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Import('*')
env = env.Clone()
env.Append(CPPPATH = [
'#/src',
'#/src/glsl',
'#/src/glsl/nir',
'#/src/mapi',
'#/src/mesa',
'#/src/mesa/main',
Dir('../../../mapi'), # src/mapi build path for python-generated GL API files/headers
])
env.Append(CPPDEFINES = ['USE_XSHM'])
env.Prepend(LIBS = env['X11_LIBS'])
env.Prepend(LIBPATH = env['X11_LIBPATH'])
env.Prepend(LIBS = [
glapi,
mesautil,
glsl,
mesa,
])
sources = [
'fakeglx.c',
'glxapi.c',
'xfonts.c',
'xm_api.c',
'xm_buffer.c',
'xm_dd.c',
'xm_line.c',
'xm_tri.c',
'../../../glsl/nir/glsl_types.cpp',
]
# Disallow undefined symbols
if env['platform'] != 'darwin':
env.Append(SHLINKFLAGS = ['-Wl,-z,defs'])
# libGL.so.1.6
libgl_1_6 = env.SharedLibrary(
target ='GL',
source = sources,
SHLIBSUFFIX = env['SHLIBSUFFIX'] + '.1.6',
)
# libGL.so.1
libgl = env.subst('${SHLIBPREFIX}GL${SHLIBSUFFIX}')
libgl_1 = libgl + '.1'
env.Command(libgl_1, libgl_1_6, "ln -sf ${SOURCE.file} ${TARGET}")
env.Command(libgl, libgl_1, "ln -sf ${SOURCE.file} ${TARGET}")
env.Alias('libgl-xlib-swrast', libgl)
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