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/*
* Copyright © 2017 Valve Corporation.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef TEXTUREBINDLESS_H
#define TEXTUREBINDLESS_H
#include "mtypes.h"
#ifdef __cplusplus
extern "C" {
#endif
/**
* \name Internal functions
*/
/*@{*/
void
_mesa_init_resident_handles(struct gl_context *ctx);
void
_mesa_free_resident_handles(struct gl_context *ctx);
void
_mesa_init_shared_handles(struct gl_shared_state *shared);
void
_mesa_free_shared_handles(struct gl_shared_state *shared);
void
_mesa_init_texture_handles(struct gl_texture_object *texObj);
void
_mesa_make_texture_handles_non_resident(struct gl_context *ctx,
struct gl_texture_object *texObj);
void
_mesa_delete_texture_handles(struct gl_context *ctx,
struct gl_texture_object *texObj);
void
_mesa_init_sampler_handles(struct gl_sampler_object *sampObj);
void
_mesa_delete_sampler_handles(struct gl_context *ctx,
struct gl_sampler_object *sampObj);
/*@}*/
/**
* \name API functions
*/
/*@{*/
GLuint64 GLAPIENTRY
_mesa_GetTextureHandleARB(GLuint texture);
GLuint64 GLAPIENTRY
_mesa_GetTextureSamplerHandleARB(GLuint texture, GLuint sampler);
void GLAPIENTRY
_mesa_MakeTextureHandleResidentARB_no_error(GLuint64 handle);
void GLAPIENTRY
_mesa_MakeTextureHandleResidentARB(GLuint64 handle);
void GLAPIENTRY
_mesa_MakeTextureHandleNonResidentARB_no_error(GLuint64 handle);
void GLAPIENTRY
_mesa_MakeTextureHandleNonResidentARB(GLuint64 handle);
GLuint64 GLAPIENTRY
_mesa_GetImageHandleARB(GLuint texture, GLint level, GLboolean layered,
GLint layer, GLenum format);
void GLAPIENTRY
_mesa_MakeImageHandleResidentARB_no_error(GLuint64 handle, GLenum access);
void GLAPIENTRY
_mesa_MakeImageHandleResidentARB(GLuint64 handle, GLenum access);
void GLAPIENTRY
_mesa_MakeImageHandleNonResidentARB_no_error(GLuint64 handle);
void GLAPIENTRY
_mesa_MakeImageHandleNonResidentARB(GLuint64 handle);
GLboolean GLAPIENTRY
_mesa_IsTextureHandleResidentARB_no_error(GLuint64 handle);
GLboolean GLAPIENTRY
_mesa_IsTextureHandleResidentARB(GLuint64 handle);
GLboolean GLAPIENTRY
_mesa_IsImageHandleResidentARB_no_error(GLuint64 handle);
GLboolean GLAPIENTRY
_mesa_IsImageHandleResidentARB(GLuint64 handle);
/*@}*/
#ifdef __cplusplus
}
#endif
#endif
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