summaryrefslogtreecommitdiffstats
path: root/src/mesa/pipe/softpipe/sp_state_derived.c
blob: e1faaed93ce759cef26962eb03b54b3b1a32d42a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
/**************************************************************************
 * 
 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * 
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 **************************************************************************/

#include "main/glheader.h"
#include "main/macros.h"
#include "main/enums.h"

#include "vf/vf.h"
#include "pipe/draw/draw_context.h"
#include "sp_context.h"
#include "sp_state.h"


#define EMIT_ATTR( VF_ATTR, FRAG_ATTR, INTERP )			\
do {								\
   slot_to_vf_attr[softpipe->nr_attrs] = VF_ATTR;		\
   softpipe->vf_attr_to_slot[VF_ATTR] = softpipe->nr_attrs;	\
   softpipe->fp_attr_to_slot[FRAG_ATTR] = softpipe->nr_attrs;	\
   softpipe->interp[softpipe->nr_attrs] = INTERP;		\
   softpipe->nr_attrs++;					\
   attr_mask |= (1 << (VF_ATTR));				\
} while (0)


static const GLuint frag_to_vf[FRAG_ATTRIB_MAX] = 
{
   VF_ATTRIB_POS,
   VF_ATTRIB_COLOR0,
   VF_ATTRIB_COLOR1,
   VF_ATTRIB_FOG,
   VF_ATTRIB_TEX0,
   VF_ATTRIB_TEX1,
   VF_ATTRIB_TEX2,
   VF_ATTRIB_TEX3,
   VF_ATTRIB_TEX4,
   VF_ATTRIB_TEX5,
   VF_ATTRIB_TEX6,
   VF_ATTRIB_TEX7,
   VF_ATTRIB_VAR0,
   VF_ATTRIB_VAR1,
   VF_ATTRIB_VAR2,
   VF_ATTRIB_VAR3,
   VF_ATTRIB_VAR4,
   VF_ATTRIB_VAR5,
   VF_ATTRIB_VAR6,
   VF_ATTRIB_VAR7,
};


/**
 * Determine which post-transform / pre-rasterization vertex attributes
 * we need.
 * Derived from:  fs, setup states.
 */
static void calculate_vertex_layout( struct softpipe_context *softpipe )
{
   const GLbitfield inputsRead = softpipe->fs.inputs_read;
   GLuint slot_to_vf_attr[VF_ATTRIB_MAX];
   GLbitfield attr_mask = 0x0;
   GLuint i;

   /* Need Z if depth test is enabled or the fragment program uses the
    * fragment position (XYZW).
    */
   if (softpipe->depth_test.enabled ||
       (inputsRead & FRAG_ATTRIB_WPOS))
      softpipe->need_z = GL_TRUE;
   else
      softpipe->need_z = GL_FALSE;

   /* Need W if we do any perspective-corrected interpolation or the
    * fragment program uses the fragment position.
    */
   if (inputsRead & FRAG_ATTRIB_WPOS)
      softpipe->need_w = GL_TRUE;
   else
      softpipe->need_w = GL_FALSE;


   softpipe->nr_attrs = 0;
   memset(slot_to_vf_attr, 0, sizeof(slot_to_vf_attr));

   memset(softpipe->fp_attr_to_slot, 0, sizeof(softpipe->fp_attr_to_slot));
   memset(softpipe->vf_attr_to_slot, 0, sizeof(softpipe->vf_attr_to_slot));

   /* TODO - Figure out if we need to do perspective divide, etc.
    */
   EMIT_ATTR(VF_ATTRIB_POS, FRAG_ATTRIB_WPOS, INTERP_LINEAR);
      
   /* Pull in the rest of the attributes.  They are all in float4
    * format.  Future optimizations could be to keep some attributes
    * as fixed point or ubyte format.
    */
   for (i = 1; i < FRAG_ATTRIB_TEX0; i++) {
      if (inputsRead & (1 << i)) {
         assert(i < sizeof(frag_to_vf) / sizeof(frag_to_vf[0]));
         if (softpipe->setup.flatshade
             && (i == FRAG_ATTRIB_COL0 || i == FRAG_ATTRIB_COL1))
            EMIT_ATTR(frag_to_vf[i], i, INTERP_CONSTANT);
         else
            EMIT_ATTR(frag_to_vf[i], i, INTERP_LINEAR);
      }
   }

   for (i = FRAG_ATTRIB_TEX0; i < FRAG_ATTRIB_MAX; i++) {
      if (inputsRead & (1 << i)) {
         assert(i < sizeof(frag_to_vf) / sizeof(frag_to_vf[0]));
         EMIT_ATTR(frag_to_vf[i], i, INTERP_PERSPECTIVE);
         softpipe->need_w = GL_TRUE;
      }
   }

   softpipe->nr_frag_attrs = softpipe->nr_attrs;

   /* Additional attributes required for setup: Just twosided
    * lighting.  Edgeflag is dealt with specially by setting bits in
    * the vertex header.
    */
   if (softpipe->setup.light_twoside) {
      if (inputsRead & FRAG_BIT_COL0) {
	 EMIT_ATTR(VF_ATTRIB_BFC0, FRAG_ATTRIB_MAX, 0); /* XXX: mark as discarded after setup */
      }
	    
      if (inputsRead & FRAG_BIT_COL1) {
	 EMIT_ATTR(VF_ATTRIB_BFC1, FRAG_ATTRIB_MAX, 0); /* XXX: discard after setup */
      }
   }

   /* If the attributes have changed, tell the draw module (which in turn
    * tells the vf module) about the new vertex layout.
    */
   if (attr_mask != softpipe->attr_mask) {
      softpipe->attr_mask = attr_mask;

      draw_set_vertex_attributes( softpipe->draw,
				  slot_to_vf_attr,
				  softpipe->nr_attrs );
   }
}


/**
 * Recompute cliprect from scissor bounds, scissor enable and surface size.
 */
static void
compute_cliprect(struct softpipe_context *sp)
{
   GLint surfWidth, surfHeight;

   if (sp->framebuffer.num_cbufs > 0) {
      surfWidth = sp->framebuffer.cbufs[0]->width;
      surfHeight = sp->framebuffer.cbufs[0]->height;
   }
   else {
      /* no surface? */
      surfWidth = sp->scissor.maxx;
      surfHeight = sp->scissor.maxy;
   }

   if (sp->setup.scissor) {
      /* clip to scissor rect */
      sp->cliprect.minx = MAX2(sp->scissor.minx, 0);
      sp->cliprect.miny = MAX2(sp->scissor.miny, 0);
      sp->cliprect.maxx = MIN2(sp->scissor.maxx, surfWidth);
      sp->cliprect.maxy = MIN2(sp->scissor.maxy, surfHeight);
   }
   else {
      /* clip to surface bounds */
      sp->cliprect.minx = 0;
      sp->cliprect.miny = 0;
      sp->cliprect.maxx = surfWidth;
      sp->cliprect.maxy = surfHeight;
   }
}


/* Hopefully this will remain quite simple, otherwise need to pull in
 * something like the state tracker mechanism.
 */
void softpipe_update_derived( struct softpipe_context *softpipe )
{
   if (softpipe->dirty & (SP_NEW_SETUP | SP_NEW_FS))
      calculate_vertex_layout( softpipe );

   if (softpipe->dirty & (SP_NEW_SCISSOR |
                          SP_NEW_STENCIL |
                          SP_NEW_FRAMEBUFFER))
      compute_cliprect(softpipe);

   if (softpipe->dirty & (SP_NEW_BLEND |
                          SP_NEW_DEPTH_TEST |
                          SP_NEW_ALPHA_TEST |
                          SP_NEW_FRAMEBUFFER |
                          SP_NEW_STENCIL |
                          SP_NEW_SETUP |
                          SP_NEW_FS))
      sp_build_quad_pipeline(softpipe);

   softpipe->dirty = 0;
}