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/*
* Mesa 3-D graphics library
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (c) 2009 VMware, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef TEXGETIMAGE_H
#define TEXGETIMAGE_H
#include "glheader.h"
struct gl_context;
struct gl_texture_image;
struct gl_texture_object;
extern GLenum
_mesa_base_pack_format(GLenum format);
extern void
_mesa_GetTexImage_sw(struct gl_context *ctx,
GLenum format, GLenum type, GLvoid *pixels,
struct gl_texture_image *texImage);
extern void
_mesa_GetCompressedTexImage_sw(struct gl_context *ctx,
struct gl_texture_image *texImage,
GLvoid *data);
extern void
_mesa_get_texture_image(struct gl_context *ctx,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage, GLenum target,
GLint level, GLenum format, GLenum type,
GLsizei bufSize, GLvoid *pixels, bool dsa);
extern void GLAPIENTRY
_mesa_GetTexImage( GLenum target, GLint level,
GLenum format, GLenum type, GLvoid *pixels );
extern void GLAPIENTRY
_mesa_GetnTexImageARB( GLenum target, GLint level, GLenum format,
GLenum type, GLsizei bufSize, GLvoid *pixels );
extern void GLAPIENTRY
_mesa_GetTextureImage(GLuint texture, GLint level, GLenum format,
GLenum type, GLsizei bufSize, GLvoid *pixels);
extern void GLAPIENTRY
_mesa_GetCompressedTexImage(GLenum target, GLint lod, GLvoid *img);
extern void GLAPIENTRY
_mesa_GetnCompressedTexImageARB(GLenum target, GLint level, GLsizei bufSize,
GLvoid *img);
#endif /* TEXGETIMAGE_H */
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