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/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* \file mfeatures.h
*
* The #defines in this file enable/disable Mesa features needed
* for OpenGL ES 2.0.
*/
#ifndef MFEATURES_ES2_H
#define MFEATURES_ES2_H
/* this file replaces main/mfeatures.h */
#ifdef FEATURES_H
#error "main/mfeatures.h was wrongly included"
#endif
#define FEATURES_H
#define ASSERT_NO_FEATURE() ASSERT(0)
/*
* Enable/disable features (blocks of code) by setting FEATURE_xyz to 0 or 1.
*/
#ifndef _HAVE_FULL_GL
#define _HAVE_FULL_GL 1
#endif
#ifdef IN_DRI_DRIVER
#define FEATURE_remap_table 1
#else
#define FEATURE_remap_table 0
#endif
#define FEATURE_accum 0
#define FEATURE_arrayelt 0
#define FEATURE_attrib 0
#define FEATURE_beginend 0
#define FEATURE_colortable 0
#define FEATURE_convolve 0
#define FEATURE_dispatch 1
#define FEATURE_dlist 0
#define FEATURE_draw_read_buffer 0
#define FEATURE_drawpix 0
#define FEATURE_eval 0
#define FEATURE_feedback 0
#define FEATURE_fixedpt 1
#define FEATURE_histogram 0
#define FEATURE_pixel 0
#define FEATURE_point_size_array 1
#define FEATURE_queryobj 0
#define FEATURE_rastpos 0
#define FEATURE_texgen 1
#define FEATURE_texture_fxt1 0
#define FEATURE_texture_s3tc 0
#define FEATURE_userclip 1
#define FEATURE_vertex_array_byte 1
#define FEATURE_es2_glsl 1
#define FEATURE_ARB_fragment_program _HAVE_FULL_GL
#define FEATURE_ARB_vertex_buffer_object _HAVE_FULL_GL
#define FEATURE_ARB_vertex_program _HAVE_FULL_GL
#define FEATURE_ARB_vertex_shader _HAVE_FULL_GL
#define FEATURE_ARB_fragment_shader _HAVE_FULL_GL
#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader)
#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects
#define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects
#define FEATURE_EXT_framebuffer_blit 0
#define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL
#define FEATURE_EXT_pixel_buffer_object _HAVE_FULL_GL
#define FEATURE_EXT_texture_sRGB 0
#define FEATURE_ATI_fragment_shader 0
#define FEATURE_MESA_program_debug _HAVE_FULL_GL
#define FEATURE_NV_fence 0
#define FEATURE_NV_fragment_program 0
#define FEATURE_NV_vertex_program 0
#define FEATURE_OES_framebuffer_object 1
#define FEATURE_OES_draw_texture 0
#define FEATURE_OES_mapbuffer 1
#define FEATURE_extra_context_init 1
/*@}*/
#endif /* MFEATURES_ES2_H */
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