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/*
* Mesa 3-D graphics library
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2010 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef PACK_H
#define PACK_H
#include "glheader.h"
struct gl_context;
struct gl_pixelstore_attrib;
extern void
_mesa_unpack_polygon_stipple(const GLubyte *pattern, GLuint dest[32],
const struct gl_pixelstore_attrib *unpacking);
extern void
_mesa_pack_polygon_stipple(const GLuint pattern[32], GLubyte *dest,
const struct gl_pixelstore_attrib *packing);
extern void
_mesa_pack_bitmap(GLint width, GLint height, const GLubyte *source,
GLubyte *dest, const struct gl_pixelstore_attrib *packing);
extern void
_mesa_unpack_stencil_span(struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest,
GLenum srcType, const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking,
GLbitfield transferOps);
extern void
_mesa_pack_stencil_span(struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest, const GLubyte *source,
const struct gl_pixelstore_attrib *dstPacking);
extern void
_mesa_unpack_depth_span(struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest, GLuint depthMax,
GLenum srcType, const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking);
extern void
_mesa_pack_depth_span(struct gl_context *ctx, GLuint n, GLvoid *dest,
GLenum dstType, const GLfloat *depthSpan,
const struct gl_pixelstore_attrib *dstPacking);
extern void
_mesa_pack_depth_stencil_span(struct gl_context *ctx,GLuint n,
GLenum dstType, GLuint *dest,
const GLfloat *depthVals,
const GLubyte *stencilVals,
const struct gl_pixelstore_attrib *dstPacking);
extern void *
_mesa_unpack_image(GLuint dimensions,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, const GLvoid *pixels,
const struct gl_pixelstore_attrib *unpack);
extern void
_mesa_pack_luminance_from_rgba_float(GLuint n, GLfloat rgba[][4],
GLvoid *dstAddr, GLenum dst_format,
GLbitfield transferOps);
extern void
_mesa_pack_luminance_from_rgba_integer(GLuint n, GLuint rgba[][4], bool rgba_is_signed,
GLvoid *dstAddr, GLenum dst_format,
GLenum dst_type);
extern GLfloat *
_mesa_unpack_color_index_to_rgba_float(struct gl_context *ctx, GLuint dims,
const void *src, GLenum srcFormat, GLenum srcType,
int srcWidth, int srcHeight, int srcDepth,
const struct gl_pixelstore_attrib *srcPacking,
GLbitfield transferOps);
extern GLubyte *
_mesa_unpack_color_index_to_rgba_ubyte(struct gl_context *ctx, GLuint dims,
const void *src, GLenum srcFormat, GLenum srcType,
int srcWidth, int srcHeight, int srcDepth,
const struct gl_pixelstore_attrib *srcPacking,
GLbitfield transferOps);
#endif
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