1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
|
/*
* Copyright 2017 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "glspirv.h"
#include "errors.h"
#include "shaderobj.h"
#include "mtypes.h"
#include "compiler/nir/nir.h"
#include "compiler/spirv/nir_spirv.h"
#include "program/program.h"
#include "util/u_atomic.h"
void
_mesa_spirv_module_reference(struct gl_spirv_module **dest,
struct gl_spirv_module *src)
{
struct gl_spirv_module *old = *dest;
if (old && p_atomic_dec_zero(&old->RefCount))
free(old);
*dest = src;
if (src)
p_atomic_inc(&src->RefCount);
}
void
_mesa_shader_spirv_data_reference(struct gl_shader_spirv_data **dest,
struct gl_shader_spirv_data *src)
{
struct gl_shader_spirv_data *old = *dest;
if (old && p_atomic_dec_zero(&old->RefCount)) {
_mesa_spirv_module_reference(&(*dest)->SpirVModule, NULL);
ralloc_free(old);
}
*dest = src;
if (src)
p_atomic_inc(&src->RefCount);
}
void
_mesa_spirv_shader_binary(struct gl_context *ctx,
unsigned n, struct gl_shader **shaders,
const void* binary, size_t length)
{
struct gl_spirv_module *module;
struct gl_shader_spirv_data *spirv_data;
assert(length >= 0);
module = malloc(sizeof(*module) + length);
if (!module) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glShaderBinary");
return;
}
p_atomic_set(&module->RefCount, 0);
module->Length = length;
memcpy(&module->Binary[0], binary, length);
for (int i = 0; i < n; ++i) {
struct gl_shader *sh = shaders[i];
spirv_data = rzalloc(NULL, struct gl_shader_spirv_data);
_mesa_shader_spirv_data_reference(&sh->spirv_data, spirv_data);
_mesa_spirv_module_reference(&spirv_data->SpirVModule, module);
sh->CompileStatus = COMPILE_FAILURE;
free((void *)sh->Source);
sh->Source = NULL;
free((void *)sh->FallbackSource);
sh->FallbackSource = NULL;
ralloc_free(sh->ir);
sh->ir = NULL;
ralloc_free(sh->symbols);
sh->symbols = NULL;
}
}
/**
* This is the equivalent to compiler/glsl/linker.cpp::link_shaders()
* but for SPIR-V programs.
*
* This method just creates the gl_linked_shader structs with a reference to
* the SPIR-V data collected during previous steps.
*
* The real linking happens later in the driver-specifc call LinkShader().
* This is so backends can implement different linking strategies for
* SPIR-V programs.
*/
void
_mesa_spirv_link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
{
prog->data->LinkStatus = LINKING_SUCCESS;
prog->data->Validated = false;
for (unsigned i = 0; i < prog->NumShaders; i++) {
struct gl_shader *shader = prog->Shaders[i];
gl_shader_stage shader_type = shader->Stage;
/* We only support one shader per stage. The gl_spirv spec doesn't seem
* to prevent this, but the way the API is designed, requiring all shaders
* to be specialized with an entry point, makes supporting this quite
* undefined.
*
* TODO: Turn this into a proper error once the spec bug
* <https://gitlab.khronos.org/opengl/API/issues/58> is resolved.
*/
if (prog->_LinkedShaders[shader_type]) {
ralloc_strcat(&prog->data->InfoLog,
"\nError trying to link more than one SPIR-V shader "
"per stage.\n");
prog->data->LinkStatus = LINKING_FAILURE;
return;
}
assert(shader->spirv_data);
struct gl_linked_shader *linked = rzalloc(NULL, struct gl_linked_shader);
linked->Stage = shader_type;
/* Create program and attach it to the linked shader */
struct gl_program *gl_prog =
ctx->Driver.NewProgram(ctx,
_mesa_shader_stage_to_program(shader_type),
prog->Name, false);
if (!gl_prog) {
prog->data->LinkStatus = LINKING_FAILURE;
_mesa_delete_linked_shader(ctx, linked);
return;
}
_mesa_reference_shader_program_data(ctx,
&gl_prog->sh.data,
prog->data);
/* Don't use _mesa_reference_program() just take ownership */
linked->Program = gl_prog;
/* Reference the SPIR-V data from shader to the linked shader */
_mesa_shader_spirv_data_reference(&linked->spirv_data,
shader->spirv_data);
prog->_LinkedShaders[shader_type] = linked;
prog->data->linked_stages |= 1 << shader_type;
}
int last_vert_stage =
util_last_bit(prog->data->linked_stages &
((1 << (MESA_SHADER_GEOMETRY + 1)) - 1));
if (last_vert_stage)
prog->last_vert_prog = prog->_LinkedShaders[last_vert_stage - 1]->Program;
}
static void
nir_compute_double_inputs(nir_shader *shader,
const nir_shader_compiler_options *options)
{
nir_foreach_variable(var, &shader->inputs) {
if (glsl_type_is_dual_slot(glsl_without_array(var->type))) {
for (unsigned i = 0; i < glsl_count_attribute_slots(var->type, true); i++) {
uint64_t bitfield = BITFIELD64_BIT(var->data.location + i);
shader->info.vs.double_inputs |= bitfield;
}
}
}
}
nir_shader *
_mesa_spirv_to_nir(struct gl_context *ctx,
const struct gl_shader_program *prog,
gl_shader_stage stage,
const nir_shader_compiler_options *options)
{
nir_shader *nir = NULL;
struct gl_linked_shader *linked_shader = prog->_LinkedShaders[stage];
assert (linked_shader);
struct gl_shader_spirv_data *spirv_data = linked_shader->spirv_data;
assert(spirv_data);
struct gl_spirv_module *spirv_module = spirv_data->SpirVModule;
assert (spirv_module != NULL);
const char *entry_point_name = spirv_data->SpirVEntryPoint;
assert(entry_point_name);
struct nir_spirv_specialization *spec_entries =
calloc(sizeof(*spec_entries),
spirv_data->NumSpecializationConstants);
for (unsigned i = 0; i < spirv_data->NumSpecializationConstants; ++i) {
spec_entries[i].id = spirv_data->SpecializationConstantsIndex[i];
spec_entries[i].data32 = spirv_data->SpecializationConstantsValue[i];
spec_entries[i].defined_on_module = false;
}
const struct spirv_to_nir_options spirv_options = {
.lower_workgroup_access_to_offsets = true,
.caps = ctx->Const.SpirVCapabilities
};
nir_function *entry_point =
spirv_to_nir((const uint32_t *) &spirv_module->Binary[0],
spirv_module->Length / 4,
spec_entries, spirv_data->NumSpecializationConstants,
stage, entry_point_name,
&spirv_options,
options);
free(spec_entries);
assert (entry_point);
nir = entry_point->shader;
assert(nir->info.stage == stage);
nir->options = options;
nir->info.name =
ralloc_asprintf(nir, "SPIRV:%s:%d",
_mesa_shader_stage_to_abbrev(nir->info.stage),
prog->Name);
nir_validate_shader(nir);
nir->info.separate_shader = linked_shader->Program->info.separate_shader;
/* We have to lower away local constant initializers right before we
* inline functions. That way they get properly initialized at the top
* of the function and not at the top of its caller.
*/
NIR_PASS_V(nir, nir_lower_constant_initializers, nir_var_local);
NIR_PASS_V(nir, nir_lower_returns);
NIR_PASS_V(nir, nir_inline_functions);
NIR_PASS_V(nir, nir_copy_prop);
/* Pick off the single entrypoint that we want */
foreach_list_typed_safe(nir_function, func, node, &nir->functions) {
if (func != entry_point)
exec_node_remove(&func->node);
}
assert(exec_list_length(&nir->functions) == 1);
entry_point->name = ralloc_strdup(entry_point, "main");
/* Split member structs. We do this before lower_io_to_temporaries so that
* it doesn't lower system values to temporaries by accident.
*/
NIR_PASS_V(nir, nir_split_var_copies);
NIR_PASS_V(nir, nir_split_per_member_structs);
if (nir->info.stage == MESA_SHADER_VERTEX) {
nir_compute_double_inputs(nir, options);
nir_remap_attributes(nir, options);
}
return nir;
}
void GLAPIENTRY
_mesa_SpecializeShaderARB(GLuint shader,
const GLchar *pEntryPoint,
GLuint numSpecializationConstants,
const GLuint *pConstantIndex,
const GLuint *pConstantValue)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_shader *sh;
bool has_entry_point;
struct nir_spirv_specialization *spec_entries = NULL;
if (!ctx->Extensions.ARB_gl_spirv) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glSpecializeShaderARB");
return;
}
sh = _mesa_lookup_shader_err(ctx, shader, "glSpecializeShaderARB");
if (!sh)
return;
if (!sh->spirv_data) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glSpecializeShaderARB(not SPIR-V)");
return;
}
if (sh->CompileStatus) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glSpecializeShaderARB(already specialized)");
return;
}
struct gl_shader_spirv_data *spirv_data = sh->spirv_data;
/* From the GL_ARB_gl_spirv spec:
*
* "The OpenGL API expects the SPIR-V module to have already been
* validated, and can return an error if it discovers anything invalid
* in the module. An invalid SPIR-V module is allowed to result in
* undefined behavior."
*
* However, the following errors still need to be detected (from the same
* spec):
*
* "INVALID_VALUE is generated if <pEntryPoint> does not name a valid
* entry point for <shader>.
*
* INVALID_VALUE is generated if any element of <pConstantIndex>
* refers to a specialization constant that does not exist in the
* shader module contained in <shader>."
*
* We cannot flag those errors a-priori because detecting them requires
* parsing the module. However, flagging them during specialization is okay,
* since it makes no difference in terms of application-visible state.
*/
spec_entries = calloc(sizeof(*spec_entries), numSpecializationConstants);
for (unsigned i = 0; i < numSpecializationConstants; ++i) {
spec_entries[i].id = pConstantIndex[i];
spec_entries[i].data32 = pConstantValue[i];
spec_entries[i].defined_on_module = false;
}
has_entry_point =
gl_spirv_validation((uint32_t *)&spirv_data->SpirVModule->Binary[0],
spirv_data->SpirVModule->Length / 4,
spec_entries, numSpecializationConstants,
sh->Stage, pEntryPoint);
/* See previous spec comment */
if (!has_entry_point) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glSpecializeShaderARB(\"%s\" is not a valid entry point"
" for shader)", pEntryPoint);
goto end;
}
for (unsigned i = 0; i < numSpecializationConstants; ++i) {
if (spec_entries[i].defined_on_module == false) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glSpecializeShaderARB(constant \"%i\" does not exist "
"in shader)", spec_entries[i].id);
goto end;
}
}
spirv_data->SpirVEntryPoint = ralloc_strdup(spirv_data, pEntryPoint);
/* Note that we didn't make a real compilation of the module (spirv_to_nir),
* but just checked some error conditions. Real "compilation" will be done
* later, upon linking.
*/
sh->CompileStatus = COMPILE_SUCCESS;
spirv_data->NumSpecializationConstants = numSpecializationConstants;
spirv_data->SpecializationConstantsIndex =
rzalloc_array_size(spirv_data, sizeof(GLuint),
numSpecializationConstants);
spirv_data->SpecializationConstantsValue =
rzalloc_array_size(spirv_data, sizeof(GLuint),
numSpecializationConstants);
for (unsigned i = 0; i < numSpecializationConstants; ++i) {
spirv_data->SpecializationConstantsIndex[i] = pConstantIndex[i];
spirv_data->SpecializationConstantsValue[i] = pConstantValue[i];
}
end:
free(spec_entries);
}
|