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/*
* Mesa 3-D graphics library
*
* Copyright © 2013 Gregory Hainaut <gregory.hainaut@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef PIPELINEOBJ_H
#define PIPELINEOBJ_H
#include "glheader.h"
#ifdef __cplusplus
extern "C" {
#endif
struct _glapi_table;
struct gl_context;
struct gl_pipeline_object;
extern void
_mesa_delete_pipeline_object(struct gl_context *ctx, struct gl_pipeline_object *obj);
extern void
_mesa_init_pipeline(struct gl_context *ctx);
extern void
_mesa_free_pipeline_data(struct gl_context *ctx);
extern struct gl_pipeline_object *
_mesa_lookup_pipeline_object(struct gl_context *ctx, GLuint id);
extern void
_mesa_reference_pipeline_object_(struct gl_context *ctx,
struct gl_pipeline_object **ptr,
struct gl_pipeline_object *obj);
static inline void
_mesa_reference_pipeline_object(struct gl_context *ctx,
struct gl_pipeline_object **ptr,
struct gl_pipeline_object *obj)
{
if (*ptr != obj)
_mesa_reference_pipeline_object_(ctx, ptr, obj);
}
extern void
_mesa_bind_pipeline(struct gl_context *ctx,
struct gl_pipeline_object *pipe);
extern GLboolean
_mesa_validate_program_pipeline(struct gl_context * ctx,
struct gl_pipeline_object *pipe);
extern void GLAPIENTRY
_mesa_UseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program);
extern void GLAPIENTRY
_mesa_ActiveShaderProgram(GLuint pipeline, GLuint program);
extern void GLAPIENTRY
_mesa_BindProgramPipeline(GLuint pipeline);
extern void GLAPIENTRY
_mesa_DeleteProgramPipelines(GLsizei n, const GLuint *pipelines);
extern void GLAPIENTRY
_mesa_GenProgramPipelines(GLsizei n, GLuint *pipelines);
void GLAPIENTRY
_mesa_CreateProgramPipelines(GLsizei n, GLuint *pipelines);
extern GLboolean GLAPIENTRY
_mesa_IsProgramPipeline(GLuint pipeline);
extern void GLAPIENTRY
_mesa_GetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params);
extern void GLAPIENTRY
_mesa_ValidateProgramPipeline(GLuint pipeline);
extern void GLAPIENTRY
_mesa_GetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize,
GLsizei *length, GLchar *infoLog);
#ifdef __cplusplus
}
#endif
#endif /* PIPELINEOBJ_H */
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