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|
/*
* Mesa 3-D graphics library
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (c) 2008-2009 VMware, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* Authors:
* Brian Paul
*/
#ifndef FORMATS_H
#define FORMATS_H
#include <GL/gl.h>
#ifdef __cplusplus
extern "C" {
#endif
/**
* OpenGL doesn't have GL_UNSIGNED_BYTE_4_4, so we must define our own type
* for GL_LUMINANCE4_ALPHA4.
*/
#define MESA_UNSIGNED_BYTE_4_4 (GL_UNSIGNED_BYTE<<1)
/**
* Max number of bytes for any non-compressed pixel format below, or for
* intermediate pixel storage in Mesa. This should never be less than
* 16. Maybe 32 someday?
*/
#define MAX_PIXEL_BYTES 16
/**
* Mesa texture/renderbuffer image formats.
*/
typedef enum
{
MESA_FORMAT_NONE = 0,
/**
* \name Basic hardware formats
*
* The mesa format name specification is as follows:
*
* There shall be 3 naming format base types: those for component array
* formats (type A); those for compressed formats (type C); and those for
* packed component formats (type P). With type A formats, color component
* order does not change with endianess. Each format name shall begin with
* MESA_FORMAT_, followed by a component label (from the Component Label
* list below) for each component in the order that the component(s) occur
* in the format, except for non-linear color formats where the first
* letter shall be 'S'. For type P formats, each component label is
* followed by the number of bits that represent it in the fundamental
* data type used by the format.
*
* Following the listing of the component labels shall be an underscore; a
* compression type followed by an underscore for Type C formats only; a
* storage type from the list below; and a bit with for type A formats,
* which is the bit width for each array element.
*
*
* ---------- Format Base Type A: Array ----------
* MESA_FORMAT_[component list]_[storage type][array element bit width]
*
* examples:
* MESA_FORMAT_A_SNORM8 - uchar[i] = A
* MESA_FORMAT_RGBA_16 - ushort[i * 4 + 0] = R, ushort[i * 4 + 1] = G,
* ushort[i * 4 + 2] = B, ushort[i * 4 + 3] = A
* MESA_FORMAT_Z_UNORM32 - float[i] = Z
*
*
*
* ---------- Format Base Type C: Compressed ----------
* MESA_FORMAT_[component list*][_*][compression type][storage type*]
* * where required
*
* examples:
* MESA_FORMAT_RGB_ETC1
* MESA_FORMAT_RGBA_ETC2
* MESA_FORMAT_LATC1_UNORM
* MESA_FORMAT_RGBA_FXT1
*
*
*
* ---------- Format Base Type P: Packed ----------
* MESA_FORMAT_[[component list,bit width][storage type*][_]][_][storage type**]
* * when type differs between component
* ** when type applies to all components
*
* examples: msb <------ TEXEL BITS -----------> lsb
* MESA_FORMAT_A8B8G8R8_UNORM, AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR
* MESA_FORMAT_R5G6B5_UNORM RRRR RGGG GGGB BBBB
* MESA_FORMAT_B4G4R4X4_UNORM BBBB GGGG RRRR XXXX
* MESA_FORMAT_Z32_FLOAT_S8X24_UINT
* MESA_FORMAT_R10G10B10A2_UINT
* MESA_FORMAT_R9G9B9E5_FLOAT
*
*
*
* ---------- Component Labels: ----------
* A - Alpha
* B - Blue
* DU - Delta U
* DV - Delta V
* E - Shared Exponent
* G - Green
* I - Intensity
* L - Luminance
* R - Red
* S - Stencil (when not followed by RGB or RGBA)
* U - Chrominance
* V - Chrominance
* Y - Luma
* X - Packing bits
* Z - Depth
*
*
*
* ---------- Type C Compression Types: ----------
* DXT1 - Color component labels shall be given
* DXT3 - Color component labels shall be given
* DXT5 - Color component labels shall be given
* ETC1 - No other information required
* ETC2 - No other information required
* FXT1 - Color component labels shall be given
* FXT3 - Color component labels shall be given
* LATC1 - Fundamental data type shall be given
* LATC2 - Fundamental data type shall be given
* RGTC1 - Color component labels and data type shall be given
* RGTC2 - Color component labels and data type shall be given
*
*
*
* ---------- Storage Types: ----------
* FLOAT
* SINT
* UINT
* SNORM
* UNORM
* SRGB - RGB components, or L are UNORMs in sRGB color space.
* Alpha, if present is linear.
*
*
* ---------- Type A Format List (based on format_unpack.c):
* BGR_UNORM8
* RGB_UNORM8
* A_UNORM8
* A_UNORM16
* L_UNORM8
* L_UNORM16
* I_UNORM8
* I_UNOMR16
* R_UNORM8
* R_UNORM16
* Z_UNORM16
* Z_UNORM32
* Z_FLOAT32
* S_UINT8
* BGR_SRGB8
* L_SRGB8
* RGBA_FLOAT32
* RGBA_FLOAT16
* RGB_FLOAT32
* RGB_FLOAT16
* A_FLOAT32
* A_FLOAT16
* L_FLOAT32
* L_FLOAT16
* LA_FLOAT32
* LA_FLOAT16
* I_FLOAT32
* I_FLOAT16
* R_FLOAT32
* R_FLOAT16
* RG_FLOAT32
* RG_FLOAT16
* A_UINT8
* A_UINT16
* A_UINT32
* A_SINT8
* A_SINT16
* A_SINT32
* I_UINT8
* I_UINT16
* I_UINT32
* I_SINT8
* I_SINT16
* I_SINT32
* L_UINT8
* L_UINT16
* L_UINT32
* L_SINT8
* L_SINT16
* L_SINT32
* LA_UINT8
* LA_UINT16
* LA_UINT32
* LA_SINT8
* LA_SINT16
* LA_SINT32
* R_SINT8
* RG_SINT8
* RGB_SINT8
* RGBA_SINT8
* R_SINT16
* RG_SINT16
* RGB_SINT16
* RGBA_SINT16
* R_SINT32
* RG_SINT32
* RGB_SINT32
* RGBA_SINT32
* R_SINT16
* R_SINT32
* R_UINT8
* RG_UINT8
* RGB_UINT8
* RGBA_UINT8
* R_UINT16
* RG_UINT16
* RGB_UINT16
* RGBA_UINT16
* R_UINT32
* RG_UINT32
* RGB_UINT32
* RGBA_UINT32
* R_UINT16
* R_UINT32
* R_SNORM8
* R_SNORM16
* RGB_SNORM16
* RGBA_SNORM16
* RGBA_UNORM16
* A_SNORM8
* L_SNORM8
* I_SNORM8
* A_SNORM16
* L_SNORM16
* LA_SNORM16
* I_SNORM16
* RGBX_UINT8
* RGBX_SINT8
* RGBX_UNORM16
* RGBX_SNORM16
* RGBX_FLOAT16
* RGBX_UINT16
* RGBX_SINT16
* RGBX_FLOAT32
* RGBX_UINT32
* RGBX_SINT32
*
*
*
* ---------- Type P Format List (based on format_unpack.c):
* A8B8G8R8_UNORM
* R8G8B8A8_UNORM
* B8G8R8A8_UNORM
* A8R8G8B8_UNORM
* X8B8G8R8_UNORM
* R8G8B8X8_UNORM
* B8G8R8X8_UNORM
* X8R8G8B8_UNORM
* B5G6R5_UNORM
* R5G6B5_UNORM
* B4G4R4A4_UNORM
* A4R4G4B4_UNORM
* A1B5G5R5_UNORM
* B5G5R5A1_UNORM
* A1R5G5B5_UNORM
* L4A4_UNORM
* L8A8_UNORM
* A8L8_UNORM
* L16A16_UNORM
* A16L16_UNORM
* B2G3R3_UNORM
* YCBCR
* YCBCR_REV
* R8G8_UNORM
* G8R8_UNORM
* R16G16_UNORM
* G16R16_UNORM
* B10G10R10A2_UNORM
* B10G10R10A2_UINT
* R10G10B10A2_UINT
* S8_UINT_Z24_UNORM
* Z24_UNORM_S8_UINT
* Z24_UNORM_X8_UINT
* X8_UINT_Z24_UNORM
* Z32_FLOAT_S8X24_UINT
* A8R8G8B8_SRGB
* B8G8R8A8_SRGB
* L8A8_SRGB
* R8G8_SNORM
* X8B8G8R8_SNORM
* A8B8G8R8_SNORM
* R8G8B8A8_SNORM
* R16G16_SNORM
* L8A8_SNORM
* R9G9B9E5_FLOAT
* R11G11B10_FLOAT
* B4G4R4X4_UNORM
* B5G5R5X1_UNORM
* R8G8_SNORM
* R8G8B8X8_SNORM
* R8G8B8X8_SRGB
* B10G10R10X2_UNORM
* R10G10B10A2_UNORM
* G8R8_SINT
* G16R16_SINT
* B8G8R8X8_SRGB
*
*/
/*@{*/
/* Type P formats */ /* msb <------ TEXEL BITS -----------> lsb */
/* ---- ---- ---- ---- ---- ---- ---- ---- */
MESA_FORMAT_A8B8G8R8_UNORM, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
MESA_FORMAT_R8G8B8A8_UNORM, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
MESA_FORMAT_B8G8R8A8_UNORM, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
MESA_FORMAT_A8R8G8B8_UNORM, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */
MESA_FORMAT_X8B8G8R8_UNORM, /* RRRR RRRR GGGG GGGG BBBB BBBB xxxx xxxx */
MESA_FORMAT_R8G8B8X8_UNORM, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
MESA_FORMAT_B8G8R8X8_UNORM, /* xxxx xxxx RRRR RRRR GGGG GGGG BBBB BBBB */
MESA_FORMAT_X8R8G8B8_UNORM, /* BBBB BBBB GGGG GGGG RRRR RRRR xxxx xxxx */
/* Type A formats */
MESA_FORMAT_BGR_UNORM8, /* uchar[i * 3] = B, [i * 3 + 1] = G, [i *3 + 2] = R */
MESA_FORMAT_RGB_UNORM8, /* uchar[i * 3] = R, [i * 3 + 1] = G, [i *3 + 2] = B */
/* Type P formats */
MESA_FORMAT_B5G6R5_UNORM, /* RRRR RGGG GGGB BBBB */
MESA_FORMAT_R5G6B5_UNORM, /* BBBB BGGG GGGR RRRR */
MESA_FORMAT_B4G4R4A4_UNORM, /* AAAA RRRR GGGG BBBB */
MESA_FORMAT_A4R4G4B4_UNORM, /* BBBB GGGG RRRR AAAA */
MESA_FORMAT_A1B5G5R5_UNORM, /* RRRR RGGG GGBB BBBA */
MESA_FORMAT_B5G5R5A1_UNORM, /* ARRR RRGG GGGB BBBB */
MESA_FORMAT_A1R5G5B5_UNORM, /* BBBB BGGG GGRR RRRA */
MESA_FORMAT_L4A4_UNORM, /* AAAA LLLL */
MESA_FORMAT_L8A8_UNORM, /* AAAA AAAA LLLL LLLL */
MESA_FORMAT_A8L8_UNORM, /* LLLL LLLL AAAA AAAA */
MESA_FORMAT_L16A16_UNORM, /* AAAA AAAA AAAA AAAA LLLL LLLL LLLL LLLL */
MESA_FORMAT_A16L16_UNORM, /* LLLL LLLL LLLL LLLL AAAA AAAA AAAA AAAA */
MESA_FORMAT_B2G3R3_UNORM, /* RRRG GGBB */
/* Type A formats */
MESA_FORMAT_A_UNORM8, /* uchar[i] = A */
MESA_FORMAT_A_UNORM16, /* ushort[i] = A */
MESA_FORMAT_L_UNORM8, /* uchar[i] = L */
MESA_FORMAT_L_UNORM16, /* ushort[i] = L */
MESA_FORMAT_I_UNORM8, /* uchar[i] = I */
MESA_FORMAT_I_UNORM16, /* ushort[i] = I */
/* Type P formats */
MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */
MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */
/* Type A format(s) */
MESA_FORMAT_R_UNORM8, /* uchar[i] = R */
/* Type P formats */
MESA_FORMAT_R8G8_UNORM, /* GGGG GGGG RRRR RRRR */
MESA_FORMAT_G8R8_UNORM, /* RRRR RRRR GGGG GGGG */
/* Type A format(s) */
MESA_FORMAT_R_UNORM16, /* ushort[i] = R */
/* Type P formats */
MESA_FORMAT_R16G16_UNORM, /* GGGG GGGG GGGG GGGG RRRR RRRR RRRR RRRR */
MESA_FORMAT_G16R16_UNORM, /* RRRR RRRR RRRR RRRR GGGG GGGG GGGG GGGG */
MESA_FORMAT_B10G10R10A2_UNORM,/* AARR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
MESA_FORMAT_S8_UINT_Z24_UNORM,/* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */
MESA_FORMAT_Z24_UNORM_S8_UINT,/* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
/* Type A format(s) */
MESA_FORMAT_Z_UNORM16, /* ushort[i] = Z */
/* Type P formats */
MESA_FORMAT_Z24_UNORM_X8_UINT,/* xxxx xxxx ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
MESA_FORMAT_X8Z24_UNORM, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ xxxx xxxx */
/* Type A formats */
MESA_FORMAT_Z_UNORM32, /* uint[i] = Z */
MESA_FORMAT_S_UINT8, /* uchar[i] = S */
/*@}*/
/**
* \name 8-bit/channel sRGB formats
*/
/*@{*/
/* Type A format(s) */
MESA_FORMAT_BGR_SRGB8, /* uchar[i * 3] = B, [i * 3 + 1] = G, [i *3 + 2] = R */
/* Type P formats */
MESA_FORMAT_A8B8G8R8_SRGB, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
MESA_FORMAT_B8G8R8A8_SRGB, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
/* Type A format(s) */
MESA_FORMAT_L_SRGB8, /* uchar[i] = L */
/* Type P formats */
MESA_FORMAT_L8A8_SRGB, /* AAAA AAAA LLLL LLLL */
/* Type C formats */
MESA_FORMAT_SRGB_DXT1,
MESA_FORMAT_SRGBA_DXT1,
MESA_FORMAT_SRGBA_DXT3,
MESA_FORMAT_SRGBA_DXT5,
/*@}*/
/**
* \name Compressed texture formats.
*/
/*@{*/
/* Type C formats */
MESA_FORMAT_RGB_FXT1,
MESA_FORMAT_RGBA_FXT1,
MESA_FORMAT_RGB_DXT1,
MESA_FORMAT_RGBA_DXT1,
MESA_FORMAT_RGBA_DXT3,
MESA_FORMAT_RGBA_DXT5,
/*@}*/
/**
* \name Floating point texture formats.
*/
/*@{*/
/* Type A formats */
MESA_FORMAT_RGBA_FLOAT32, /* float[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = A */
MESA_FORMAT_RGBA_FLOAT16,
MESA_FORMAT_RGB_FLOAT32,
MESA_FORMAT_RGB_FLOAT16,
MESA_FORMAT_A_FLOAT32,
MESA_FORMAT_A_FLOAT16,
MESA_FORMAT_L_FLOAT32,
MESA_FORMAT_L_FLOAT16,
MESA_FORMAT_LA_FLOAT32,
MESA_FORMAT_LA_FLOAT16,
MESA_FORMAT_I_FLOAT32,
MESA_FORMAT_I_FLOAT16,
MESA_FORMAT_R_FLOAT32,
MESA_FORMAT_R_FLOAT16,
MESA_FORMAT_RG_FLOAT32,
MESA_FORMAT_RG_FLOAT16,
/*@}*/
/**
* \name Non-normalized signed integer formats.
* XXX Note: these are just stand-ins for some better hardware
* formats TBD such as BGRA or ARGB.
*/
/* Type A formats */
MESA_FORMAT_A_UINT8,
MESA_FORMAT_A_UINT16,
MESA_FORMAT_A_UINT32,
MESA_FORMAT_A_SINT8,
MESA_FORMAT_A_SINT16,
MESA_FORMAT_A_SINT32,
MESA_FORMAT_I_UINT8,
MESA_FORMAT_I_UINT16,
MESA_FORMAT_I_UINT32,
MESA_FORMAT_I_SINT8,
MESA_FORMAT_I_SINT16,
MESA_FORMAT_I_SINT32,
MESA_FORMAT_L_UINT8,
MESA_FORMAT_L_UINT16,
MESA_FORMAT_L_UINT32,
MESA_FORMAT_L_SINT8,
MESA_FORMAT_L_SINT16,
MESA_FORMAT_L_SINT32,
MESA_FORMAT_LA_UINT8,
MESA_FORMAT_LA_UINT16,
MESA_FORMAT_LA_UINT32,
MESA_FORMAT_LA_SINT8,
MESA_FORMAT_LA_SINT16,
MESA_FORMAT_LA_SINT32,
MESA_FORMAT_R_SINT8,
MESA_FORMAT_RG_SINT8,
MESA_FORMAT_RGB_SINT8,
MESA_FORMAT_RGBA_SINT8,
MESA_FORMAT_R_SINT16,
MESA_FORMAT_RG_SINT16,
MESA_FORMAT_RGB_SINT16,
MESA_FORMAT_RGBA_SINT16,
MESA_FORMAT_R_SINT32,
MESA_FORMAT_RG_SINT32,
MESA_FORMAT_RGB_SINT32,
MESA_FORMAT_RGBA_SINT32,
/**
* \name Non-normalized unsigned integer formats.
*/
/* Type A format(s) */
MESA_FORMAT_R_UINT8,
MESA_FORMAT_RG_UINT8,
MESA_FORMAT_RGB_UINT8,
MESA_FORMAT_RGBA_UINT8,
MESA_FORMAT_R_UINT16,
MESA_FORMAT_RG_UINT16,
MESA_FORMAT_RGB_UINT16,
MESA_FORMAT_RGBA_UINT16,
MESA_FORMAT_R_UINT32,
MESA_FORMAT_RG_UINT32,
MESA_FORMAT_RGB_UINT32,
MESA_FORMAT_RGBA_UINT32,
/* msb <------ TEXEL BITS -----------> lsb */
/* ---- ---- ---- ---- ---- ---- ---- ---- */
/**
* \name Signed fixed point texture formats.
*/
/*@{*/
MESA_FORMAT_DUDV8, /* DUDU DUDU DVDV DVDV */
/* Type A format(s) */
MESA_FORMAT_R_SNORM8, /* char[i] = R */
/* Type P formats */
MESA_FORMAT_R8G8_SNORM, /* GGGG GGGG RRRR RRRR */
MESA_FORMAT_X8B8G8R8_SNORM, /* RRRR RRRR GGGG GGGG BBBB BBBB xxxx xxxx */
MESA_FORMAT_A8B8G8R8_SNORM, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
MESA_FORMAT_R8G8B8A8_SNORM, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
/* Type A format(s) */
MESA_FORMAT_R_SNORM16, /* short[i] = R */
/* Type P format(s) */
MESA_FORMAT_R16G16_SNORM, /* GGGG GGGG GGGG GGGG RRRR RRRR RRRR RRRR */
/* Type A format(s) */
MESA_FORMAT_RGB_SNORM16, /* short[i * 3] = R, [i * 3 + 1] = G, [i *3 + 2] = B */
MESA_FORMAT_RGBA_SNORM16, /* ... */
MESA_FORMAT_RGBA_UNORM16, /* ... */
/*@}*/
/*@{*/
/* Type C formats */
MESA_FORMAT_R_RGTC1_UNORM,
MESA_FORMAT_R_RGTC1_SNORM,
MESA_FORMAT_RG_RGTC2_UNORM,
MESA_FORMAT_RG_RGTC2_SNORM,
/*@}*/
/*@{*/
MESA_FORMAT_L_LATC1_UNORM,
MESA_FORMAT_L_LATC1_SNORM,
MESA_FORMAT_LA_LATC2_UNORM,
MESA_FORMAT_LA_LATC2_SNORM,
/*@}*/
MESA_FORMAT_ETC1_RGB8,
MESA_FORMAT_ETC2_RGB8,
MESA_FORMAT_ETC2_SRGB8,
MESA_FORMAT_ETC2_RGBA8_EAC,
MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC,
MESA_FORMAT_ETC2_R11_EAC,
MESA_FORMAT_ETC2_RG11_EAC,
MESA_FORMAT_ETC2_SIGNED_R11_EAC,
MESA_FORMAT_ETC2_SIGNED_RG11_EAC,
MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1,
MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1,
/* Type A format(s) */
MESA_FORMAT_A_SNORM8, /* char[i] = A */
MESA_FORMAT_L_SNORM8, /* char[i] = L */
/* Type P format(s) */
MESA_FORMAT_L8A8_SNORM, /* AAAA AAAA LLLL LLLL */
/* Type A format(s) */
MESA_FORMAT_I_SNORM8, /* char[i] = I */
MESA_FORMAT_A_SNORM16, /* short[i] = A */
MESA_FORMAT_L_SNORM16, /* short[i] = L */
MESA_FORMAT_LA_SNORM16, /* short[i * 2] = L, [i * 2 + 1] = A */
MESA_FORMAT_I_SNORM16, /* short[i] = I */
/* Type P format(s) */
MESA_FORMAT_R9G9B9E5_FLOAT,
MESA_FORMAT_R11G11B10_FLOAT, /* BBBB BBBB BBGG GGGG GGGG GRRR RRRR RRRR */
/* Type A format(s) */
MESA_FORMAT_Z_FLOAT32,
/* Type P formats */
MESA_FORMAT_Z32_FLOAT_S8X24_UINT, /* (float, x24s8) */
MESA_FORMAT_B10G10R10A2_UINT, /* AARR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
MESA_FORMAT_R10G10B10A2_UINT, /* AABB BBBB BBBB GGGG GGGG GGRR RRRR RRRR */
MESA_FORMAT_B4G4R4X4_UNORM, /* xxxx RRRR GGGG BBBB */
MESA_FORMAT_B5G5R5X1_UNORM, /* xRRR RRGG GGGB BBBB */
MESA_FORMAT_R8G8B8X8_SNORM, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
MESA_FORMAT_R8G8B8X8_SRGB, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
/* Type A formats */
MESA_FORMAT_RGBX_UINT8, /* uchar[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = x */
MESA_FORMAT_RGBX_SINT8, /* char[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = x */
/* Type P format(s) */
MESA_FORMAT_B10G10R10X2_UNORM,/* xxRR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
/* Type A formats */
MESA_FORMAT_RGBX_UNORM16, /* ushort[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = x */
MESA_FORMAT_RGBX_SNORM16, /* ... */
MESA_FORMAT_RGBX_FLOAT16, /* ... */
MESA_FORMAT_RGBX_UINT16, /* ... */
MESA_FORMAT_RGBX_SINT16, /* ... */
MESA_FORMAT_RGBX_FLOAT32, /* float[i * 4] = R, [i * 4 + 1] = G, [i * 4 + 2] = B, [i * 4 + 3] = x */
MESA_FORMAT_RGBX_UINT32, /* ... */
MESA_FORMAT_RGBX_SINT32, /* ... */
/* Type P formats */
MESA_FORMAT_R10G10B10A2_UNORM, /* AABB BBBB BBBB GGGG GGGG GGRR RRRR RRRR */
MESA_FORMAT_G8R8_SNORM, /* RRRR RRRR GGGG GGGG */
MESA_FORMAT_G16R16_SNORM, /* RRRR RRRR RRRR RRRR GGGG GGGG GGGG GGGG */
MESA_FORMAT_B8G8R8X8_SRGB, /* xxxx xxxx RRRR RRRR GGGG GGGG BBBB BBBB */
MESA_FORMAT_COUNT
} mesa_format;
extern const char *
_mesa_get_format_name(mesa_format format);
extern GLint
_mesa_get_format_bytes(mesa_format format);
extern GLint
_mesa_get_format_bits(mesa_format format, GLenum pname);
extern GLuint
_mesa_get_format_max_bits(mesa_format format);
extern GLenum
_mesa_get_format_datatype(mesa_format format);
extern GLenum
_mesa_get_format_base_format(mesa_format format);
extern void
_mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh);
extern GLboolean
_mesa_is_format_compressed(mesa_format format);
extern GLboolean
_mesa_is_format_packed_depth_stencil(mesa_format format);
extern GLboolean
_mesa_is_format_integer_color(mesa_format format);
extern GLboolean
_mesa_is_format_unsigned(mesa_format format);
extern GLboolean
_mesa_is_format_signed(mesa_format format);
extern GLenum
_mesa_get_format_color_encoding(mesa_format format);
extern GLuint
_mesa_format_image_size(mesa_format format, GLsizei width,
GLsizei height, GLsizei depth);
extern uint64_t
_mesa_format_image_size64(mesa_format format, GLsizei width,
GLsizei height, GLsizei depth);
extern GLint
_mesa_format_row_stride(mesa_format format, GLsizei width);
extern void
_mesa_format_to_type_and_comps(mesa_format format,
GLenum *datatype, GLuint *comps);
extern void
_mesa_test_formats(void);
extern mesa_format
_mesa_get_srgb_format_linear(mesa_format format);
extern mesa_format
_mesa_get_uncompressed_format(mesa_format format);
extern GLuint
_mesa_format_num_components(mesa_format format);
GLboolean
_mesa_format_matches_format_and_type(mesa_format mesa_format,
GLenum format, GLenum type,
GLboolean swapBytes);
#ifdef __cplusplus
}
#endif
#endif /* FORMATS_H */
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