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/*
* Copyright © 2011 Marek Olšák <maraeo@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
/**
* \file barrier.h
* GL_NV_texture_barrier and friends.
*
* \author Marek Olšák <maraeo@gmail.com>
*/
#ifndef BARRIER_H
#define BARRIER_H
#include "glheader.h"
struct dd_function_table;
extern void
_mesa_init_barrier_functions(struct dd_function_table *driver);
extern void GLAPIENTRY
_mesa_TextureBarrierNV(void);
void GLAPIENTRY
_mesa_MemoryBarrier(GLbitfield barriers);
void GLAPIENTRY
_mesa_MemoryBarrierByRegion(GLbitfield barriers);
#endif /* BARRIER_H */
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