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/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/* main() for Cell SPU code */
#include <stdio.h>
#include <assert.h>
#include <libmisc.h>
#include <spu_mfcio.h>
#include "main.h"
#include "tri.h"
#include "pipe/cell/common.h"
/*
helpful headers:
/usr/lib/gcc/spu/4.1.1/include/spu_mfcio.h
/opt/ibm/cell-sdk/prototype/sysroot/usr/include/libmisc.h
*/
struct cell_init_info init;
struct framebuffer fb;
int DefaultTag;
void
wait_on_mask(unsigned tag)
{
mfc_write_tag_mask( tag );
mfc_read_tag_status_any();
}
void
get_tile(const struct framebuffer *fb, uint tx, uint ty, uint *tile)
{
uint offset = ty * fb->width_tiles + tx;
uint bytesPerTile = TILE_SIZE * TILE_SIZE * 4;
ubyte *src = (ubyte *) fb->start + offset * bytesPerTile;
int tag = DefaultTag;
assert(tx < fb->width_tiles);
assert(ty < fb->height_tiles);
ASSERT_ALIGN16(tile);
/*
printf("get_tile: dest: %p src: 0x%x size: %d\n",
tile, (unsigned int) src, bytesPerTile);
*/
mfc_get(tile, /* dest in local memory */
(unsigned int) src, /* src in main memory */
bytesPerTile,
tag,
0, /* tid */
0 /* rid */);
}
void
put_tile(const struct framebuffer *fb, uint tx, uint ty, const uint *tile)
{
uint offset = ty * fb->width_tiles + tx;
uint bytesPerTile = TILE_SIZE * TILE_SIZE * 4;
ubyte *dst = (ubyte *) fb->start + offset * bytesPerTile;
int tag = DefaultTag;
assert(tx < fb->width_tiles);
assert(ty < fb->height_tiles);
ASSERT_ALIGN16(tile);
/*
printf("put_tile: src: %p dst: 0x%x size: %d\n",
tile, (unsigned int) dst, bytesPerTile);
*/
mfc_put((void *) tile, /* src in local memory */
(unsigned int) dst, /* dst in main mory */
bytesPerTile,
tag,
0, /* tid */
0 /* rid */);
}
static void
clear_tiles(const struct cell_command_clear_tiles *clear)
{
uint num_tiles = fb.width_tiles * fb.height_tiles;
uint i;
uint tile[TILE_SIZE * TILE_SIZE] ALIGN16;
for (i = 0; i < TILE_SIZE * TILE_SIZE; i++)
tile[i] = clear->value;
printf("SPU: %s num=%d w=%d h=%d\n",
__FUNCTION__, num_tiles, fb.width_tiles, fb.height_tiles);
for (i = init.id; i < num_tiles; i += init.num_spus) {
uint tx = i % fb.width_tiles;
uint ty = i / fb.width_tiles;
put_tile(&fb, tx, ty, tile);
/* XXX we don't want this here, but it fixes bad tile results */
wait_on_mask(1 << DefaultTag);
}
}
static void
triangle(const struct cell_command_triangle *tri)
{
uint num_tiles = fb.width_tiles * fb.height_tiles;
struct prim_header prim;
uint i;
prim.v[0].data[0][0] = tri->x0;
prim.v[0].data[0][1] = tri->y0;
prim.v[1].data[0][0] = tri->x1;
prim.v[1].data[0][1] = tri->y1;
prim.v[2].data[0][0] = tri->x2;
prim.v[2].data[0][1] = tri->y2;
prim.color = tri->color;
for (i = init.id; i < num_tiles; i += init.num_spus) {
uint tx = i % fb.width_tiles;
uint ty = i / fb.width_tiles;
draw_triangle(&prim, tx, ty);
}
}
/**
* Temporary/simple main loop for SPEs: Get a command, execute it, repeat.
*/
static void
main_loop(void)
{
struct cell_command cmd ALIGN16;
int exitFlag = 0;
printf("SPU %u: Enter main loop\n", init.id);
assert((sizeof(struct cell_command) & 0xf) == 0);
ASSERT_ALIGN16(&cmd);
while (!exitFlag) {
unsigned opcode;
int tag = 0;
printf("SPU %u: Wait for cmd...\n", init.id);
/* read/wait from mailbox */
opcode = (unsigned int) spu_read_in_mbox();
printf("SPU %u: got cmd %u\n", init.id, opcode);
/* command payload */
mfc_get(&cmd, /* dest */
(unsigned int) init.cmd, /* src */
sizeof(struct cell_command), /* bytes */
tag,
0, /* tid */
0 /* rid */);
wait_on_mask( 1 << tag );
switch (opcode) {
case CELL_CMD_EXIT:
printf("SPU %u: EXIT\n", init.id);
exitFlag = 1;
break;
case CELL_CMD_FRAMEBUFFER:
printf("SPU %u: FRAMEBUFFER: %d x %d at %p\n", init.id,
cmd.fb.width,
cmd.fb.height,
cmd.fb.start);
fb.width = cmd.fb.width;
fb.height = cmd.fb.height;
fb.width_tiles = (fb.width + TILE_SIZE - 1) / TILE_SIZE;
fb.height_tiles = (fb.height + TILE_SIZE - 1) / TILE_SIZE;
printf("SPU %u: %u x %u tiles\n",
init.id, fb.width_tiles, fb.height_tiles);
fb.start = cmd.fb.start;
break;
case CELL_CMD_CLEAR_TILES:
printf("SPU %u: CLEAR to 0x%08x\n", init.id, cmd.clear.value);
clear_tiles(&cmd.clear);
break;
case CELL_CMD_TRIANGLE:
printf("SPU %u: TRIANGLE (%g,%g) (%g,%g) (%g,%g)\n",
init.id,
cmd.tri.x0, cmd.tri.y0,
cmd.tri.x1, cmd.tri.y1,
cmd.tri.x2, cmd.tri.y2);
triangle(&cmd.tri);
break;
case CELL_CMD_FINISH:
printf("SPU %u: FINISH\n", init.id);
/* wait for all outstanding DMAs to finish */
mfc_write_tag_mask(~0);
mfc_read_tag_status_all();
/* send mbox message to PPU */
spu_write_out_mbox(CELL_CMD_FINISH);
break;
default:
printf("Bad opcode!\n");
}
}
printf("SPU %u: Exit main loop\n", init.id);
}
int
main(unsigned long long speid,
unsigned long long argp,
unsigned long long envp)
{
int tag = 0;
DefaultTag = 1;
(void) speid;
(void) envp;
mfc_get(&init, /* dest */
(unsigned int) argp, /* src */
sizeof(struct cell_init_info), /* bytes */
tag,
0, /* tid */
0 /* rid */);
wait_on_mask( 1 << tag );
main_loop();
return 0;
}
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