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/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/* main() for Cell SPU code */
#include <stdio.h>
#include <libmisc.h>
#include "spu_main.h"
#include "spu_render.h"
#include "spu_texture.h"
#include "spu_tile.h"
//#include "spu_test.h"
#include "spu_vertex_shader.h"
#include "pipe/cell/common.h"
#include "pipe/p_defines.h"
/*
helpful headers:
/usr/lib/gcc/spu/4.1.1/include/spu_mfcio.h
/opt/ibm/cell-sdk/prototype/sysroot/usr/include/libmisc.h
*/
boolean Debug = FALSE;
struct spu_global spu;
struct spu_vs_context draw;
/**
* Tell the PPU that this SPU has finished copying a buffer to
* local store and that it may be reused by the PPU.
* This is done by writting a 16-byte batch-buffer-status block back into
* main memory (in cell_context->buffer_status[]).
*/
static void
release_buffer(uint buffer)
{
/* Evidently, using less than a 16-byte status doesn't work reliably */
static const uint status[4] ALIGN16_ATTRIB
= {CELL_BUFFER_STATUS_FREE, 0, 0, 0};
const uint index = 4 * (spu.init.id * CELL_NUM_BUFFERS + buffer);
uint *dst = spu.init.buffer_status + index;
ASSERT(buffer < CELL_NUM_BUFFERS);
mfc_put((void *) &status, /* src in local memory */
(unsigned int) dst, /* dst in main memory */
sizeof(status), /* size */
TAG_MISC, /* tag is unimportant */
0, /* tid */
0 /* rid */);
}
/**
* For tiles whose status is TILE_STATUS_CLEAR, write solid-filled
* tiles back to the main framebuffer.
*/
static void
really_clear_tiles(uint surfaceIndex)
{
const uint num_tiles = spu.fb.width_tiles * spu.fb.height_tiles;
uint i;
if (surfaceIndex == 0) {
clear_c_tile(&spu.ctile);
for (i = spu.init.id; i < num_tiles; i += spu.init.num_spus) {
uint tx = i % spu.fb.width_tiles;
uint ty = i / spu.fb.width_tiles;
if (spu.ctile_status[ty][tx] == TILE_STATUS_CLEAR) {
put_tile(tx, ty, &spu.ctile, TAG_SURFACE_CLEAR, 0);
}
}
}
else {
clear_z_tile(&spu.ztile);
for (i = spu.init.id; i < num_tiles; i += spu.init.num_spus) {
uint tx = i % spu.fb.width_tiles;
uint ty = i / spu.fb.width_tiles;
if (spu.ztile_status[ty][tx] == TILE_STATUS_CLEAR)
put_tile(tx, ty, &spu.ctile, TAG_SURFACE_CLEAR, 1);
}
}
#if 0
wait_on_mask(1 << TAG_SURFACE_CLEAR);
#endif
}
static void
cmd_clear_surface(const struct cell_command_clear_surface *clear)
{
const uint num_tiles = spu.fb.width_tiles * spu.fb.height_tiles;
uint i;
if (Debug)
printf("SPU %u: CLEAR SURF %u to 0x%08x\n", spu.init.id,
clear->surface, clear->value);
#define CLEAR_OPT 1
#if CLEAR_OPT
/* set all tile's status to CLEAR */
if (clear->surface == 0) {
memset(spu.ctile_status, TILE_STATUS_CLEAR, sizeof(spu.ctile_status));
spu.fb.color_clear_value = clear->value;
}
else {
memset(spu.ztile_status, TILE_STATUS_CLEAR, sizeof(spu.ztile_status));
spu.fb.depth_clear_value = clear->value;
}
return;
#endif
if (clear->surface == 0) {
spu.fb.color_clear_value = clear->value;
clear_c_tile(&spu.ctile);
}
else {
spu.fb.depth_clear_value = clear->value;
clear_z_tile(&spu.ztile);
}
/*
printf("SPU: %s num=%d w=%d h=%d\n",
__FUNCTION__, num_tiles, spu.fb.width_tiles, spu.fb.height_tiles);
*/
for (i = spu.init.id; i < num_tiles; i += spu.init.num_spus) {
uint tx = i % spu.fb.width_tiles;
uint ty = i / spu.fb.width_tiles;
if (clear->surface == 0)
put_tile(tx, ty, &spu.ctile, TAG_SURFACE_CLEAR, 0);
else
put_tile(tx, ty, &spu.ztile, TAG_SURFACE_CLEAR, 1);
/* XXX we don't want this here, but it fixes bad tile results */
}
#if 0
wait_on_mask(1 << TAG_SURFACE_CLEAR);
#endif
if (Debug)
printf("SPU %u: CLEAR SURF done\n", spu.init.id);
}
static void
cmd_release_verts(const struct cell_command_release_verts *release)
{
if (Debug)
printf("SPU %u: RELEASE VERTS %u\n",
spu.init.id, release->vertex_buf);
ASSERT(release->vertex_buf != ~0U);
release_buffer(release->vertex_buf);
}
static void
cmd_state_framebuffer(const struct cell_command_framebuffer *cmd)
{
if (Debug)
printf("SPU %u: FRAMEBUFFER: %d x %d at %p, cformat 0x%x zformat 0x%x\n",
spu.init.id,
cmd->width,
cmd->height,
cmd->color_start,
cmd->color_format,
cmd->depth_format);
ASSERT_ALIGN16(cmd->color_start);
ASSERT_ALIGN16(cmd->depth_start);
spu.fb.color_start = cmd->color_start;
spu.fb.depth_start = cmd->depth_start;
spu.fb.color_format = cmd->color_format;
spu.fb.depth_format = cmd->depth_format;
spu.fb.width = cmd->width;
spu.fb.height = cmd->height;
spu.fb.width_tiles = (spu.fb.width + TILE_SIZE - 1) / TILE_SIZE;
spu.fb.height_tiles = (spu.fb.height + TILE_SIZE - 1) / TILE_SIZE;
if (spu.fb.depth_format == PIPE_FORMAT_Z32_UNORM)
spu.fb.zsize = 4;
else if (spu.fb.depth_format == PIPE_FORMAT_Z16_UNORM)
spu.fb.zsize = 2;
else
spu.fb.zsize = 0;
if (spu.fb.color_format == PIPE_FORMAT_A8R8G8B8_UNORM)
spu.color_shuffle = ((vector unsigned char) {
12, 0, 4, 8, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0});
else if (spu.fb.color_format == PIPE_FORMAT_B8G8R8A8_UNORM)
spu.color_shuffle = ((vector unsigned char) {
8, 4, 0, 12, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0});
else
ASSERT(0);
}
static void
cmd_state_blend(const struct pipe_blend_state *state)
{
if (Debug)
printf("SPU %u: BLEND: enabled %d\n",
spu.init.id,
state->blend_enable);
memcpy(&spu.blend, state, sizeof(*state));
}
static void
cmd_state_depth_stencil(const struct pipe_depth_stencil_alpha_state *state)
{
if (Debug)
printf("SPU %u: DEPTH_STENCIL: ztest %d\n",
spu.init.id,
state->depth.enabled);
memcpy(&spu.depth_stencil, state, sizeof(*state));
}
static void
cmd_state_sampler(const struct pipe_sampler_state *state)
{
if (Debug)
printf("SPU %u: SAMPLER\n",
spu.init.id);
memcpy(&spu.sampler[0], state, sizeof(*state));
if (spu.sampler[0].min_img_filter == PIPE_TEX_FILTER_LINEAR)
spu.sample_texture = sample_texture_bilinear;
else
spu.sample_texture = sample_texture_nearest;
}
static void
cmd_state_texture(const struct cell_command_texture *texture)
{
if (Debug)
printf("SPU %u: TEXTURE at %p size %u x %u\n",
spu.init.id, texture->start, texture->width, texture->height);
memcpy(&spu.texture, texture, sizeof(*texture));
spu.tex_size = (vector float)
{ spu.texture.width, spu.texture.height, 0.0, 0.0};
spu.tex_size_mask = (vector unsigned int)
{ spu.texture.width - 1, spu.texture.height - 1, 0, 0 };
}
static void
cmd_state_vertex_info(const struct vertex_info *vinfo)
{
if (Debug) {
printf("SPU %u: VERTEX_INFO num_attribs=%u\n", spu.init.id,
vinfo->num_attribs);
}
ASSERT(vinfo->num_attribs >= 1);
ASSERT(vinfo->num_attribs <= 8);
memcpy(&spu.vertex_info, vinfo, sizeof(*vinfo));
}
static void
cmd_state_vs_array_info(const struct cell_array_info *vs_info)
{
const unsigned attr = vs_info->attr;
ASSERT(attr < PIPE_ATTRIB_MAX);
draw.vertex_fetch.src_ptr[attr] = vs_info->base;
draw.vertex_fetch.pitch[attr] = vs_info->pitch;
draw.vertex_fetch.format[attr] = vs_info->format;
draw.vertex_fetch.dirty = 1;
}
static void
cmd_finish(void)
{
if (Debug)
printf("SPU %u: FINISH\n", spu.init.id);
really_clear_tiles(0);
/* wait for all outstanding DMAs to finish */
mfc_write_tag_mask(~0);
mfc_read_tag_status_all();
/* send mbox message to PPU */
spu_write_out_mbox(CELL_CMD_FINISH);
}
/**
* Execute a batch of commands
* The opcode param encodes the location of the buffer and its size.
*/
static void
cmd_batch(uint opcode)
{
const uint buf = (opcode >> 8) & 0xff;
uint size = (opcode >> 16);
uint64_t buffer[CELL_BUFFER_SIZE / 8] ALIGN16_ATTRIB;
const unsigned usize = size / sizeof(buffer[0]);
uint pos;
if (Debug)
printf("SPU %u: BATCH buffer %u, len %u, from %p\n",
spu.init.id, buf, size, spu.init.buffers[buf]);
ASSERT((opcode & CELL_CMD_OPCODE_MASK) == CELL_CMD_BATCH);
ASSERT_ALIGN16(spu.init.buffers[buf]);
size = ROUNDUP16(size);
ASSERT_ALIGN16(spu.init.buffers[buf]);
mfc_get(buffer, /* dest */
(unsigned int) spu.init.buffers[buf], /* src */
size,
TAG_BATCH_BUFFER,
0, /* tid */
0 /* rid */);
wait_on_mask(1 << TAG_BATCH_BUFFER);
/* Tell PPU we're done copying the buffer to local store */
if (Debug)
printf("SPU %u: release batch buf %u\n", spu.init.id, buf);
release_buffer(buf);
for (pos = 0; pos < usize; /* no incr */) {
switch (buffer[pos]) {
case CELL_CMD_STATE_FRAMEBUFFER:
{
struct cell_command_framebuffer *fb
= (struct cell_command_framebuffer *) &buffer[pos];
cmd_state_framebuffer(fb);
pos += sizeof(*fb) / 8;
}
break;
case CELL_CMD_CLEAR_SURFACE:
{
struct cell_command_clear_surface *clr
= (struct cell_command_clear_surface *) &buffer[pos];
cmd_clear_surface(clr);
pos += sizeof(*clr) / 8;
}
break;
case CELL_CMD_RENDER:
{
struct cell_command_render *render
= (struct cell_command_render *) &buffer[pos];
uint pos_incr;
cmd_render(render, &pos_incr);
pos += pos_incr;
}
break;
case CELL_CMD_RELEASE_VERTS:
{
struct cell_command_release_verts *release
= (struct cell_command_release_verts *) &buffer[pos];
cmd_release_verts(release);
pos += sizeof(*release) / 8;
}
break;
case CELL_CMD_FINISH:
cmd_finish();
pos += 1;
break;
case CELL_CMD_STATE_BLEND:
cmd_state_blend((struct pipe_blend_state *)
&buffer[pos+1]);
pos += (1 + ROUNDUP8(sizeof(struct pipe_blend_state)) / 8);
break;
case CELL_CMD_STATE_DEPTH_STENCIL:
cmd_state_depth_stencil((struct pipe_depth_stencil_alpha_state *)
&buffer[pos+1]);
pos += (1 + ROUNDUP8(sizeof(struct pipe_depth_stencil_alpha_state)) / 8);
break;
case CELL_CMD_STATE_SAMPLER:
cmd_state_sampler((struct pipe_sampler_state *) &buffer[pos+1]);
pos += (1 + ROUNDUP8(sizeof(struct pipe_sampler_state)) / 8);
break;
case CELL_CMD_STATE_TEXTURE:
cmd_state_texture((struct cell_command_texture *) &buffer[pos+1]);
pos += (1 + ROUNDUP8(sizeof(struct cell_command_texture)) / 8);
break;
case CELL_CMD_STATE_VERTEX_INFO:
cmd_state_vertex_info((struct vertex_info *) &buffer[pos+1]);
pos += (1 + ROUNDUP8(sizeof(struct vertex_info)) / 8);
break;
case CELL_CMD_STATE_VIEWPORT:
(void) memcpy(& draw.viewport, &buffer[pos+1],
sizeof(struct pipe_viewport_state));
pos += (1 + ROUNDUP8(sizeof(struct pipe_viewport_state)) / 8);
break;
case CELL_CMD_STATE_VS_ARRAY_INFO:
cmd_state_vs_array_info((struct cell_array_info *) &buffer[pos+1]);
pos += (1 + ROUNDUP8(sizeof(struct cell_array_info)) / 8);
break;
default:
printf("SPU %u: bad opcode: 0x%llx\n", spu.init.id, buffer[pos]);
ASSERT(0);
break;
}
}
if (Debug)
printf("SPU %u: BATCH complete\n", spu.init.id);
}
/**
* Temporary/simple main loop for SPEs: Get a command, execute it, repeat.
*/
static void
main_loop(void)
{
struct cell_command cmd;
int exitFlag = 0;
if (Debug)
printf("SPU %u: Enter main loop\n", spu.init.id);
ASSERT((sizeof(struct cell_command) & 0xf) == 0);
ASSERT_ALIGN16(&cmd);
while (!exitFlag) {
unsigned opcode;
int tag = 0;
if (Debug)
printf("SPU %u: Wait for cmd...\n", spu.init.id);
/* read/wait from mailbox */
opcode = (unsigned int) spu_read_in_mbox();
if (Debug)
printf("SPU %u: got cmd 0x%x\n", spu.init.id, opcode);
/* command payload */
mfc_get(&cmd, /* dest */
(unsigned int) spu.init.cmd, /* src */
sizeof(struct cell_command), /* bytes */
tag,
0, /* tid */
0 /* rid */);
wait_on_mask( 1 << tag );
/*
* NOTE: most commands should be contained in a batch buffer
*/
switch (opcode & CELL_CMD_OPCODE_MASK) {
case CELL_CMD_EXIT:
if (Debug)
printf("SPU %u: EXIT\n", spu.init.id);
exitFlag = 1;
break;
case CELL_CMD_VS_EXECUTE:
spu_execute_vertex_shader(&draw, &cmd.vs);
break;
case CELL_CMD_BATCH:
cmd_batch(opcode);
break;
default:
printf("Bad opcode!\n");
}
}
if (Debug)
printf("SPU %u: Exit main loop\n", spu.init.id);
}
static void
one_time_init(void)
{
memset(spu.ctile_status, TILE_STATUS_DEFINED, sizeof(spu.ctile_status));
memset(spu.ztile_status, TILE_STATUS_DEFINED, sizeof(spu.ztile_status));
invalidate_tex_cache();
}
/* In some versions of the SDK the SPE main takes 'unsigned long' as a
* parameter. In others it takes 'unsigned long long'. Use a define to
* select between the two.
*/
#ifdef SPU_MAIN_PARAM_LONG_LONG
typedef unsigned long long main_param_t;
#else
typedef unsigned long main_param_t;
#endif
/**
* SPE entrypoint.
*/
int
main(main_param_t speid, main_param_t argp)
{
int tag = 0;
(void) speid;
ASSERT(sizeof(tile_t) == TILE_SIZE * TILE_SIZE * 4);
ASSERT(sizeof(struct cell_command_render) % 8 == 0);
one_time_init();
if (Debug)
printf("SPU: main() speid=%lu\n", speid);
mfc_get(&spu.init, /* dest */
(unsigned int) argp, /* src */
sizeof(struct cell_init_info), /* bytes */
tag,
0, /* tid */
0 /* rid */);
wait_on_mask( 1 << tag );
#if 0
if (spu.init.id==0)
spu_test_misc();
#endif
main_loop();
return 0;
}
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