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/**************************************************************************
*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "imports.h"
#include "i915_reg.h"
#include "i915_context.h"
#include "i915_winsys.h"
#include "i915_debug.h"
#define PRINTF( ... ) (stream)->winsys->printf( (stream)->winsys, __VA_ARGS__ )
static GLboolean debug( struct debug_stream *stream, const char *name, GLuint len )
{
GLuint i;
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
if (len == 0) {
PRINTF( "Error - zero length packet (0x%08x)\n", stream->ptr[0] );
assert(0);
return GL_FALSE;
}
if (stream->print_addresses)
PRINTF("%08x: ", stream->offset);
PRINTF("%s (%d dwords):\n", name, len);
for (i = 0; i < len; i++)
PRINTF("\t\t0x%08x\n", ptr[i]);
PRINTF("\n");
stream->offset += len * sizeof(GLuint);
return GL_TRUE;
}
static const char *get_prim_name( GLuint val )
{
switch (val & PRIM3D_MASK) {
case PRIM3D_TRILIST: return "TRILIST"; break;
case PRIM3D_TRISTRIP: return "TRISTRIP"; break;
case PRIM3D_TRISTRIP_RVRSE: return "TRISTRIP_RVRSE"; break;
case PRIM3D_TRIFAN: return "TRIFAN"; break;
case PRIM3D_POLY: return "POLY"; break;
case PRIM3D_LINELIST: return "LINELIST"; break;
case PRIM3D_LINESTRIP: return "LINESTRIP"; break;
case PRIM3D_RECTLIST: return "RECTLIST"; break;
case PRIM3D_POINTLIST: return "POINTLIST"; break;
case PRIM3D_DIB: return "DIB"; break;
case PRIM3D_CLEAR_RECT: return "CLEAR_RECT"; break;
case PRIM3D_ZONE_INIT: return "ZONE_INIT"; break;
default: return "????"; break;
}
}
static GLboolean debug_prim( struct debug_stream *stream, const char *name,
GLboolean dump_floats,
GLuint len )
{
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
const char *prim = get_prim_name( ptr[0] );
GLuint i;
PRINTF("%s %s (%d dwords):\n", name, prim, len);
PRINTF("\t\t0x%08x\n", ptr[0]);
for (i = 1; i < len; i++) {
if (dump_floats)
PRINTF("\t\t0x%08x // %f\n", ptr[i], *(GLfloat *)&ptr[i]);
else
PRINTF("\t\t0x%08x\n", ptr[i]);
}
PRINTF("\n");
stream->offset += len * sizeof(GLuint);
return GL_TRUE;
}
static GLboolean debug_program( struct debug_stream *stream, const char *name, GLuint len )
{
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
if (len == 0) {
PRINTF("Error - zero length packet (0x%08x)\n", stream->ptr[0]);
assert(0);
return GL_FALSE;
}
if (stream->print_addresses)
PRINTF("%08x: ", stream->offset);
PRINTF("%s (%d dwords):\n", name, len);
i915_disassemble_program( stream, ptr, len );
stream->offset += len * sizeof(GLuint);
return GL_TRUE;
}
static GLboolean debug_chain( struct debug_stream *stream, const char *name, GLuint len )
{
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
GLuint old_offset = stream->offset + len * sizeof(GLuint);
GLuint i;
PRINTF("%s (%d dwords):\n", name, len);
for (i = 0; i < len; i++)
PRINTF("\t\t0x%08x\n", ptr[i]);
stream->offset = ptr[1] & ~0x3;
if (stream->offset < old_offset)
PRINTF("\n... skipping backwards from 0x%x --> 0x%x ...\n\n",
old_offset, stream->offset );
else
PRINTF("\n... skipping from 0x%x --> 0x%x ...\n\n",
old_offset, stream->offset );
return GL_TRUE;
}
static GLboolean debug_variable_length_prim( struct debug_stream *stream )
{
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
const char *prim = get_prim_name( ptr[0] );
GLuint i, len;
GLushort *idx = (GLushort *)(ptr+1);
for (i = 0; idx[i] != 0xffff; i++)
;
len = 1+(i+2)/2;
PRINTF("3DPRIM, %s variable length %d indicies (%d dwords):\n", prim, i, len);
for (i = 0; i < len; i++)
PRINTF("\t\t0x%08x\n", ptr[i]);
PRINTF("\n");
stream->offset += len * sizeof(GLuint);
return GL_TRUE;
}
static GLboolean debug_load_immediate( struct debug_stream *stream,
const char *name,
GLuint len )
{
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
GLuint bits = (ptr[0] >> 4) & 0xff;
GLuint i, j = 0;
PRINTF("%s (%d dwords, flags: %x):\n", name, len, bits);
PRINTF("\t\t0x%08x\n", ptr[j++]);
for (i = 0; i < 8; i++) {
if (bits & (1<<i)) {
PRINTF("\t LIS%d: 0x%08x\n", i, ptr[j++]);
}
}
PRINTF("\n");
assert(j == len);
stream->offset += len * sizeof(GLuint);
return GL_TRUE;
}
static GLboolean debug_load_indirect( struct debug_stream *stream,
const char *name,
GLuint len )
{
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
GLuint bits = (ptr[0] >> 8) & 0x3f;
GLuint i, j = 0;
PRINTF("%s (%d dwords):\n", name, len);
PRINTF("\t\t0x%08x\n", ptr[j++]);
for (i = 0; i < 6; i++) {
if (bits & (1<<i)) {
switch (1<<(8+i)) {
case LI0_STATE_STATIC_INDIRECT:
PRINTF(" STATIC: 0x%08x | %x\n", ptr[j]&~3, ptr[j]&3); j++;
PRINTF(" 0x%08x\n", ptr[j++]);
break;
case LI0_STATE_DYNAMIC_INDIRECT:
PRINTF(" DYNAMIC: 0x%08x | %x\n", ptr[j]&~3, ptr[j]&3); j++;
break;
case LI0_STATE_SAMPLER:
PRINTF(" SAMPLER: 0x%08x | %x\n", ptr[j]&~3, ptr[j]&3); j++;
PRINTF(" 0x%08x\n", ptr[j++]);
break;
case LI0_STATE_MAP:
PRINTF(" MAP: 0x%08x | %x\n", ptr[j]&~3, ptr[j]&3); j++;
PRINTF(" 0x%08x\n", ptr[j++]);
break;
case LI0_STATE_PROGRAM:
PRINTF(" PROGRAM: 0x%08x | %x\n", ptr[j]&~3, ptr[j]&3); j++;
PRINTF(" 0x%08x\n", ptr[j++]);
break;
case LI0_STATE_CONSTANTS:
PRINTF(" CONSTANTS: 0x%08x | %x\n", ptr[j]&~3, ptr[j]&3); j++;
PRINTF(" 0x%08x\n", ptr[j++]);
break;
default:
assert(0);
break;
}
}
}
if (bits == 0) {
PRINTF("\t DUMMY: 0x%08x\n", ptr[j++]);
}
PRINTF("\n");
assert(j == len);
stream->offset += len * sizeof(GLuint);
return GL_TRUE;
}
static GLboolean i915_debug_packet( struct debug_stream *stream )
{
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
GLuint cmd = *ptr;
switch (((cmd >> 29) & 0x7)) {
case 0x0:
switch ((cmd >> 23) & 0x3f) {
case 0x0:
return debug(stream, "MI_NOOP", 1);
case 0x3:
return debug(stream, "MI_WAIT_FOR_EVENT", 1);
case 0x4:
return debug(stream, "MI_FLUSH", 1);
case 0xA:
debug(stream, "MI_BATCH_BUFFER_END", 1);
return GL_FALSE;
case 0x22:
return debug(stream, "MI_LOAD_REGISTER_IMM", 3);
case 0x31:
return debug_chain(stream, "MI_BATCH_BUFFER_START", 2);
default:
break;
}
break;
case 0x1:
break;
case 0x2:
switch ((cmd >> 22) & 0xff) {
case 0x50:
return debug(stream, "XY_COLOR_BLT", (cmd & 0xff) + 2);
case 0x53:
return debug(stream, "XY_SRC_COPY_BLT", (cmd & 0xff) + 2);
default:
return debug(stream, "blit command", (cmd & 0xff) + 2);
}
break;
case 0x3:
switch ((cmd >> 24) & 0x1f) {
case 0x6:
return debug(stream, "3DSTATE_ANTI_ALIASING", 1);
case 0x7:
return debug(stream, "3DSTATE_RASTERIZATION_RULES", 1);
case 0x8:
return debug(stream, "3DSTATE_BACKFACE_STENCIL_OPS", 2);
case 0x9:
return debug(stream, "3DSTATE_BACKFACE_STENCIL_MASKS", 1);
case 0xb:
return debug(stream, "3DSTATE_INDEPENDENT_ALPHA_BLEND", 1);
case 0xc:
return debug(stream, "3DSTATE_MODES5", 1);
case 0xd:
return debug(stream, "3DSTATE_MODES4", 1);
case 0x15:
return debug(stream, "3DSTATE_FOG_COLOR", 1);
case 0x16:
return debug(stream, "3DSTATE_COORD_SET_BINDINGS", 1);
case 0x1c:
/* 3DState16NP */
switch((cmd >> 19) & 0x1f) {
case 0x10:
return debug(stream, "3DSTATE_SCISSOR_ENABLE", 1);
case 0x11:
return debug(stream, "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE", 1);
default:
break;
}
break;
case 0x1d:
/* 3DStateMW */
switch ((cmd >> 16) & 0xff) {
case 0x0:
return debug(stream, "3DSTATE_MAP_STATE", (cmd & 0x1f) + 2);
case 0x1:
return debug(stream, "3DSTATE_SAMPLER_STATE", (cmd & 0x1f) + 2);
case 0x4:
return debug_load_immediate(stream, "3DSTATE_LOAD_STATE_IMMEDIATE", (cmd & 0xf) + 2);
case 0x5:
return debug_program(stream, "3DSTATE_PIXEL_SHADER_PROGRAM", (cmd & 0x1ff) + 2);
case 0x6:
return debug(stream, "3DSTATE_PIXEL_SHADER_CONSTANTS", (cmd & 0xff) + 2);
case 0x7:
return debug_load_indirect(stream, "3DSTATE_LOAD_INDIRECT", (cmd & 0xff) + 2);
case 0x80:
return debug(stream, "3DSTATE_DRAWING_RECTANGLE", (cmd & 0xffff) + 2);
case 0x81:
return debug(stream, "3DSTATE_SCISSOR_RECTANGLE", (cmd & 0xffff) + 2);
case 0x83:
return debug(stream, "3DSTATE_SPAN_STIPPLE", (cmd & 0xffff) + 2);
case 0x85:
return debug(stream, "3DSTATE_DEST_BUFFER_VARS", (cmd & 0xffff) + 2);
case 0x88:
return debug(stream, "3DSTATE_CONSTANT_BLEND_COLOR", (cmd & 0xffff) + 2);
case 0x89:
return debug(stream, "3DSTATE_FOG_MODE", (cmd & 0xffff) + 2);
case 0x8e:
return debug(stream, "3DSTATE_BUFFER_INFO", (cmd & 0xffff) + 2);
case 0x97:
return debug(stream, "3DSTATE_DEPTH_OFFSET_SCALE", (cmd & 0xffff) + 2);
case 0x98:
return debug(stream, "3DSTATE_DEFAULT_Z", (cmd & 0xffff) + 2);
case 0x99:
return debug(stream, "3DSTATE_DEFAULT_DIFFUSE", (cmd & 0xffff) + 2);
case 0x9a:
return debug(stream, "3DSTATE_DEFAULT_SPECULAR", (cmd & 0xffff) + 2);
case 0x9c:
return debug(stream, "3DSTATE_CLEAR_PARAMETERS", (cmd & 0xffff) + 2);
default:
assert(0);
return 0;
}
break;
case 0x1e:
if (cmd & (1 << 23))
return debug(stream, "???", (cmd & 0xffff) + 1);
else
return debug(stream, "", 1);
break;
case 0x1f:
if ((cmd & (1 << 23)) == 0)
return debug_prim(stream, "3DPRIM (inline)", 1, (cmd & 0x1ffff) + 2);
else if (cmd & (1 << 17))
{
if ((cmd & 0xffff) == 0)
return debug_variable_length_prim(stream);
else
return debug_prim(stream, "3DPRIM (indexed)", 0, (((cmd & 0xffff) + 1) / 2) + 1);
}
else
return debug_prim(stream, "3DPRIM (indirect sequential)", 0, 2);
break;
default:
return debug(stream, "", 0);
}
default:
assert(0);
return 0;
}
assert(0);
return 0;
}
void
i915_dump_batchbuffer( struct i915_context *i915,
GLuint *start,
GLuint *end )
{
struct debug_stream stream;
GLuint bytes = (end - start) * 4;
GLboolean done = GL_FALSE;
fprintf(stderr, "\n\nBATCH: (%d)\n", bytes / 4);
stream.offset = 0;
stream.ptr = (char *)start;
stream.print_addresses = 0;
stream.winsys = i915->pipe.winsys;
while (!done &&
stream.offset < bytes &&
stream.offset >= 0)
{
if (!i915_debug_packet( &stream ))
break;
assert(stream.offset <= bytes &&
stream.offset >= 0);
}
fprintf(stderr, "END-BATCH\n\n\n");
}
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