summaryrefslogtreecommitdiffstats
path: root/src/mesa/pipe/p_util.h
blob: 4002e2659feb92c09ddec71b8d8b2fa25becefbe (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
/**************************************************************************
 * 
 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * 
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 **************************************************************************/

#ifndef P_UTIL_H
#define P_UTIL_H

#include "p_compiler.h"
#include <math.h>

#ifdef WIN32

#ifdef __cplusplus
extern "C"
{
#endif

void * __stdcall
EngAllocMem(
    unsigned long Flags,
    unsigned long MemSize,
    unsigned long Tag );

void __stdcall
EngFreeMem(
    void *Mem );

#ifdef __cplusplus
}
#endif

static INLINE void *
MALLOC( unsigned size )
{
   return EngAllocMem( 0, size, 'D3AG' );
}

static INLINE void *
CALLOC( unsigned count, unsigned size )
{
   void *ptr = MALLOC( count * size );
   if( ptr ) {
      memset( ptr, 0, count * size );
   }
   return ptr;
}

static INLINE void
FREE( void *ptr )
{
   if( ptr ) {
      EngFreeMem( ptr );
   }
}

static INLINE void *
REALLOC( void *old_ptr, unsigned old_size, unsigned new_size )
{
   void *new_ptr;
   if( new_size <= old_size ) {
      return old_ptr;
   }
   new_ptr = MALLOC( new_size );
   if( new_ptr ) {
      memcpy( new_ptr, old_ptr, old_size );
   }
   FREE( old_ptr );
   return new_ptr;
}

#define GETENV( X )  NULL

#else // WIN32

#define MALLOC( SIZE )  malloc( SIZE )

#define CALLOC( COUNT, SIZE )   calloc( COUNT, SIZE )

#define FREE( PTR )  free( PTR )

#define REALLOC( OLDPTR, OLDSIZE, NEWSIZE )  realloc( OLDPTR, NEWSIZE )

#define GETENV( X )  getenv( X )

#endif // WIN32

#define CALLOC_STRUCT(T)   (struct T *) CALLOC(1, sizeof(struct T))

#define CLAMP( X, MIN, MAX )  ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) )
#define MIN2( A, B )   ( (A)<(B) ? (A) : (B) )
#define MAX2( A, B )   ( (A)>(B) ? (A) : (B) )

#define Elements(x) sizeof(x)/sizeof(*(x))
#define Offset(TYPE, MEMBER) ((unsigned)&(((TYPE *)NULL)->MEMBER))

/**
 * Return a pointer aligned to next multiple of 16 bytes.
 */
static INLINE void *
align16( void *unaligned )
{
   union {
      void *p;
      uint64 u;
   } pu;
   pu.p = unaligned;
   pu.u = (pu.u + 15) & ~15;
   return pu.p;
}


#if defined(__MSC__) && defined(__WIN32__)
static INLINE unsigned ffs( unsigned u )
{
   unsigned i;

   if( u == 0 ) {
      return 0;
   }

   __asm bsf eax, [u]
   __asm inc eax
   __asm mov [i], eax

   return i;
}
#endif

union fi {
   float f;
   int i;
   unsigned ui;
};

#define UBYTE_TO_FLOAT( ub ) ((float)(ub) / 255.0F)

#define IEEE_0996 0x3f7f0000	/* 0.996 or so */

/* This function/macro is sensitive to precision.  Test very carefully
 * if you change it!
 */
#define UNCLAMPED_FLOAT_TO_UBYTE(UB, F)					\
        do {								\
           union fi __tmp;						\
           __tmp.f = (F);						\
           if (__tmp.i < 0)						\
              UB = (ubyte) 0;						\
           else if (__tmp.i >= IEEE_0996)				\
              UB = (ubyte) 255;					\
           else {							\
              __tmp.f = __tmp.f * (255.0f/256.0f) + 32768.0f;		\
              UB = (ubyte) __tmp.i;					\
           }								\
        } while (0)



static INLINE unsigned pack_ub4( unsigned char b0,
				 unsigned char b1,
				 unsigned char b2,
				 unsigned char b3 )
{
   return ((((unsigned int)b0) << 0) |
	   (((unsigned int)b1) << 8) |
	   (((unsigned int)b2) << 16) |
	   (((unsigned int)b3) << 24));
}

static INLINE unsigned fui( float f )
{
   union fi fi;
   fi.f = f;
   return fi.ui;
}

static INLINE unsigned char float_to_ubyte( float f )
{
   unsigned char ub;
   UNCLAMPED_FLOAT_TO_UBYTE(ub, f);
   return ub;
}

static INLINE unsigned pack_ui32_float4( float a,
					 float b, 
					 float d, 
					 float c )
{
   return pack_ub4( float_to_ubyte(a),
		    float_to_ubyte(b),
		    float_to_ubyte(c),
		    float_to_ubyte(d) );
}

#define COPY_4V( DST, SRC )         \
do {                                \
   (DST)[0] = (SRC)[0];             \
   (DST)[1] = (SRC)[1];             \
   (DST)[2] = (SRC)[2];             \
   (DST)[3] = (SRC)[3];             \
} while (0)


#define COPY_4FV( DST, SRC )  COPY_4V(DST, SRC)


#define ASSIGN_4V( DST, V0, V1, V2, V3 ) \
do {                                     \
   (DST)[0] = (V0);                      \
   (DST)[1] = (V1);                      \
   (DST)[2] = (V2);                      \
   (DST)[3] = (V3);                      \
} while (0)


static INLINE int ifloor(float f)
{
   int ai, bi;
   double af, bf;
   union fi u;

   af = (3 << 22) + 0.5 + (double)f;
   bf = (3 << 22) + 0.5 - (double)f;
   u.f = (float) af;  ai = u.i;
   u.f = (float) bf;  bi = u.i;
   return (ai - bi) >> 1;
}


#if defined(__GNUC__) && defined(__i386__) 
static INLINE int iround(float f)
{
   int r;
   __asm__ ("fistpl %0" : "=m" (r) : "t" (f) : "st");
   return r;
}
#elif defined(__MSC__) && defined(__WIN32__)
static INLINE int iround(float f)
{
   int r;
   _asm {
	 fld f
	 fistp r
	}
   return r;
}
#else
#define IROUND(f)  ((int) (((f) >= 0.0F) ? ((f) + 0.5F) : ((f) - 0.5F)))
#endif


/* Could maybe have an inline version of this?
 */
#if defined(__GNUC__)
#define FABSF(x)   fabsf(x)
#else
#define FABSF(x)   ((float) fabs(x))
#endif

/* Pretty fast, and accurate.
 * Based on code from http://www.flipcode.com/totd/
 */
static INLINE float LOG2(float val)
{
   union fi num;
   int log_2;

   num.f = val;
   log_2 = ((num.i >> 23) & 255) - 128;
   num.i &= ~(255 << 23);
   num.i += 127 << 23;
   num.f = ((-1.0f/3) * num.f + 2) * num.f - 2.0f/3;
   return num.f + log_2;
}

#if defined(__GNUC__)
#define CEILF(x)   ceilf(x)
#else
#define CEILF(x)   ((float) ceil(x))
#endif

#endif