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/*
* Mesa 3-D graphics library
* Version: 6.5
*
* Copyright (C) 2004-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef SHADER_API_H
#define SHADER_API_H
#include "glheader.h"
#include "mtypes.h"
extern struct gl_linked_program *
_mesa_new_linked_program(GLcontext *ctx, GLuint name);
extern void
_mesa_free_linked_program_data(GLcontext *ctx,
struct gl_linked_program *linked);
extern void
_mesa_delete_linked_program(GLcontext *ctx, struct gl_linked_program *linked);
extern struct gl_linked_program *
_mesa_lookup_linked_program(GLcontext *ctx, GLuint name);
extern struct gl_shader *
_mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type);
extern struct gl_program *
_mesa_lookup_shader(GLcontext *ctx, GLuint name);
extern GLvoid
_mesa_init_shaderobjects(GLcontext * ctx);
#endif /* SHADER_API_H */
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