUAL_NONE;
break;
case TYPE_QUALIFIER_CONST:
*qual = SLANG_QUAL_CONST;
break;
case TYPE_QUALIFIER_ATTRIBUTE:
*qual = SLANG_QUAL_ATTRIBUTE;
break;
case TYPE_QUALIFIER_VARYING:
*qual = SLANG_QUAL_VARYING;
break;
case TYPE_QUALIFIER_UNIFORM:
*qual = SLANG_QUAL_UNIFORM;
break;
case TYPE_QUALIFIER_FIXEDOUTPUT:
*qual = SLANG_QUAL_FIXEDOUTPUT;
break;
case TYPE_QUALIFIER_FIXEDINPUT:
*qual = SLANG_QUAL_FIXEDINPUT;
break;
default:
RETURN0;
}
return 1;
}
/* type specifier */
#define TYPE_SPECIFIER_VOID 0
#define TYPE_SPECIFIER_BOOL 1
#define TYPE_SPECIFIER_BVEC2 2
#define TYPE_SPECIFIER_BVEC3 3
#define TYPE_SPECIFIER_BVEC4 4
#define TYPE_SPECIFIER_INT 5
#define TYPE_SPECIFIER_IVEC2 6
#define TYPE_SPECIFIER_IVEC3 7
#define TYPE_SPECIFIER_IVEC4 8
#define TYPE_SPECIFIER_FLOAT 9
#define TYPE_SPECIFIER_VEC2 10
#define TYPE_SPECIFIER_VEC3 11
#define TYPE_SPECIFIER_VEC4 12
#define TYPE_SPECIFIER_MAT2 13
#define TYPE_SPECIFIER_MAT3 14
#define TYPE_SPECIFIER_MAT4 15
#define TYPE_SPECIFIER_SAMPLER1D 16
#define TYPE_SPECIFIER_SAMPLER2D 17
#define TYPE_SPECIFIER_SAMPLER3D 18
#define TYPE_SPECIFIER_SAMPLERCUBE 19
#define TYPE_SPECIFIER_SAMPLER1DSHADOW 20
#define TYPE_SPECIFIER_SAMPLER2DSHADOW 21
#define TYPE_SPECIFIER_SAMPLER2DRECT 22
#define TYPE_SPECIFIER_SAMPLER2DRECTSHADOW 23
#define TYPE_SPECIFIER_STRUCT 24
#define TYPE_SPECIFIER_TYPENAME 25
#define TYPE_SPECIFIER_MAT23 26
#define TYPE_SPECIFIER_MAT32 27
#define TYPE_SPECIFIER_MAT24 28
#define TYPE_SPECIFIER_MAT42 29
#define TYPE_SPECIFIER_MAT34 30
#define TYPE_SPECIFIER_MAT43 31
#define TYPE_SPECIFIER_COUNT 32
static int
parse_type_specifier(slang_parse_ctx * C, slang_output_ctx * O,
slang_type_specifier * spec)
{
switch (*C->I++) {
case TYPE_SPECIFIER_VOID:
spec->type = SLANG_SPEC_VOID;
break;
case TYPE_SPECIFIER_BOOL:
spec->type = SLANG_SPEC_BOOL;
break;
case TYPE_SPECIFIER_BVEC2:
spec->type = SLANG_SPEC_BVEC2;
break;
case TYPE_SPECIFIER_BVEC3:
spec->type = SLANG_SPEC_BVEC3;
break;
case TYPE_SPECIFIER_BVEC4:
spec->type = SLANG_SPEC_BVEC4;
break;
case TYPE_SPECIFIER_INT:
spec->type = SLANG_SPEC_INT;
break;
case TYPE_SPECIFIER_IVEC2:
spec->type = SLANG_SPEC_IVEC2;
break;
case TYPE_SPECIFIER_IVEC3:
spec->type = SLANG_SPEC_IVEC3;
break;
case TYPE_SPECIFIER_IVEC4:
spec->type = SLANG_SPEC_IVEC4;
break;
case TYPE_SPECIFIER_FLOAT:
spec->type = SLANG_SPEC_FLOAT;
break;
case TYPE_SPECIFIER_VEC2:
spec->type = SLANG_SPEC_VEC2;
break;
case TYPE_SPECIFIER_VEC3:
spec->type = SLANG_SPEC_VEC3;
break;
case TYPE_SPECIFIER_VEC4:
spec->type = SLANG_SPEC_VEC4;
break;
case TYPE_SPECIFIER_MAT2:
spec->type = SLANG_SPEC_MAT2;
break;
case TYPE_SPECIFIER_MAT3:
spec->type = SLANG_SPEC_MAT3;
break;
case TYPE_SPECIFIER_MAT4:
spec->type = SLANG_SPEC_MAT4;
break;
case TYPE_SPECIFIER_MAT23:
spec->type = SLANG_SPEC_MAT23;
break;
case TYPE_SPECIFIER_MAT32:
spec->type = SLANG_SPEC_MAT32;
break;
case TYPE_SPECIFIER_MAT24:
spec->type = SLANG_SPEC_MAT24;
break;
case TYPE_SPECIFIER_MAT42:
spec->type = SLANG_SPEC_MAT42;
break;
case TYPE_SPECIFIER_MAT34:
spec->type = SLANG_SPEC_MAT34;
break;
case TYPE_SPECIFIER_MAT43:
spec->type = SLANG_SPEC_MAT43;
break;
case TYPE_SPECIFIER_SAMPLER1D:
spec->type = SLANG_SPEC_SAMPLER1D;
break;
case TYPE_SPECIFIER_SAMPLER2D:
spec->type = SLANG_SPEC_SAMPLER2D;
break;
case TYPE_SPECIFIER_SAMPLER3D:
spec->type = SLANG_SPEC_SAMPLER3D;
break;
case TYPE_SPECIFIER_SAMPLERCUBE:
spec->type = SLANG_SPEC_SAMPLERCUBE;
break;
case TYPE_SPECIFIER_SAMPLER2DRECT:
spec->type = SLANG_SPEC_SAMPLER2DRECT;
break;
case TYPE_SPECIFIER_SAMPLER1DSHADOW:
spec->type = SLANG_SPEC_SAMPLER1DSHADOW;
break;
case TYPE_SPECIFIER_SAMPLER2DSHADOW:
spec->type = SLANG_SPEC_SAMPLER2DSHADOW;
break;
case TYPE_SPECIFIER_SAMPLER2DRECTSHADOW:
spec->type = SLANG_SPEC_SAMPLER2DRECTSHADOW;
break;
case TYPE_SPECIFIER_STRUCT:
spec->type = SLANG_SPEC_STRUCT;
if (!parse_struct(C, O, &spec->_struct))
RETURN0;
break;
case TYPE_SPECIFIER_TYPENAME:
spec->type = SLANG_SPEC_STRUCT;
{
slang_atom a_name;
slang_struct *stru;
a_name = parse_identifier(C);
if (a_name == NULL)
RETURN0;
stru = slang_struct_scope_find(O->structs, a_name, 1);
if (stru == NULL) {
slang_info_log_error(C->L, "undeclared type name '%s'",
slang_atom_pool_id(C->atoms, a_name));
RETURN0;
}
spec->_struct = (slang_struct *) _slang_alloc(sizeof(slang_struct));
if (spec->_struct == NULL) {
slang_info_log_memory(C->L);
RETURN0;
}
if (!slang_struct_construct(spec->_struct)) {
_slang_free(spec->_struct);
spec->_struct = NULL;
RETURN0;
}
if (!slang_struct_copy(spec->_struct, stru))
RETURN0;
}
break;
default:
RETURN0;
}
return 1;
}
#define TYPE_SPECIFIER_NONARRAY 0
#define TYPE_SPECIFIER_ARRAY 1
static int
parse_type_array_size(slang_parse_ctx *C,
slang_output_ctx *O,
GLint *array_len)
{
GLuint size;
switch (*C->I++) {
case TYPE_SPECIFIER_NONARRAY:
*array_len = -1; /* -1 = not an array */
break;
case TYPE_SPECIFIER_ARRAY:
if (!parse_array_len(C, O, &size))
RETURN0;
*array_len = (GLint) size;
break;
default:
assert(0);
RETURN0;
}
return 1;
}
#define PRECISION_DEFAULT 0
#define PRECISION_LOW 1
#define PRECISION_MEDIUM 2
#define PRECISION_HIGH 3
static int
parse_type_precision(slang_parse_ctx *C,
slang_type_precision *precision)
{
GLint prec = *C->I++;
switch (prec) {
case PRECISION_DEFAULT:
*precision = SLANG_PREC_DEFAULT;
return 1;
case PRECISION_LOW:
*precision = SLANG_PREC_LOW;
return 1;
case PRECISION_MEDIUM:
*precision = SLANG_PREC_MEDIUM;
return 1;
case PRECISION_HIGH:
*precision = SLANG_PREC_HIGH;
return 1;
default:
RETURN0;
}
}
static int
parse_fully_specified_type(slang_parse_ctx * C, slang_output_ctx * O,
slang_fully_specified_type * type)
{
if (!parse_layout_qualifiers(C, &type->layout))
RETURN0;
if (!parse_type_variant(C, &type->variant))
RETURN0;
if (!parse_type_centroid(C, &type->centroid))
RETURN0;
if (!parse_type_qualifier(C, &type->qualifier))
RETURN0;
if (!parse_type_precision(C, &type->precision))
RETURN0;
if (!parse_type_specifier(C, O, &type->specifier))
RETURN0;
if (!parse_type_array_size(C, O, &type->array_len))
RETURN0;
if (!O->allow_invariant && type->variant == SLANG_INVARIANT) {
slang_info_log_error(C->L,
"'invariant' keyword not allowed (perhaps set #version 120)");
RETURN0;
}
if (!O->allow_centroid && type->centroid == SLANG_CENTROID) {
slang_info_log_error(C->L,
"'centroid' keyword not allowed (perhaps set #version 120)");
RETURN0;
}
else if (type->centroid == SLANG_CENTROID &&
type->qualifier != SLANG_QUAL_VARYING) {
slang_info_log_error(C->L,
"'centroid' keyword only allowed for varying vars");
RETURN0;
}
/* need this?
if (type->qualifier != SLANG_QUAL_VARYING &&
type->variant == SLANG_INVARIANT) {
slang_info_log_error(C->L,
"invariant qualifer only allowed for varying vars");
RETURN0;
}
*/
if (O->allow_precision) {
if (type->precision == SLANG_PREC_DEFAULT) {
assert(type->specifier.type < TYPE_SPECIFIER_COUNT);
/* use the default precision for this datatype */
type->precision = O->default_precision[type->specifier.type];
}
}
else {
/* only default is allowed */
if (type->precision != SLANG_PREC_DEFAULT) {
slang_info_log_error(C->L, "precision qualifiers not allowed");
RETURN0;
}
}
if (!O->allow_array_types && type->array_len >= 0) {
slang_info_log_error(C->L, "first-class array types not allowed");
RETURN0;
}
if (type->array_len >= 0) {
/* convert type to array type (ex: convert "int" to "array of int" */
promote_type_to_array(C, type, type->array_len);
}
return 1;
}
/* operation */
#define OP_END 0
#define OP_BLOCK_BEGIN_NO_NEW_SCOPE 1
#define OP_BLOCK_BEGIN_NEW_SCOPE 2
#define OP_DECLARE 3
#define OP_ASM 4
#define OP_BREAK 5
#define OP_CONTINUE 6
#define OP_DISCARD 7
#define OP_RETURN 8
#define OP_EXPRESSION 9
#define OP_IF 10
#define OP_WHILE 11
#define OP_DO 12
#define OP_FOR 13
#define OP_PUSH_VOID 14
#define OP_PUSH_BOOL 15
#define OP_PUSH_INT 16
#define OP_PUSH_FLOAT 17
#define OP_PUSH_IDENTIFIER 18
#define OP_SEQUENCE 19
#define OP_ASSIGN 20
#define OP_ADDASSIGN 21
#define OP_SUBASSIGN 22
#define OP_MULASSIGN 23
#define OP_DIVASSIGN 24
/*#define OP_MODASSIGN 25*/
/*#define OP_LSHASSIGN 26*/
/*#define OP_RSHASSIGN 27*/
/*#define OP_ORASSIGN 28*/
/*#define OP_XORASSIGN 29*/
/*#define OP_ANDASSIGN 30*/
#define OP_SELECT 31
#define OP_LOGICALOR 32
#define OP_LOGICALXOR 33
#define OP_LOGICALAND 34
/*#define OP_BITOR 35*/
/*#define OP_BITXOR 36*/
/*#define OP_BITAND 37*/
#define OP_EQUAL 38
#define OP_NOTEQUAL 39
#define OP_LESS 40
#define OP_GREATER 41
#define OP_LESSEQUAL 42
#define OP_GREATEREQUAL 43
/*#define OP_LSHIFT 44*/
/*#define OP_RSHIFT 45*/
#define OP_ADD 46
#define OP_SUBTRACT 47
#define OP_MULTIPLY 48
#define OP_DIVIDE 49
/*#define OP_MODULUS 50*/
#define OP_PREINCREMENT 51
#define OP_PREDECREMENT 52
#define OP_PLUS 53
#define OP_MINUS 54
/*#define OP_COMPLEMENT 55*/
#define OP_NOT 56
#define OP_SUBSCRIPT 57
#define OP_CALL 58
#define OP_FIELD 59
#define OP_POSTINCREMENT 60
#define OP_POSTDECREMENT 61
#define OP_PRECISION 62
#define OP_METHOD 63
/**
* When parsing a compound production, this function is used to parse the
* children.
* For example, a while-loop compound will have two children, the
* while condition expression and the loop body. So, this function will
* be called twice to parse those two sub-expressions.
* \param C the parsing context
* \param O the output context
* \param oper the operation we're parsing
* \param statement indicates whether parsing a statement, or expression
* \return 1 if success, 0 if error
*/
static int
parse_child_operation(slang_parse_ctx * C, slang_output_ctx * O,
slang_operation * oper, GLboolean statement)
{
slang_operation *ch;
/* grow child array */
ch = slang_operation_grow(&oper->num_children, &oper->children);
if (statement)
return parse_statement(C, O, ch);
return parse_expression(C, O, ch);
}
static int parse_declaration(slang_parse_ctx * C, slang_output_ctx * O);
static int
parse_statement(slang_parse_ctx * C, slang_output_ctx * O,
slang_operation * oper)
{
int op;
oper->locals->outer_scope = O->vars;
op = *C->I++;
switch (op) {
case OP_BLOCK_BEGIN_NO_NEW_SCOPE:
/* parse child statements, do not create new variable scope */
oper->type = SLANG_OPER_BLOCK_NO_NEW_SCOPE;
while (*C->I != OP_END)
if (!parse_child_operation(C, O, oper, GL_TRUE))
RETURN0;
C->I++;
break;
case OP_BLOCK_BEGIN_NEW_SCOPE:
/* parse child statements, create new variable scope */
{
slang_output_ctx o = *O;
oper->type = SLANG_OPER_BLOCK_NEW_SCOPE;
o.vars = oper->locals;
while (*C->I != OP_END)
if (!parse_child_operation(C, &o, oper, GL_TRUE))
RETURN0;
C->I++;
}
break;
case OP_DECLARE:
/* local variable declaration, individual declarators are stored as
* children identifiers
*/
oper->type = SLANG_OPER_BLOCK_NO_NEW_SCOPE;
{
const unsigned int first_var = O->vars->num_variables;
/* parse the declaration, note that there can be zero or more
* than one declarators
*/
if (!parse_declaration(C, O))
RETURN0;
if (first_var < O->vars->num_variables) {
const unsigned int num_vars = O->vars->num_variables - first_var;
unsigned int i;
assert(oper->num_children == 0);
oper->num_children = num_vars;
oper->children = slang_operation_new(num_vars);
if (oper->children == NULL) {
slang_info_log_memory(C->L);
RETURN0;
}
for (i = first_var; i < O->vars->num_variables; i++) {
slang_operation *o = &oper->children[i - first_var];
slang_variable *var = O->vars->variables[i];
o->type = SLANG_OPER_VARIABLE_DECL;
o->locals->outer_scope = O->vars;
o->a_id = var->a_name;
/* new/someday...
calculate_var_size(C, O, var);
*/
if (!legal_identifier(o->a_id)) {
slang_info_log_error(C->L, "illegal variable name '%s'",
(char *) o->a_id);
RETURN0;
}
}
}
}
break;
case OP_ASM:
/* the __asm statement, parse the mnemonic and all its arguments
* as expressions
*/
oper->type = SLANG_OPER_ASM;
oper->a_id = parse_identifier(C);
if (oper->a_id == SLANG_ATOM_NULL)
RETURN0;
while (*C->I != OP_END) {
if (!parse_child_operation(C, O, oper, GL_FALSE))
RETURN0;
}
C->I++;
break;
case OP_BREAK:
oper->type = SLANG_OPER_BREAK;
break;
case OP_CONTINUE:
oper->type = SLANG_OPER_CONTINUE;
break;
case OP_DISCARD:
oper->type = SLANG_OPER_DISCARD;
break;
case OP_RETURN:
oper->type = SLANG_OPER_RETURN;
if (!parse_child_operation(C, O, oper, GL_FALSE))
RETURN0;
break;
case OP_EXPRESSION:
oper->type = SLANG_OPER_EXPRESSION;
if (!parse_child_operation(C, O, oper, GL_FALSE))
RETURN0;
break;
case OP_IF:
oper->type = SLANG_OPER_IF;
if (!parse_child_operation(C, O, oper, GL_FALSE))
RETURN0;
if (!parse_child_operation(C, O, oper, GL_TRUE))
RETURN0;
if (!parse_child_operation(C, O, oper, GL_TRUE))
RETURN0;
break;
case OP_WHILE:
{
slang_output_ctx o = *O;
oper->type = SLANG_OPER_WHILE;
o.vars = oper->locals;
if (!parse_child_operation(C, &o, oper, GL_TRUE))
RETURN0;
if (!parse_child_operation(C, &o, oper, GL_TRUE))
RETURN0;
}
break;
case OP_DO:
oper->type = SLANG_OPER_DO;
if (!parse_child_operation(C, O, oper, GL_TRUE))
RETURN0;
if (!parse_child_operation(C, O, oper, GL_FALSE))
RETURN0;
break;
case OP_FOR:
{
slang_output_ctx o = *O;
oper->type = SLANG_OPER_FOR;
o.vars = oper->locals;
if (!parse_child_operation(C, &o, oper, GL_TRUE))
RETURN0;
if (!parse_child_operation(C, &o, oper, GL_TRUE))
RETURN0;
if (!parse_child_operation(C, &o, oper, GL_FALSE))
RETURN0;
if (!parse_child_operation(C, &o, oper, GL_TRUE))
RETURN0;
}
break;
case OP_PRECISION:
{
/* set default precision for a type in this scope */
/* ignored at this time */
int prec_qual = *C->I++;
int datatype = *C->I++;
(void) prec_qual;
(void) datatype;
}
break;
default:
/*printf("Unexpected operation %d\n", op);*/
RETURN0;
}
return 1;
}
static int
handle_nary_expression(slang_parse_ctx * C, slang_operation * op,
slang_operation ** ops, unsigned int *total_ops,
unsigned int n)
{
unsigned int i;
op->children = slang_operation_new(n);
if (op->children == NULL) {
slang_info_log_memory(C->L);
RETURN0;
}
op->num_children = n;
for (i = 0; i < n; i++) {
slang_operation_destruct(&op->children[i]);
op->children[i] = (*ops)[*total_ops - (n + 1 - i)];
}
(*ops)[*total_ops - (n + 1)] = (*ops)[*total_ops - 1];
*total_ops -= n;
*ops = (slang_operation *)
_slang_realloc(*ops,
(*total_ops + n) * sizeof(slang_operation),
*total_ops * sizeof(slang_operation));
if (*ops == NULL) {
slang_info_log_memory(C->L);
RETURN0;
}
return 1;
}
static int
is_constructor_name(const char *name, slang_atom a_name,
slang_struct_scope * structs)
{
if (slang_type_specifier_type_from_string(name) != SLANG_SPEC_VOID)
return 1;
return slang_struct_scope_find(structs, a_name, 1) != NULL;
}
#define FUNCTION_CALL_NONARRAY 0
#define FUNCTION_CALL_ARRAY 1
static int
parse_expression(slang_parse_ctx * C, slang_output_ctx * O,
slang_operation * oper)
{
slang_operation *ops = NULL;
unsigned int num_ops = 0;
int number;
while (*C->I != OP_END) {
slang_operation *op;
const unsigned int op_code = *C->I++;
/* allocate default operation, becomes a no-op if not used */
ops = (slang_operation *)
_slang_realloc(ops,
num_ops * sizeof(slang_operation),
(num_ops + 1) * sizeof(slang_operation));
if (ops == NULL) {
slang_info_log_memory(C->L);
RETURN0;
}
op = &ops[num_ops];
if (!slang_operation_construct(op)) {
slang_info_log_memory(C->L);
RETURN0;
}
num_ops++;
op->locals->outer_scope = O->vars;
switch (op_code) {
case OP_PUSH_VOID:
op->type = SLANG_OPER_VOID;
break;
case OP_PUSH_BOOL:
op->type = SLANG_OPER_LITERAL_BOOL;
if (!parse_number(C, &number))
RETURN0;
op->literal[0] =
op->literal[1] =
op->literal[2] =
op->literal[3] = (GLfloat) number;
op->literal_size = 1;
break;
case OP_PUSH_INT:
op->type = SLANG_OPER_LITERAL_INT;
if (!parse_number(C, &number))
RETURN0;
op->literal[0] =
op->literal[1] =
op->literal[2] =
op->literal[3] = (GLfloat) number;
op->literal_size = 1;
break;
case OP_PUSH_FLOAT:
op->type = SLANG_OPER_LITERAL_FLOAT;
if (!parse_float(C, &op->literal[0]))
RETURN0;
op->literal[1] =
op->literal[2] =
op->literal[3] = op->literal[0];
op->literal_size = 1;
break;
case OP_PUSH_IDENTIFIER:
op->type = SLANG_OPER_IDENTIFIER;
op->a_id = parse_identifier(C);
if (op->a_id == SLANG_ATOM_NULL)
RETURN0;
break;
case OP_SEQUENCE:
op->type = SLANG_OPER_SEQUENCE;
if (!handle_nary_expression(C, op, &ops, &num_ops, 2))
RETURN0;
break;
case OP_ASSIGN:
op->type = SLANG_OPER_ASSIGN;
if (!handle_nary_expression(C, op, &ops, &num_ops, 2))
RETURN0;
break;
case OP_ADDASSIGN:
op->type = SLANG_OPER_ADDASSIGN;
if (!handle_nary_expression(C, op, &ops, &num_ops, 2))
RETURN0;
break;
case OP_SUBASSIGN:
op->type = SLANG_OPER_SUBASSIGN;
if (!handle_nary_expression(C, op, &ops, &num_ops, 2))
RETURN0;
break;
case OP_MULASSIGN:
op->type = SLANG_OPER_MULASSIGN;
if (!handle_nary_expression(C, op, &ops, &num_ops, 2))
RETURN0;
break;
case OP_DIVASSIGN:
op->type = SLANG_OPER_DIVASSIGN;
if (!handle_nary_expression(C, op, &ops, &num_ops, 2))
RETURN0;
break;
/*case OP_MODASSIGN: */
/*case OP_LSHASSIGN: */
/*case OP_RSHASSIGN: */
/*case OP_ORASSIGN: */
/*case OP_XORASSIGN: */
/*case OP_ANDASSIGN: */
case OP_SELECT:
op->type = SLANG_OPER_SELECT;
if (!handle_nary_expression(C, op, &ops, &num_ops, 3))
RETURN0;
break;
case OP_LOGICALOR:
op->type = SLANG_OPER_LOGICALOR;
if (!handle_nary_expression(C, op, &ops, &num_ops, 2))
RETURN0;
break;
case OP_LOGICALXOR:
op->type = SLANG_OPER_LOGICALXOR;
if (!handle_nary_expression(C, op, &ops, &num_ops, 2))
RETURN0;
break;
case OP_LOGICALAND:
op->type = SLANG_OPER_LOGICALAND;
if (!handle_nary_expression(C, op, &ops, &num_ops, 2))
RETURN0;
break;
/*case OP_BITOR: */
/*case OP_BITXOR: */
/*case OP_BITAND: */
case OP_EQUAL:
op->type = SLANG_OPER_EQUAL;
if (!handle_nary_expression(C, op, &ops, &num_ops, 2))
RETURN0;
break;
case OP_NOTEQUAL:
op->type = SLANG_OPER_NOTEQUAL;
if (!handle_nary_expression(C, op, &ops, &num_ops, 2))
RETURN0;
break;
case OP_LESS:
op->type = SLANG_OPER_LESS;
if (!handle_nary_expression(C, op, &ops, &num_ops, 2))
RETURN0;
break;
case OP_GREATER:
op->type = SLANG_OPER_GREATER;
if (!handle_nary_expression(C, op, &ops, &num_ops, 2))
RETURN0;
break;
case OP_LESSEQUAL:
op->type = SLANG_OPER_LESSEQUAL;
if (!handle_nary_expression(C, op, &ops, &num_ops, 2))
RETURN0;
break;
case OP_GREATEREQUAL:
op->type = SLANG_OPER_GREATEREQUAL;
if (!handle_nary_expression(C, op, &ops, &num_ops, 2))
RETURN0;
break;
/*case OP_LSHIFT: */
/*case OP_RSHIFT: */
case OP_ADD:
op->type = SLANG_OPER_ADD;
if (!handle_nary_expression(C, op, &ops, &num_ops, 2))
RETURN0;
break;
case OP_SUBTRACT:
op->type = SLANG_OPER_SUBTRACT;
if (!handle_nary_expression(C, op, &ops, &num_ops, 2))
RETURN0;
break;
case OP_MULTIPLY:
op->type = SLANG_OPER_MULTIPLY;
if (!handle_nary_expression(C, op, &ops, &num_ops, 2))
RETURN0;
break;
case OP_DIVIDE:
op->type = SLANG_OPER_DIVIDE;
if (!handle_nary_expression(C, op, &ops, &num_ops, 2))
RETURN0;
break;
/*case OP_MODULUS: */
case OP_PREINCREMENT:
op->type = SLANG_OPER_PREINCREMENT;
if (!handle_nary_expression(C, op, &ops, &num_ops, 1))
RETURN0;
break;
case OP_PREDECREMENT:
op->type = SLANG_OPER_PREDECREMENT;
if (!handle_nary_expression(C, op, &ops, &num_ops, 1))
RETURN0;
break;
case OP_PLUS:
op->type = SLANG_OPER_PLUS;
if (!handle_nary_expression(C, op, &ops, &num_ops, 1))
RETURN0;
break;
case OP_MINUS:
op->type = SLANG_OPER_MINUS;
if (!handle_nary_expression(C, op, &ops, &num_ops, 1))
RETURN0;
break;
case OP_NOT:
op->type = SLANG_OPER_NOT;
if (!handle_nary_expression(C, op, &ops, &num_ops, 1))
RETURN0;
break;
/*case OP_COMPLEMENT: */
case OP_SUBSCRIPT:
op->type = SLANG_OPER_SUBSCRIPT;
if (!handle_nary_expression(C, op, &ops, &num_ops, 2))
RETURN0;
break;
case OP_METHOD:
op->type = SLANG_OPER_METHOD;
op->a_obj = parse_identifier(C);
if (op->a_obj == SLANG_ATOM_NULL)
RETURN0;
op->a_id = parse_identifier(C);
if (op->a_id == SLANG_ATOM_NULL)
RETURN0;
assert(*C->I == OP_END);
C->I++;
while (*C->I != OP_END)
if (!parse_child_operation(C, O, op, GL_FALSE))
RETURN0;
C->I++;
#if 0
/* don't lookup the method (not yet anyway) */
if (!C->parsing_builtin
&& !slang_function_scope_find_by_name(O->funs, op->a_id, 1)) {
const char *id;
id = slang_atom_pool_id(C->atoms, op->a_id);
if (!is_constructor_name(id, op->a_id, O->structs)) {
slang_info_log_error(C->L, "%s: undeclared function name.", id);
RETURN0;
}
}
#endif
break;
case OP_CALL:
{
GLboolean array_constructor = GL_FALSE;
GLint array_constructor_size = 0;
op->type = SLANG_OPER_CALL;
op->a_id = parse_identifier(C);
if (op->a_id == SLANG_ATOM_NULL)
RETURN0;
switch (*C->I++) {
case FUNCTION_CALL_NONARRAY:
/* Nothing to do. */
break;
case FUNCTION_CALL_ARRAY:
/* Calling an array constructor. For example:
* float[3](1.1, 2.2, 3.3);
*/
if (!O->allow_array_types) {
slang_info_log_error(C->L,
"array constructors not allowed "
"in this GLSL version");
RETURN0;
}
else {
/* parse the array constructor size */
slang_operation array_size;
array_constructor = GL_TRUE;
slang_operation_construct(&array_size);
if (!parse_expression(C, O, &array_size)) {
slang_operation_destruct(&array_size);
return GL_FALSE;
}
if (array_size.type != SLANG_OPER_LITERAL_INT) {
slang_info_log_error(C->L,
"constructor array size is not an integer");
slang_operation_destruct(&array_size);
RETURN0;
}
array_constructor_size = (int) array_size.literal[0];
op->array_constructor = GL_TRUE;
slang_operation_destruct(&array_size);
}
break;
default:
assert(0);
RETURN0;
}
while (*C->I != OP_END)
if (!parse_child_operation(C, O, op, GL_FALSE))
RETURN0;
C->I++;
if (array_constructor &&
array_constructor_size != op->num_children) {
slang_info_log_error(C->L, "number of parameters to array"
" constructor does not match array size");
RETURN0;
}
if (!C->parsing_builtin
&& !slang_function_scope_find_by_name(O->funs, op->a_id, 1)) {
const char *id;
id = slang_atom_pool_id(C->atoms, op->a_id);
if (!is_constructor_name(id, op->a_id, O->structs)) {
slang_info_log_error(C->L, "%s: undeclared function name.", id);
RETURN0;
}
}
}
break;
case OP_FIELD:
op->type = SLANG_OPER_FIELD;
op->a_id = parse_identifier(C);
if (op->a_id == SLANG_ATOM_NULL)
RETURN0;
if (!handle_nary_expression(C, op, &ops, &num_ops, 1))
RETURN0;
break;
case OP_POSTINCREMENT:
op->type = SLANG_OPER_POSTINCREMENT;
if (!handle_nary_expression(C, op, &ops, &num_ops, 1))
RETURN0;
break;
case OP_POSTDECREMENT:
op->type = SLANG_OPER_POSTDECREMENT;
if (!handle_nary_expression(C, op, &ops, &num_ops, 1))
RETURN0;
break;
default:
RETURN0;
}
}
C->I++;
slang_operation_destruct(oper);
*oper = *ops; /* struct copy */
_slang_free(ops);
return 1;
}
/* parameter qualifier */
#define PARAM_QUALIFIER_IN 0
#define PARAM_QUALIFIER_OUT 1
#define PARAM_QUALIFIER_INOUT 2
/* function parameter array presence */
#define PARAMETER_ARRAY_NOT_PRESENT 0
#define PARAMETER_ARRAY_PRESENT 1
static int
parse_parameter_declaration(slang_parse_ctx * C, slang_output_ctx * O,
slang_variable * param)
{
int param_qual, precision_qual;
/* parse and validate the parameter's type qualifiers (there can be
* two at most) because not all combinations are valid
*/
if (!parse_type_qualifier(C, ¶m->type.qualifier))
RETURN0;
param_qual = *C->I++;
switch (param_qual) {
case PARAM_QUALIFIER_IN:
if (param->type.qualifier != SLANG_QUAL_CONST
&& param->type.qualifier != SLANG_QUAL_NONE) {
slang_info_log_error(C->L, "Invalid type qualifier.");
RETURN0;
}
break;
case PARAM_QUALIFIER_OUT:
if (param->type.qualifier == SLANG_QUAL_NONE)
param->type.qualifier = SLANG_QUAL_OUT;
else {
slang_info_log_error(C->L, "Invalid type qualifier.");
RETURN0;
}
break;
case PARAM_QUALIFIER_INOUT:
if (param->type.qualifier == SLANG_QUAL_NONE)
param->type.qualifier = SLANG_QUAL_INOUT;
else {
slang_info_log_error(C->L, "Invalid type qualifier.");
RETURN0;
}
break;
default:
RETURN0;
}
/* parse precision qualifier (lowp, mediump, highp */
precision_qual = *C->I++;
/* ignored at this time */
(void) precision_qual;
/* parse parameter's type specifier and name */
if (!parse_type_specifier(C, O, ¶m->type.specifier))
RETURN0;
if (!parse_type_array_size(C, O, ¶m->type.array_len))
RETURN0;
param->a_name = parse_identifier(C);
if (param->a_name == SLANG_ATOM_NULL)
RETURN0;
/* first-class array
*/
if (param->type.array_len >= 0) {
slang_type_specifier p;
slang_type_specifier_ctr(&p);
if (!slang_type_specifier_copy(&p, ¶m->type.specifier)) {
slang_type_specifier_dtr(&p);
RETURN0;
}
if (!convert_to_array(C, param, &p)) {
slang_type_specifier_dtr(&p);
RETURN0;
}
slang_type_specifier_dtr(&p);
param->array_len = param->type.array_len;
}
/* if the parameter is an array, parse its size (the size must be
* explicitly defined
*/
if (*C->I++ == PARAMETER_ARRAY_PRESENT) {
slang_type_specifier p;
if (param->type.array_len >= 0) {
slang_info_log_error(C->L, "multi-dimensional arrays not allowed");
RETURN0;
}
slang_type_specifier_ctr(&p);
if (!slang_type_specifier_copy(&p, ¶m->type.specifier)) {
slang_type_specifier_dtr(&p);
RETURN0;
}
if (!convert_to_array(C, param, &p)) {
slang_type_specifier_dtr(&p);
RETURN0;
}
slang_type_specifier_dtr(&p);
if (!parse_array_len(C, O, ¶m->array_len))
RETURN0;
}
#if 0
/* calculate the parameter size */
if (!calculate_var_size(C, O, param))
RETURN0;
#endif
/* TODO: allocate the local address here? */
return 1;
}
/* function type */
#define FUNCTION_ORDINARY 0
#define FUNCTION_CONSTRUCTOR 1
#define FUNCTION_OPERATOR 2
/* function parameter */
#define PARAMETER_NONE 0
#define PARAMETER_NEXT 1
/* operator type */
#define OPERATOR_ADDASSIGN 1
#define OPERATOR_SUBASSIGN 2
#define OPERATOR_MULASSIGN 3
#define OPERATOR_DIVASSIGN 4
/*#define OPERATOR_MODASSIGN 5*/
/*#define OPERATOR_LSHASSIGN 6*/
/*#define OPERATOR_RSHASSIGN 7*/
/*#define OPERATOR_ANDASSIGN 8*/
/*#define OPERATOR_XORASSIGN 9*/
/*#define OPERATOR_ORASSIGN 10*/
#define OPERATOR_LOGICALXOR 11
/*#define OPERATOR_BITOR 12*/
/*#define OPERATOR_BITXOR 13*/
/*#define OPERATOR_BITAND 14*/
#define OPERATOR_LESS 15
#define OPERATOR_GREATER 16
#define OPERATOR_LESSEQUAL 17
#define OPERATOR_GREATEREQUAL 18
/*#define OPERATOR_LSHIFT 19*/
/*#define OPERATOR_RSHIFT 20*/
#define OPERATOR_MULTIPLY 21
#define OPERATOR_DIVIDE 22
/*#define OPERATOR_MODULUS 23*/
#define OPERATOR_INCREMENT 24
#define OPERATOR_DECREMENT 25
#define OPERATOR_PLUS 26
#define OPERATOR_MINUS 27
/*#define OPERATOR_COMPLEMENT 28*/
#define OPERATOR_NOT 29
static const struct
{
unsigned int o_code;
const char *o_name;
} operator_names[] = {
{OPERATOR_INCREMENT, "++"},
{OPERATOR_ADDASSIGN, "+="},
{OPERATOR_PLUS, "+"},
{OPERATOR_DECREMENT, "--"},
{OPERATOR_SUBASSIGN, "-="},
{OPERATOR_MINUS, "-"},
{OPERATOR_NOT, "!"},
{OPERATOR_MULASSIGN, "*="},
{OPERATOR_MULTIPLY, "*"},
{OPERATOR_DIVASSIGN, "/="},
{OPERATOR_DIVIDE, "/"},
{OPERATOR_LESSEQUAL, "<="},
/*{ OPERATOR_LSHASSIGN, "<<=" }, */
/*{ OPERATOR_LSHIFT, "<<" }, */
{OPERATOR_LESS, "<"},
{OPERATOR_GREATEREQUAL, ">="},
/*{ OPERATOR_RSHASSIGN, ">>=" }, */
/*{ OPERATOR_RSHIFT, ">>" }, */
{OPERATOR_GREATER, ">"},
/*{ OPERATOR_MODASSIGN, "%=" }, */
/*{ OPERATOR_MODULUS, "%" }, */
/*{ OPERATOR_ANDASSIGN, "&=" }, */
/*{ OPERATOR_BITAND, "&" }, */
/*{ OPERATOR_ORASSIGN, "|=" }, */
/*{ OPERATOR_BITOR, "|" }, */
/*{ OPERATOR_COMPLEMENT, "~" }, */
/*{ OPERATOR_XORASSIGN, "^=" }, */
{OPERATOR_LOGICALXOR, "^^"},
/*{ OPERATOR_BITXOR, "^" } */
};
static slang_atom
parse_operator_name(slang_parse_ctx * C)
{
unsigned int i;
for (i = 0; i < sizeof(operator_names) / sizeof(*operator_names); i++) {
if (operator_names[i].o_code == (unsigned int) (*C->I)) {
slang_atom atom =
slang_atom_pool_atom(C->atoms, operator_names[i].o_name);
if (atom == SLANG_ATOM_NULL) {
slang_info_log_memory(C->L);
RETURN0;
}
C->I++;
return atom;
}
}
RETURN0;
}
static int
parse_function_prototype(slang_parse_ctx * C, slang_output_ctx * O,
slang_function * func)
{
GLuint functype;
/* parse function type and name */
if (!parse_fully_specified_type(C, O, &func->header.type))
RETURN0;
functype = *C->I++;
switch (functype) {
case FUNCTION_ORDINARY:
func->kind = SLANG_FUNC_ORDINARY;
func->header.a_name = parse_identifier(C);
if (func->header.a_name == SLANG_ATOM_NULL)
RETURN0;
break;
case FUNCTION_CONSTRUCTOR:
func->kind = SLANG_FUNC_CONSTRUCTOR;
if (func->header.type.specifier.type == SLANG_SPEC_STRUCT)
RETURN0;
func->header.a_name =
slang_atom_pool_atom(C->atoms,
slang_type_specifier_type_to_string
(func->header.type.specifier.type));
if (func->header.a_name == SLANG_ATOM_NULL) {
slang_info_log_memory(C->L);
RETURN0;
}
break;
case FUNCTION_OPERATOR:
func->kind = SLANG_FUNC_OPERATOR;
func->header.a_name = parse_operator_name(C);
if (func->header.a_name == SLANG_ATOM_NULL)
RETURN0;
break;
default:
RETURN0;
}
if (!legal_identifier(func->header.a_name)) {
slang_info_log_error(C->L, "illegal function name '%s'",
(char *) func->header.a_name);
RETURN0;
}
/* parse function parameters */
while (*C->I++ == PARAMETER_NEXT) {
slang_variable *p = slang_variable_scope_grow(func->parameters);
if (!p) {
slang_info_log_memory(C->L);
RETURN0;
}
if (!parse_parameter_declaration(C, O, p))
RETURN0;
}
/* if the function returns a value, append a hidden __retVal 'out'
* parameter that corresponds to the return value.
*/
if (_slang_function_has_return_value(func)) {
slang_variable *p = slang_variable_scope_grow(func->parameters);
slang_atom a_retVal = slang_atom_pool_atom(C->atoms, "__retVal");
assert(a_retVal);
p->a_name = a_retVal;
p->type = func->header.type;
p->type.qualifier = SLANG_QUAL_OUT;
}
/* function formal parameters and local variables share the same
* scope, so save the information about param count in a seperate
* place also link the scope to the global variable scope so when a
* given identifier is not found here, the search process continues
* in the global space
*/
func->param_count = func->parameters->num_variables;
func->parameters->outer_scope = O->vars;
return 1;
}
static int
parse_function_definition(slang_parse_ctx * C, slang_output_ctx * O,
slang_function * func)
{
slang_output_ctx o = *O;
if (!parse_function_prototype(C, O, func))
RETURN0;
/* create function's body operation */
func->body = (slang_operation *) _slang_alloc(sizeof(slang_operation));
if (func->body == NULL) {
slang_info_log_memory(C->L);
RETURN0;
}
if (!slang_operation_construct(func->body)) {
_slang_free(func->body);
func->body = NULL;
slang_info_log_memory(C->L);
RETURN0;
}
/* to parse the body the parse context is modified in order to
* capture parsed variables into function's local variable scope
*/
C->global_scope = GL_FALSE;
o.vars = func->parameters;
if (!parse_statement(C, &o, func->body))
RETURN0;
C->global_scope = GL_TRUE;
return 1;
}
static GLboolean
initialize_global(slang_assemble_ctx * A, slang_variable * var)
{
slang_operation op_id, op_assign;
GLboolean result;
/* construct the left side of assignment */
if (!slang_operation_construct(&op_id))
return GL_FALSE;
op_id.type = SLANG_OPER_IDENTIFIER;
op_id.a_id = var->a_name;
/* put the variable into operation's scope */
op_id.locals->variables =
(slang_variable **) _slang_alloc(sizeof(slang_variable *));
if (op_id.locals->variables == NULL) {
slang_operation_destruct(&op_id);
return GL_FALSE;
}
op_id.locals->num_variables = 1;
op_id.locals->variables[0] = var;
/* construct the assignment expression */
if (!slang_operation_construct(&op_assign)) {
op_id.locals->num_variables = 0;
slang_operation_destruct(&op_id);
return GL_FALSE;
}
op_assign.type = SLANG_OPER_ASSIGN;
op_assign.children =
(slang_operation *) _slang_alloc(2 * sizeof(slang_operation));
if (op_assign.children == NULL) {
slang_operation_destruct(&op_assign);
op_id.locals->num_variables = 0;
slang_operation_destruct(&op_id);
return GL_FALSE;
}
op_assign.num_children = 2;
op_assign.children[0] = op_id;
op_assign.children[1] = *var->initializer;
result = 1;
/* carefully destroy the operations */
op_assign.num_children = 0;
_slang_free(op_assign.children);
op_assign.children = NULL;
slang_operation_destruct(&op_assign);
op_id.locals->num_variables = 0;
slang_operation_destruct(&op_id);
if (!result)
return GL_FALSE;
return GL_TRUE;
}
/* init declarator list */
#define DECLARATOR_NONE 0
#define DECLARATOR_NEXT 1
/* variable declaration */
#define VARIABLE_NONE 0
#define VARIABLE_IDENTIFIER 1
#define VARIABLE_INITIALIZER 2
#define VARIABLE_ARRAY_EXPLICIT 3
#define VARIABLE_ARRAY_UNKNOWN 4
/**
* Check if it's OK to re-declare a variable with the given new type.
* This happens when applying layout qualifiers to gl_FragCoord or
* (re)setting an array size.
* If redeclaration is OK, return a pointer to the incoming variable
* updated with new type info. Else return NULL;
*/
static slang_variable *
redeclare_variable(slang_variable *var,
const slang_fully_specified_type *type)
{
if (slang_fully_specified_types_compatible(&var->type, type)) {
/* replace orig var layout with new layout */
var->type.layout = type->layout;
/* XXX there may be other type updates in the future here */
return var;
}
else
return NULL;
}
/**
* Parse the initializer for a variable declaration.
*/
static int
parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O,
const slang_fully_specified_type * type)
{
GET_CURRENT_CONTEXT(ctx); /* a hack */
slang_variable *var = NULL, *prevDecl;
slang_atom a_name;
/* empty init declatator (without name, e.g. "float ;") */
if (*C->I++ == VARIABLE_NONE)
return 1;
a_name = parse_identifier(C);
/* check if name is already in this scope */
prevDecl = _slang_variable_locate(O->vars, a_name, C->global_scope);
if (prevDecl) {
/* A var with this name has already been declared.
* Check if redeclaring the var with a different type/layout is legal.
*/
if (C->global_scope) {
var = redeclare_variable(prevDecl, type);
}
if (!var) {
slang_info_log_error(C->L,
"declaration of '%s' conflicts with previous declaration",
(char *) a_name);
RETURN0;
}
}
if (!var) {
/* make room for a new variable and initialize it */
var = slang_variable_scope_grow(O->vars);
if (!var) {
slang_info_log_memory(C->L);
RETURN0;
}
/* copy the declarator type qualifier/etc info, parse the identifier */
var->type.qualifier = type->qualifier;
var->type.centroid = type->centroid;
var->type.precision = type->precision;
var->type.variant = type->variant;
var->type.layout = type->layout;
var->type.array_len = type->array_len;
var->a_name = a_name;
if (var->a_name == SLANG_ATOM_NULL)
RETURN0;
}
switch (*C->I++) {
case VARIABLE_NONE:
/* simple variable declarator - just copy the specifier */
if (!slang_type_specifier_copy(&var->type.specifier, &type->specifier))
RETURN0;
break;
case VARIABLE_INITIALIZER:
/* initialized variable - copy the specifier and parse the expression */
if (0 && type->array_len >= 0) {
/* The type was something like "float[4]" */
convert_to_array(C, var, &type->specifier);
var->array_len = type->array_len;
}
else {
if (!slang_type_specifier_copy(&var->type.specifier, &type->specifier))
RETURN0;
}
var->initializer =
(slang_operation *) _slang_alloc(sizeof(slang_operation));
if (var->initializer == NULL) {
slang_info_log_memory(C->L);
RETURN0;
}
if (!slang_operation_construct(var->initializer)) {
_slang_free(var->initializer);
var->initializer = NULL;
slang_info_log_memory(C->L);
RETURN0;
}
if (!parse_expression(C, O, var->initializer))
RETURN0;
break;
case VARIABLE_ARRAY_UNKNOWN:
/* unsized array - mark it as array and copy the specifier to
* the array element
*/
if (type->array_len >= 0) {
slang_info_log_error(C->L, "multi-dimensional arrays not allowed");
RETURN0;
}
if (!convert_to_array(C, var, &type->specifier))
return GL_FALSE;
break;
case VARIABLE_ARRAY_EXPLICIT:
if (type->array_len >= 0) {
/* the user is trying to do something like: float[2] x[3]; */
slang_info_log_error(C->L, "multi-dimensional arrays not allowed");
RETURN0;
}
if (!convert_to_array(C, var, &type->specifier))
return GL_FALSE;
if (!parse_array_len(C, O, &var->array_len))
return GL_FALSE;
break;
default:
RETURN0;
}
/* allocate global address space for a variable with a known size */
if (C->global_scope
&& !(var->type.specifier.type == SLANG_SPEC_ARRAY
&& var->array_len == 0)) {
if (!calculate_var_size(C, O, var))
return GL_FALSE;
}
/* emit code for global var decl */
if (C->global_scope) {
slang_assemble_ctx A;
memset(&A, 0, sizeof(slang_assemble_ctx));
A.allow_uniform_initializers = C->version > 110;
A.atoms = C->atoms;
A.space.funcs = O->funs;
A.space.structs = O->structs;
A.space.vars = O->vars;
A.program = O->program;
A.pragmas = O->pragmas;
A.vartable = O->vartable;
A.log = C->L;
A.curFuncEndLabel = NULL;
A.EmitContReturn = ctx->Shader.EmitContReturn;
if (!_slang_codegen_global_variable(&A, var, C->type))
RETURN0;
}
/* initialize global variable */
if (C->global_scope) {
if (var->initializer != NULL) {
slang_assemble_ctx A;
memset(&A, 0, sizeof(slang_assemble_ctx));
A.allow_uniform_initializers = C->version > 110;
A.atoms = C->atoms;
A.space.funcs = O->funs;
A.space.structs = O->structs;
A.space.vars = O->vars;
if (!initialize_global(&A, var))
RETURN0;
}
}
if (var->type.qualifier == SLANG_QUAL_FIXEDINPUT &&
var->a_name == slang_atom_pool_atom(C->atoms, "gl_FragCoord")) {
/* set the program's PixelCenterInteger, OriginUpperLeft fields */
struct gl_fragment_program *fragProg =
(struct gl_fragment_program *) O->program;
if (var->type.layout & SLANG_LAYOUT_UPPER_LEFT_BIT) {
fragProg->OriginUpperLeft = GL_TRUE;
}
if (var->type.layout & SLANG_LAYOUT_PIXEL_CENTER_INTEGER_BIT) {
fragProg->PixelCenterInteger = GL_TRUE;
}
}
return 1;
}
/**
* Parse a list of variable declarations. Each variable may have an
* initializer.
*/
static int
parse_init_declarator_list(slang_parse_ctx * C, slang_output_ctx * O)
{
slang_fully_specified_type type;
/* parse the fully specified type, common to all declarators */
if (!slang_fully_specified_type_construct(&type))
RETURN0;
if (!parse_fully_specified_type(C, O, &type)) {
slang_fully_specified_type_destruct(&type);
RETURN0;
}
/* parse declarators, pass-in the parsed type */
do {
if (!parse_init_declarator(C, O, &type)) {
slang_fully_specified_type_destruct(&type);
RETURN0;
}
}
while (*C->I++ == DECLARATOR_NEXT);
slang_fully_specified_type_destruct(&type);
return 1;
}
/**
* Parse a function definition or declaration.
* \param C parsing context
* \param O output context
* \param definition if non-zero expect a definition, else a declaration
* \param parsed_func_ret returns the parsed function
* \return GL_TRUE if success, GL_FALSE if failure
*/
static GLboolean
parse_function(slang_parse_ctx * C, slang_output_ctx * O, int definition,
slang_function ** parsed_func_ret)
{
slang_function parsed_func, *found_func;
/* parse function definition/declaration */
if (!slang_function_construct(&parsed_func))
return GL_FALSE;
if (definition) {
if (!parse_function_definition(C, O, &parsed_func)) {
slang_function_destruct(&parsed_func);
return GL_FALSE;
}
}
else {
if (!parse_function_prototype(C, O, &parsed_func)) {
slang_function_destruct(&parsed_func);
return GL_FALSE;
}
}
/* find a function with a prototype matching the parsed one - only
* the current scope is being searched to allow built-in function
* overriding
*/
found_func = slang_function_scope_find(O->funs, &parsed_func, 0);
if (found_func == NULL) {
/* New function, add it to the function list */
O->funs->functions =
(slang_function *) _slang_realloc(O->funs->functions,
O->funs->num_functions
* sizeof(slang_function),
(O->funs->num_functions + 1)
* sizeof(slang_function));
if (O->funs->functions == NULL) {
/* Make sure that there are no functions marked, as the
* allocation is currently NULL, in order to avoid
* a potental segfault as we clean up later.
*/
O->funs->num_functions = 0;
slang_info_log_memory(C->L);
slang_function_destruct(&parsed_func);
return GL_FALSE;
}
O->funs->functions[O->funs->num_functions] = parsed_func;
O->funs->num_functions++;
/* return the newly parsed function */
*parsed_func_ret = &O->funs->functions[O->funs->num_functions - 1];
}
else {
/* previously defined or declared */
/* TODO: check function return type qualifiers and specifiers */
if (definition) {
if (found_func->body != NULL) {
slang_info_log_error(C->L, "%s: function already has a body.",
slang_atom_pool_id(C->atoms,
parsed_func.header.
a_name));
slang_function_destruct(&parsed_func);
return GL_FALSE;
}
/* destroy the existing function declaration and replace it
* with the new one
*/
slang_function_destruct(found_func);
*found_func = parsed_func;
}
else {
/* another declaration of the same function prototype - ignore it */
slang_function_destruct(&parsed_func);
}
/* return the found function */
*parsed_func_ret = found_func;
}
return GL_TRUE;
}
/* declaration */
#define DECLARATION_FUNCTION_PROTOTYPE 1
#define DECLARATION_INIT_DECLARATOR_LIST 2
static int
parse_declaration(slang_parse_ctx * C, slang_output_ctx * O)
{
switch (*C->I++) {
case DECLARATION_INIT_DECLARATOR_LIST:
if (!parse_init_declarator_list(C, O))
RETURN0;
break;
case DECLARATION_FUNCTION_PROTOTYPE:
{
slang_function *dummy_func;
if (!parse_function(C, O, 0, &dummy_func))
RETURN0;
}
break;
default:
RETURN0;
}
return 1;
}
static int
parse_default_precision(slang_parse_ctx * C, slang_output_ctx * O)
{
int precision, type;
if (!O->allow_precision) {
slang_info_log_error(C->L, "syntax error at \"precision\"");
RETURN0;
}
precision = *C->I++;
switch (precision) {
case PRECISION_LOW:
case PRECISION_MEDIUM:
case PRECISION_HIGH:
/* OK */
break;
default:
_mesa_problem(NULL, "unexpected precision %d at %s:%d\n",
precision, __FILE__, __LINE__);
RETURN0;
}
type = *C->I++;
switch (type) {
case TYPE_SPECIFIER_FLOAT:
case TYPE_SPECIFIER_INT:
case TYPE_SPECIFIER_SAMPLER1D:
case TYPE_SPECIFIER_SAMPLER2D:
case TYPE_SPECIFIER_SAMPLER3D:
case TYPE_SPECIFIER_SAMPLERCUBE:
case TYPE_SPECIFIER_SAMPLER1DSHADOW:
case TYPE_SPECIFIER_SAMPLER2DSHADOW:
case TYPE_SPECIFIER_SAMPLER2DRECT:
case TYPE_SPECIFIER_SAMPLER2DRECTSHADOW:
/* OK */
break;
default:
_mesa_problem(NULL, "unexpected type %d at %s:%d\n",
type, __FILE__, __LINE__);
RETURN0;
}
assert(type < TYPE_SPECIFIER_COUNT);
O->default_precision[type] = precision;
return 1;
}
/**
* Initialize the default precision for all types.
* XXX this info isn't used yet.
*/
static void
init_default_precision(slang_output_ctx *O, slang_unit_type type)
{
GLuint i;
for (i = 0; i < TYPE_SPECIFIER_COUNT; i++) {
#if FEATURE_es2_glsl
O->default_precision[i] = PRECISION_LOW;
#else
O->default_precision[i] = PRECISION_HIGH;
#endif
}
if (type == SLANG_UNIT_VERTEX_SHADER) {
O->default_precision[TYPE_SPECIFIER_FLOAT] = PRECISION_HIGH;
O->default_precision[TYPE_SPECIFIER_INT] = PRECISION_HIGH;
}
else {
O->default_precision[TYPE_SPECIFIER_INT] = PRECISION_MEDIUM;
}
}
static int
parse_invariant(slang_parse_ctx * C, slang_output_ctx * O)
{
if (O->allow_invariant) {
slang_atom *a = parse_identifier(C);
/* XXX not doing anything with this var yet */
/*printf("ID: %s\n", (char*) a);*/
return a ? 1 : 0;
}
else {
slang_info_log_error(C->L, "syntax error at \"invariant\"");
RETURN0;
}
}
/* external declaration or default precision specifier */
#define EXTERNAL_NULL 0
#define EXTERNAL_FUNCTION_DEFINITION 1
#define EXTERNAL_DECLARATION 2
#define DEFAULT_PRECISION 3
#define INVARIANT_STMT 4
static GLboolean
parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit,
struct gl_shader *shader)
{
GET_CURRENT_CONTEXT(ctx);
slang_output_ctx o;
GLboolean success;
GLuint maxRegs;
slang_function *mainFunc = NULL;
if (unit->type == SLANG_UNIT_FRAGMENT_BUILTIN ||
unit->type == SLANG_UNIT_FRAGMENT_SHADER) {
maxRegs = ctx->Const.FragmentProgram.MaxTemps;
}
else {
assert(unit->type == SLANG_UNIT_VERTEX_BUILTIN ||
unit->type == SLANG_UNIT_VERTEX_SHADER);
maxRegs = ctx->Const.VertexProgram.MaxTemps;
}
/* setup output context */
o.funs = &unit->funs;
o.structs = &unit->structs;
o.vars = &unit->vars;
o.program = shader ? shader->Program : NULL;
o.pragmas = shader ? &shader->Pragmas : NULL;
o.vartable = _slang_new_var_table(maxRegs);
_slang_push_var_table(o.vartable);
/* allow 'invariant' keyword? */
#if FEATURE_es2_glsl
o.allow_invariant = GL_TRUE;
#else
o.allow_invariant = (C->version >= 120) ? GL_TRUE : GL_FALSE;
#endif
/* allow 'centroid' keyword? */
o.allow_centroid = (C->version >= 120) ? GL_TRUE : GL_FALSE;
/* allow 'lowp/mediump/highp' keywords? */
#if FEATURE_es2_glsl
o.allow_precision = GL_TRUE;
#else
o.allow_precision = (C->version >= 120) ? GL_TRUE : GL_FALSE;
#endif
init_default_precision(&o, unit->type);
/* allow 'float[]' keyword? */
o.allow_array_types = (C->version >= 120) ? GL_TRUE : GL_FALSE;
/* parse individual functions and declarations */
while (*C->I != EXTERNAL_NULL) {
switch (*C->I++) {
case EXTERNAL_FUNCTION_DEFINITION:
{
slang_function *func;
success = parse_function(C, &o, 1, &func);
if (success && strcmp((char *) func->header.a_name, "main") == 0) {
/* found main() */
mainFunc = func;
}
}
break;
case EXTERNAL_DECLARATION:
success = parse_declaration(C, &o);
break;
case DEFAULT_PRECISION:
success = parse_default_precision(C, &o);
break;
case INVARIANT_STMT:
success = parse_invariant(C, &o);
break;
default:
success = GL_FALSE;
}
if (!success) {
/* xxx free codegen */
_slang_pop_var_table(o.vartable);
return GL_FALSE;
}
}
C->I++;
if (mainFunc) {
/* assemble (generate code) for main() */
slang_assemble_ctx A;
memset(&A, 0, sizeof(slang_assemble_ctx));
A.atoms = C->atoms;
A.space.funcs = o.funs;
A.space.structs = o.structs;
A.space.vars = o.vars;
A.program = o.program;
A.pragmas = &shader->Pragmas;
A.vartable = o.vartable;
A.EmitContReturn = ctx->Shader.EmitContReturn;
A.log = C->L;
A.allow_uniform_initializers = C->version > 110;
/* main() takes no parameters */
if (mainFunc->param_count > 0) {
slang_info_log_error(A.log, "main() takes no arguments");
return GL_FALSE;
}
_slang_codegen_function(&A, mainFunc);
shader->Main = GL_TRUE; /* this shader defines main() */
shader->UnresolvedRefs = A.UnresolvedRefs;
}
_slang_pop_var_table(o.vartable);
_slang_delete_var_table(o.vartable);
return GL_TRUE;
}
static GLboolean
compile_binary(const unsigned char * prod, slang_code_unit * unit,
GLuint version,
slang_unit_type type, slang_info_log * infolog,
slang_code_unit * builtin, slang_code_unit * downlink,
struct gl_shader *shader)
{
slang_parse_ctx C;
unit->type = type;
/* setup parse context */
C.I = prod;
C.L = infolog;
C.parsing_builtin = (builtin == NULL);
C.global_scope = GL_TRUE;
C.atoms = &unit->object->atompool;
C.type = type;
C.version = version;
if (!check_revision(&C))
return GL_FALSE;
if (downlink != NULL) {
unit->vars.outer_scope = &downlink->vars;
unit->funs.outer_scope = &downlink->funs;
unit->structs.outer_scope = &downlink->structs;
}
/* parse translation unit */
return parse_code_unit(&C, unit, shader);
}
static GLboolean
compile_with_grammar(const char *source,
slang_code_unit *unit,
slang_unit_type type,
slang_info_log *infolog,
slang_code_unit *builtin,
struct gl_shader *shader,
struct gl_sl_pragmas *pragmas,
unsigned int shader_type,
unsigned int parsing_builtin)
{
struct sl_pp_purify_options options;
struct sl_pp_context *context;
unsigned char *prod;
GLuint size;
unsigned int version;
unsigned int maxVersion;
int result;
char errmsg[200] = "";
assert(shader_type == 1 || shader_type == 2);
memset(&options, 0, sizeof(options));
context = sl_pp_context_create(source, &options);
if (!context) {
slang_info_log_error(infolog, "out of memory");
return GL_FALSE;
}
if (sl_pp_version(context, &version)) {
slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context));
sl_pp_context_destroy(context);
return GL_FALSE;
}
if (sl_pp_context_add_extension(context, "GL_ARB_draw_buffers") ||
sl_pp_context_add_extension(context, "GL_ARB_texture_rectangle")) {
slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context));
sl_pp_context_destroy(context);
return GL_FALSE;
}
if (type == SLANG_UNIT_FRAGMENT_SHADER) {
sl_pp_context_add_extension(context, "GL_ARB_fragment_coord_conventions");
}
#if FEATURE_es2_glsl
if (sl_pp_context_add_predefined(context, "GL_ES", "1") ||
sl_pp_context_add_predefined(context, "GL_FRAGMENT_PRECISION_HIGH", "1")) {
slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context));
sl_pp_context_destroy(context);
return GL_FALSE;
}
#endif
#if FEATURE_ARB_shading_language_120
maxVersion = 120;
#elif FEATURE_es2_glsl
maxVersion = 100;
#else
maxVersion = 110;
#endif
if (version > maxVersion ||
(version != 100 && version != 110 && version != 120)) {
slang_info_log_error(infolog,
"language version %.2f is not supported.",
version * 0.01);
sl_pp_context_destroy(context);
return GL_FALSE;
}
/* Finally check the syntax and generate its binary representation. */
result = sl_cl_compile(context,
shader_type,
parsing_builtin,
&prod,
&size,
errmsg,
sizeof(errmsg));
sl_pp_context_destroy(context);
if (result) {
/*GLint pos;*/
slang_info_log_error(infolog, errmsg);
/* syntax error (possibly in library code) */
#if 0
{
int line, col;
char *s;
s = (char *) _mesa_find_line_column((const GLubyte *) source,
(const GLubyte *) source + pos,
&line, &col);
printf("Error on line %d, col %d: %s\n", line, col, s);
}
#endif
return GL_FALSE;
}
/* Syntax is okay - translate it to internal representation. */
if (!compile_binary(prod, unit, version, type, infolog, builtin,
&builtin[SLANG_BUILTIN_TOTAL - 1],
shader)) {
free(prod);
return GL_FALSE;
}
free(prod);
return GL_TRUE;
}
static const unsigned char slang_core_gc[] = {
#include "library/slang_core_gc.h"
};
static const unsigned char slang_120_core_gc[] = {
#include "library/slang_120_core_gc.h"
};
static const unsigned char slang_120_fragment_gc[] = {
#include "library/slang_builtin_120_fragment_gc.h"
};
static const unsigned char slang_common_builtin_gc[] = {
#include "library/slang_common_builtin_gc.h"
};
static const unsigned char slang_fragment_builtin_gc[] = {
#include "library/slang_fragment_builtin_gc.h"
};
static const unsigned char slang_vertex_builtin_gc[] = {
#include "library/slang_vertex_builtin_gc.h"
};
static GLboolean
compile_object(const char *source,
slang_code_object *object,
slang_unit_type type,
slang_info_log *infolog,
struct gl_shader *shader,
struct gl_sl_pragmas *pragmas)
{
slang_code_unit *builtins = NULL;
GLuint base_version = 110;
unsigned int shader_type;
unsigned int parsing_builtin;
/* set shader type - the syntax is slightly different for different shaders */
if (type == SLANG_UNIT_FRAGMENT_SHADER || type == SLANG_UNIT_FRAGMENT_BUILTIN) {
shader_type = 1;
} else {
shader_type = 2;
}
/* enable language extensions */
parsing_builtin = 1;
/* if parsing user-specified shader, load built-in library */
if (type == SLANG_UNIT_FRAGMENT_SHADER || type == SLANG_UNIT_VERTEX_SHADER) {
/* compile core functionality first */
if (!compile_binary(slang_core_gc,
&object->builtin[SLANG_BUILTIN_CORE],
base_version,
SLANG_UNIT_FRAGMENT_BUILTIN, infolog,
NULL, NULL, NULL))
return GL_FALSE;
#if FEATURE_ARB_shading_language_120
if (!compile_binary(slang_120_core_gc,
&object->builtin[SLANG_BUILTIN_120_CORE],
120,
SLANG_UNIT_FRAGMENT_BUILTIN, infolog,
NULL, &object->builtin[SLANG_BUILTIN_CORE], NULL))
return GL_FALSE;
#endif
/* compile common functions and variables, link to core */
if (!compile_binary(slang_common_builtin_gc,
&object->builtin[SLANG_BUILTIN_COMMON],
#if FEATURE_ARB_shading_language_120
120,
#else
base_version,
#endif
SLANG_UNIT_FRAGMENT_BUILTIN, infolog, NULL,
#if FEATURE_ARB_shading_language_120
&object->builtin[SLANG_BUILTIN_120_CORE],
#else
&object->builtin[SLANG_BUILTIN_CORE],
#endif
NULL))
return GL_FALSE;
/* compile target-specific functions and variables, link to common */
if (type == SLANG_UNIT_FRAGMENT_SHADER) {
if (!compile_binary(slang_fragment_builtin_gc,
&object->builtin[SLANG_BUILTIN_TARGET],
base_version,
SLANG_UNIT_FRAGMENT_BUILTIN, infolog, NULL,
&object->builtin[SLANG_BUILTIN_COMMON], NULL))
return GL_FALSE;
#if FEATURE_ARB_shading_language_120
if (!compile_binary(slang_120_fragment_gc,
&object->builtin[SLANG_BUILTIN_TARGET],
120,
SLANG_UNIT_FRAGMENT_BUILTIN, infolog, NULL,
&object->builtin[SLANG_BUILTIN_COMMON], NULL))
return GL_FALSE;
#endif
}
else if (type == SLANG_UNIT_VERTEX_SHADER) {
if (!compile_binary(slang_vertex_builtin_gc,
&object->builtin[SLANG_BUILTIN_TARGET],
base_version,
SLANG_UNIT_VERTEX_BUILTIN, infolog, NULL,
&object->builtin[SLANG_BUILTIN_COMMON], NULL))
return GL_FALSE;
}
/* disable language extensions */
parsing_builtin = 0;
builtins = object->builtin;
}
/* compile the actual shader - pass-in built-in library for external shader */
return compile_with_grammar(source,
&object->unit,
type,
infolog,
builtins,
shader,
pragmas,
shader_type,
parsing_builtin);
}
GLboolean
_slang_compile(GLcontext *ctx, struct gl_shader *shader)
{
GLboolean success;
slang_info_log info_log;
slang_code_object obj;
slang_unit_type type;
GLenum progTarget;
if (shader->Type == GL_VERTEX_SHADER) {
type = SLANG_UNIT_VERTEX_SHADER;
}
else {
assert(shader->Type == GL_FRAGMENT_SHADER);
type = SLANG_UNIT_FRAGMENT_SHADER;
}
if (!shader->Source)
return GL_FALSE;
ctx->Shader.MemPool = _slang_new_mempool(1024*1024);
shader->Main = GL_FALSE;
/* free the shader's old instructions, etc */
_mesa_reference_program(ctx, &shader->Program, NULL);
/* allocate new GPU program, parameter lists, etc. */
if (shader->Type == GL_VERTEX_SHADER)
progTarget = GL_VERTEX_PROGRAM_ARB;
else
progTarget = GL_FRAGMENT_PROGRAM_ARB;
shader->Program = ctx->Driver.NewProgram(ctx, progTarget, 1);
shader->Program->Parameters = _mesa_new_parameter_list();
shader->Program->Varying = _mesa_new_parameter_list();
shader->Program->Attributes = _mesa_new_parameter_list();
slang_info_log_construct(&info_log);
_slang_code_object_ctr(&obj);
success = compile_object(shader->Source,
&obj,
type,
&info_log,
shader,
&shader->Pragmas);
/* free shader's prev info log */
if (shader->InfoLog) {
free(shader->InfoLog);
shader->InfoLog = NULL;
}
if (info_log.text) {
/* copy info-log string to shader object */
shader->InfoLog = _mesa_strdup(info_log.text);
}
if (info_log.error_flag) {
success = GL_FALSE;
}
slang_info_log_destruct(&info_log);
_slang_code_object_dtr(&obj);
_slang_delete_mempool((slang_mempool *) ctx->Shader.MemPool);
ctx->Shader.MemPool = NULL;
/* remove any reads of output registers */
#if 0
printf("Pre-remove output reads:\n");
_mesa_print_program(shader->Program);
#endif
_mesa_remove_output_reads(shader->Program, PROGRAM_OUTPUT);
if (shader->Type == GL_VERTEX_SHADER) {
/* and remove writes to varying vars in vertex programs */
_mesa_remove_output_reads(shader->Program, PROGRAM_VARYING);
}
#if 0
printf("Post-remove output reads:\n");
_mesa_print_program(shader->Program);
#endif
shader->CompileStatus = success;
if (success) {
if (shader->Pragmas.Optimize &&
(ctx->Shader.Flags & GLSL_NO_OPT) == 0) {
_mesa_optimize_program(ctx, shader->Program);
}
if ((ctx->Shader.Flags & GLSL_NOP_VERT) &&
shader->Program->Target == GL_VERTEX_PROGRAM_ARB) {
_mesa_nop_vertex_program(ctx,
(struct gl_vertex_program *) shader->Program);
}
if ((ctx->Shader.Flags & GLSL_NOP_FRAG) &&
shader->Program->Target == GL_FRAGMENT_PROGRAM_ARB) {
_mesa_nop_fragment_program(ctx,
(struct gl_fragment_program *) shader->Program);
}
}
if (ctx->Shader.Flags & GLSL_LOG) {
_mesa_write_shader_to_file(shader);
}
return success;
}
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