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|
#!/usr/bin/python2
# (C) Copyright IBM Corporation 2004, 2005
# All Rights Reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# on the rights to use, copy, modify, merge, publish, distribute, sub
# license, and/or sell copies of the Software, and to permit persons to whom
# the Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
#
# Authors:
# Ian Romanick <idr@us.ibm.com>
from xml.sax import saxutils
from xml.sax import make_parser
from xml.sax.handler import feature_namespaces
import re
def is_attr_true( attrs, name ):
"""Read a name value from an element's attributes.
The value read from the attribute list must be either 'true' or
'false'. If the value is 'false', zero will be returned. If the
value is 'true', non-zero will be returned. An exception will be
raised for any other value."""
value = attrs.get(name, "false")
if value == "true":
return 1
elif value == "false":
return 0
else:
raise RuntimeError('Invalid value "%s" for boolean "%s".' % (value, name))
class glItem:
"""Generic class on which all other API entity types are based."""
def __init__(self, tag_name, name, context):
self.name = name
self.category = context.get_category_define()
self.context = context
self.tag_name = tag_name
context.append(tag_name, self)
return
def startElement(self, name, attrs):
"""Generic startElement handler.
The startElement handler is called for all elements except
the one that starts the object. For a foo element, the
XML "<foo><bar/></foo>" would cause the startElement handler
to be called once, but the endElement handler would be called
twice."""
return
def endElement(self, name):
"""Generic endElement handler.
Generic endElement handler. Returns 1 if the tag containing
the object is complete. Otherwise 0 is returned. All
derived class endElement handlers should call this method. If
the name of the ending tag is the same as the tag that
started this object, the object is assumed to be complete.
This fails if a tag can contain another tag with the same
name. The XML "<foo><foo/><bar/></foo>" would fail. The
object would end before the bar tag was processed.
The endElement handler is called for every end element
associated with an object, even the element that started the
object. See the description of startElement an example."""
if name == self.tag_name:
return 1
else:
return 0
def get_category_define(self):
return self.category
class glEnum( glItem ):
"""Subclass of glItem for representing GL enumerants.
This class is not complete, and is not really used yet."""
def __init__(self, context, name, attrs):
self.value = int(attrs.get('value', "0x0000"), 0)
enum_name = "GL_" + attrs.get('name', None)
glItem.__init__(self, name, enum_name, context)
temp = attrs.get('count', None)
self.default_count = 0
if temp == "?":
self.default_count = -1
elif temp:
try:
c = int(temp)
except Exception,e:
raise RuntimeError('Invalid count value "%s" for enum "%s" in function "%s" when an integer was expected.' % (temp, self.name, n))
self.default_count = c
return
def process_attributes(self, attrs):
name = attrs.get('name', None)
temp = attrs.get('count', None)
if temp == None:
c = self.default_count
else:
try:
c = int(temp)
except Exception,e:
raise RuntimeError('Invalid count value "%s" for enum "%s" in function "%s" when an integer was expected.' % (temp, self.name, n))
mode_str = attrs.get('mode', "set")
if mode_str == "set":
mode = 1
elif mode_str == "get":
mode = 0
else:
raise RuntimeError("Invalid mode '%s' for function '%s' in enum '%s'." % (mode_str, self.context.name, self.name))
return [name, c, mode]
class glType( glItem ):
"""Subclass of glItem for representing GL types."""
def __init__(self, context, name, attrs):
self.size = int(attrs.get('size', "0"))
self.glx_name = attrs.get('glx_name', "")
type_name = "GL" + attrs.get('name', None)
glItem.__init__(self, name, type_name, context)
class glParameter( glItem ):
"""Parameter of a glFunction."""
p_type = None
p_type_string = ""
p_count = 0
counter = None
is_output = 0
is_counter = 0
is_pointer = 0
def __init__(self, context, name, attrs):
p_name = attrs.get('name', None)
self.p_type_string = attrs.get('type', None)
temp = attrs.get('variable_param', None)
if temp:
self.count_parameter_list = temp.split( ' ' )
else:
self.count_parameter_list = []
self.p_type = context.context.find_type(self.p_type_string)
if self.p_type == None:
raise RuntimeError("Unknown type '%s' in function '%s'." % (self.p_type_string, context.name))
# The count tag can be either a numeric string or the name of
# a variable. If it is the name of a variable, the int(c)
# statement will throw an exception, and the except block will
# take over.
c = attrs.get('count', "0")
try:
self.p_count = int(c)
self.counter = None
except Exception,e:
self.p_count = 0
self.counter = c
self.count_scale = int(attrs.get('count_scale', "1"))
self.is_counter = is_attr_true( attrs, 'counter' )
self.is_output = is_attr_true( attrs, 'output' )
# Pixel data has special parameters.
self.width = attrs.get('img_width', None)
self.height = attrs.get('img_height', None)
self.depth = attrs.get('img_depth', None)
self.extent = attrs.get('img_extent', None)
self.img_xoff = attrs.get('img_xoff', None)
self.img_yoff = attrs.get('img_yoff', None)
self.img_zoff = attrs.get('img_zoff', None)
self.img_woff = attrs.get('img_woff', None)
self.img_format = attrs.get('img_format', None)
self.img_type = attrs.get('img_type', None)
self.img_target = attrs.get('img_target', None)
self.img_pad_dimensions = is_attr_true( attrs, 'img_pad_dimensions' )
self.img_null_flag = is_attr_true( attrs, 'img_null_flag' )
self.img_send_null = is_attr_true( attrs, 'img_send_null' )
if self.p_count > 0 or self.counter or self.count_parameter_list:
has_count = 1
else:
has_count = 0
# If there is a * anywhere in the parameter's type, then it
# is a pointer.
if re.compile("[*]").search(self.p_type_string):
# We could do some other validation here. For
# example, an output parameter should not be const,
# but every non-output parameter should.
self.is_pointer = 1;
else:
# If a parameter is not a pointer, then there cannot
# be an associated count (either fixed size or
# variable) and the parameter cannot be an output.
if has_count or self.is_output:
raise RuntimeError("Non-pointer type has count or is output.")
self.is_pointer = 0;
glItem.__init__(self, name, p_name, context)
return
def is_variable_length_array(self):
"""Determine if a parameter is a variable length array.
A parameter is considered to be a variable length array if
its size depends on the value of another parameter that is
an enumerant. The params parameter to glTexEnviv is an
example of a variable length array parameter. Arrays whose
size depends on a count variable, such as the lists parameter
to glCallLists, are not variable length arrays in this
sense."""
return self.count_parameter_list or self.counter or self.width
def is_array(self):
return self.is_pointer
def count_string(self):
"""Return a string representing the number of items
Returns a string representing the number of items in a
parameter. For scalar types this will always be "1". For
vector types, it will depend on whether or not it is a
fixed length vector (like the parameter of glVertex3fv),
a counted length (like the vector parameter of
glDeleteTextures), or a general variable length vector."""
if self.is_array():
if self.count_parameter_list:
return "compsize"
elif self.counter != None:
return self.counter
else:
return str(self.p_count)
else:
return "1"
def size(self):
if self.count_parameter_list or self.counter or self.width or self.is_output:
return 0
elif self.p_count == 0:
return self.p_type.size
else:
return self.p_type.size * self.p_count * self.count_scale
def size_string(self):
s = self.size()
if s == 0:
a_prod = "compsize"
b_prod = self.p_type.size
# Handle functions like glCompressedTexImage2D that
# have a counted 'void *' parameter.
if b_prod == 0: b_prod = 1
if not self.count_parameter_list and self.counter != None:
if self.count_scale > 1:
a_prod = '(%s * %u)' % (self.counter, self.count_scale)
else:
a_prod = self.counter
elif self.count_parameter_list and self.counter == None:
pass
elif self.count_parameter_list and self.counter != None:
if self.count_scale > 1:
b_prod = '(%s * %u)' % (self.counter, self.count_scale)
else:
b_prod = self.counter
elif self.width:
return "compsize"
else:
raise RuntimeError("Parameter '%s' to function '%s' has size 0." % (self.name, self.context.name))
return "(%s * %s)" % (a_prod, b_prod)
else:
return str(s)
class glParameterIterator:
"""Class to iterate over a list of glParameters.
Objects of this class are returned by the parameterIterator method of
the glFunction class. They are used to iterate over the list of
parameters to the function."""
def __init__(self, data):
self.data = data
self.index = 0
def __iter__(self):
return self
def next(self):
if self.index == len( self.data ):
raise StopIteration
i = self.index
self.index += 1
return self.data[i]
class glFunction( glItem ):
def __init__(self, context, name, attrs):
self.fn_alias = attrs.get('alias', None)
self.fn_parameters = []
self.image = None
self.count_parameter_list = []
self.fn_return_type = "void"
temp = attrs.get('offset', None)
if temp == None or temp == "?":
self.fn_offset = -1
else:
self.fn_offset = int(temp)
fn_name = attrs.get('name', None)
if self.fn_alias != None:
self.real_name = self.fn_alias
else:
self.real_name = fn_name
self.parameters_by_name = {}
self.variable_length_parameters = []
glItem.__init__(self, name, fn_name, context)
return
def parameterIterator(self):
return glParameterIterator(self.fn_parameters)
def startElement(self, name, attrs):
if name == "param":
try:
self.context.factory.create(self, name, attrs)
except RuntimeError:
print "Error with parameter '%s' in function '%s'." \
% (attrs.get('name','(unknown)'), self.name)
raise
elif name == "return":
self.set_return_type(attrs.get('type', None))
def endElement(self, name):
"""Handle the end of a <function> element.
At the end of a <function> element, there is some semantic
checking that can be done. This prevents some possible
exceptions from being thrown elsewhere in the code.
"""
if name == "function":
for p in self.variable_length_parameters:
if p.counter:
counter = self.parameters_by_name[ p.counter ]
if not self.parameters_by_name.has_key( p.counter ):
raise RuntimeError("Parameter '%s' of function '%s' has counter '%s', but function has no such parameter." % (p.name, self.name, p.counter))
elif not self.parameters_by_name[ p.counter ].is_counter:
raise RuntimeError("Parameter '%s' of function '%s' has counter '%s', but '%s' is not marked as a counter." % (p.name, self.name, p.counter, p.counter))
for n in p.count_parameter_list:
if not self.parameters_by_name.has_key( n ):
raise RuntimeError("Parameter '%s' of function '%s' has size parameter '%s', but function has no such parameter." % (p.name, self.name, n))
return 1
else:
return 0
def append(self, tag_name, p):
if tag_name != "param":
raise RuntimeError("Trying to append '%s' to parameter list of function '%s'." % (tag_name, self.name))
if p.width:
self.image = p
self.fn_parameters.append(p)
if p.count_parameter_list != []:
self.count_parameter_list.extend( p.count_parameter_list )
if p.is_variable_length_array():
self.variable_length_parameters.append(p)
self.parameters_by_name[ p.name ] = p
def set_return_type(self, t):
self.fn_return_type = t
def get_parameter_string(self):
arg_string = ""
comma = ""
for p in glFunction.parameterIterator(self):
arg_string = arg_string + comma + p.p_type_string + " " + p.name
comma = ", "
if arg_string == "":
arg_string = "void"
return arg_string
class glItemFactory:
"""Factory to create objects derived from glItem."""
def create(self, context, name, attrs):
if name == "function":
return glFunction(context, name, attrs)
elif name == "type":
return glType(context, name, attrs)
elif name == "enum":
return glEnum(context, name, attrs)
elif name == "param":
return glParameter(context, name, attrs)
else:
return None
class glFunctionIterator:
"""Class to iterate over a list of glFunctions
Objects of this classare returned by
FilterGLAPISpecBase::functionIterator. This default version
iterates over the functions in order of dispatch table offset. All
of the "true" functions are iterated first, followed by the alias
functions."""
def __init__(self, context):
self.context = context
self.keys = context.functions.keys()
self.keys.sort()
self.prevk = -1
self.direction = 1
for self.index in range(0, len(self.keys)):
if self.keys[ self.index ] >= 0: break
if self.index == len(self.keys):
self.direction = -1
self.index -= 1
self.split = self.index - 1
return
def __iter__(self):
return self
def next(self):
if self.index < 0:
raise StopIteration
k = self.keys[ self.index ]
#if self.context.functions[k].fn_alias == None:
# if k != self.prevk + 1:
# print 'Missing offset %d' % (prevk)
# self.prevk = int(k)
self.index += self.direction
if self.index == len(self.keys):
self.index = self.split
self.direction = -1
return self.context.functions[k]
class FilterGLAPISpecBase(saxutils.XMLFilterBase):
name = "a"
license = "The license for this file is unspecified."
next_alias = -2
current_object = None
def __init__(self):
saxutils.XMLFilterBase.__init__(self)
self.functions = {}
self.types = {}
self.functions_by_name = {}
self.factory = glItemFactory()
self.header_tag = None
self.undef_list = []
self.current_category = ""
def find_type(self,type_name):
for t in self.types:
if re.compile(t).search(type_name):
return self.types[t]
print "Unable to find base type matching \"%s\"." % (type_name)
return None
def find_function(self,function_name):
return self.functions_by_name[function_name]
def functionIterator(self):
return glFunctionIterator(self)
def printFunctions(self):
for f in self.functionIterator():
self.printFunction(f)
return
def printHeader(self):
"""Print the header associated with all files and call the printRealHeader method."""
print '/* DO NOT EDIT - This file generated automatically by %s script */' \
% (self.name)
print ''
print '/*'
print ' * ' + self.license.replace('\n', '\n * ')
print ' */'
print ''
if self.header_tag:
print '#if !defined( %s )' % (self.header_tag)
print '# define %s' % (self.header_tag)
print ''
self.printRealHeader();
return
def printFooter(self):
"""Print the header associated with all files and call the printRealFooter method."""
self.printFunctions()
self.printRealFooter()
if self.header_tag:
if self.undef_list:
print ''
for u in self.undef_list:
print "# undef %s" % (u)
print ''
print '#endif /* !defined( %s ) */' % (self.header_tag)
def get_category_define(self):
"""Convert the category name to the #define that would be found in glext.h"""
if re.compile("[1-9][0-9]*[.][0-9]+").match(self.current_category):
s = self.current_category
return "GL_VERSION_" + s.replace(".", "_")
else:
return self.current_category
def append(self, object_type, obj):
if object_type == "function":
# If the function is not an alias and has a negative
# offset, then we do not need to track it. These are
# functions that don't have an assigned offset
if obj.fn_offset >= 0 or obj.fn_alias != None:
if obj.fn_offset >= 0:
index = obj.fn_offset
else:
index = self.next_alias
self.next_alias -= 1
self.functions[index] = obj
self.functions_by_name[obj.name] = obj
elif object_type == "type":
self.types[obj.name] = obj
return
def startElement(self, name, attrs):
"""Start a new element in the XML stream.
Starts a new element. There are three types of elements that
are specially handled by this function. When a "category"
element is encountered, the name of the category is saved.
If an element is encountered and no API object is
in-progress, a new object is created using the API factory.
Any future elements, until that API object is closed, are
passed to the current objects startElement method.
This paradigm was chosen becuase it allows subclasses of the
basic API types (i.e., glFunction, glEnum, etc.) to handle
additional XML data, GLX protocol information, that the base
classes do not know about."""
if self.current_object != None:
self.current_object.startElement(name, attrs)
elif name == "category":
self.current_category = attrs.get('name', "")
elif name == "include":
self.next_include = attrs.get('name', "")
else:
self.current_object = self.factory.create(self, name, attrs)
return
def endElement(self, name):
if self.current_object != None:
if self.current_object.endElement(name):
self.current_object = None
elif name == "include":
parser = make_parser()
parser.setFeature(feature_namespaces, 0)
parser.setContentHandler(self)
f = open(self.next_include)
parser.parse(f)
return
def printPure(self):
self.undef_list.append("PURE")
print """# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96)
# define PURE __attribute__((pure))
# else
# define PURE
# endif"""
def printFastcall(self):
self.undef_list.append("FASTCALL")
print """# if defined(__i386__) && defined(__GNUC__)
# define FASTCALL __attribute__((fastcall))
# else
# define FASTCALL
# endif"""
def printVisibility(self, S, s):
self.undef_list.append(S)
print """# if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)
# define %s __attribute__((visibility("%s")))
# else
# define %s
# endif""" % (S, s, S)
def printNoinline(self):
self.undef_list.append("NOINLINE")
print """# if defined(__GNUC__)
# define NOINLINE __attribute__((noinline))
# else
# define NOINLINE
# endif"""
def printHaveAlias(self):
self.undef_list.append("HAVE_ALIAS")
print """# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 95)
# define HAVE_ALIAS
# endif"""
def printFunction(self,offset):
"""Print a single function.
In the base class, this function is empty. All derived
classes should over-ride this function."""
return
def printRealHeader(self):
"""Print the "real" header for the created file.
In the base class, this function is empty. All derived
classes should over-ride this function."""
return
def printRealFooter(self):
"""Print the "real" footer for the created file.
In the base class, this function is empty. All derived
classes should over-ride this function."""
return
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