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|
/*
* Mesa 3-D graphics library
* Version: 6.5.2
*
* Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file slang_assemble.c
* slang intermediate code assembler
* \author Michal Krol
*/
#include "imports.h"
#include "slang_assemble.h"
#include "slang_compile.h"
#include "slang_storage.h"
#include "slang_error.h"
#include "slang_print.h"
/* slang_assembly */
static GLboolean
slang_assembly_construct(slang_assembly * assem)
{
assem->type = slang_asm_none;
return GL_TRUE;
}
static GLvoid
slang_assembly_destruct(slang_assembly * assem)
{
}
/*
* slang_assembly_file
*/
GLvoid
_slang_assembly_file_ctr(slang_assembly_file * self)
{
self->code = NULL;
self->count = 0;
self->capacity = 0;
}
GLvoid
slang_assembly_file_destruct(slang_assembly_file * file)
{
GLuint i;
for (i = 0; i < file->count; i++)
slang_assembly_destruct(&file->code[i]);
slang_alloc_free(file->code);
}
static GLboolean
push_new(slang_assembly_file * file)
{
if (file->count == file->capacity) {
GLuint n;
if (file->capacity == 0)
n = 256;
else
n = file->capacity * 2;
file->code = (slang_assembly *)
slang_alloc_realloc(file->code,
file->capacity * sizeof(slang_assembly),
n * sizeof(slang_assembly));
if (file->code == NULL)
return GL_FALSE;
file->capacity = n;
}
if (!slang_assembly_construct(&file->code[file->count]))
return GL_FALSE;
file->count++;
return GL_TRUE;
}
static GLboolean
push_gen(slang_assembly_file * file, slang_assembly_type type,
GLfloat literal, GLuint label, GLuint size)
{
slang_assembly *assem;
#if 0
printf("Gen %s %f %d %d\n", slang_asm_string(type), literal, label, size);
#endif
if (!push_new(file))
return GL_FALSE;
assem = &file->code[file->count - 1];
assem->type = type;
assem->literal = literal;
assem->param[0] = label;
assem->param[1] = size;
return GL_TRUE;
}
GLboolean
slang_assembly_file_push(slang_assembly_file * file, slang_assembly_type type)
{
return push_gen(file, type, (GLfloat) 0, 0, 0);
}
GLboolean
slang_assembly_file_push_label(slang_assembly_file * file,
slang_assembly_type type, GLuint label)
{
return push_gen(file, type, (GLfloat) 0, label, 0);
}
GLboolean
slang_assembly_file_push_label2(slang_assembly_file * file,
slang_assembly_type type, GLuint label1,
GLuint label2)
{
return push_gen(file, type, (GLfloat) 0, label1, label2);
}
GLboolean
slang_assembly_file_push_literal(slang_assembly_file * file,
slang_assembly_type type, GLfloat literal)
{
return push_gen(file, type, literal, 0, 0);
}
#define PUSH slang_assembly_file_push
#define PLAB slang_assembly_file_push_label
#define PLAB2 slang_assembly_file_push_label2
#define PLIT slang_assembly_file_push_literal
/* slang_assembly_file_restore_point */
GLboolean
slang_assembly_file_restore_point_save(slang_assembly_file * file,
slang_assembly_file_restore_point *
point)
{
point->count = file->count;
return GL_TRUE;
}
GLboolean
slang_assembly_file_restore_point_load(slang_assembly_file * file,
slang_assembly_file_restore_point *
point)
{
GLuint i;
for (i = point->count; i < file->count; i++)
slang_assembly_destruct(&file->code[i]);
file->count = point->count;
return GL_TRUE;
}
/* utility functions */
static GLboolean
sizeof_variable(const slang_assemble_ctx * A, slang_type_specifier * spec,
slang_type_qualifier qual, GLuint array_len, GLuint * size)
{
slang_storage_aggregate agg;
/* calculate the size of the variable's aggregate */
if (!slang_storage_aggregate_construct(&agg))
return GL_FALSE;
if (!_slang_aggregate_variable(&agg, spec, array_len, A->space.funcs,
A->space.structs, A->space.vars,
A->file, A->atoms)) {
slang_storage_aggregate_destruct(&agg);
return GL_FALSE;
}
*size += _slang_sizeof_aggregate(&agg);
slang_storage_aggregate_destruct(&agg);
/* for reference variables consider the additional address overhead */
if (qual == slang_qual_out || qual == slang_qual_inout)
*size += 4;
return GL_TRUE;
}
static GLboolean
sizeof_variable2(slang_assemble_ctx * A, slang_variable * var, GLuint * size)
{
var->address = *size;
if (var->type.qualifier == slang_qual_out
|| var->type.qualifier == slang_qual_inout)
var->address += 4;
return sizeof_variable(A, &var->type.specifier, var->type.qualifier,
var->array_len, size);
}
static GLboolean
sizeof_variables(slang_assemble_ctx * A, slang_variable_scope * vars,
GLuint start, GLuint stop, GLuint * size)
{
GLuint i;
for (i = start; i < stop; i++)
if (!sizeof_variable2(A, vars->variables[i], size))
return GL_FALSE;
return GL_TRUE;
}
static GLboolean
collect_locals(slang_assemble_ctx * A, slang_operation * op, GLuint * size)
{
GLuint i;
if (!sizeof_variables(A, op->locals, 0, op->locals->num_variables, size))
return GL_FALSE;
for (i = 0; i < op->num_children; i++)
if (!collect_locals(A, &op->children[i], size))
return GL_FALSE;
return GL_TRUE;
}
/* _slang_locate_function() */
/**
* Locate a function by comparing actual arguments against formal parameters.
*/
slang_function *
_slang_locate_function(const slang_function_scope * funcs, slang_atom a_name,
const slang_operation * args, GLuint num_args,
const slang_assembly_name_space * space,
slang_atom_pool * atoms)
{
GLuint i;
for (i = 0; i < funcs->num_functions; i++) {
slang_function *f = &funcs->functions[i];
const GLuint haveRetValue = _slang_function_has_return_value(f);
GLuint j;
if (a_name != f->header.a_name)
continue;
if (f->param_count - haveRetValue != num_args)
continue;
/* compare parameter / argument types */
for (j = 0; j < num_args; j++) {
slang_assembly_typeinfo ti;
if (!slang_assembly_typeinfo_construct(&ti))
return NULL;
if (!_slang_typeof_operation_(&args[j], space, &ti, atoms)) {
slang_assembly_typeinfo_destruct(&ti);
return NULL;
}
if (!slang_type_specifier_equal(&ti.spec,
&f->parameters->variables[j/* + haveRetValue*/]->type.specifier)) {
slang_assembly_typeinfo_destruct(&ti);
break;
}
slang_assembly_typeinfo_destruct(&ti);
/* "out" and "inout" formal parameter requires the actual parameter to be l-value */
if (!ti.can_be_referenced &&
(f->parameters->variables[j/* + haveRetValue*/]->type.qualifier == slang_qual_out ||
f->parameters->variables[j/* + haveRetValue*/]->type.qualifier == slang_qual_inout))
break;
}
if (j == num_args)
return f;
}
if (funcs->outer_scope != NULL)
return _slang_locate_function(funcs->outer_scope, a_name, args,
num_args, space, atoms);
return NULL;
}
/**
* Generate assembly for a parsed function.
*/
GLboolean
_slang_assemble_function(slang_assemble_ctx * A, slang_function * fun)
{
GLuint param_size, local_size;
GLuint skip, cleanup;
const GLuint haveRetValue = _slang_function_has_return_value(fun);
fun->address = A->file->count;
if (fun->body == NULL) {
/* jump to the actual function body - we do not know it, so add
* the instruction to fixup table
*/
if (!slang_fixup_save(&fun->fixups, fun->address))
RETURN_NIL();
if (!PUSH(A->file, slang_asm_jump))
RETURN_OUT_OF_MEMORY();
return GL_TRUE;
}
else {
/* resolve all fixup table entries and delete it */
GLuint i;
for (i = 0; i < fun->fixups.count; i++)
A->file->code[fun->fixups.table[i]].param[0] = fun->address;
slang_fixup_table_free(&fun->fixups);
}
/* At this point traverse function formal parameters and code to calculate
* total memory size to be allocated on the stack.
* During this process the variables will be assigned local addresses to
* reference them in the code.
* No storage optimizations are performed so exclusive scopes are not
* detected and shared.
*/
/* calculate return value size */
param_size = 0;
if (fun->header.type.specifier.type != slang_spec_void) {
if (!sizeof_variable(A, &fun->header.type.specifier,
slang_qual_none, 0, ¶m_size))
RETURN_NIL();
}
A->local.ret_size = param_size;
/* calculate formal parameter list size */
if (!sizeof_variables(A, fun->parameters,
0,
fun->param_count - haveRetValue, ¶m_size))
RETURN_NIL();
/* calculate local variables size - take into account the four-byte
* return address and temporaries for various tasks (4 for addr and
* 16 for swizzle temporaries). these include variables from the
* formal parameter scope and from the code
*/
A->local.addr_tmp = param_size + 4;
A->local.swizzle_tmp = param_size + 4 + 4;
local_size = param_size + 4 + 4 + 16;
if (!sizeof_variables(A, fun->parameters, fun->param_count,
fun->parameters->num_variables, &local_size)) {
RETURN_OUT_OF_MEMORY();
}
if (!collect_locals(A, fun->body, &local_size))
RETURN_NIL();
/* allocate local variable storage */
if (!PLAB(A->file, slang_asm_local_alloc, local_size - param_size - 4))
RETURN_OUT_OF_MEMORY();
/* mark a new frame for function variable storage */
if (!PLAB(A->file, slang_asm_enter, local_size))
RETURN_OUT_OF_MEMORY();
/* jump directly to the actual code */
skip = A->file->count;
if (!push_new(A->file))
RETURN_OUT_OF_MEMORY();
A->file->code[skip].type = slang_asm_jump;
/* all "return" statements will be directed here */
A->flow.function_end = A->file->count;
cleanup = A->file->count;
if (!push_new(A->file))
RETURN_OUT_OF_MEMORY();
A->file->code[cleanup].type = slang_asm_jump;
/* execute the function body */
A->file->code[skip].param[0] = A->file->count;
if (!_slang_assemble_operation(A, fun->body,
/*slang_ref_freelance */ slang_ref_forbid))
RETURN_NIL();
/* this is the end of the function - restore the old function frame */
A->file->code[cleanup].param[0] = A->file->count;
if (!PUSH(A->file, slang_asm_leave))
RETURN_OUT_OF_MEMORY();
/* free local variable storage */
if (!PLAB(A->file, slang_asm_local_free, local_size - param_size - 4))
RETURN_OUT_OF_MEMORY();
/* return from the function */
if (!PUSH(A->file, slang_asm_return))
RETURN_OUT_OF_MEMORY();
return GL_TRUE;
}
GLboolean
_slang_cleanup_stack(slang_assemble_ctx * A, slang_operation * op)
{
slang_assembly_typeinfo ti;
GLuint size = 0;
/* get type info of the operation and calculate its size */
if (!slang_assembly_typeinfo_construct(&ti))
return GL_FALSE;
if (!_slang_typeof_operation(A, op, &ti)) {
slang_assembly_typeinfo_destruct(&ti);
return GL_FALSE;
}
if (ti.spec.type != slang_spec_void) {
if (A->ref == slang_ref_force) {
size = 4;
}
else if (!sizeof_variable(A, &ti.spec, slang_qual_none, 0, &size)) {
slang_assembly_typeinfo_destruct(&ti);
return GL_FALSE;
}
}
slang_assembly_typeinfo_destruct(&ti);
/* if nonzero, free it from the stack */
if (size != 0) {
if (!PLAB(A->file, slang_asm_local_free, size))
return GL_FALSE;
}
return GL_TRUE;
}
/* _slang_assemble_operation() */
static GLboolean
dereference_basic(slang_assemble_ctx * A, slang_storage_type type,
GLuint * size, slang_swizzle * swz, GLboolean is_swizzled)
{
GLuint src_offset;
slang_assembly_type ty;
*size -= _slang_sizeof_type(type);
/* If swizzling is taking place, we are forced to use scalar
* operations, even if we have vec4 instructions enabled (this
* should be actually done with special vec4 shuffle instructions).
* Adjust the size and calculate the offset within source variable
* to read.
*/
if (is_swizzled)
src_offset = swz->swizzle[*size / 4] * 4;
else
src_offset = *size;
/* dereference data slot of a basic type */
if (!PLAB2(A->file, slang_asm_local_addr, A->local.addr_tmp, 4))
return GL_FALSE;
if (!PUSH(A->file, slang_asm_addr_deref))
return GL_FALSE;
if (src_offset != 0) {
if (!PLAB(A->file, slang_asm_addr_push, src_offset))
return GL_FALSE;
if (!PUSH(A->file, slang_asm_addr_add))
return GL_FALSE;
}
switch (type) {
case slang_stor_bool:
ty = slang_asm_bool_deref;
break;
case slang_stor_int:
ty = slang_asm_int_deref;
break;
case slang_stor_float:
ty = slang_asm_float_deref;
break;
default:
_mesa_problem(NULL, "Unexpected arr->type in dereference_basic");
ty = slang_asm_none;
}
return PUSH(A->file, ty);
}
static GLboolean
dereference_aggregate(slang_assemble_ctx * A,
const slang_storage_aggregate * agg, GLuint * size,
slang_swizzle * swz, GLboolean is_swizzled)
{
GLuint i;
for (i = agg->count; i > 0; i--) {
const slang_storage_array *arr = &agg->arrays[i - 1];
GLuint j;
for (j = arr->length; j > 0; j--) {
if (arr->type == slang_stor_aggregate) {
if (!dereference_aggregate(A, arr->aggregate, size,
swz, is_swizzled))
return GL_FALSE;
}
else {
if (is_swizzled && arr->type == slang_stor_vec4) {
if (!dereference_basic(A, slang_stor_float, size, swz, is_swizzled))
return GL_FALSE;
if (!dereference_basic(A, slang_stor_float, size, swz, is_swizzled))
return GL_FALSE;
if (!dereference_basic(A, slang_stor_float, size, swz, is_swizzled))
return GL_FALSE;
if (!dereference_basic(A, slang_stor_float, size, swz, is_swizzled))
return GL_FALSE;
}
else {
if (!dereference_basic(A, arr->type, size, swz, is_swizzled))
return GL_FALSE;
}
}
}
}
return GL_TRUE;
}
GLboolean
_slang_dereference(slang_assemble_ctx * A, slang_operation * op)
{
slang_assembly_typeinfo ti;
GLboolean result = GL_FALSE;
slang_storage_aggregate agg;
GLuint size;
/* get type information of the given operation */
if (!slang_assembly_typeinfo_construct(&ti))
return GL_FALSE;
if (!_slang_typeof_operation(A, op, &ti))
goto end1;
/* construct aggregate from the type info */
if (!slang_storage_aggregate_construct(&agg))
goto end1;
if (!_slang_aggregate_variable(&agg, &ti.spec, ti.array_len, A->space.funcs,
A->space.structs, A->space.vars,
A->file, A->atoms))
goto end;
/* dereference the resulting aggregate */
size = _slang_sizeof_aggregate(&agg);
result = dereference_aggregate(A, &agg, &size, &ti.swz, ti.is_swizzled);
end:
slang_storage_aggregate_destruct(&agg);
end1:
slang_assembly_typeinfo_destruct(&ti);
return result;
}
/**
* Assemble a function call, given a pointer to the actual function to call.
*/
GLboolean
_slang_assemble_function_call(slang_assemble_ctx * A, slang_function * fun,
slang_operation * params, GLuint param_count,
GLboolean assignment)
{
GLuint i;
slang_swizzle p_swz[64];
slang_ref_type p_ref[64];
/*
const GLuint haveRetValue = _slang_function_has_return_value(fun);
*/
/* TODO: fix this, allocate dynamically */
if (param_count > 64)
return GL_FALSE;
/* make room for the return value, if any */
if (fun->header.type.specifier.type != slang_spec_void) {
GLuint ret_size = 0;
if (!sizeof_variable(A, &fun->header.type.specifier,
slang_qual_none, 0, &ret_size))
return GL_FALSE;
if (!PLAB(A->file, slang_asm_local_alloc, ret_size))
return GL_FALSE;
}
/* push the actual parameters on the stack */
for (i = 0; i < param_count; i++) {
if (fun->parameters->variables[i /*+ haveRetValue*/]->type.qualifier == slang_qual_inout ||
fun->parameters->variables[i /*+ haveRetValue*/]->type.qualifier == slang_qual_out) {
if (!PLAB2(A->file, slang_asm_local_addr, A->local.addr_tmp, 4))
return GL_FALSE;
/* TODO: optimize the "out" parameter case */
if (!_slang_assemble_operation(A, ¶ms[i], slang_ref_force))
return GL_FALSE;
p_swz[i] = A->swz;
p_ref[i] = A->ref;
if (!PUSH(A->file, slang_asm_addr_copy))
return GL_FALSE;
if (!PUSH(A->file, slang_asm_addr_deref))
return GL_FALSE;
if (i == 0 && assignment) {
/* duplicate the resulting address */
if (!PLAB2(A->file, slang_asm_local_addr, A->local.addr_tmp, 4))
return GL_FALSE;
if (!PUSH(A->file, slang_asm_addr_deref))
return GL_FALSE;
}
if (!_slang_dereference(A, ¶ms[i]))
return GL_FALSE;
}
else {
if (!_slang_assemble_operation(A, ¶ms[i], slang_ref_forbid))
return GL_FALSE;
p_swz[i] = A->swz;
p_ref[i] = A->ref;
}
}
/* call the function */
#if 0
printf("CALL FUNCTION %s\n", (char*) fun->header.a_name);
slang_print_var_scope(fun->parameters, fun->param_count);
#endif
if (!PLAB(A->file, slang_asm_call, fun->address))
return GL_FALSE;
/* pop the parameters from the stack */
for (i = param_count; i > 0; i--) {
GLuint j = i - 1;
A->swz = p_swz[j];
A->ref = p_ref[j];
if (fun->parameters->variables[j /*+ haveRetValue*/]->type.qualifier == slang_qual_inout ||
fun->parameters->variables[j/* + haveRetValue*/]->type.qualifier == slang_qual_out) {
/* for output parameter copy the contents of the formal parameter
* back to the original actual parameter
*/
if (!_slang_assemble_assignment(A, ¶ms[j]))
return GL_FALSE;
/* pop the actual parameter's address */
if (!PLAB(A->file, slang_asm_local_free, 4))
return GL_FALSE;
}
else {
/* pop the value of the parameter */
if (!_slang_cleanup_stack(A, ¶ms[j]))
return GL_FALSE;
}
}
return GL_TRUE;
}
/**
* Assemble a function call, given the name of the function to call and a
* list of parameters.
*/
GLboolean
_slang_assemble_function_call_name(slang_assemble_ctx * A, const char *name,
slang_operation * params,
GLuint param_count, GLboolean assignment)
{
slang_atom atom;
slang_function *fun;
atom = slang_atom_pool_atom(A->atoms, name);
if (atom == SLANG_ATOM_NULL)
return GL_FALSE;
fun =
_slang_locate_function(A->space.funcs, atom, params, param_count,
&A->space, A->atoms);
{
char *s = (char *) name;
if (strcmp(name, "vec4") == 0)
printf("LLLLLLLLLLLLLLL locate %s %p\n", s, (void*) fun);
}
if (fun == NULL)
return GL_FALSE;
return _slang_assemble_function_call(A, fun, params, param_count,
assignment);
}
static GLboolean
assemble_function_call_name_dummyint(slang_assemble_ctx * A, const char *name,
slang_operation * params)
{
slang_operation p[2];
GLboolean result;
p[0] = params[0];
if (!slang_operation_construct(&p[1]))
return GL_FALSE;
p[1].type = slang_oper_literal_int;
result = _slang_assemble_function_call_name(A, name, p, 2, GL_FALSE);
slang_operation_destruct(&p[1]);
return result;
}
static const struct
{
const char *name;
slang_assembly_type code1, code2;
} inst[] = {
/* core */
{"float_add", slang_asm_float_add, slang_asm_float_copy},
{"float_subtract", slang_asm_float_subtract, slang_asm_float_copy},
{"float_multiply", slang_asm_float_multiply, slang_asm_float_copy},
{"float_divide", slang_asm_float_divide, slang_asm_float_copy},
{"float_negate", slang_asm_float_negate, slang_asm_float_copy},
{"float_min", slang_asm_float_min, slang_asm_float_copy},
{"float_max", slang_asm_float_max, slang_asm_float_copy},
{"float_less", slang_asm_float_less, slang_asm_bool_copy},
{"float_equal", slang_asm_float_equal_exp, slang_asm_bool_copy},
{"float_to_int", slang_asm_float_to_int, slang_asm_int_copy},
{"float_sine", slang_asm_float_sine, slang_asm_float_copy},
{"float_cosine", slang_asm_float_cosine, slang_asm_float_copy},
{"float_arcsine", slang_asm_float_arcsine, slang_asm_float_copy},
{"float_arctan", slang_asm_float_arctan, slang_asm_float_copy},
{"float_power", slang_asm_float_power, slang_asm_float_copy},
{"float_exp", slang_asm_float_exp, slang_asm_float_copy},
{"float_exp2", slang_asm_float_exp2, slang_asm_float_copy},
{"float_rsq", slang_asm_float_rsq, slang_asm_float_copy},
{"float_rcp", slang_asm_float_rcp, slang_asm_float_copy},
{"float_log2", slang_asm_float_log2, slang_asm_float_copy},
{"float_ceil", slang_asm_float_ceil, slang_asm_float_copy},
{"float_noise1", slang_asm_float_noise1, slang_asm_float_copy},
{"float_noise2", slang_asm_float_noise2, slang_asm_float_copy},
{"float_noise3", slang_asm_float_noise3, slang_asm_float_copy},
{"float_noise4", slang_asm_float_noise4, slang_asm_float_copy},
{"int_to_float", slang_asm_int_to_float, slang_asm_float_copy},
{"vec4_tex1d", slang_asm_vec4_tex1d, slang_asm_none},
{"vec4_texb1d", slang_asm_vec4_tex1d, slang_asm_none},
{"vec4_texp1d", slang_asm_vec4_tex1d, slang_asm_none},
{"vec4_tex2d", slang_asm_vec4_tex2d, slang_asm_none},
{"vec4_texb2d", slang_asm_vec4_tex2d, slang_asm_none},
{"vec4_texp2d", slang_asm_vec4_tex2d, slang_asm_none},
{"vec4_tex3d", slang_asm_vec4_tex3d, slang_asm_none},
{"vec4_texb3d", slang_asm_vec4_tex3d, slang_asm_none},
{"vec4_texp3d", slang_asm_vec4_tex3d, slang_asm_none},
{"vec4_texcube", slang_asm_vec4_texcube, slang_asm_none},
{"vec4_shad1d", slang_asm_vec4_shad1d, slang_asm_none},
{"vec4_shad2d", slang_asm_vec4_shad2d, slang_asm_none},
{"vec4_ddx", 0, slang_asm_none},
{"vec4_ddy", 0, slang_asm_none},
/* GL_MESA_shader_debug */
{"float_print", slang_asm_float_deref, slang_asm_float_print},
{"int_print", slang_asm_int_deref, slang_asm_int_print},
{"bool_print", slang_asm_bool_deref, slang_asm_bool_print},
/* vec4 */
{"float_to_vec4", slang_asm_float_to_vec4, slang_asm_none},
{"vec4_add", slang_asm_vec4_add, slang_asm_float_copy},
{"vec4_subtract", slang_asm_vec4_subtract, slang_asm_float_copy},
{"vec4_multiply", slang_asm_vec4_multiply, slang_asm_float_copy},
{"vec4_min", slang_asm_vec4_min, slang_asm_float_copy},
{"vec4_max", slang_asm_vec4_max, slang_asm_float_copy},
{"vec4_seq", slang_asm_vec4_seq, slang_asm_float_copy},
{"vec4_sne", slang_asm_vec4_sne, slang_asm_float_copy},
{"vec4_sge", slang_asm_vec4_sge, slang_asm_float_copy},
{"vec4_sgt", slang_asm_vec4_sgt, slang_asm_float_copy},
{"vec4_floor", slang_asm_vec4_floor, slang_asm_float_copy},
{"vec4_frac", slang_asm_vec4_frac, slang_asm_float_copy},
{"vec4_abs", slang_asm_vec4_abs, slang_asm_float_copy},
{"vec4_divide", slang_asm_vec4_divide, slang_asm_none},
{"vec4_negate", slang_asm_vec4_negate, slang_asm_none},
{"vec4_dot", slang_asm_vec4_dot, slang_asm_float_copy},
{"vec3_dot", slang_asm_vec3_dot, slang_asm_float_copy},
{"vec3_cross", slang_asm_vec3_cross, slang_asm_float_copy},
{NULL, slang_asm_none, slang_asm_none}
};
static GLboolean
call_asm_instruction(slang_assemble_ctx * A, slang_atom a_name)
{
const char *id;
GLuint i;
id = slang_atom_pool_id(A->atoms, a_name);
for (i = 0; inst[i].name != NULL; i++)
if (slang_string_compare(id, inst[i].name) == 0)
break;
if (inst[i].name == NULL)
return GL_FALSE;
if (!PLAB2(A->file, inst[i].code1, 4, 0))
return GL_FALSE;
if (inst[i].code2 != slang_asm_none)
if (!PLAB2(A->file, inst[i].code2, 4, 0))
return GL_FALSE;
/* clean-up the stack from the remaining dst address */
if (!PLAB(A->file, slang_asm_local_free, 4))
return GL_FALSE;
return GL_TRUE;
}
static GLboolean
equality_aggregate(slang_assemble_ctx * A,
const slang_storage_aggregate * agg, GLuint * index,
GLuint size, GLuint z_label)
{
GLuint i;
for (i = 0; i < agg->count; i++) {
const slang_storage_array *arr = &agg->arrays[i];
GLuint j;
for (j = 0; j < arr->length; j++) {
if (arr->type == slang_stor_aggregate) {
if (!equality_aggregate(A, arr->aggregate, index, size, z_label))
return GL_FALSE;
}
else {
if (!PLAB2(A->file, slang_asm_float_equal_int,
size + *index, *index))
return GL_FALSE;
*index += _slang_sizeof_type(arr->type);
if (!PLAB(A->file, slang_asm_jump_if_zero, z_label))
return GL_FALSE;
}
}
}
return GL_TRUE;
}
static GLboolean
equality(slang_assemble_ctx * A, slang_operation * op, GLboolean equal)
{
slang_assembly_typeinfo ti;
GLboolean result = GL_FALSE;
slang_storage_aggregate agg;
GLuint index, size;
GLuint skip_jump, true_label, true_jump, false_label, false_jump;
/* get type of operation */
if (!slang_assembly_typeinfo_construct(&ti))
RETURN_OUT_OF_MEMORY();
if (!_slang_typeof_operation(A, op, &ti))
goto end1;
/* convert it to an aggregate */
if (!slang_storage_aggregate_construct(&agg))
goto end1;
if (!_slang_aggregate_variable(&agg, &ti.spec, 0, A->space.funcs,
A->space.structs, A->space.vars,
A->file, A->atoms))
goto end;
/* compute the size of the agregate - there are two such aggregates
* on the stack
*/
size = _slang_sizeof_aggregate(&agg);
/* jump to the actual data-comparison code */
skip_jump = A->file->count;
if (!PUSH(A->file, slang_asm_jump))
goto end;
/* pop off the stack the compared data and push 1 */
true_label = A->file->count;
if (!PLAB(A->file, slang_asm_local_free, size * 2))
goto end;
if (!PLIT(A->file, slang_asm_bool_push, (GLfloat) 1))
goto end;
true_jump = A->file->count;
if (!PUSH(A->file, slang_asm_jump))
goto end;
false_label = A->file->count;
if (!PLAB(A->file, slang_asm_local_free, size * 2))
goto end;
if (!PLIT(A->file, slang_asm_bool_push, (GLfloat) 0))
goto end;
false_jump = A->file->count;
if (!PUSH(A->file, slang_asm_jump))
goto end;
A->file->code[skip_jump].param[0] = A->file->count;
/* compare the data on stack, it will eventually jump either to
* true or false label
*/
index = 0;
if (!equality_aggregate(A, &agg, &index, size,
equal ? false_label : true_label))
goto end;
if (!PLAB(A->file, slang_asm_jump, equal ? true_label : false_label))
goto end;
A->file->code[true_jump].param[0] = A->file->count;
A->file->code[false_jump].param[0] = A->file->count;
result = GL_TRUE;
end:
slang_storage_aggregate_destruct(&agg);
end1:
slang_assembly_typeinfo_destruct(&ti);
return result;
}
static GLboolean
handle_subscript(slang_assemble_ctx * A, slang_assembly_typeinfo * tie,
slang_assembly_typeinfo * tia, slang_operation * op,
slang_ref_type ref)
{
GLuint asize = 0, esize = 0;
/* get type info of the master expression (matrix, vector or an array */
if (!_slang_typeof_operation(A, &op->children[0], tia))
return GL_FALSE;
if (!sizeof_variable(A, &tia->spec, slang_qual_none,
tia->array_len, &asize))
return GL_FALSE;
/* get type info of the result (matrix column, vector row or array element) */
if (!_slang_typeof_operation(A, op, tie))
return GL_FALSE;
if (!sizeof_variable(A, &tie->spec, slang_qual_none, 0, &esize))
return GL_FALSE;
/* assemble the master expression */
if (!_slang_assemble_operation(A, &op->children[0], ref))
return GL_FALSE;
/* when indexing an l-value swizzle, push the swizzle_tmp */
if (ref == slang_ref_force && tia->is_swizzled)
if (!PLAB2(A->file, slang_asm_local_addr, A->local.swizzle_tmp, 16))
return GL_FALSE;
/* assemble the subscript expression */
if (!_slang_assemble_operation(A, &op->children[1], slang_ref_forbid))
return GL_FALSE;
if (ref == slang_ref_force && tia->is_swizzled) {
GLuint i;
/* copy the swizzle indexes to the swizzle_tmp */
for (i = 0; i < tia->swz.num_components; i++) {
if (!PLAB2(A->file, slang_asm_local_addr, A->local.swizzle_tmp, 16))
return GL_FALSE;
if (!PLAB(A->file, slang_asm_addr_push, i * 4))
return GL_FALSE;
if (!PUSH(A->file, slang_asm_addr_add))
return GL_FALSE;
if (!PLAB(A->file, slang_asm_addr_push, tia->swz.swizzle[i]))
return GL_FALSE;
if (!PUSH(A->file, slang_asm_addr_copy))
return GL_FALSE;
if (!PLAB(A->file, slang_asm_local_free, 4))
return GL_FALSE;
}
/* offset the pushed swizzle_tmp address and dereference it */
if (!PUSH(A->file, slang_asm_int_to_addr))
return GL_FALSE;
if (!PLAB(A->file, slang_asm_addr_push, 4))
return GL_FALSE;
if (!PUSH(A->file, slang_asm_addr_multiply))
return GL_FALSE;
if (!PUSH(A->file, slang_asm_addr_add))
return GL_FALSE;
if (!PUSH(A->file, slang_asm_addr_deref))
return GL_FALSE;
}
else {
/* convert the integer subscript to a relative address */
if (!PUSH(A->file, slang_asm_int_to_addr))
return GL_FALSE;
}
if (!PLAB(A->file, slang_asm_addr_push, esize))
return GL_FALSE;
if (!PUSH(A->file, slang_asm_addr_multiply))
return GL_FALSE;
if (ref == slang_ref_force) {
/* offset the base address with the relative address */
if (!PUSH(A->file, slang_asm_addr_add))
return GL_FALSE;
}
else {
GLuint i;
/* move the selected element to the beginning of the master expression */
for (i = 0; i < esize; i += 4)
if (!PLAB2(A->file, slang_asm_float_move,
asize - esize + i + 4, i + 4))
return GL_FALSE;
if (!PLAB(A->file, slang_asm_local_free, 4))
return GL_FALSE;
/* free the rest of the master expression */
if (!PLAB(A->file, slang_asm_local_free, asize - esize))
return GL_FALSE;
}
return GL_TRUE;
}
static GLboolean
handle_field(slang_assemble_ctx * A, slang_assembly_typeinfo * tia,
slang_assembly_typeinfo * tib, slang_operation * op,
slang_ref_type ref)
{
/* get type info of the result (field or swizzle) */
if (!_slang_typeof_operation(A, op, tia))
RETURN_NIL();
/* get type info of the master expression being accessed (struct or vector) */
if (!_slang_typeof_operation(A, &op->children[0], tib))
RETURN_NIL();
/* if swizzling a vector in-place, the swizzle temporary is needed */
if (ref == slang_ref_forbid && tia->is_swizzled)
if (!PLAB2(A->file, slang_asm_local_addr, A->local.swizzle_tmp, 16))
RETURN_OUT_OF_MEMORY();
/* assemble the master expression */
if (!_slang_assemble_operation(A, &op->children[0], ref))
RETURN_NIL();
/* assemble the field expression */
if (tia->is_swizzled) {
if (ref == slang_ref_force) {
#if 0
if (tia->swz.num_components == 1) {
/* simple case - adjust the vector's address to point to
* the selected component
*/
if (!PLAB(file, slang_asm_addr_push, tia->swz.swizzle[0] * 4))
RETURN_OUT_OF_MEMORY();
if (!PUSH(file, slang_asm_addr_add))
RETURN_OUT_OF_MEMORY();
}
else
#endif
{
/* two or more vector components are being referenced -
* the so-called write mask must be passed to the upper
* operations and applied when assigning value to this swizzle
*/
A->swz = tia->swz;
}
}
else {
/* swizzle the vector in-place using the swizzle temporary */
if (!_slang_assemble_constructor_from_swizzle(A, &tia->swz,
&tia->spec, &tib->spec))
RETURN_NIL();
}
}
else {
GLuint i, struct_size = 0, field_offset = 0, field_size = 0;
/*
* Calculate struct size, field offset and field size.
*/
for (i = 0; i < tib->spec._struct->fields->num_variables; i++) {
slang_variable *field;
slang_storage_aggregate agg;
GLuint size;
field = tib->spec._struct->fields->variables[i];
if (!slang_storage_aggregate_construct(&agg))
RETURN_NIL();
if (!_slang_aggregate_variable(&agg, &field->type.specifier,
field->array_len, A->space.funcs,
A->space.structs, A->space.vars,
A->file, A->atoms)) {
slang_storage_aggregate_destruct(&agg);
RETURN_NIL();
}
size = _slang_sizeof_aggregate(&agg);
slang_storage_aggregate_destruct(&agg);
if (op->a_id == field->a_name) {
field_size = size;
field_offset = struct_size;
}
struct_size += size;
}
if (ref == slang_ref_force) {
GLboolean shift;
/*
* OPTIMIZATION: If selecting first field, no address shifting
* is needed.
*/
shift = (field_offset != 0);
if (shift) {
if (!PLAB(A->file, slang_asm_addr_push, field_offset))
RETURN_OUT_OF_MEMORY();
if (!PUSH(A->file, slang_asm_addr_add))
RETURN_OUT_OF_MEMORY();
}
}
else {
GLboolean relocate, shrink;
GLuint free_b = 0;
/*
* OPTIMIZATION: If selecting last field, no relocation is needed.
*/
relocate = (field_offset != (struct_size - field_size));
/*
* OPTIMIZATION: If field and struct sizes are equal, no partial
* free is needed.
*/
shrink = (field_size != struct_size);
if (relocate) {
GLuint i;
/*
* Move the selected element to the end of the master expression.
* Do it in reverse order to avoid overwriting itself.
*/
if (!PLAB(A->file, slang_asm_addr_push, field_offset))
RETURN_OUT_OF_MEMORY();
for (i = field_size; i > 0; i -= 4)
if (!PLAB2(A->file, slang_asm_float_move,
struct_size - field_size + i, i))
RETURN_OUT_OF_MEMORY();
free_b += 4;
}
if (shrink) {
/* free the rest of the master expression */
free_b += struct_size - field_size;
}
if (free_b) {
if (!PLAB(A->file, slang_asm_local_free, free_b))
RETURN_OUT_OF_MEMORY();
}
}
}
return GL_TRUE;
}
GLboolean
_slang_assemble_operation(slang_assemble_ctx * A, slang_operation * op,
slang_ref_type ref)
{
/* set default results */
A->ref = /*(ref == slang_ref_freelance) ? slang_ref_force : */ ref;
A->swz.num_components = 0;
switch (op->type) {
case slang_oper_block_no_new_scope:
case slang_oper_block_new_scope:
{
GLuint i;
for (i = 0; i < op->num_children; i++) {
if (!_slang_assemble_operation(A, &op->children[i],
slang_ref_forbid /*slang_ref_freelance */ ))
RETURN_NIL();
if (!_slang_cleanup_stack(A, &op->children[i]))
RETURN_NIL();
}
}
break;
case slang_oper_variable_decl:
{
GLuint i;
slang_operation assign;
GLboolean result;
/* Construct assignment expression placeholder. */
if (!slang_operation_construct(&assign))
RETURN_NIL();
assign.type = slang_oper_assign;
assign.children = slang_operation_new(2);
if (assign.children == NULL) {
slang_operation_destruct(&assign);
RETURN_NIL();
}
for (assign.num_children = 0; assign.num_children < 2;
assign.num_children++)
if (!slang_operation_construct(&assign.children
[assign.num_children])) {
slang_operation_destruct(&assign);
RETURN_OUT_OF_MEMORY();
}
result = GL_TRUE;
for (i = 0; i < op->num_children; i++) {
slang_variable *var;
var =
_slang_locate_variable(op->children[i].locals,
op->children[i].a_id, GL_TRUE);
if (var == NULL) {
result = GL_FALSE;
break;
}
if (var->initializer == NULL)
continue;
if (!slang_operation_copy(&assign.children[0], &op->children[i])
|| !slang_operation_copy(&assign.children[1],
var->initializer)
|| !_slang_assemble_assign(A, &assign, "=", slang_ref_forbid)
|| !_slang_cleanup_stack(A, &assign)) {
result = GL_FALSE;
break;
}
}
slang_operation_destruct(&assign);
if (!result)
RETURN_NIL();
}
break;
case slang_oper_asm:
{
GLuint i;
if (!_slang_assemble_operation(A, &op->children[0], slang_ref_force))
RETURN_NIL();
for (i = 1; i < op->num_children; i++)
if (!_slang_assemble_operation(A, &op->children[i],
slang_ref_forbid))
RETURN_NIL();
if (!call_asm_instruction(A, op->a_id))
RETURN_ERROR2("Unknown __asm call", (char*) op->a_id, 0);
}
break;
case slang_oper_break:
if (!PLAB(A->file, slang_asm_jump, A->flow.loop_end))
RETURN_OUT_OF_MEMORY();
break;
case slang_oper_continue:
if (!PLAB(A->file, slang_asm_jump, A->flow.loop_start))
RETURN_OUT_OF_MEMORY();
break;
case slang_oper_discard:
if (!PUSH(A->file, slang_asm_discard))
RETURN_OUT_OF_MEMORY();
if (!PUSH(A->file, slang_asm_exit))
RETURN_OUT_OF_MEMORY();
break;
case slang_oper_return:
if (A->local.ret_size != 0) {
/* push the result's address */
if (!PLAB2(A->file, slang_asm_local_addr, 0, A->local.ret_size))
RETURN_OUT_OF_MEMORY();
if (!_slang_assemble_operation(A, &op->children[0], slang_ref_forbid))
RETURN_NIL();
A->swz.num_components = 0;
/* assign the operation to the function result (it was reserved on the stack) */
if (!_slang_assemble_assignment(A, op->children))
RETURN_NIL();
if (!PLAB(A->file, slang_asm_local_free, 4))
RETURN_OUT_OF_MEMORY();
}
if (!PLAB(A->file, slang_asm_jump, A->flow.function_end))
RETURN_OUT_OF_MEMORY();
break;
case slang_oper_expression:
if (ref == slang_ref_force)
RETURN_NIL();
if (!_slang_assemble_operation(A, &op->children[0], ref))
RETURN_NIL();
break;
case slang_oper_if:
if (!_slang_assemble_if(A, op))
RETURN_NIL();
break;
case slang_oper_while:
if (!_slang_assemble_while(A, op))
RETURN_NIL();
break;
case slang_oper_do:
if (!_slang_assemble_do(A, op))
RETURN_NIL();
break;
case slang_oper_for:
if (!_slang_assemble_for(A, op))
RETURN_NIL();
break;
case slang_oper_void:
break;
case slang_oper_literal_bool:
if (ref == slang_ref_force)
RETURN_NIL();
if (!PLIT(A->file, slang_asm_bool_push, op->literal[0]))
RETURN_OUT_OF_MEMORY();
A->ref = slang_ref_forbid;
break;
case slang_oper_literal_int:
if (ref == slang_ref_force)
RETURN_NIL();
if (!PLIT(A->file, slang_asm_int_push, op->literal[0]))
RETURN_OUT_OF_MEMORY();
A->ref = slang_ref_forbid;
break;
case slang_oper_literal_float:
#if 0
if (ref == slang_ref_force)
RETURN_NIL();
#endif
if (!PLIT(A->file, slang_asm_float_push, op->literal[0]))
RETURN_OUT_OF_MEMORY();
A->ref = slang_ref_forbid;
break;
case slang_oper_identifier:
{
slang_variable *var;
GLuint size;
/* find the variable and calculate its size */
var = _slang_locate_variable(op->locals, op->a_id, GL_TRUE);
if (var == NULL)
RETURN_ERROR2("undefined variable", (char *) op->a_id, 0);
size = 0;
if (!sizeof_variable(A, &var->type.specifier, slang_qual_none,
var->array_len, &size))
RETURN_OUT_OF_MEMORY();
/* prepare stack for dereferencing */
if (ref == slang_ref_forbid)
if (!PLAB2(A->file, slang_asm_local_addr, A->local.addr_tmp, 4))
RETURN_OUT_OF_MEMORY();
/* push the variable's address */
if (var->global) {
if (!PLAB(A->file, slang_asm_global_addr, var->address))
RETURN_OUT_OF_MEMORY();
}
else {
if (!PLAB2(A->file, slang_asm_local_addr, var->address, size))
RETURN_OUT_OF_MEMORY();
}
/* perform the dereference */
if (ref == slang_ref_forbid) {
if (!PUSH(A->file, slang_asm_addr_copy))
RETURN_OUT_OF_MEMORY();
if (!PLAB(A->file, slang_asm_local_free, 4))
RETURN_OUT_OF_MEMORY();
if (!_slang_dereference(A, op))
RETURN_NIL();
}
}
break;
case slang_oper_sequence:
if (ref == slang_ref_force)
RETURN_NIL();
if (!_slang_assemble_operation(A, &op->children[0],
slang_ref_forbid /*slang_ref_freelance */ ))
RETURN_NIL();
if (!_slang_cleanup_stack(A, &op->children[0]))
RETURN_NIL();
if (!_slang_assemble_operation(A, &op->children[1], slang_ref_forbid))
RETURN_NIL();
A->ref = slang_ref_forbid;
break;
case slang_oper_assign:
if (!_slang_assemble_assign(A, op, "=", ref))
RETURN_NIL();
break;
case slang_oper_addassign:
if (!_slang_assemble_assign(A, op, "+=", ref))
RETURN_NIL();
A->ref = ref;
break;
case slang_oper_subassign:
if (!_slang_assemble_assign(A, op, "-=", ref))
RETURN_NIL();
A->ref = ref;
break;
case slang_oper_mulassign:
if (!_slang_assemble_assign(A, op, "*=", ref))
RETURN_NIL();
A->ref = ref;
break;
/*case slang_oper_modassign: */
/*case slang_oper_lshassign: */
/*case slang_oper_rshassign: */
/*case slang_oper_orassign: */
/*case slang_oper_xorassign: */
/*case slang_oper_andassign: */
case slang_oper_divassign:
if (!_slang_assemble_assign(A, op, "/=", ref))
RETURN_NIL();
A->ref = ref;
break;
case slang_oper_select:
if (!_slang_assemble_select(A, op))
RETURN_NIL();
A->ref = slang_ref_forbid;
break;
case slang_oper_logicalor:
if (!_slang_assemble_logicalor(A, op))
RETURN_NIL();
A->ref = slang_ref_forbid;
break;
case slang_oper_logicaland:
if (!_slang_assemble_logicaland(A, op))
RETURN_NIL();
A->ref = slang_ref_forbid;
break;
case slang_oper_logicalxor:
if (!_slang_assemble_function_call_name(A, "^^", op->children, 2, GL_FALSE))
RETURN_NIL();
A->ref = slang_ref_forbid;
break;
/*case slang_oper_bitor: */
/*case slang_oper_bitxor: */
/*case slang_oper_bitand: */
case slang_oper_less:
if (!_slang_assemble_function_call_name(A, "<", op->children, 2, GL_FALSE))
RETURN_NIL();
A->ref = slang_ref_forbid;
break;
case slang_oper_greater:
if (!_slang_assemble_function_call_name(A, ">", op->children, 2, GL_FALSE))
RETURN_NIL();
A->ref = slang_ref_forbid;
break;
case slang_oper_lessequal:
if (!_slang_assemble_function_call_name(A, "<=", op->children, 2, GL_FALSE))
RETURN_NIL();
A->ref = slang_ref_forbid;
break;
case slang_oper_greaterequal:
if (!_slang_assemble_function_call_name(A, ">=", op->children, 2, GL_FALSE))
RETURN_NIL();
A->ref = slang_ref_forbid;
break;
/*case slang_oper_lshift: */
/*case slang_oper_rshift: */
case slang_oper_add:
if (!_slang_assemble_function_call_name(A, "+", op->children, 2, GL_FALSE))
RETURN_NIL();
A->ref = slang_ref_forbid;
break;
case slang_oper_subtract:
if (!_slang_assemble_function_call_name(A, "-", op->children, 2, GL_FALSE))
RETURN_NIL();
A->ref = slang_ref_forbid;
break;
case slang_oper_multiply:
if (!_slang_assemble_function_call_name(A, "*", op->children, 2, GL_FALSE))
RETURN_NIL();
A->ref = slang_ref_forbid;
break;
/*case slang_oper_modulus: */
case slang_oper_divide:
if (!_slang_assemble_function_call_name(A, "/", op->children, 2, GL_FALSE))
RETURN_NIL();
A->ref = slang_ref_forbid;
break;
case slang_oper_equal:
if (!_slang_assemble_operation(A, &op->children[0], slang_ref_forbid))
RETURN_NIL();
if (!_slang_assemble_operation(A, &op->children[1], slang_ref_forbid))
RETURN_NIL();
if (!equality(A, op->children, GL_TRUE))
RETURN_NIL();
A->ref = slang_ref_forbid;
break;
case slang_oper_notequal:
if (!_slang_assemble_operation(A, &op->children[0], slang_ref_forbid))
RETURN_NIL();
if (!_slang_assemble_operation(A, &op->children[1], slang_ref_forbid))
RETURN_NIL();
if (!equality(A, op->children, GL_FALSE))
RETURN_NIL();
A->ref = slang_ref_forbid;
break;
case slang_oper_preincrement:
if (!_slang_assemble_assign(A, op, "++", ref))
RETURN_NIL();
A->ref = ref;
break;
case slang_oper_predecrement:
if (!_slang_assemble_assign(A, op, "--", ref))
RETURN_NIL();
A->ref = ref;
break;
case slang_oper_plus:
if (!_slang_dereference(A, op))
RETURN_NIL();
A->ref = slang_ref_forbid;
break;
case slang_oper_minus:
if (!_slang_assemble_function_call_name(A, "-", op->children, 1, GL_FALSE))
RETURN_NIL();
A->ref = slang_ref_forbid;
break;
/*case slang_oper_complement: */
case slang_oper_not:
if (!_slang_assemble_function_call_name(A, "!", op->children, 1, GL_FALSE))
RETURN_NIL();
A->ref = slang_ref_forbid;
break;
case slang_oper_subscript:
{
slang_assembly_typeinfo ti_arr, ti_elem;
if (!slang_assembly_typeinfo_construct(&ti_arr))
RETURN_OUT_OF_MEMORY();
if (!slang_assembly_typeinfo_construct(&ti_elem)) {
slang_assembly_typeinfo_destruct(&ti_arr);
RETURN_OUT_OF_MEMORY();
}
if (!handle_subscript(A, &ti_elem, &ti_arr, op, ref)) {
slang_assembly_typeinfo_destruct(&ti_arr);
slang_assembly_typeinfo_destruct(&ti_elem);
RETURN_NIL();
}
slang_assembly_typeinfo_destruct(&ti_arr);
slang_assembly_typeinfo_destruct(&ti_elem);
}
break;
case slang_oper_call:
{
slang_function *fun
= _slang_locate_function(A->space.funcs, op->a_id, op->children,
op->num_children, &A->space, A->atoms);
if (fun == NULL) {
if (!_slang_assemble_constructor(A, op))
RETURN_OUT_OF_MEMORY();
}
else {
if (!_slang_assemble_function_call(A, fun, op->children,
op->num_children, GL_FALSE))
RETURN_NIL();
}
A->ref = slang_ref_forbid;
}
break;
case slang_oper_field:
{
slang_assembly_typeinfo ti_after, ti_before;
if (!slang_assembly_typeinfo_construct(&ti_after))
RETURN_OUT_OF_MEMORY();
if (!slang_assembly_typeinfo_construct(&ti_before)) {
slang_assembly_typeinfo_destruct(&ti_after);
RETURN_OUT_OF_MEMORY();
}
if (!handle_field(A, &ti_after, &ti_before, op, ref)) {
slang_assembly_typeinfo_destruct(&ti_after);
slang_assembly_typeinfo_destruct(&ti_before);
RETURN_NIL();
}
slang_assembly_typeinfo_destruct(&ti_after);
slang_assembly_typeinfo_destruct(&ti_before);
}
break;
case slang_oper_postincrement:
if (!assemble_function_call_name_dummyint(A, "++", op->children))
RETURN_NIL();
A->ref = slang_ref_forbid;
break;
case slang_oper_postdecrement:
if (!assemble_function_call_name_dummyint(A, "--", op->children))
RETURN_NIL();
A->ref = slang_ref_forbid;
break;
default:
RETURN_NIL();
}
return GL_TRUE;
}
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