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/*
 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * TUNGSTEN GRAPHICS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */

#ifndef ES1_CONVERSION_H
#define ES1_CONVERSION_H

#ifndef GL_APIENTRY
#define GL_APIENTRY GLAPIENTRY
#endif

void GL_APIENTRY
_es_AlphaFuncx(GLenum func, GLclampx ref);

void GL_APIENTRY
_es_ClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);

void GL_APIENTRY
_es_ClearDepthx(GLclampx depth);

void GL_APIENTRY
_es_ClipPlanef(GLenum plane, const GLfloat *equation);

void GL_APIENTRY
_es_ClipPlanex(GLenum plane, const GLfixed *equation);

void GL_APIENTRY
_es_Color4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);

void GL_APIENTRY
_es_Color4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);

void GL_APIENTRY
_es_DepthRangex(GLclampx zNear, GLclampx zFar);

void GL_APIENTRY
_es_DrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h);

void GL_APIENTRY
_es_DrawTexxvOES(const GLfixed *coords);

void GL_APIENTRY
_es_Fogx(GLenum pname, GLfixed param);

void GL_APIENTRY
_es_Fogxv(GLenum pname, const GLfixed *params);

void GL_APIENTRY
_es_Frustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top,
             GLfloat zNear, GLfloat zFar);

void GL_APIENTRY
_es_Frustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top,
             GLfixed zNear, GLfixed zFar);

void GL_APIENTRY
_es_GetClipPlanef(GLenum plane, GLfloat *equation);

void GL_APIENTRY
_es_GetClipPlanex(GLenum plane, GLfixed *equation);

void GL_APIENTRY
_es_GetLightxv(GLenum light, GLenum pname, GLfixed *params);

void GL_APIENTRY
_es_GetMaterialxv(GLenum face, GLenum pname, GLfixed *params);

void GL_APIENTRY
_check_GetTexGenivOES(GLenum coord, GLenum pname, GLint *params);

void GL_APIENTRY
_es_GetTexEnvxv(GLenum target, GLenum pname, GLfixed *params);

void GL_APIENTRY
_check_GetTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params);

void GL_APIENTRY
_es_GetTexParameterxv(GLenum target, GLenum pname, GLfixed *params);

void GL_APIENTRY
_es_LightModelx(GLenum pname, GLfixed param);

void GL_APIENTRY
_es_LightModelxv(GLenum pname, const GLfixed *params);

void GL_APIENTRY
_es_Lightx(GLenum light, GLenum pname, GLfixed param);

void GL_APIENTRY
_es_Lightxv(GLenum light, GLenum pname, const GLfixed *params);

void GL_APIENTRY
_es_LineWidthx(GLfixed width);

void GL_APIENTRY
_es_LoadMatrixx(const GLfixed *m);

void GL_APIENTRY
_es_Materialx(GLenum face, GLenum pname, GLfixed param);

void GL_APIENTRY
_es_Materialxv(GLenum face, GLenum pname, const GLfixed *params);

void GL_APIENTRY
_es_MultMatrixx(const GLfixed *m);

void GL_APIENTRY
_es_MultiTexCoord4x(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);

void GL_APIENTRY
_es_Normal3x(GLfixed nx, GLfixed ny, GLfixed nz);

void GL_APIENTRY
_es_Orthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top,
           GLfloat zNear, GLfloat zFar);

void GL_APIENTRY
_es_Orthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top,
           GLfixed zNear, GLfixed zFar);

void GL_APIENTRY
_es_PointParameterx(GLenum pname, GLfixed param);

void GL_APIENTRY
_es_PointParameterxv(GLenum pname, const GLfixed *params);

void GL_APIENTRY
_es_PointSizex(GLfixed size);

void GL_APIENTRY
_es_PolygonOffsetx(GLfixed factor, GLfixed units);

void GL_APIENTRY
_es_Rotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);

void GL_APIENTRY
_es_SampleCoveragex(GLclampx value, GLboolean invert);

void GL_APIENTRY
_es_Scalex(GLfixed x, GLfixed y, GLfixed z);

void GL_APIENTRY
_es_TexEnvx(GLenum target, GLenum pname, GLfixed param);

void GL_APIENTRY
_es_TexEnvxv(GLenum target, GLenum pname, const GLfixed *params);

void GL_APIENTRY
_check_TexGeniOES(GLenum coord, GLenum pname, GLint param);

void GL_APIENTRY
_check_TexGenivOES(GLenum coord, GLenum pname, const GLint *params);

void GL_APIENTRY
_check_TexGenxOES(GLenum coord, GLenum pname, GLfixed param);

void GL_APIENTRY
_check_TexGenxvOES(GLenum coord, GLenum pname, const GLfixed *params);

void GL_APIENTRY
_es_TexParameterx(GLenum target, GLenum pname, GLfixed param);

void GL_APIENTRY
_es_TexParameterxv(GLenum target, GLenum pname, const GLfixed *params);

void GL_APIENTRY
_es_Translatex(GLfixed x, GLfixed y, GLfixed z);

#endif /* ES1_CONVERSION_H */