aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/main/depth.c
blob: 789260b860532f5a22ea57fb0ddf7f82aa591b03 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
/* $Id: depth.c,v 1.25 2000/12/26 05:09:28 keithw Exp $ */

/*
 * Mesa 3-D graphics library
 * Version:  3.3
 *
 * Copyright (C) 1999-2000  Brian Paul   All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */


#ifdef PC_HEADER
#include "all.h"
#else
#include "glheader.h"
#include "context.h"
#include "enums.h"
#include "depth.h"
#include "macros.h"
#include "mem.h"
#include "mtypes.h"
#endif



/**********************************************************************/
/*****                          API Functions                     *****/
/**********************************************************************/



void
_mesa_ClearDepth( GLclampd depth )
{
   GET_CURRENT_CONTEXT(ctx);
   GLfloat tmp = (GLfloat) CLAMP( depth, 0.0, 1.0 );
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   if (ctx->Depth.Clear == tmp)
      return;

   FLUSH_VERTICES(ctx, _NEW_DEPTH);
   ctx->Depth.Clear = tmp;
   if (ctx->Driver.ClearDepth)
      (*ctx->Driver.ClearDepth)( ctx, ctx->Depth.Clear );
}



void
_mesa_DepthFunc( GLenum func )
{
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
      fprintf(stderr, "glDepthFunc %s\n", gl_lookup_enum_by_nr(func));

   switch (func) {
   case GL_LESS:    /* (default) pass if incoming z < stored z */
   case GL_GEQUAL:
   case GL_LEQUAL:
   case GL_GREATER:
   case GL_NOTEQUAL:
   case GL_EQUAL:
   case GL_ALWAYS:
   case GL_NEVER:
      break;
   default:
      gl_error( ctx, GL_INVALID_ENUM, "glDepth.Func" );
      return;
   }

   if (ctx->Depth.Func == func) 
      return;
   
   FLUSH_VERTICES(ctx, _NEW_DEPTH);
   ctx->Depth.Func = func;

   if (func == GL_NEVER)
      ctx->_TriangleCaps |= DD_Z_NEVER;
   else
      ctx->_TriangleCaps &= ~DD_Z_NEVER;

   if (ctx->Driver.DepthFunc) 
      ctx->Driver.DepthFunc( ctx, func );
}



void
_mesa_DepthMask( GLboolean flag )
{
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
      fprintf(stderr, "glDepthMask %d\n", flag);

   /*
    * GL_TRUE indicates depth buffer writing is enabled (default)
    * GL_FALSE indicates depth buffer writing is disabled
    */
   if (ctx->Depth.Mask == flag) 
      return;
   
   FLUSH_VERTICES(ctx, _NEW_DEPTH);
   ctx->Depth.Mask = flag;

   if (ctx->Driver.DepthMask) 
      ctx->Driver.DepthMask( ctx, flag );
}