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/* $Id: texstate.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.1
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef TEXSTATE_H
#define TEXSTATE_H
#include "types.h"
/*** Called from API ***/
extern void gl_GetTexEnvfv( GLcontext *ctx,
GLenum target, GLenum pname, GLfloat *params );
extern void gl_GetTexEnviv( GLcontext *ctx,
GLenum target, GLenum pname, GLint *params );
extern void gl_GetTexGendv( GLcontext *ctx,
GLenum coord, GLenum pname, GLdouble *params );
extern void gl_GetTexGenfv( GLcontext *ctx,
GLenum coord, GLenum pname, GLfloat *params );
extern void gl_GetTexGeniv( GLcontext *ctx,
GLenum coord, GLenum pname, GLint *params );
extern void gl_GetTexLevelParameterfv( GLcontext *ctx,
GLenum target, GLint level,
GLenum pname, GLfloat *params );
extern void gl_GetTexLevelParameteriv( GLcontext *ctx,
GLenum target, GLint level,
GLenum pname, GLint *params );
extern void gl_GetTexParameterfv( GLcontext *ctx, GLenum target,
GLenum pname, GLfloat *params );
extern void gl_GetTexParameteriv( GLcontext *ctx,
GLenum target, GLenum pname, GLint *params );
extern void gl_TexEnvfv( GLcontext *ctx,
GLenum target, GLenum pname, const GLfloat *param );
extern void gl_TexParameterfv( GLcontext *ctx, GLenum target, GLenum pname,
const GLfloat *params );
extern void gl_TexGenfv( GLcontext *ctx,
GLenum coord, GLenum pname, const GLfloat *params );
extern void gl_SelectTextureTransform( GLcontext *ctx, GLenum target );
/*
* GL_ARB_multitexture
*/
extern void gl_ActiveTexture( GLcontext *ctx, GLenum target );
extern void gl_ClientActiveTexture( GLcontext *ctx, GLenum target );
/*** Internal functions ***/
extern void
gl_put_texobj_on_dirty_list( GLcontext *ctx, struct gl_texture_object *t );
#ifdef VMS
#define gl_remove_texobj_from_dirty_list gl_remove_texobj_from_dirty_lis
#endif
extern void
gl_remove_texobj_from_dirty_list( struct gl_shared_state *shared,
struct gl_texture_object *tObj );
extern void
gl_update_dirty_texobjs( GLcontext *ctx );
#endif
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