summaryrefslogtreecommitdiffstats
path: root/src/mesa/pipe/i915simple/i915_texture.c
blob: 6d37ae3d7477a07ee90869c4d8c4eeb3f286eb96 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
/**************************************************************************
 * 
 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * 
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 **************************************************************************/
 /*
  * Authors:
  *   Keith Whitwell <keith@tungstengraphics.com>
  *   Michel Dänzer <michel@tungstengraphics.com>
  */

#include "pipe/p_state.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "pipe/p_util.h"
#include "pipe/p_winsys.h"

#include "i915_context.h"
#include "i915_texture.h"
#include "i915_debug.h"


static unsigned minify( unsigned d )
{
   return MAX2(1, d>>1);
}



static void
i915_miptree_set_level_info(struct i915_texture *tex,
                             unsigned level,
                             unsigned nr_images,
                             unsigned x, unsigned y, unsigned w, unsigned h, unsigned d)
{
   struct pipe_texture *pt = &tex->base;

   assert(level < PIPE_MAX_TEXTURE_LEVELS);

   pt->width[level] = w;
   pt->height[level] = h;
   pt->depth[level] = d;

   tex->level_offset[level] = (x + y * tex->pitch) * pt->cpp;
   tex->nr_images[level] = nr_images;

   /*
   DBG("%s level %d size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__,
       level, w, h, d, x, y, tex->level_offset[level]);
   */

   /* Not sure when this would happen, but anyway: 
    */
   if (tex->image_offset[level]) {
      FREE(tex->image_offset[level]);
      tex->image_offset[level] = NULL;
   }

   assert(nr_images);
   assert(!tex->image_offset[level]);

   tex->image_offset[level] = (unsigned *) MALLOC(nr_images * sizeof(unsigned));
   tex->image_offset[level][0] = 0;
}


static void
i915_miptree_set_image_offset(struct i915_texture *tex,
			      unsigned level, unsigned img, unsigned x, unsigned y)
{
   if (img == 0 && level == 0)
      assert(x == 0 && y == 0);

   assert(img < tex->nr_images[level]);

   tex->image_offset[level][img] = (x + y * tex->pitch);

   /*
   DBG("%s level %d img %d pos %d,%d image_offset %x\n",
       __FUNCTION__, level, img, x, y, tex->image_offset[level][img]);
   */
}


static void
i945_miptree_layout_2d( struct i915_texture *tex )
{
   struct pipe_texture *pt = &tex->base;
   int align_h = 2, align_w = 4;
   unsigned level;
   unsigned x = 0;
   unsigned y = 0;
   unsigned width = pt->width[0];
   unsigned height = pt->height[0];

   tex->pitch = pt->width[0];

   /* May need to adjust pitch to accomodate the placement of
    * the 2nd mipmap level.  This occurs when the alignment
    * constraints of mipmap placement push the right edge of the
    * 2nd mipmap level out past the width of its parent.
    */
   if (pt->last_level > 0) {
      unsigned mip1_width = align_int(minify(pt->width[0]), align_w)
			+ minify(minify(pt->width[0]));

      if (mip1_width > pt->width[0])
	 tex->pitch = mip1_width;
   }

   /* Pitch must be a whole number of dwords, even though we
    * express it in texels.
    */
   tex->pitch = align_int(tex->pitch * pt->cpp, 4) / pt->cpp;
   tex->total_height = 0;

   for (level = 0; level <= pt->last_level; level++) {
      unsigned img_height;

      i915_miptree_set_level_info(tex, level, 1, x, y, width, height, 1);

      if (pt->compressed)
	 img_height = MAX2(1, height/4);
      else
	 img_height = align_int(height, align_h);


      /* Because the images are packed better, the final offset
       * might not be the maximal one:
       */
      tex->total_height = MAX2(tex->total_height, y + img_height);

      /* Layout_below: step right after second mipmap level.
       */
      if (level == 1) {
	 x += align_int(width, align_w);
      }
      else {
	 y += img_height;
      }

      width  = minify(width);
      height = minify(height);
   }
}


static const int initial_offsets[6][2] = {
   {0, 0},
   {0, 2},
   {1, 0},
   {1, 2},
   {1, 1},
   {1, 3}
};

static const int step_offsets[6][2] = {
   {0, 2},
   {0, 2},
   {-1, 2},
   {-1, 2},
   {-1, 1},
   {-1, 1}
};


static boolean
i915_miptree_layout(struct pipe_context *pipe, struct i915_texture * tex)
{
   struct pipe_texture *pt = &tex->base;
   unsigned level;

   switch (pt->target) {
   case PIPE_TEXTURE_CUBE: {
         const unsigned dim = pt->width[0];
         unsigned face;
         unsigned lvlWidth = pt->width[0], lvlHeight = pt->height[0];

         assert(lvlWidth == lvlHeight); /* cubemap images are square */

         /* double pitch for cube layouts */
         tex->pitch = ((dim * pt->cpp * 2 + 3) & ~3) / pt->cpp;
         tex->total_height = dim * 4;

         for (level = 0; level <= pt->last_level; level++) {
            i915_miptree_set_level_info(tex, level, 6,
                                         0, 0,
                                         /*OLD: tex->pitch, tex->total_height,*/
                                         lvlWidth, lvlHeight,
                                         1);
            lvlWidth /= 2;
            lvlHeight /= 2;
         }

         for (face = 0; face < 6; face++) {
            unsigned x = initial_offsets[face][0] * dim;
            unsigned y = initial_offsets[face][1] * dim;
            unsigned d = dim;

            for (level = 0; level <= pt->last_level; level++) {
               i915_miptree_set_image_offset(tex, level, face, x, y);
               d >>= 1;
               x += step_offsets[face][0] * d;
               y += step_offsets[face][1] * d;
            }
         }
         break;
      }
   case PIPE_TEXTURE_3D:{
         unsigned width = pt->width[0];
         unsigned height = pt->height[0];
         unsigned depth = pt->depth[0];
         unsigned stack_height = 0;

         /* Calculate the size of a single slice. 
          */
         tex->pitch = ((pt->width[0] * pt->cpp + 3) & ~3) / pt->cpp;

         /* XXX: hardware expects/requires 9 levels at minimum.
          */
         for (level = 0; level <= MAX2(8, pt->last_level);
              level++) {
            i915_miptree_set_level_info(tex, level, depth, 0, tex->total_height,
                                         width, height, depth);


            stack_height += MAX2(2, height);

            width = minify(width);
            height = minify(height);
            depth = minify(depth);
         }

         /* Fixup depth image_offsets: 
          */
         depth = pt->depth[0];
         for (level = 0; level <= pt->last_level; level++) {
            unsigned i;
            for (i = 0; i < depth; i++) 
               i915_miptree_set_image_offset(tex, level, i,
                                              0, i * stack_height);

            depth = minify(depth);
         }


         /* Multiply slice size by texture depth for total size.  It's
          * remarkable how wasteful of memory the i915 texture layouts
          * are.  They are largely fixed in the i945.
          */
         tex->total_height = stack_height * pt->depth[0];
         break;
      }

   default:{
         unsigned width = pt->width[0];
         unsigned height = pt->height[0];
	 unsigned img_height;

         tex->pitch = ((pt->width[0] * pt->cpp + 3) & ~3) / pt->cpp;
         tex->total_height = 0;

         for (level = 0; level <= pt->last_level; level++) {
            i915_miptree_set_level_info(tex, level, 1,
                                         0, tex->total_height,
                                         width, height, 1);

            if (pt->compressed)
               img_height = MAX2(1, height / 4);
            else
               img_height = (MAX2(2, height) + 1) & ~1;

	    tex->total_height += img_height;

            width = minify(width);
            height = minify(height);
         }
         break;
      }
   }
   /*
   DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__,
       tex->pitch,
       tex->total_height, pt->cpp, tex->pitch * tex->total_height * pt->cpp);
   */

   return TRUE;
}


static boolean
i945_miptree_layout(struct pipe_context *pipe, struct i915_texture * tex)
{
   struct pipe_texture *pt = &tex->base;
   unsigned level;

   switch (pt->target) {
   case PIPE_TEXTURE_CUBE:{
         const unsigned dim = pt->width[0];
         unsigned face;
         unsigned lvlWidth = pt->width[0], lvlHeight = pt->height[0];

         assert(lvlWidth == lvlHeight); /* cubemap images are square */

         /* Depending on the size of the largest images, pitch can be
          * determined either by the old-style packing of cubemap faces,
          * or the final row of 4x4, 2x2 and 1x1 faces below this. 
          */
         if (dim > 32)
            tex->pitch = ((dim * pt->cpp * 2 + 3) & ~3) / pt->cpp;
         else
            tex->pitch = 14 * 8;

         tex->total_height = dim * 4 + 4;

         /* Set all the levels to effectively occupy the whole rectangular region. 
          */
         for (level = 0; level <= pt->last_level; level++) {
            i915_miptree_set_level_info(tex, level, 6,
                                         0, 0,
                                         lvlWidth, lvlHeight, 1);
	    lvlWidth /= 2;
	    lvlHeight /= 2;
	 }


         for (face = 0; face < 6; face++) {
            unsigned x = initial_offsets[face][0] * dim;
            unsigned y = initial_offsets[face][1] * dim;
            unsigned d = dim;

            if (dim == 4 && face >= 4) {
               y = tex->total_height - 4;
               x = (face - 4) * 8;
            }
            else if (dim < 4 && (face > 0)) {
               y = tex->total_height - 4;
               x = face * 8;
            }

            for (level = 0; level <= pt->last_level; level++) {
               i915_miptree_set_image_offset(tex, level, face, x, y);

               d >>= 1;

               switch (d) {
               case 4:
                  switch (face) {
                  case PIPE_TEX_FACE_POS_X:
                  case PIPE_TEX_FACE_NEG_X:
                     x += step_offsets[face][0] * d;
                     y += step_offsets[face][1] * d;
                     break;
                  case PIPE_TEX_FACE_POS_Y:
                  case PIPE_TEX_FACE_NEG_Y:
                     y += 12;
                     x -= 8;
                     break;
                  case PIPE_TEX_FACE_POS_Z:
                  case PIPE_TEX_FACE_NEG_Z:
                     y = tex->total_height - 4;
                     x = (face - 4) * 8;
                     break;
                  }

               case 2:
                  y = tex->total_height - 4;
                  x = 16 + face * 8;
                  break;

               case 1:
                  x += 48;
                  break;

               default:
                  x += step_offsets[face][0] * d;
                  y += step_offsets[face][1] * d;
                  break;
               }
            }
         }
         break;
      }
   case PIPE_TEXTURE_3D:{
         unsigned width = pt->width[0];
         unsigned height = pt->height[0];
         unsigned depth = pt->depth[0];
         unsigned pack_x_pitch, pack_x_nr;
         unsigned pack_y_pitch;
         unsigned level;

         tex->pitch = ((pt->width[0] * pt->cpp + 3) & ~3) / pt->cpp;
         tex->total_height = 0;

         pack_y_pitch = MAX2(pt->height[0], 2);
         pack_x_pitch = tex->pitch;
         pack_x_nr = 1;

         for (level = 0; level <= pt->last_level; level++) {
            unsigned nr_images = pt->target == PIPE_TEXTURE_3D ? depth : 6;
            int x = 0;
            int y = 0;
            unsigned q, j;

            i915_miptree_set_level_info(tex, level, nr_images,
                                         0, tex->total_height,
                                         width, height, depth);

            for (q = 0; q < nr_images;) {
               for (j = 0; j < pack_x_nr && q < nr_images; j++, q++) {
                  i915_miptree_set_image_offset(tex, level, q, x, y);
                  x += pack_x_pitch;
               }

               x = 0;
               y += pack_y_pitch;
            }


            tex->total_height += y;

            if (pack_x_pitch > 4) {
               pack_x_pitch >>= 1;
               pack_x_nr <<= 1;
               assert(pack_x_pitch * pack_x_nr <= tex->pitch);
            }

            if (pack_y_pitch > 2) {
               pack_y_pitch >>= 1;
            }

            width = minify(width);
            height = minify(height);
            depth = minify(depth);
         }
         break;
      }

   case PIPE_TEXTURE_1D:
   case PIPE_TEXTURE_2D:
//   case PIPE_TEXTURE_RECTANGLE:
         i945_miptree_layout_2d(tex);
         break;
   default:
      assert(0);
      return FALSE;
   }

   /*
   DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__,
       tex->pitch,
       tex->total_height, pt->cpp, tex->pitch * tex->total_height * pt->cpp);
   */

   return TRUE;
}


struct pipe_texture *
i915_texture_create(struct pipe_context *pipe,
                    const struct pipe_texture *templat)
{
   struct i915_texture *tex = CALLOC_STRUCT(i915_texture);

   if (tex) {
      struct i915_context *i915 = i915_context(pipe);

      tex->base = *templat;

      if (i915->flags.is_i945 ? i945_miptree_layout(pipe, tex) :
	  i915_miptree_layout(pipe, tex))
	 tex->buffer = pipe->winsys->buffer_create(pipe->winsys, 64,
                                                   PIPE_BUFFER_USAGE_PIXEL,
                                                   tex->pitch * tex->base.cpp *
                                                   tex->total_height);

      if (!tex->buffer) {
	 FREE(tex);
	 return NULL;
      }
   }

   return &tex->base;
}


void
i915_texture_release(struct pipe_context *pipe, struct pipe_texture **pt)
{
   if (!*pt)
      return;

   /*
   DBG("%s %p refcount will be %d\n",
       __FUNCTION__, (void *) *pt, (*pt)->refcount - 1);
   */
   if (--(*pt)->refcount <= 0) {
      struct i915_texture *tex = (struct i915_texture *)*pt;
      uint i;

      /*
      DBG("%s deleting %p\n", __FUNCTION__, (void *) tex);
      */

      pipe_buffer_reference(pipe->winsys, &tex->buffer, NULL);

      for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++)
         if (tex->image_offset[i])
            FREE(tex->image_offset[i]);

      FREE(tex);
   }
   *pt = NULL;
}