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/**
* \file eval.h
* Eval operations.
*
* \if subset
* (No-op)
*
* \endif
*/
/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef EVAL_H
#define EVAL_H
#include "main/mtypes.h"
#include <stdbool.h>
extern GLuint _mesa_evaluator_components( GLenum target );
extern GLfloat *_mesa_copy_map_points1f( GLenum target,
GLint ustride, GLint uorder,
const GLfloat *points );
extern GLfloat *_mesa_copy_map_points1d( GLenum target,
GLint ustride, GLint uorder,
const GLdouble *points );
extern GLfloat *_mesa_copy_map_points2f( GLenum target,
GLint ustride, GLint uorder,
GLint vstride, GLint vorder,
const GLfloat *points );
extern GLfloat *_mesa_copy_map_points2d(GLenum target,
GLint ustride, GLint uorder,
GLint vstride, GLint vorder,
const GLdouble *points );
extern void
_mesa_install_eval_vtxfmt(struct _glapi_table *disp,
const GLvertexformat *vfmt,
bool beginend);
extern void _mesa_init_eval( struct gl_context *ctx );
extern void _mesa_free_eval_data( struct gl_context *ctx );
void GLAPIENTRY
_mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride,
GLint order, const GLfloat *points );
void GLAPIENTRY
_mesa_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride,
GLint order, const GLdouble *points );
void GLAPIENTRY
_mesa_Map2f( GLenum target,
GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
const GLfloat *points);
void GLAPIENTRY
_mesa_Map2d( GLenum target,
GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
const GLdouble *points );
void GLAPIENTRY
_mesa_GetnMapdvARB( GLenum target, GLenum query, GLsizei bufSize,
GLdouble *v );
void GLAPIENTRY
_mesa_GetMapdv( GLenum target, GLenum query, GLdouble *v );
void GLAPIENTRY
_mesa_GetnMapfvARB( GLenum target, GLenum query, GLsizei bufSize, GLfloat *v );
void GLAPIENTRY
_mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v );
void GLAPIENTRY
_mesa_GetnMapivARB( GLenum target, GLenum query, GLsizei bufSize, GLint *v );
void GLAPIENTRY
_mesa_GetMapiv( GLenum target, GLenum query, GLint *v );
void GLAPIENTRY
_mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
void GLAPIENTRY
_mesa_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
void GLAPIENTRY
_mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2,
GLint vn, GLfloat v1, GLfloat v2 );
void GLAPIENTRY
_mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2,
GLint vn, GLdouble v1, GLdouble v2 );
#endif /* EVAL_H */
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