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/*
* Mesa 3-D graphics library
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009-2010 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef PIXELTRANSFER_H
#define PIXELTRANSFER_H
#include "glheader.h"
struct gl_context;
extern void
_mesa_scale_and_bias_rgba(GLuint n, GLfloat rgba[][4],
GLfloat rScale, GLfloat gScale,
GLfloat bScale, GLfloat aScale,
GLfloat rBias, GLfloat gBias,
GLfloat bBias, GLfloat aBias);
extern void
_mesa_map_rgba(const struct gl_context *ctx, GLuint n, GLfloat rgba[][4]);
extern void
_mesa_map_ci_to_rgba(const struct gl_context *ctx,
GLuint n, const GLuint index[], GLfloat rgba[][4]);
extern void
_mesa_scale_and_bias_depth(const struct gl_context *ctx, GLuint n,
GLfloat depthValues[]);
extern void
_mesa_scale_and_bias_depth_uint(const struct gl_context *ctx, GLuint n,
GLuint depthValues[]);
extern void
_mesa_apply_rgba_transfer_ops(struct gl_context *ctx, GLbitfield transferOps,
GLuint n, GLfloat rgba[][4]);
extern void
_mesa_shift_and_offset_ci(const struct gl_context *ctx,
GLuint n, GLuint indexes[]);
extern void
_mesa_apply_ci_transfer_ops(const struct gl_context *ctx,
GLbitfield transferOps,
GLuint n, GLuint indexes[]);
extern void
_mesa_apply_stencil_transfer_ops(const struct gl_context *ctx, GLuint n,
GLubyte stencil[]);
#endif
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